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Feeling a little lost

Author
Deaconn Frostt
The Scope
Gallente Federation
#1 - 2013-03-26 13:00:05 UTC
So I have been playing for a little over a month and I'm still kind of lost with a goal to work towards skill wise etc, I feel like I'm randomly training skills for the sake of training them, maybe some of you can help me out by answering a few questions.

I'm intrested in the electronic warfare side of things but this far have pretty much sidestepped that for skills to let me pve and earn isk which really earns me nothing as I can hardly even complete a lvl 3 mission, my question here is an ewar pilot sought after for corps? Secondly will I be useless solo? What I mean by this is will I have to wait for people to be online to be able to achieve anything(missions,pvp etc)?

I'm a Gallente pilot so if ewar is worth it can someone point me towards a ship I should set as my goal.

Sorry if I have posted in the wrong forum but as the title says feeling lost and a little overwhelmed and some guidance would be great thanks all.

Pantiy
Native Freshfood
Minmatar Republic
#2 - 2013-03-26 13:11:03 UTC
dont bother with ewar train t2 guns as fast as possible
Takseen
Federal Defense Union
Gallente Federation
#3 - 2013-03-26 13:22:40 UTC
Ewar is a fairly niche thing. If you want to play a support role in a fleet, logistics seems to be more popular. Luckily the Tech 1 Logistics cruisers aren't that bad anymore.
For a dps ship that can be of use in fleets and in missions, there's the Vexor and its big brother the Myrmidon.
For solo pvp you could start with a T2 blaster Incursus, its quite easy to train for.

Solo pvp can be done, but you'll probably lose the majority of your fights until you're very good and/or very well equipped. So newbie pvp is best done in a fleet. RvB, the FW miltias, Brave Newbies all offer plenty of people to fleet with.
Arduemont
Rotten Legion
#4 - 2013-03-26 13:23:58 UTC  |  Edited by: Arduemont
Gallente specific EWAR (Sensor dampeners) are a very niche area of PvP. They are rarely used except in large fleet fights with long ranged weaponry. They're also pretty useful on a Stealth Bomber. Now, I am not saying they are useless. In certain circumstances they mean the life or death for certain fleet set ups. It's just that those set ups a used very rarely these days.

Other than that though, I can't help but feel you will end up training yourself into a corner where it's difficult for you to apply your skills. The way you train depends deeply on what you want to spend your time doing on Eve. As a rule of thumb though, if you want to PvP you need to first find someone to give you some basic fits (ie, a decent frigate and a decent cruiser fit for PvP) and then train to be able to use those efficiently. Don't shrug off the abilities of a cruiser. They are not Battlecruisers or Battleships, but I have killed both of those using a single cruiser.

If you need any further help, feel free to hit me up in game and have a chat.

Edit: Also, T2 guns are a waste of training time for a new character. Ignore the first post under yours. Wait until the rest of your skills are pretty good before moving onto T2 weapons.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Roime
Mea Culpa.
Shadow Cartel
#5 - 2013-03-26 13:24:50 UTC
Gallente EWAR is sensor dampening, ships are:

Maulus, T1 frig, great
Keres, T2 frig, currently pretty bad compared to Maulus, consider later this year

Celestis, T1 cruiser, awesome, can fit a decent buffer, some dps and very strong damps

Arazu, T2 cruiser (force recon, can fit a covert ops cloak), damps and has bonus to point range, awesome. Long range cloaky surprise tackle for small gangs.

Lachesis, T2 cruiser (combat recon) also has bonus to damps and point range, but it's normally shield tanked, which does not leave room for damps. Long range tackler for shield gangs.

Damping ships are tactical things that require a certain size of engagement to become useful, they excel at taking out logistics or other recons, or then they are used for the sole purpose or protecting the ship itself (Arazu points a target, and uses damps to prevent the target from locking it back). Looks like some large nullsec groups make heavy use of the Celestis currently.

Outside these situations damps are commonly only fitted on stealth bombers for protection.

So I'd train for a Celestis, Gallente Cruiser V is a good goal, not forgetting solid tanking skills, T2 medium blasters and T2 lite and medium drones.



.

Morrow Disca
SniggWaffe
WAFFLES.
#6 - 2013-03-26 13:30:45 UTC
Highly skilled and capable E-war pilots are always welcome in a fleet, however it does limit you in terms of solo PVP.

Start training for Frigates, cepters, ass frigs, etc. Learn to use the D-scan and report intel in a legible manor. A skilled cepter pilot is always welcome in a fleet and can also do solo stuff if he picks his engagements correctly. Plus t2 small guns will be relatively quick to train for, then focus on your general skills. (electronic warfare, PWG/CPU, gunnery support skills, shield/armor skills). If you get the e-war bug, jump in an e-war frig.

Then take the short step up to dessies and then a dictor.

Many corps will keep a good scout stocked with cepters/dictors because it's a very important role and good ones are hard to come by.
silens vesica
Corsair Cartel
#7 - 2013-03-26 13:32:29 UTC
At one month, you'd probably be best served getting all your '1x' skills up to IV or V. those are the basic skills upon which everything else rests.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Deaconn Frostt
The Scope
Gallente Federation
#8 - 2013-03-26 13:49:10 UTC
silens vesica wrote:
At one month, you'd probably be best served getting all your '1x' skills up to IV or V. those are the basic skills upon which everything else rests.


Is there a way to link my current skill as I'm 90% sure all my 1x skills are at iv currently and would probably give you all a decent view into where I am at and what would be best direction to go, as stated above though if it is a real niche thing I might give it a miss.
silens vesica
Corsair Cartel
#9 - 2013-03-26 13:57:47 UTC
Deaconn Frostt wrote:
silens vesica wrote:
At one month, you'd probably be best served getting all your '1x' skills up to IV or V. those are the basic skills upon which everything else rests.


Is there a way to link my current skill as I'm 90% sure all my 1x skills are at iv currently and would probably give you all a decent view into where I am at and what would be best direction to go, as stated above though if it is a real niche thing I might give it a miss.

I believe there is via your profile, not sure how it's done, though.

Some of the 1x sills really must be pushed to V - those which grant power grid, capacitor, or CPU bonuses are invaluable. If' you've already done so, great.

The advice above to train into in Frigates, Assault Frigates, and beyond seems very solid. There's a lot one can do with frigates, including limited EWAR, Logi, or just plain old pew-pew. Frigates are versitile and rewarding. From there, if you head the Interceptor way, you've still got EWAR in easy enough reach, without unduly limiting the other things you may wish to try.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Zimmy Zeta
Perkone
Caldari State
#10 - 2013-03-26 14:38:39 UTC
Please note that ECM pilots usually are priority targets in every fleet fight, being an ECM pilot often means being dead within the first few seconds of a battle.
Flying nothing but ECM ships might turn into a very frustrating thing, so you should fly "regular" combat ships from time to time to keep yourself motivated.
A demotivated player quits the game and is thus no longer of use for his corp. That's why motivation is crucial for a corp's success.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Ronix Aideron
Zymurgy Corp.
#11 - 2013-03-26 14:42:03 UTC
You can sign up for eveboard and put your API. That will allow you to share your current skills.

You need to develop the goal for you within EVE. Does your corp have PvP gaps?

If EWAR or Logi sound cool it is a pretty quick train to become useful but, your corp/fleets would want or know how to leverage these ships in battle. You would also want to prepare yourself for loosing a lot of ships. When I am running EWAR or Logi I am the sacrifice for larger or more expensive ships. Is this something you want to do?

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Zimmy Zeta
Perkone
Caldari State
#12 - 2013-03-26 14:54:21 UTC  |  Edited by: Zimmy Zeta
I would recommend to join a player corp that has enough experienced players to help you getting the best possible start in eve.
There are a bunch of very popular newbie friendly corps around, most notable EVE-Uni, but also Goons and TEST like newbies a lot and can teach you everything you ever wanted to know about this game.
You could also join RvB, we have a "noobfleet" section especially for new players like you and our open door policy means that you can join or leave any time you want without tedious application procedures.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Deaconn Frostt
The Scope
Gallente Federation
#13 - 2013-03-26 15:09:44 UTC
Ronix Aideron wrote:
You can sign up for eveboard and put your API. That will allow you to share your current skills.

You need to develop the goal for you within EVE. Does your corp have PvP gaps?

If EWAR or Logi sound cool it is a pretty quick train to become useful but, your corp/fleets would want or know how to leverage these ships in battle. You would also want to prepare yourself for loosing a lot of ships. When I am running EWAR or Logi I am the sacrifice for larger or more expensive ships. Is this something you want to do?


I'm in a npc corp for the moment don't really like the thought of being a burden on others.

I wouldn't mind losing ships for the greater good if that mean winning a fleet battle or engagement.

Thank you for all the answers so far plenty of good info

My eveboard http://eveboard.com/pilot/Deaconn_Frostt
monkfish2345
School of Applied Knowledge
Caldari State
#14 - 2013-03-26 15:22:23 UTC
Deaconn Frostt wrote:
Ronix Aideron wrote:
You can sign up for eveboard and put your API. That will allow you to share your current skills.

You need to develop the goal for you within EVE. Does your corp have PvP gaps?

If EWAR or Logi sound cool it is a pretty quick train to become useful but, your corp/fleets would want or know how to leverage these ships in battle. You would also want to prepare yourself for loosing a lot of ships. When I am running EWAR or Logi I am the sacrifice for larger or more expensive ships. Is this something you want to do?


I'm in a npc corp for the moment don't really like the thought of being a burden on others.

I wouldn't mind losing ships for the greater good if that mean winning a fleet battle or engagement.

Thank you for all the answers so far plenty of good info

My eveboard http://eveboard.com/pilot/Deaconn_Frostt


as long as you are capable of following simple instructions it is difficult for you to do anything but add value to a fleet.

if you can't......then your already at the same level as 90% of eve.