These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
12Next page
 

Captial Ship component BPO

Author
Mr VonBraun
Collegium Ignis
#1 - 2013-03-26 09:11:29 UTC
Hi,
my corp has started moving into the capital ship building business,and so we have started buying in the component prints. Buying them from sell orders is brutally expensive...most of them are around 1.5billion isk or above. My question is,is there anywhere that these prints are "seeded" at cheaper prices? Saving a couple of hundred million on a print would be a good thing!
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#2 - 2013-03-26 09:48:07 UTC
http://eve-central.com/home/quicklook.html?typeid=21038

Or any other similar site for prices / infos, many of the ones in contracts are already researched pushin the price up.
Elena Thiesant
The Scope
Gallente Federation
#3 - 2013-03-26 10:01:06 UTC
You can buy them on the market for the NPC sell orders, mostly from the various faction navies. I think all of them have an NPC seed price of over a billion though.

If the sell order you're buying from has a 365/364 day expiry, that's NPC and about the cheapest you'll find.
Invictra Atreides
Toward the Terra
#4 - 2013-03-26 10:53:28 UTC
Did all the NPC BPO prices rise by 10% ?

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Velicitia
XS Tech
#5 - 2013-03-26 10:55:37 UTC
Mr VonBraun wrote:
Hi,
my corp has started moving into the capital ship building business,and so we have started buying in the component prints. Buying them from sell orders is brutally expensive...most of them are around 1.5billion isk or above. My question is,is there anywhere that these prints are "seeded" at cheaper prices? Saving a couple of hundred million on a print would be a good thing!



if you're buying from 364 (ish) day sell orders, you're buying them from NPCs.

IIRC, a recent patch reset most NPC things (skillbooks, bpos) to baseprice, or upped the baseprice a bit ... so this seems to be about inline with what a cap part was.

However, cap production is extremely resource intensive, and ties up boatloads of ISK (just ran the numbers on an orca a week or two ago, and IIRC it was somewhere between 675-690m to build). It'll take 1-2 weeks to build after the buy orders fill, then however long it takes to sell ... and current regional pricing showed ~10% profit on it.

Oh, you're also looking at 2-3 months* in POS research for each part, and 3-6 months* for the ship itself (assuming you buy ship BPOs).

Have you guys ever done cap production from BPC? If not, I would _strongly_ suggest that you do that before making the expenditures on prints, and realizing it's too much work for too little return.

*give or take a few days

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

voetius
Grundrisse
#6 - 2013-03-26 11:11:18 UTC
Invictra Atreides wrote:
Did all the NPC BPO prices rise by 10% ?


not all of them but most of them. I haven't seen any official list of which went up.
Zifrian
The Frog Pond
Ribbit.
#7 - 2013-03-26 11:15:48 UTC
I'd keep watching contracts as researched ones show up on there from time to time for decent prices. Obviously not cheaper than NPC price but when taking research into account, not too bad.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Iogrim
Matterhorn.
#8 - 2013-03-27 12:46:00 UTC
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

Yes, capital component BPOs are quite expensive. Recently their price was increased by 11.1%. BPOs on contracts are usually 20%-30% more expensive than NPC ones, though they come with research. It takes approximately 50 days to research them to decent level, e.g. 100/20.

The markup on hull BPOs is even higher than component BPOs.
Immortis Vexx
Onyx Moon Industries
#9 - 2013-03-27 21:16:23 UTC
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

Yes, capital component BPOs are quite expensive. Recently their price was increased by 11.1%. BPOs on contracts are usually 20%-30% more expensive than NPC ones, though they come with research. It takes approximately 50 days to research them to decent level, e.g. 100/20.

The markup on hull BPOs is even higher than component BPOs.


holy freakin over research batman! I suggest you get yourself a waste calculator before you start researching BPOs. A lot of times you will find that anything over about 10-20 will be a WASTE OF TIME. You will spend WEEKS in research only to save about 5 tritanium.

Vexx
Darth Nenny
Nocturnal Tumescence
#10 - 2013-03-28 07:55:20 UTC
Immortis Vexx wrote:
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

Yes, capital component BPOs are quite expensive. Recently their price was increased by 11.1%. BPOs on contracts are usually 20%-30% more expensive than NPC ones, though they come with research. It takes approximately 50 days to research them to decent level, e.g. 100/20.

The markup on hull BPOs is even higher than component BPOs.


holy freakin over research batman! I suggest you get yourself a waste calculator before you start researching BPOs. A lot of times you will find that anything over about 10-20 will be a WASTE OF TIME. You will spend WEEKS in research only to save about 5 tritanium.

Vexx


i spot a noob, the time it takes 2 get it INTO the research slot u might as well plug it in 4 the maximum amount of time and save ya self some isk (trit)... idiot... 1-2 month waiting time if u are doing this in high sec
Velicitia
XS Tech
#11 - 2013-03-28 11:02:20 UTC  |  Edited by: Velicitia
Immortis Vexx wrote:
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

Yes, capital component BPOs are quite expensive. Recently their price was increased by 11.1%. BPOs on contracts are usually 20%-30% more expensive than NPC ones, though they come with research. It takes approximately 50 days to research them to decent level, e.g. 100/20.

The markup on hull BPOs is even higher than component BPOs.


holy freakin over research batman! I suggest you get yourself a waste calculator before you start researching BPOs. A lot of times you will find that anything over about 10-20 will be a WASTE OF TIME. You will spend WEEKS in research only to save about 5 tritanium.

Vexx



It's a bit more that just 5 trit. However, the law of diminishing returns does apply.

assuming 1000 install and 333/hour (not sure if this is right, haven't NPC researched in forever) and 60d total research time (2x 30d), you're paying about 500k ISK in research fees (goddamn that's cheap) for ME 100. you're paying like 25k for ME 5. One (capship) run, and you've made your ISK back.


Assuming PE 5
Cap Armor Plates (ME 0)
Isogen - 7,038
Megacyte - 151
Mexallon - 42,891
Nocxium - 2,120
Pyerite - 110,007
Tritanium -- 468,410
Zydrine - 338

Cap Armor Plates (ME 5)
Isogen - 6,505 (533)
Megacyte - 139 (12)
Mexallon - 39,642 (3249)
Nocxium - 1,959 (171)
Pyerite - 101,673 (8334)
Tritanium - 432,924 (35486)
Zydrine - 312 (26)


Cap Armor Plates (ME 100)
Isogen - 6,404 (634)
Megacyte - 137 (14)
Mexallon - 39,031 (3860)
Nocxium - 1,929 (191)
Pyerite - 100,105 (9902)
Tritanium - 426,249 (42161)
Zydrine - 307 (31)

Overall, it's really like 100k ISK saved over ME 5 ... BUT you're also having to move minerals. Revelation takes 28 of them (at ME 0) ... your savings in trit across the full line of plates is 993608 at ME 5, or 1180505 at ME 100.

If you make enough caps where (over time) an extra 180k trit saved per part stack matters ... ME 100 is worth it.
If you're planning to make BPC packs, then ME 100 is worth it, as you can command ever so slightly higher prices.
If you make one cap (e.g. off BPC packs), then ME 5 prints are fine.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Officer Nyota Uhura
#12 - 2013-03-28 12:59:49 UTC
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

I hope that your corp also understands the large amounts of ISK that are going to sit idle in your investment all the time? In order to use your BPO:s efficiently (no idle time on blueprints), you'll need to have iskies about 5 times the mineral value of the ship.

So if you're planning to build carriers nonstop, prepare to have 5bil invested per carrier all the time, and if you're building dreads efficiently, prepare to have 10bil invested per dread around the calendar...

Capital building is not for the poor, and its returns are not very good compared to the amount invested and the long build times it takes.
Iogrim
Matterhorn.
#13 - 2013-03-28 13:02:02 UTC
Velicitia is correct, though it's not only savings in minerals, but also resale value. If you would check sell forums, most of the BPOs there are >100.
Iogrim
Matterhorn.
#14 - 2013-03-28 13:05:22 UTC
Officer Nyota Uhura wrote:
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

I hope that your corp also understands the large amounts of ISK that are going to sit idle in your investment all the time? In order to use your BPO:s efficiently (no idle time on blueprints), you'll need to have iskies about 5 times the mineral value of the ship.

So if you're planning to build carriers nonstop, prepare to have 5bil invested per carrier all the time, and if you're building dreads efficiently, prepare to have 10bil invested per dread around the calendar...

Capital building is not for the poor, and its returns are not very good compared to the amount invested and the long build times it takes.


Actually the multiplier is not 5x, but rather ~3x:
1x - components in build;
1x - hull in build;
0-1+x - hull being sold on market (also several days to produce compression items if you are smart and are using that).

So for 1 Archon you would need ~3.3 bil for non-stop production.
Velicitia
XS Tech
#15 - 2013-03-28 13:22:06 UTC
Iogrim wrote:
Velicitia is correct, though it's not only savings in minerals, but also resale value. If you would check sell forums, most of the BPOs there are >100.



Yeah, forgot BPO resale value ... Cool

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Velicitia
XS Tech
#16 - 2013-03-28 13:50:22 UTC
Iogrim wrote:
Officer Nyota Uhura wrote:
Iogrim wrote:
Apparently your corp hasn't done a research before going into new venture, not a very bright move.

I hope that your corp also understands the large amounts of ISK that are going to sit idle in your investment all the time? In order to use your BPO:s efficiently (no idle time on blueprints), you'll need to have iskies about 5 times the mineral value of the ship.

So if you're planning to build carriers nonstop, prepare to have 5bil invested per carrier all the time, and if you're building dreads efficiently, prepare to have 10bil invested per dread around the calendar...

Capital building is not for the poor, and its returns are not very good compared to the amount invested and the long build times it takes.


Actually the multiplier is not 5x, but rather ~3x:
1x - components in build;
1x - hull in build;
0-1+x - hull being sold on market (also several days to produce compression items if you are smart and are using that).

So for 1 Archon you would need ~3.3 bil for non-stop production.



this figure including margin trading? Granted, you're going to have to be careful that your buying doesn't exceed your selling, but you should be able to pull it off...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Iogrim
Matterhorn.
#17 - 2013-03-28 14:01:14 UTC
Velicitia wrote:


this figure including margin trading? Granted, you're going to have to be careful that your buying doesn't exceed your selling, but you should be able to pull it off...


Why would it include margin trading? You shouldn't have significant outstanding buy orders.
Haulie Berry
#18 - 2013-03-28 14:37:24 UTC  |  Edited by: Haulie Berry
Quote:
i spot a noob, the time it takes 2 get it INTO the research slot u might as well plug it in 4 the maximum amount of time and save ya self some isk (trit)... idiot... 1-2 month waiting time if u are doing this in high sec


Implying that the pros use NPC research slots. Lol

Run along, grownups are talking.
Velicitia
XS Tech
#19 - 2013-03-28 14:55:52 UTC
Iogrim wrote:
Velicitia wrote:


this figure including margin trading? Granted, you're going to have to be careful that your buying doesn't exceed your selling, but you should be able to pull it off...


Why would it include margin trading? You shouldn't have significant outstanding buy orders.



mins take forever to fill where I am ... keep forgetting there are civilized parts of space Oops

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Officer Nyota Uhura
#20 - 2013-03-28 15:07:42 UTC
Iogrim wrote:
Actually the multiplier is not 5x, but rather ~3x:
1x - components in build;
1x - hull in build;
0-1+x - hull being sold on market (also several days to produce compression items if you are smart and are using that).

In larger operations, compression is about 1x more, and unless you buy at whatever the day's price is, filling buy orders also take time (1x more).
12Next page