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Warp Disrupt Drones

Author
Darius Caliente
Worthless Carebears
The Initiative.
#1 - 2013-03-23 10:59:46 UTC
So I've been thinking about the laundry list of drones available and there's a drone equivalent for nearly every aggressive module except points. We need warp disrupt drones.

Here's what I'm thinking:

Hobgoblin WD-300
Hammerhead WD-600
Ogre WD-900


The WD-300 would have a warp scram strength of 0.25. Meaning 4 drones would be required to equal a warp disruptor
The WD-600 would have a warp scram strength of 0.45. Meaning 3 drones would be required to equal a warp disruptor and 5 drones would be required to equal a warp scram.
The WD-900 would have a warp scram strength of 0.65. Meaning 2 drones would be required to equal a warp disruptor, 4 drones would be required to equal a warp scram, and 5 drones would give you a +3 warp scram.

By requiring those numbers, you'd limit the effectiveness but they could be useful in a number of situations.
Reppyk
The Black Shell
#2 - 2013-03-23 11:04:45 UTC  |  Edited by: Reppyk
Disru drones are already in the game, but only usable by GMs.

EDIT : "WD" stands for "weapon disruption", not "warp disruption" btw.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Mascha Tzash
Ministry of War
Amarr Empire
#3 - 2013-03-23 11:25:40 UTC
As far as I understand the pointing mechanics there is a difference between jamming and scramming and not 2 jams make a scram.

I'd be ok with jamming as you can replace scram (partially) with web drones. If these were usefull. But thats another topic.
Omnathious Deninard
University of Caille
Gallente Federation
#4 - 2013-03-23 12:29:44 UTC
Nobody here sees a problem with the ability to point out to 60k?

If you don't follow the rules, neither will I.

Alvatore DiMarco
Capricious Endeavours Ltd
#5 - 2013-03-23 13:14:03 UTC
I see a problem with it.

No, no, a thousand times no.

Another day, another bad idea in F&I.
Darius Caliente
Worthless Carebears
The Initiative.
#6 - 2013-03-23 17:14:26 UTC
Reppyk wrote:
EDIT : "WD" stands for "weapon disruption", not "warp disruption" btw.


Good Point, i was just picking something as an example.

Omnathious Deninard wrote:
Nobody here sees a problem with the ability to point out to 60k?


There are already several ways to point up to 60K
Omnathious Deninard
University of Caille
Gallente Federation
#7 - 2013-03-23 17:16:15 UTC
Darius Caliente wrote:
Reppyk wrote:
EDIT : "WD" stands for "weapon disruption", not "warp disruption" btw.


Good Point, i was just picking something as an example.

Omnathious Deninard wrote:
Nobody here sees a problem with the ability to point out to 60k?


There are already several ways to point up to 60K

Tell me one that almost every ship in the game can use and costs less than 1 billion isk.

If you don't follow the rules, neither will I.

Darius Caliente
Worthless Carebears
The Initiative.
#8 - 2013-03-23 17:21:51 UTC
Omnathious Deninard wrote:

Tell me one that almost every ship in the game can use and costs less than 1 billion isk.


Why does it have to be almost every ship? I said there are ways to do it.

Not everyone would fly warp disrupt drones, drones are easy enough to kill off or force to be recalled, and there are already ships that any proper fleet would have on grid to accomplish this task.
Omnathious Deninard
University of Caille
Gallente Federation
#9 - 2013-03-23 17:24:18 UTC
Darius Caliente wrote:
Omnathious Deninard wrote:

Tell me one that almost every ship in the game can use and costs less than 1 billion isk.


Why does it have to be almost every ship? I said there are ways to do it.

Not everyone would fly warp disrupt drones, drones are easy enough to kill off or force to be recalled, and there are already ships that any proper fleet would have on grid to accomplish this task.

Because I know you were talking about recons and those ships were designed to use long range point. Giving every ship that has a drone bay a 60k point would be bad.

If you don't follow the rules, neither will I.

Tweaks Huren
Native Freshfood
Minmatar Republic
#10 - 2013-03-23 17:28:00 UTC
I have to agree with Omnathious Deninard on this one. I see several ways this could be abused, but one of them would be:

1. All fleet members order their warp scramble drones to assist a friendly interceptor frigate while standing at max drone control range.
2. interceptor frigate only has to engage an enemy for all friendly warp scramble drones to automatically scramble that target, leaving the interceptor free to equip other modules instead of a point.
Galileo Black
#11 - 2013-03-23 17:49:15 UTC
Omnathious Deninard wrote:

Tell me one that almost every ship in the game can use and costs less than 1 billion isk.


Arazu. Lachesis. Proteus.

Can be fit for 250m, 200m, and 500m easily.

Arazu and Lach can point out to 72, scram to 27. Proteus can point at 54.

Using republic fleet disruptor, overheated, lvl 5 skills. No leadership boosts.

With leadership the Arazu can get really ludicrous, with a mindlinked loki it gets 107.6km disrupt range.

Imagine 6 people being pointed by a ship 100km away? That'd be fun. But that's neither here nor there.




The only way I see this being anything but terrible, is if beyond the <1.0 disruption strength, there's a further random failure rate like ecm drones almost, and these drones need to be slow as balls, with signature radiuses the size of cruisers, as to be killed easily.

It's an absurdly overpowered concept that a ship doesn't need to fit a point. These shouldn't be reliable for that reason.
-----------------------------------------------
Zircon Dasher
#12 - 2013-03-23 17:55:11 UTC
Tweaks Huren wrote:
I have to agree with Omnathious Deninard on this one. I see several ways this could be abused, but one of them would be:

1. All fleet members order their warp scramble drones to assist a friendly interceptor frigate while standing at max drone control range.
2. interceptor frigate only has to engage an enemy for all friendly warp scramble drones to automatically scramble that target, leaving the interceptor free to equip other modules instead of a point.


Why fly an interceptor at all?

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Omnathious Deninard
University of Caille
Gallente Federation
#13 - 2013-03-23 18:08:27 UTC  |  Edited by: Omnathious Deninard
Galileo Black wrote:
Omnathious Deninard wrote:

Tell me one that almost every ship in the game can use and costs less than 1 billion isk.


Arazu. Lachesis. Proteus.

Can be fit for 250m, 200m, and 500m easily.

Arazu and Lach can point out to 72, scram to 27. Proteus can point at 54.

Using republic fleet disruptor, overheated, lvl 5 skills. No leadership boosts.

With leadership the Arazu can get really ludicrous, with a mindlinked loki it gets 107.6km disrupt range.

Imagine 6 people being pointed by a ship 100km away? That'd be fun. But that's neither here nor there.




The only way I see this being anything but terrible, is if beyond the <1.0 disruption strength, there's a further random failure rate like ecm drones almost, and these drones need to be slow as balls, with signature radiuses the size of cruisers, as to be killed easily.

It's an absurdly overpowered concept that a ship doesn't need to fit a point. These shouldn't be reliable for that reason.

Wow I didn't realize that every ship could fit an Arazu or a Lacheses or a Proteus.
I was talking about a module not a ship.

If you don't follow the rules, neither will I.

Tweaks Huren
Native Freshfood
Minmatar Republic
#14 - 2013-03-23 18:46:37 UTC
Zircon Dasher wrote:
Tweaks Huren wrote:
I have to agree with Omnathious Deninard on this one. I see several ways this could be abused, but one of them would be:

1. All fleet members order their warp scramble drones to assist a friendly interceptor frigate while standing at max drone control range.
2. interceptor frigate only has to engage an enemy for all friendly warp scramble drones to automatically scramble that target, leaving the interceptor free to equip other modules instead of a point.


Why fly an interceptor at all?

That was just an example, could be any ship... Just picked the fastest ship available.
Zircon Dasher
#15 - 2013-03-23 19:05:46 UTC
Tweaks Huren wrote:
could be any ship... .


That was kind of my point. An inty would be terribly inefficient to use in a large number of circumstances. Better to bring something with more tank, gank, and ewar.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Tweaks Huren
Native Freshfood
Minmatar Republic
#16 - 2013-03-23 22:18:29 UTC
Zircon Dasher wrote:
Tweaks Huren wrote:
could be any ship... .


That was kind of my point. An inty would be terribly inefficient to use in a large number of circumstances. Better to bring something with more tank, gank, and ewar.

Agreed, that was not my point though. My point was that instead of having 3-4 dedicated tacklers, you would only need close range ships to be close to the enemy while others just set their 5 warp scram drones to assist you. All you would have to do is target and engage a ship for all the friendly warp scram drones to automatically scram that same ship. In the meantime you are free to equip more resist modules or more offensive modules since you don't need med slots for your point.

It sounds like too much of an EASY GANKING button to me.
Reppyk
The Black Shell
#17 - 2013-03-23 23:01:10 UTC
Omnathious Deninard wrote:
Tell me one that almost every ship in the game can use and costs less than 1 billion isk.
lol you're serious ? Any ship with a rep disru and a loki boost.

And no I'll not count the loki in the 1b isks.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Omnathious Deninard
University of Caille
Gallente Federation
#18 - 2013-03-23 23:13:10 UTC
Reppyk wrote:
Omnathious Deninard wrote:
Tell me one that almost every ship in the game can use and costs less than 1 billion isk.
lol you're serious ? Any ship with a rep disru and a loki boost.

And no I'll not count the loki in the 1b isks.

Cool then I won't count the Loki

If you don't follow the rules, neither will I.

Bouh Revetoile
In Wreck we thrust
#19 - 2013-03-24 03:01:33 UTC  |  Edited by: Bouh Revetoile
Hum, if someone is fine using a "disruptor" which go away when one drone die, I'm fine with this... Drones are not that hard to kill... And if they are like web drones, they won't be so dangerous... Web drones are sooo slow.

With 5 light drones, kill two of them and warp off... Not to mention smartbombs. And considering the flying time and the AI, an interceptor will be a lot faster for almost all situations.
seth Hendar
I love you miners
#20 - 2013-03-25 10:43:36 UTC  |  Edited by: seth Hendar
Darius Caliente wrote:
Reppyk wrote:
EDIT : "WD" stands for "weapon disruption", not "warp disruption" btw.


Good Point, i was just picking something as an example.

Omnathious Deninard wrote:
Nobody here sees a problem with the ability to point out to 60k?


There are already several ways to point up to 60K

yea, but this require dedicated ships (a gallente recon + a strategic / command ship with bonuses)

with those, you would have the very same effect with 2 T1 cruisers....

i would love to see thoses drones, but let's be honnest for a second: it would be OP, so i cannot support this
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