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request: small change to fw plex restrictions

Author
Merdaneth
Angel Wing.
Khimi Harar
#21 - 2013-03-08 20:35:08 UTC
Thanks but no thanks.

Now you can oppose a destroyer with 2 frigs, or a cruiser with 2 destroyers, or the other way around. You're just missing out on a lot of fights.

Also, things interceptors are more suited to fight t1 frigs than they are suited to fight AF's and destroyers.

Also, you are thinking of solutions where there aren't any problems.
Dan Carter Murray
#22 - 2013-03-08 20:44:43 UTC
Merdaneth wrote:
Thanks but no thanks.

Now you can oppose a destroyer with 2 frigs, or a cruiser with 2 destroyers, or the other way around. You're just missing out on a lot of fights.

Also, things interceptors are more suited to fight t1 frigs than they are suited to fight AF's and destroyers.

Also, you are thinking of solutions where there aren't any problems.


i implicitely stated the problem in the op

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Iggys
Kurupt.
Sedition.
#23 - 2013-03-09 02:49:22 UTC
I would like to see a new plex only for cruisers and up. I miss seeing cruiser/BC/BS fights.
Cearain
Plus 10 NV
#24 - 2013-03-09 15:29:17 UTC
Op

Bad idea. There is no reason a small group of assault ships and dessies shouldn't be allowed to fight a cruiser. Just the other dayi had a gf in a cruiser. Or couple of t1 frigates v dessie or af.

What you propose is to much like dueling arenas. The restrictions are working well. If not enough people are doing Med plexes then the incentive can be increased by more VP lp or standings.

Also more large plexes should spawn. This will mean more larger ships.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Trinkets friend
Sudden Buggery
Sending Thots And Players
#25 - 2013-03-10 23:48:22 UTC
Typical brain-melting-out-nostrils blather from DCM.

See, the DCM/Hotpocket schol of Flying goes like this.
1) never offensive plex.
2) When a scrublord is in your plex, pref a small, undock a gank Coercer.
3) Fly said Coercer in to the Plex. overheat all the things and shoot at the enemy.
4) Warp pod back to station, repeat steps 2 and 3 until enemy is ejected from plex.
5) Commence attempts at smacktalk

if all else fails, log on more alts and/or Cynthia, and repeat steps 2 through 5.

It sucks when people don't fly so that you can welp your ships into them again and again, but that's no reason to change plex mechanics.
Bad Messenger
Rehabilitation Clinic
#26 - 2013-03-11 05:12:18 UTC
Iggys wrote:
I would like to see a new plex only for cruisers and up. I miss seeing cruiser/BC/BS fights.


there is always 0.0 to go
chatgris
Quantum Cats Syndicate
Of Essence
#27 - 2013-03-20 07:24:31 UTC  |  Edited by: chatgris
Dan Carter Murray wrote:
novice: only t1 frigates including navy/pirate
small: only t2 frigates, destroyers
medium: only t1/t2 cruisers
large: unrestricted

basically: i'd like to see more ship hulls out and about


A suggestion that both encourages a greater variety of ships, but doesn't discourage fights:

The restrictions for entering a plex remain the same.

However, for the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.

If this change were implemented with the timer rollback, a frigate could still chase a cruiser out of a medium and have the button count back to its default state (giving the cruiser incentive to fight the frigate), but closing the plex would require a ship of the right size.
JAF Anders
Adenosine Inhibition
#28 - 2013-03-20 15:11:08 UTC
chatgris wrote:


[F]or the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.



That's got pretty stiff repercussions. Defensive plexing becomes much more cumbersome. Overall LP generation from complexes gets slashed by at least half, since most of the plexes run for LP are run by T1 frigates. I'm not sure where I stand regarding the ensuing scarcity of LP.

The pursuit of excellence and stabbed plexing alts.

Princess Nexxala
Zero Syndicate
#29 - 2013-03-20 15:47:44 UTC
I came to troll chatgris and am forced to complement a really good idea. I would love this to be implementedBig smile
+1

chatgris wrote:

A suggestion that both encourages a greater variety of ships, but doesn't discourage fights:

The restrictions for entering a plex remain the same.

However, for the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.

If this change were implemented with the timer rollback, a frigate could still chase a cruiser out of a medium and have the button count back to its default state (giving the cruiser incentive to fight the frigate), but closing the plex would require a ship of the right size.

nom nom

chatgris
Quantum Cats Syndicate
Of Essence
#30 - 2013-03-20 15:58:52 UTC
JAF Anders wrote:
chatgris wrote:


[F]or the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.



That's got pretty stiff repercussions. Defensive plexing becomes much more cumbersome. Overall LP generation from complexes gets slashed by at least half, since most of the plexes run for LP are run by T1 frigates. I'm not sure where I stand regarding the ensuing scarcity of LP.


From what you're saying, it seems to be hurting farmers, which is also a big plus.

Defensive plexing becomes more cumbersome, but so does offensive plexing. No more single frigate running every plex in a stabbed t1 frigate.
JAF Anders
Adenosine Inhibition
#31 - 2013-03-20 16:48:29 UTC
If I want to run multiple plexes in the same system, I have to change ships. Still not sure *if I like how that impacts my gameplay.

There have always been farmers in FW; they'll just go back to running missions like they did before. I like getting frigate kills more than watching hordes of manticores fly by.

The pursuit of excellence and stabbed plexing alts.

Andracin
Brutor Tribe
Minmatar Republic
#32 - 2013-03-21 06:17:33 UTC
Sean Parisi wrote:
Would be nice to see a plex for BC's; covering all bases.


It has always mystified me why they didn't make a bc plex just based on the number of bc's I see flying around black rise. That being said I'd still probably fly into them in frigates Twisted
pyronatic
Federal Navy Academy
Gallente Federation
#33 - 2013-03-21 08:34:57 UTC
In my opinion current plex ship restrictions are great, There's no need for change.

Cearain
Plus 10 NV
#34 - 2013-03-21 10:47:11 UTC
chatgris wrote:
JAF Anders wrote:
chatgris wrote:


[F]or the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.



That's got pretty stiff repercussions. Defensive plexing becomes much more cumbersome. Overall LP generation from complexes gets slashed by at least half, since most of the plexes run for LP are run by T1 frigates. I'm not sure where I stand regarding the ensuing scarcity of LP.


From what you're saying, it seems to be hurting farmers, which is also a big plus.

Defensive plexing becomes more cumbersome, but so does offensive plexing. No more single frigate running every plex in a stabbed t1 frigate.



If a t1 frigate has 2 stabs to prevent a scram I don't think it will do enough dps to run a medium or a large. Unless its a top skilled pilot. But most top skilled pilots are out for the pvp anyway. Its the new born alts that are running these plexes.

But anyway you can stab cruisers/bcs easier than frigates. I don't see this effecting farmers much.

As far as forcing pvpers to fly different ship hulls, maybe. If people really care about plexing they will. But IMO 99% of pvpers don't care about plexing in 90% of systems. So I don't think this will change much on its own.

I think people are just flying small stuff because it is what gets the most fights. More people are willing to risk a 10 million isk frigate than are willing to risk a 50 mill cruiser. Therefore there are more people willing to fight frigates and destroyers than there are people willing to fight cruisers. There is finally enough pvp that people are considering the costs of losses. I don't think changing the plexes will effect this very much.

Also with the gcc change the number of gate camps has increased making it much more likely that if you fly a cruiser in low sec you are just going to get ganked. Even frigates get caught by some of the camps but cruisers and above are really poor choices. Make all gates like regional gates and you might see more larger ships.

That said flying a cruiser is still more likely to get you a fight than it was a year ago. It will likely be a fight against a small group of frigs and dessies as opposed to 1v1 with another cruiser. But I don't really mind that much.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#35 - 2013-04-02 04:22:03 UTC  |  Edited by: Flyinghotpocket
Trinkets friend wrote:
Typical brain-melting-out-nostrils blather from DCM.

See, the DCM/Hotpocket schol of Flying goes like this.
1) never offensive plex.
2) When a scrublord is in your plex, pref a small, undock a gank Coercer.
3) Fly said Coercer in to the Plex. overheat all the things and shoot at the enemy.
4) Warp pod back to station, repeat steps 2 and 3 until enemy is ejected from plex.
5) Commence attempts at smacktalk

if all else fails, log on more alts and/or Cynthia, and repeat steps 2 through 5.

It sucks when people don't fly so that you can welp your ships into them again and again, but that's no reason to change plex mechanics.

lolol i loled so hard

1 wait in offensive plex until enemy overships then run to smaller plex
2 bring gank coercer
3 overheat all things and shoot at enemy
4 watch pods leave plex, commence **** talk from defeated overwhelming enemy
5 if im the one in pod call cynthia over with her 4 alts and get victory

Amarr Militia Representative - A jar of nitro

Zoe Panala
Blobcats
#36 - 2013-04-02 14:50:56 UTC
JAF Anders wrote:
If I want to run multiple plexes in the same system, I have to change ships. Still not sure *if I like how that impacts my gameplay.

There have always been farmers in FW; they'll just go back to running missions like they did before. I like getting frigate kills more than watching hordes of manticores fly by.


Ask your allies in the mintard militia, the infamous Soft Angels alliance to share their stabbed, cloaky Thrasher fit with you. I am pretty sure it can run almost all plexes.
greg11
Amarrian Vengeance
Ragequit Cancel Sub
#37 - 2013-04-02 22:35:35 UTC
best solution for use of every ship size is

Novice-T1 frigs
Small- T1 and T2 frigs, T1 and T2 dessies Only dessies and t2 frigs can run down the timer for offensive of dplexing
Medium-T1&T2 frigs dessies and cruisers, only cruisers can run down timers
Large-T1 T2 frigs, dessies, cruisers, BC, and T3 cruisers, only BC can run down timer, this plex would spawn like the normal plexs
Unrestricted - All ship types allowed, only T1 T2 BC and BS can run timer, spawns in the same manner large plexs do now.

This IMO is the best way to incorporate all ship sizes into FW, it allows for all ships to be used, but also means farmers can't run around in stabbed and cloaked frigs.

Also if you complain about having to reship too often, you live too far from the war front
X Gallentius
Black Eagle1
#38 - 2013-04-02 23:22:41 UTC
Dammit, I hate it when somebody who works for CCP has a good idea. +1

Princess Nexxala wrote:
I came to troll chatgris and am forced to complement a really good idea. I would love this to be implementedBig smile
+1

chatgris wrote:

A suggestion that both encourages a greater variety of ships, but doesn't discourage fights:

The restrictions for entering a plex remain the same.

However, for the timer to run, a ship of the type listed above must be within range of the capture beacon. Large's could require a BC or above to run as well.

If this change were implemented with the timer rollback, a frigate could still chase a cruiser out of a medium and have the button count back to its default state (giving the cruiser incentive to fight the frigate), but closing the plex would require a ship of the right size.


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