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Undock Cameras

Author
Mikhail Lukash
Doomheim
#1 - 2013-03-17 04:49:24 UTC
hello CCP just needed to ask

wtf is with the undock cams?

every time i undock my camera is facing the station and not open space. im not sure if his is a thing you intentionally put in or what but its a little inconvenient!

shouldnt the camera face open space and NOT stare at the station when you undock? i think it might be a bit more convenient, especially for pvpers and traders.

whats with that?
Karl Hobb
Imperial Margarine
#2 - 2013-03-17 05:03:25 UTC
The camera would be inside the station model if it looked outward on undock.

A professional astro-bastard was not available so they sent me.

mentalkiller
Celestial Eyes
#3 - 2013-03-17 05:12:37 UTC
I use the overview

/mentalKiller

Karl Hobb
Imperial Margarine
#4 - 2013-03-17 05:15:49 UTC
mentalkiller wrote:
I use the overview

^^ This too.

A professional astro-bastard was not available so they sent me.

Roime
Mea Culpa.
Shadow Cartel
#5 - 2013-03-17 05:24:52 UTC
This is one of my pet peeves as well, the default camera angle points at your ship from front, and from behind like would be natural, logical, useful and normal.

.

Sharon Anne
Gorthaur Legion
Imperium Mordor
#6 - 2013-03-17 07:01:20 UTC
Would be nice if we had a bridge view Camera. Cool
Pr1ncess Alia
Doomheim
#7 - 2013-03-17 08:40:54 UTC
This isn't what I thought the thread would be about.

I was thinking a camera you can check in your pilots quarters that shows what the undock area looks like.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#8 - 2013-03-17 08:59:53 UTC
It's so much effort to rotate the cam. That's a whole half second, dammit!

First World...
Abrazzar
Vardaugas Family
#9 - 2013-03-17 09:38:25 UTC
Sharon Anne wrote:
Would be nice if we had a bridge view Camera. Cool

There is no bridge.

The Capsuleer replaces all command staff and the Capsule replaces the bridge.
Pantiy
Native Freshfood
Minmatar Republic
#10 - 2013-03-17 10:16:16 UTC
i also find it a bit troublesome. esp if you are trying to right click to your imsta or safes right out of a station. those do not tend to be on overview . so yes that second of time can mean a lot in null.
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#11 - 2013-03-17 10:18:55 UTC
It is a bloody awful camera position yeah. To the front left of your ship would be a welcome change. It would be far better than having your screen blotted out by the station geometry popping in every single time you undock and are trying to right click in space.
Lors Dornick
Kallisti Industries
#12 - 2013-03-17 11:17:33 UTC
mentalkiller wrote:
I use the overview

Or your P&P which have your deep undock BM.


CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Oraac Ensor
#13 - 2013-03-17 11:42:18 UTC
Abrazzar wrote:
Sharon Anne wrote:
Would be nice if we had a bridge view Camera. Cool

There is no bridge.

So how is it that the bridge location is marked on every ship diagram produced by CCP's art department?
Othran
Route One
#14 - 2013-03-17 11:50:00 UTC
Roime wrote:
This is one of my pet peeves as well, the default camera angle points at your ship from front, and from behind like would be natural, logical, useful and normal.


It wouldn't as the camera would be located within the station model. Try that and see what you think but I doubt you'd find it an improvement in graphical terms Blink

The client does actually remember the angle you choose for the camera on undock. Whether its persistant when you relog I can't remember but its certainly persistant across session changes and on different stations. Only reason I know is because I choose the same angle every time when checking whether an insta-undock is properly centred.
Abrazzar
Vardaugas Family
#15 - 2013-03-17 11:53:01 UTC
Oraac Ensor wrote:
Abrazzar wrote:
Sharon Anne wrote:
Would be nice if we had a bridge view Camera. Cool

There is no bridge.

So how is it that the bridge location is marked on every ship diagram produced by CCP's art department?

Not all ships are produced for Capsuleer use.

In fact, all Capsuleer ships are modified versions of standard crew and command staff ships.
Felicity Love
Doomheim
#16 - 2013-03-17 11:53:52 UTC
Would prefer a "station cam", with the angle pointed back at the undock area, fixed at some invisible spot in nearby space... be nice to access the "cam" without undocking, too... because some hubs are just cluster****s worthy of L.A. gridlock status.

Shocked

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Oraac Ensor
#17 - 2013-03-17 11:54:26 UTC
Othran wrote:
Roime wrote:
This is one of my pet peeves as well, the default camera angle points at your ship from front, and from behind like would be natural, logical, useful and normal.


It wouldn't as the camera would be located within the station model. Try that and see what you think but I doubt you'd find it an improvement in graphical terms Blink

The client does actually remember the angle you choose for the camera on undock. Whether its persistant when you relog I can't remember but its certainly persistant across session changes and on different stations. Only reason I know is because I choose the same angle every time when checking whether an insta-undock is properly centred.

My client only remembers the zoom setting, not the camera angle, and it resets every time I switch ships.
Oraac Ensor
#18 - 2013-03-17 11:57:06 UTC  |  Edited by: Oraac Ensor
Abrazzar wrote:
Oraac Ensor wrote:
Abrazzar wrote:
Sharon Anne wrote:
Would be nice if we had a bridge view Camera. Cool

There is no bridge.

So how is it that the bridge location is marked on every ship diagram produced by CCP's art department?

Not all ships are produced for Capsuleer use.

In fact, all Capsuleer ships are modified versions of standard crew and command staff ships.

In other words, they do in fact have bridges.
Othran
Route One
#19 - 2013-03-17 12:04:19 UTC
Oraac Ensor wrote:
My client only remembers the zoom setting, not the camera angle, and it resets every time I switch ships.


Ah its tied to ship. That'd make sense.
Arduemont
Rotten Legion
#20 - 2013-03-17 12:30:21 UTC
I personally like the undock camera view as it is. If you were just looking out into space it wouldn't look so cool. And as people have said you actually need to see where your going to warp there. Use the overview.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

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