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Malcanis for CSM 8 Vote till you drop

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#561 - 2013-03-13 17:25:44 UTC
Bethan Le Troix wrote:
I have just read your manifesto for high-sec and must say that it isn't worthy of consideration. Just more nul-centric diatribe of which we have far too much of coming from the CSM as it is. Personally I feel it would be better if the CSM was dropped done to two sets of six members with two members from each half GENUINELY representing the issues and residents from the nul, low, & high-sec communities. Then we might get some fairness and move away from the fallacy that nul-sec is the end game of EVE Online and the best place to be which it isn't and nor should it be so.

EVE Online is a sandbox within which people are free to do what they like and enjoy without having the shallow views of one community forced upon the entire playbase.

I strongly suggest you cut the ****, affix the Goons badge to your lapel and be honest with yourself and to others. You'll feel much better for doing so. Smile


What's "null-centric" about it?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bethan Le Troix
Krusual Investigation Agency
#562 - 2013-03-13 17:33:51 UTC
"punishing people for playing EVE the wrong way."

It is not possible to play EVE Online the wrong way Malcanis as it is a sandbox.

"There's only one way of life and that's your own, your own, your own." The Levellers. Big smile
Malcanis
Vanishing Point.
The Initiative.
#563 - 2013-03-13 17:41:22 UTC
Bethan Le Troix wrote:
"punishing people for playing EVE the wrong way."

It is not possible to play EVE Online the wrong way Malcanis as it is a sandbox.

"There's only one way of life and that's your own, your own, your own." The Levellers. Big smile


So a manifesto based on the idea that we shouldn't punish people for playing EVE in hi-sec and that we should abandon the outdated idea that players should "progress" to 0.0 is "null-centric"?

My, the things one learns.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bi-Mi Lansatha
The Scope
Gallente Federation
#564 - 2013-03-13 17:59:08 UTC
Malcanis wrote:



...that we should abandon the outdated idea that players should "progress" to 0.0 is "null-centric"?

...

I agree that going to 0.0 isn't "progress"... it is wanting to play a different game style. A game style that need to be changed/buffed. Too few seem to be interested in playing in that corner of the sand.
Bi-Mi Lansatha
The Scope
Gallente Federation
#565 - 2013-03-13 18:00:49 UTC
Bethan Le Troix wrote:

Nul sec is for large fleet battles and sovreignty. Working for 'the man' in enlarge allaince territory etc. I'm not sure it's broken.

It needs more, because players are voting with their feet and going to highsec.
Malcanis
Vanishing Point.
The Initiative.
#566 - 2013-03-13 18:01:49 UTC
Bi-Mi Lansatha wrote:
Malcanis wrote:



...that we should abandon the outdated idea that players should "progress" to 0.0 is "null-centric"?

...

I agree that going to 0.0 isn't "progress"... it is wanting to play a different game style. A game style that need to be changed/buffed. Too few seem to be interested in playing in that corner of the sand.


Yep, but that's not to say that there shouldn't be options for high-level gameplay in hi-sec too.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Asuri Kinnes
Perkone
Caldari State
#567 - 2013-03-13 18:03:29 UTC
Bethan Le Troix wrote:
"punishing people for playing EVE the wrong way."

It is not possible to play EVE Online the wrong way Malcanis as it is a sandbox.

"There's only one way of life and that's your own, your own, your own." The Levellers. Big smile

I'm not sure you read his post. If you did, I would have to say, I'm fairly sure you didn't understand it.

Bob is the god of Wormholes.

That's all you need to know.

Malcanis
Vanishing Point.
The Initiative.
#568 - 2013-03-13 22:03:26 UTC
Instead of campaigning tonight, I drank rum and played EVE.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lapine Davion
Outer Ring Applied Logistics
#569 - 2013-03-13 23:44:15 UTC
Malcanis wrote:
Instead of campaigning tonight, I drank rum and played EVE.


Best kind of campaigning.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Anunzi
Solace Corp
#570 - 2013-03-14 10:33:33 UTC
Malcanis wrote:
Instead of campaigning tonight, I drank rum and played EVE.



I hope it was dark rum.


Dark rum, best rum.

"It was the way she said it, Rimmer, to rhyme with scum"

Malcanis
Vanishing Point.
The Initiative.
#571 - 2013-03-14 10:38:43 UTC
One cannot yarr on Bacardi.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

GallowsCalibrator
Imperial Academy
Amarr Empire
#572 - 2013-03-14 10:45:13 UTC
Navy rum or get out.
Anunzi
Solace Corp
#573 - 2013-03-14 11:35:20 UTC
Malcanis wrote:
One cannot yarr on Bacardi.



Or yo ho ho, for that matter.

"It was the way she said it, Rimmer, to rhyme with scum"

Malcanis
Vanishing Point.
The Initiative.
#574 - 2013-03-14 11:43:14 UTC
Brandy is also an acceptable refreshment for the gentleman pirate.

One should be drinking something fancy when a nicely fitted faction ship is on the line, IMO

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Speedkermit Damo
Republic University
Minmatar Republic
#575 - 2013-03-14 14:17:55 UTC  |  Edited by: Speedkermit Damo
I tend to think that it's a waste of time for any CSM members to get caught up in the minutae of specific gameplay styles or specific game mechanics.

I think that CCP knows perfectly well what's wrong with the game, why nullsec is stagnant, why high-sec is unexciting, etc etc. they know full well what needs to be done. I'm sure that most CSM candidates and the players also know this. Dear god we've been tellling CCP for long enough.

Therefore all the CSM needs to do, is to put pressure on CCP to just get the f**k on with it. We don't want endless debates and meetings, we want results!

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Lord Zim
Gallente Federation
#576 - 2013-03-14 14:24:55 UTC
Speedkermit Damo wrote:
I think that CCP knows perfectly well what's wrong with the game, why nullsec is stagnant, why high-sec is unexciting, etc etc. they know full well what needs to be done.

Such optimism is often the first step down the road to disappointment.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Speedkermit Damo
Republic University
Minmatar Republic
#577 - 2013-03-14 14:32:30 UTC
Lord Zim wrote:
Speedkermit Damo wrote:
I think that CCP knows perfectly well what's wrong with the game, why nullsec is stagnant, why high-sec is unexciting, etc etc. they know full well what needs to be done.

Such optimism is often the first step down the road to disappointment.


Oh I think know know what's broken, they've just decided that fixing it is far too much effort.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Malcanis
Vanishing Point.
The Initiative.
#578 - 2013-03-14 14:34:07 UTC
Speedkermit Damo wrote:


I think that CCP knows perfectly well what's wrong with the game


I could ask 10 players what was wrong with the game and get 13 different opinions (3 of them would change their minds after hearing what the others said).

Then would come the discussion about the priority and scheduling of the various issues and we'd have 13! opinions...

If we can't get a lo-sec pirate, a hi-sec inventor, a 0.0 fleet commander and a W-space Dreadnaught pilot to agree with what's wrong with the game (And I'll bet you this year's pay to a badly damaged Impairor hull that we can't), then how can we expect CCP to have to clear idea?

It's actually quite a good reduction of the whole CSM process to say that you should vote for a guy who - more or less - shares your opinion on what needs doing and who you think will be an effective advocate for getting at least some of it looked at.

So far as the game issues discussed in these 30-odd pages are concerned, I'll be delighted if CCP even unofficially say that they need looking at. I'll consider my job as a CSM to have been superlatively successful if I manage to get a solid commitment to review one area of gameplay.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sui'Djin
State War Academy
Caldari State
#579 - 2013-03-14 14:42:07 UTC
Malcanis wrote:
Instead of campaigning tonight, I drank rum and played EVE.


much appreciated. I prefer a 15 year old El Dorado, which one is your favourite? You can send me a pm, I don't want to derail your campaign thread Cool

Malcanis
Vanishing Point.
The Initiative.
#580 - 2013-03-14 14:48:57 UTC
Sui'Djin wrote:
Malcanis wrote:
Instead of campaigning tonight, I drank rum and played EVE.


much appreciated. I prefer a 15 year old El Dorado, which one is your favourite? You can send me a pm, I don't want to derail your campaign thread Cool



It was just a cheap supermarket own brand from the shop across the road.

I need to go to Oddbinns and get some of the good stuff... Oops

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016