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Why complain about High Sec but not SOV mechanics? An honest look at null bears.

First post
Author
Sariah Kion
School of Applied Knowledge
Caldari State
#121 - 2013-03-12 01:32:09 UTC
Andski wrote:
Sariah Kion wrote:
I dont expect you to see the obvious irony and hypocrisy. If you did we would probably agree that changes need to come to SOV first and then trickle down through the other areas of the game.

1. Fix SOV. Break up the stagnant nature of pvp.
2. Gather data after changes.
3. Nerf or alter other areas to bring them inline with the new SOV Null based on hard data made after altering the linchpin issue (SOV).

It seems like the most prudent course of events to most logical thinkers. Not sure why some of you always skip to step 3. Wait...yes I do.


i'm just laughing at you for pretending that hisec is anything but welfare land


This is a prime example of the thought process that leads to these pushes for nerfing high sec. Its not about "fixing pvp" or any other benevolent issue they claim. Its about some misplaced hatred for people who play the game different from themselves.

The fact that many toons in these null sec alliances have NOTHING to fear or risk because of the nature of SOV mechanics is the height of irony and hypocrisy.

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Alavaria Fera
GoonWaffe
#122 - 2013-03-12 01:32:38 UTC
Andski wrote:
Sariah Kion wrote:
I dont expect you to see the obvious irony and hypocrisy. If you did we would probably agree that changes need to come to SOV first and then trickle down through the other areas of the game.

1. Fix SOV. Break up the stagnant nature of pvp.
2. Gather data after changes.
3. Nerf or alter other areas to bring them inline with the new SOV Null based on hard data made after altering the linchpin issue (SOV).

It seems like the most prudent course of events to most logical thinkers. Not sure why some of you always skip to step 3. Wait...yes I do.

i'm just laughing at you for pretending that hisec is anything but welfare land

Our GLORIOUS welfare land, where you can enjoy the fruits of NPC-provided services and even protection.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

EI Digin
irc.zulusquad.org
#123 - 2013-03-12 01:35:12 UTC
nullsec alliances have nothing to fear or risk because their line members make their money in highsec

take away their sov and their moons and nothing changes, except for maybe the fact that they don't get to pvp for the alliance for free, or get incentives for doing certain things.
Andski
Science and Trade Institute
Caldari State
#124 - 2013-03-12 01:35:36 UTC
Sariah Kion wrote:
This is a prime example of the thought process that leads to these pushes for nerfing high sec. Its not about "fixing pvp" or any other benevolent issue they claim. Its about some misplaced hatred for people who play the game different from themselves.

The fact that many toons in these null sec alliances have NOTHING to fear or risk because of the nature of SOV mechanics is the height of irony and hypocrisy.


hard to compare the two, since "risk" is actually a quantity outside of highsec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sariah Kion
School of Applied Knowledge
Caldari State
#125 - 2013-03-12 01:35:46 UTC
Alavaria Fera wrote:
Andski wrote:
Sariah Kion wrote:
I dont expect you to see the obvious irony and hypocrisy. If you did we would probably agree that changes need to come to SOV first and then trickle down through the other areas of the game.

1. Fix SOV. Break up the stagnant nature of pvp.
2. Gather data after changes.
3. Nerf or alter other areas to bring them inline with the new SOV Null based on hard data made after altering the linchpin issue (SOV).

It seems like the most prudent course of events to most logical thinkers. Not sure why some of you always skip to step 3. Wait...yes I do.

i'm just laughing at you for pretending that hisec is anything but welfare land

Our GLORIOUS welfare land, where you can enjoy the fruits of NPC-provided services and even protection.


So you're saying that CCP should throw away all the lore and backstory of the game and Empire space because "you mad"?

Most criminal types loathe law and order and government institutions in general.

Not surprised at your response.

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Alavaria Fera
GoonWaffe
#126 - 2013-03-12 01:42:24 UTC
Andski wrote:
Sariah Kion wrote:
This is a prime example of the thought process that leads to these pushes for nerfing high sec. Its not about "fixing pvp" or any other benevolent issue they claim. Its about some misplaced hatred for people who play the game different from themselves.

The fact that many toons in these null sec alliances have NOTHING to fear or risk because of the nature of SOV mechanics is the height of irony and hypocrisy.

hard to compare the two, since "risk" is actually a quantity outside of highsec

O ho ho. You make it sound like we've managed to squeeze that last bit of risk out of highsec.

Not yet.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Andski
Science and Trade Institute
Caldari State
#127 - 2013-03-12 01:43:53 UTC
Sariah Kion wrote:
So you're saying that CCP should throw away all the lore and backstory of the game and Empire space because "you mad"?

Most criminal types loathe law and order and government institutions in general.

Not surprised at your response.


the lore and backstory don't really make any sense when empires and CONCORD don't tax you for their protection and infrastructure

since hiseccers LOVE realism perhaps a 35% tax is in order, Just Like Real Life

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sariah Kion
School of Applied Knowledge
Caldari State
#128 - 2013-03-12 01:47:56 UTC
Andski wrote:
Sariah Kion wrote:
So you're saying that CCP should throw away all the lore and backstory of the game and Empire space because "you mad"?

Most criminal types loathe law and order and government institutions in general.

Not surprised at your response.


the lore and backstory don't really make any sense when empires and CONCORD don't tax you for their protection and infrastructure

since hiseccers LOVE realism perhaps a 35% tax is in order, Just Like Real Life


Im not opposed to such a change so long as it comes right after the SOV change.

Big smile

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Andski
Science and Trade Institute
Caldari State
#129 - 2013-03-12 01:49:19 UTC
also i don't mean bumping npc corp taxes to 35%

i quite literally mean a hisec-wide tax

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

EI Digin
irc.zulusquad.org
#130 - 2013-03-12 01:51:30 UTC
Sariah Kion wrote:


Im not opposed to such a change so long as it comes right after the SOV change.

Big smile
so basically you mean that nullsec needs to be changed, and in order to facilitate this highsec might need to be rebalanced too

it's pretty much the exact same thing that we're saying, welcome aboard
Sentamon
Imperial Academy
Amarr Empire
#131 - 2013-03-12 01:52:43 UTC
Andski wrote:
also i don't mean bumping npc corp taxes to 35%

i quite literally mean a hisec-wide tax


Hey I went to that site you're advertising and learned that zergs are ruining Planetside 2 but zergs are great for EVE. LolLolLol

~ Professional Forum Alt  ~

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#132 - 2013-03-12 01:54:20 UTC
Gentlemen, it's obvious that the solution is just to make highsec less absurdly safe.
Andski
Science and Trade Institute
Caldari State
#133 - 2013-03-12 01:55:16 UTC  |  Edited by: Andski
Sentamon wrote:
Andski wrote:
also i don't mean bumping npc corp taxes to 35%

i quite literally mean a hisec-wide tax


Hey I went to that site you're advertising and learned that zergs are ruining Planetside 2 but zergs are great for EVE. LolLolLol


it's almost like they are two different games

but i wouldn't expect you to consider facts contrary to your narrative

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Zhade Lezte
#134 - 2013-03-12 01:58:55 UTC  |  Edited by: Zhade Lezte
Sariah Kion wrote:
So why has the blame shifted to high sec as the cause of so many woes in null sec pvp?

If we all agree that the SOV mechanic is terrible and needs to change seems we should all work together to get it done. At that point. We can have an honest discourse and move to change/nerf high sec to bring it in line with the "NEW" null sec.

Im not opposed to change in high sec. Im opposed to change in high sec that only satisfies ulterior motives and is driven by greed and power.


I'm going to ignore your later follow-up of calling nullsec sov "welfare gameplay" for the time being, because if the responses you've received do nothing to change your perception I don't think you can be reached.

EDIT: the TLDR is "No, we're not blaming highsec except that sometimes the economics and risk vs. reward aspect of the game require tweaking so that an activity is worth doing in nullsec and not just in highsec." If that's not enough for you, have this whale of a post to wear out your eyes on!

There have been very few suggested direct nerfs to highsec save for people getting angry and getting into troll territory.

For sov changes which involve bottom-up income being generated to keep alliance ship replacement programs and sov bills in place while making way for moon mining to be nerfed or changed...

There is the issue that:

1. With NPC (not just highsec) outposts, anything greater than say, a 2% refinery tax makes it more profitable for someone to compress their minerals and jump freight them to a NPC outpost to refine for free. So unless we want to force people to refine in our stations and invasively track their mining to ensure they don't cheat (ironically becoming the "slave drivers" that some percentage of highseccers call us) game mechanics need to change.

One way is making NPC outposts refine less is a simple solution that unfortunately involves nerfing NPC outposts, and highsec by extension. You can't just buff null refine rates because highsecs are already at 100% and exceeding that for nullsec outposts is bad for a lot of reasons.

A way that uses more development time is inventing some sort of automatic mining tax that is applied while you mine in sov space. Has some potential for abuse and needs to be implemented carefully, but as a pro doesn't directly nerf highsec.

2. Nullsec industry is currently a lot more tedious than highsec, and since highsec logistics is safe and can be done AFK as long as you know how to doublewrap freighters and use an NPC corp alt. There are even more issues (such as mineral availability and the fact that all the nullsec outposts in an entire region can't match a single highsec industrial hub system's stations), but the conclusion we've come is that the only way to address this difference is by making the nullsec facilities more efficient, as well as how an alliance can make bottom-up income from said facilities when their competition in highsec are charging close to nothing.

Since you can't get cheaper than essentially free and since Eve needs more ISK sinks, increasing the costs of NPC station slot usage is another nerf to highsec. If coupled with a PoS revamp and these PoS became the preferred way to build things, it would be less a nerf than a change of gameplay, since both null and high would be using PoS and on generally equal footing.

3. There's also the not very often mentioned anymore argument of "nerf L4s to fix risk/reward" which was in response to the then newly-made dominion anomalies in 0.0 being heavily nerfed to prevent inflation. Watching as the numbers of ratters in 0.0 sharply declined as they left for greener pastures, people asked for L4 and incursion nerfs to be put in place since obviously ratter income couldn't be buffed to bring a return to that state. Recently there's been a slight anom buff that has changed things, it hasn't been entirely successful but it seems at this state that further buffs will just have to involve increasing the loot dropped since everyone seems happy with L4s and incursions and buffing the bounties will increase inflation drastically. I dunno, null anomalies seem pretty okay in the grand scheme of things compared to industry and sov mechanics in my opinion.


NOTE: If you (yes, you) are about to respond to one of these points with a criticism of one of the specifics (how-tos) of the changes above, please don't, not because it's necessarily an illegitimate criticism but because I intentionally didn't discuss all the issues and implications of them in order to make this ever so slightly more readable (which isn't saying much, unfortunately). Go to the de facto null industry change thread or perhaps even go to themittani.com and read some of weaselior and mynnna's articles on sov and industry. If you still have a legitimate criticism then maybe post in the thread linked above or the comments section of one of those articles.

If you are going to criticize the reasons why the changes were suggested, well, I guess go ahead, but if you don't understand where I'm coming from you're not going to be very effective and will probably look very dumb, so you still might want to read more until you get that, and then constructively point out where you disagree and why. Completely unsupported accusations of bias will be especially hilarious.
Super spikinator
Hegemonous Conscripts
#135 - 2013-03-12 01:59:36 UTC
Sentamon wrote:
Andski wrote:
also i don't mean bumping npc corp taxes to 35%

i quite literally mean a hisec-wide tax


Hey I went to that site you're advertising and learned that zergs are ruining Planetside 2 but zergs are great for EVE. LolLolLol


Planetside 2 is not an anagram of EvE online.
Sentamon
Imperial Academy
Amarr Empire
#136 - 2013-03-12 02:06:48 UTC
Zergs: Same ole problem, in every single mmo that makes it possible.

Let the nullbears cry till their pointless little empire breaks up from the inside. If they cared for anything besides their passive ISK/hour they'd break up their blue crapcake into a thousand pieces themselves.

The problem isn't SOV or Highsec, the problem is the Zerg and the F1 monkeys that participate. In the meanwhile, I'm looking forward to the Wargames. 10% TiDi in meaningless fights should be sooo exciting for everyone participating. Twisted

~ Professional Forum Alt  ~

Zhade Lezte
#137 - 2013-03-12 02:09:10 UTC  |  Edited by: Zhade Lezte
Andski wrote:
it's almost like they are two different games

but i wouldn't expect the foil of the eve forums to consider facts contrary to its narrative


Is it wrong that I thought you were talking about playing in highsec versus playing in nullsec at first glance?

I don't think it is.

(And no, nothing against people who would rather play in highsec*. But the differences are huge and it seems a lot of you don't fully understand the benefits your space provides you and when looking at nullsec completely miss the big picture and instead get angry over tech moons or whatever, with at least 40% odds that you are unaware they have already been nerfed once and by all indications CCP is going to nerf them further when they do finally revamp sov null.)

* Now, depending on your opinions and understanding of game balance, I may have something against you. But not because of what space you live in.
Andski
Science and Trade Institute
Caldari State
#138 - 2013-03-12 02:17:18 UTC
Sentamon wrote:
Zergs: Same ole problem, in every single mmo that makes it possible.

Let the nullbears cry till their pointless little empire breaks up from the inside. If they cared for anything besides their passive ISK/hour they'd break up their blue crapcake into a thousand pieces themselves.

The problem isn't SOV or Highsec, the problem is the Zerg and the F1 monkeys that participate. In the meanwhile, I'm looking forward to the Wargames. 10% TiDi in meaningless fights should be sooo exciting for everyone participating. Twisted


we don't give a flying **** what's "good for the game" in our politics; our continued existence takes priority over all else

nullsec isn't a spectator sport, if you want a war, shut off your ice mining bot and actually make some effort to form a group to fight us

otherwise, stop moaning

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#139 - 2013-03-12 02:19:44 UTC  |  Edited by: Andski
if so many pubbies are deeply concerned about two coalitions not grinding each other to death, why don't they band together and fight one of the two coalitions

oh right, it wouldn't be conducive to their goal of maximizing their cashouts

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Klymer
Hedion University
Amarr Empire
#140 - 2013-03-12 02:21:22 UTC
Andski wrote:
also i don't mean bumping npc corp taxes to 35%

i quite literally mean a hisec-wide tax


That wouldn't make a difference really as everything on the market would just increase by at least that much if not more to make up the difference. I'd also wager that you would see a large number of subscriptions lapse.