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Upgrading to a Tengu

Author
FS JitaTrader
Pay As You Go
#1 - 2013-02-14 15:54:01 UTC  |  Edited by: FS JitaTrader
Hi guys n gals.

I currently fly this -

[Nighthawk]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II

Caldari Navy Shield Boost Amplifier
Gistii B-Type Small Shield Booster
Explosive Deflection Field II
Pithi B-Type Small Shield Booster
Adaptive Invulnerability Field II

Drone Link Augmentor I
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile

Medium Capacitor Control Circuit I
Medium Bay Loading Accelerator I


Hobgoblin II x5

Obviousy i change hardeners dependant on missions.

At the moment im doing (according to EFT) -

311 DPS (405 with drones) - 331 With Navy BCU
1447 Volley - 1541 With Navy BCU

356 sustained//max def
Cap stable.


Now the obvious is faction BCU but for a 20 dps increase is it worth it ? (not only isk wise but juicyganktarget wise)

Are heavy missiles still ok or should i change up to HAM's (tho thier range seems like a gimp)

Change ship ? I just dunno what to do, i just want to speed things up abit thats all.

Thanks
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2013-02-14 16:46:15 UTC
drake does same thing but better >.>?
Signal11th
#3 - 2013-02-14 17:00:10 UTC  |  Edited by: Signal11th
Don't really bother with a Nighthawk, I spent ages training for one then found out it's outperformed by something that takes 6 weeks less to train and costs a third of the price.

It's useful in lvl 5's with neuting thats about it.

Tbh given the price and fit you're not far off the price of a tengu which even with the slight nerf it got ,outperform this everyday of the week.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Zhilia Mann
Tide Way Out Productions
#4 - 2013-02-14 18:04:13 UTC
I used this for a few years back when Pithi Bs weren't all that expensive and Tengus either didn't exist or were that expensive:

[Nighthawk, standard mission fit]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II

Thermic Dissipation Field II
Kinetic Deflection Field II
Pithi B-Type Small Shield Booster
Pithi B-Type Small Shield Booster
Republic Fleet 10MN Afterburner

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Small Tractor Beam II

Medium Bay Loading Accelerator II
Medium Capacitor Control Circuit I

Hornet II x5

Tank is obviously Serp/Gur specific, which is eventually the only thing I kept using it for (Serp Blockade full agro blitz, Serp/Gur WC, Mordu's Headhunters, stuff like that).

Knowing what I know now I'd basically kill to squeeze on a rigor, but the damage against big stuff was really pretty decent. And it's a pretty hull. I'm afraid that's about as much damage as you'll practically get out of it though.
FS JitaTrader
Pay As You Go
#5 - 2013-02-14 18:34:54 UTC
Yeah Zhillia I've had mine years now. Hmmm seems tengu is the way forward.
It's a shame as the NH is a nice ship.



Ok thanks all.
Sum Olgy
Perkone
Caldari State
#6 - 2013-02-14 22:42:34 UTC
Get a second account, use the nighthawk as a booster, and rake it in!

FS JitaTrader
Pay As You Go
#7 - 2013-02-15 00:03:10 UTC
So going on with what items i have, whats a good tengu fit ?
Chainsaw Plankton
FaDoyToy
#8 - 2013-02-15 01:45:17 UTC
nighthawk range got gutted with the heavy missile changes, imo go for the tengu. your fit is pretty much fine, only way to make it better would be pimp it.

pretty much just put everything you have on the nighthawk on the tengu. I'm not 100% sure on the rigs to use since the heavy missile changes (2 rigor II 1 flare II might be better now). I have a LSE just to make it a bit harder to gank. worst resist profile is 28k ehp vs rf fusion. using some faction hardeners or bcus will open up a bit more cpu. empty mid slot to use as you see fit, imo there really isn't much that really needs to be there (I've mostly used a cap recharger as I don't have perfect skills). maybe a target painter, web, eccm, or passive resist mod.

[Tengu, cheap mission tengu]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Gistii B-Type Small Shield Booster
Republic Fleet 10MN Afterburner
EM Ward Field II
Adaptive Invulnerability Field II
[empty med slot]
Large F-S9 Regolith Shield Induction

Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile

Medium Bay Loading Accelerator II
Medium Warhead Flare Catalyst I
Medium Warhead Flare Catalyst I

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

@ChainsawPlankto on twitter

Carniflex
StarHunt
Mordus Angels
#9 - 2013-02-15 05:27:10 UTC
(1) I would shoot kinetic from nighhawk always - dont have the info open in front of me atm but that 25% bonus should make kin still better than, say, explosive against angels. If you are shooting Sansha / Blood and insist on using non-laser ship then Raven (3x Rigor's with cap injector) perhaps ...
(2) My lows are on nighhawk 4x BCU + Signal Amp II (a bit extra range) and I have one small gun for agressing stuff thats outside my missile range to make em fly towards me. A Civilian gun will do fine in this regard and is really light fitting wise.
(3) Rigs - If 60 km range is ok for you then Bay Loader II + Rigor rig are sensible. However, after heavy missile changes I switched to 2x Hydraulic Bay Thrusters II on my missionrunning nighhawks. That will give you about 88 km range and as added bonus you will waste less volleys in a bit larger envelope around you as your missiles travel faster.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Zhilia Mann
Tide Way Out Productions
#10 - 2013-02-15 05:49:02 UTC
Carniflex wrote:
(1) I would shoot kinetic from nighhawk always - dont have the info open in front of me atm but that 25% bonus should make kin still better than, say, explosive against angels.


That I can do for you: spreadsheet.
Tamiya Sarossa
Resistance is Character Forming
#11 - 2013-02-15 06:37:48 UTC
Tengu, rigors, 2x TP, never look back on NH. NH is pretty ship but sadly not up to par for missioning atm.
Carniflex
StarHunt
Mordus Angels
#12 - 2013-02-15 08:15:52 UTC
Tamiya Sarossa wrote:
Tengu, rigors, 2x TP, never look back on NH. NH is pretty ship but sadly not up to par for missioning atm.


Nighthawk has its uses but sadly Tengu is just a better Nighthawk almost always. Better range, agility and dps (without drones). Nighthawk has an advantage if the probability of shiploss is high, you need a bit larger buffer and/or can consistently make use of that flight of light drones. The hull + subs for Tengu cost only couple hundred mil more than Nighthawk. Approx 450 mil altogehter. Well worth the cost considering the advantages for missionrunning.

So for missionrunning I would go with Tengu instead, as suggested above. With afterburner bonus sub it does 600 m/s with just a T2 afterburner, can have buffer of similar size to nighthawk if you use shield extender sub and does a bit more damage with a bit better missile range plus it has 3 rigs slots against Nighthawks two.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Hulasikaly Wada
DO.IT
Triumvirate.
#13 - 2013-02-15 09:31:47 UTC

Before tier-2 BC and pre-T3 cruisers i trained CS at lvl 5, then the Drake passive tanked killed it with about the same dps and the Tengu owed it ative-tanked with a better dps/range
Still hoping in a nice buff with this round of balancing
For now something like the following Drake ( new 6 launchers version ) just do the same work:

[Drake, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Thermic Dissipation Amplifier II
Experimental 10MN Microwarpdrive I
EM Ward Field II
Adaptive Invulnerability Field II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
[empty high slot]

Medium Anti-Kinetic Screen Reinforcer I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Hobgoblin II x5

( 500 dps ,345 omni-tanked BUT do NO omni-tank, fit with AWU and Shield upgrade bot at lvl 4, 3 mins of MWD, meta 4 the passive resistance and swap to 3 BCS II for 550 dps )

Hula
Carniflex
StarHunt
Mordus Angels
#14 - 2013-02-15 09:45:36 UTC
Hulasikaly Wada wrote:

Still hoping in a nice buff with this round of balancing
For now something like the following Drake ( new 6 launchers version ) just do the same work


The damage boost is approx 3% if the Drake shoots kinetic and shooting anything else the damage drop is substantial against the current version of the Drake. If I remember correct then shield regen is nerfed a bit further in the 19th Feb patch. So I would not hold my breath about Drake passing Nighthawk or Tengu in effectivness anytime soon.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

FS JitaTrader
Pay As You Go
#15 - 2013-03-07 15:59:03 UTC  |  Edited by: FS JitaTrader
Hi guys


Sorry for the late reply, due to work and other commitments i have been otherwise engaged !


Ok so i have finally got round to the tengu and just finishing up the training now.


How does this fit seem ?

[Tengu, L4]
Caldari Navy Ballistic Control System
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Republic Fleet 10MN Afterburner
Adaptive Invulnerability Field II
EM Ward Field II
Caldari Navy Shield Boost Amplifier
Gistii B-Type Small Shield Booster
Phased Weapon Navigation Array Generation Extron

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II
Medium Warhead Flare Catalyst II

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


I have tried not to bling it to much as i wanna reduce gankage tbh.

Now from what i have read its all about speed tanking ?

Land on mission drop a can and orbit it with AB on, kill frigs//webbers 1st then pick off the rest.?
Kodama Ikari
Thragon
#16 - 2013-03-07 19:52:16 UTC
if you have the required skill, sell the faction SBA and replace with t2. Take the 100m you make and get better hardeners or rigs or a faction BCS, its way better for your tank and uses the same cpu.

Also, if you're going 6 launchers with aug capacitor reservoir, consider fitting a medium cap battery in a spare midslot, although this is probably unnecessary if you're using a deadspace small booster. Took me from like 2000 cap to 2700

one of the main advantages of going faction BCS is the cpu savings.

fed navy 10mn AB is much cheaper than the republic one, and the performance cap usage are only a little bit worse. Unless the difference means capstable or not, consider the cheaper one.

consider t2 rigs, they're pretty affordable on a tengu. t2 rigor, t2 em, t2 ccc is a good combination. You may prefer more rigors/flares for missions however.
Fearghaz Tiwas
Perkone
Caldari State
#17 - 2013-03-08 14:32:43 UTC
FS JitaTrader wrote:
Hi guys


Sorry for the late reply, due to work and other commitments i have been otherwise engaged !


Ok so i have finally got round to the tengu and just finishing up the training now.


How does this fit seem ?

[Tengu, L4]
Caldari Navy Ballistic Control System
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Republic Fleet 10MN Afterburner
Adaptive Invulnerability Field II
EM Ward Field II
Caldari Navy Shield Boost Amplifier
Gistii B-Type Small Shield Booster
Phased Weapon Navigation Array Generation Extron

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II
Medium Warhead Flare Catalyst II

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


I have tried not to bling it to much as i wanna reduce gankage tbh.

Now from what i have read its all about speed tanking ?

Land on mission drop a can and orbit it with AB on, kill frigs//webbers 1st then pick off the rest.?


This is pretty bang on for lvl 4s imo. If you can use t2 HAMS i'd say its worth changing to them, and then putting a rig to increase missile velocity and maybe flight time, as it will give you a range out to about 30km+ with rage, and 60 ish with javelins.
FS JitaTrader
Pay As You Go
#18 - 2013-03-08 23:28:24 UTC
Fearghaz Tiwas wrote:

This is pretty bang on for lvl 4s imo. If you can use t2 HAMS i'd say its worth changing to them, and then putting a rig to increase missile velocity and maybe flight time, as it will give you a range out to about 30km+ with rage, and 60 ish with javelins.



Thanks. Will look into it (haven't trained ham's yet)
FS JitaTrader
Pay As You Go
#19 - 2013-03-12 23:36:26 UTC
Did they change something to do with target painters ?


Seems it makes no difference with my HM hitting ships now.
Signal11th
#20 - 2013-03-13 13:11:20 UTC
FS JitaTrader wrote:
Did they change something to do with target painters ?


Seems it makes no difference with my HM hitting ships now.



No to be honest I have the same issue, the damage I inflict on frigates with a TP has been the same when my level was on one to now when it's on 4 with the specialisation skill on 4 as well.

let's just say I dropped the TP and haven;t seen any decrease in dps to frigates.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

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