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Do away with Tier for ships. (Protest not features)

Author
Jenshae Chiroptera
#1 - 2011-10-27 12:53:31 UTC  |  Edited by: Jenshae Chiroptera
CCP please just boost things so that we have Tech 1, 2 and 3 instead of tiers as well.

Examples,

Thorax - MWD -10% signature radius.
Cyclone - 1 low or 1 extra mid slot.
Prophecy - 5 missile high slots and +5% rate of fire for HAMs (step toward HAM legions)

I think you would be surprised by how just a few little tweaks can make a huge difference to us.

Chants with a picket sign, "More viable options!"

Edit:
Vachir Khan wrote:
Removing the tiers and changing the different ships into specialisations is just a smart and logical thing to do. So they should all be somewhat equal in "power" but have their own niche, rather than being AND different AND worse/better. Will take a lot of planning and balancing but I do believe that by doing so we won't need new ships as such, instead we'll be able to make better use of the ships that already exist. So in the end it'll cost CCP less time and effort to make it happen compared to introducing new ships.


Thanks for providing the financial incentive.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Rhinanna
Brutor Tribe
Minmatar Republic
#2 - 2011-10-27 13:32:26 UTC
Have to agree, would be nice to see the lower tier ships still combat viable in slightly different roles.

Most of the lower tier ships would only require very minor tweaks to bring on par with their higher tier relatives.

-The sword is only as sharp as the one who wields it! Other names: Drenzul (WoT, WoW, Lineage 2, WarH, BloodBowl, BSG, SC2 and lots more) 

Jenshae Chiroptera
#3 - 2011-10-27 21:25:53 UTC
Do people like being herded into just a few options?

Drake -> Tengu -> Chimera

... and here are the best six fits, two for each, one for PVE and one for PVP?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Caulk H0lster
Kazakh Ministry of Wealth Redistribution
#4 - 2011-10-27 21:30:54 UTC
Problem is, lots of tier 1 ships have viable uses.

Dominix = neuts and drones

Cyclone = tank-y solo ship

Brutix = gank ship

et cetera

There are a few that could use tweaking (Ferox, Prophecy), but fewer than you would seem to believe. Even those ships can be successfully used in PvP if you fit and fly them well.

There is literally NO NEED to go fooling around with bonuses.
Jenshae Chiroptera
#5 - 2011-10-27 21:33:04 UTC  |  Edited by: Jenshae Chiroptera
How many of those would you really expect to have even a 50/50 chance with a good Drake or Hurricane? Optimum vs optimum set up and pilots?

There is a reason those two are the most used Battle cruisers and it isn't just play style. That we even go around calling them Tier 1 and Tier 2, we inherently accept that they are inferior.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Caulk H0lster
Kazakh Ministry of Wealth Redistribution
#6 - 2011-10-27 21:38:37 UTC
Jenshae Chiroptera wrote:
How many of those would you really expect to have even a 50/50 chance with a good Drake or Hurricane? Optimum vs optimum set up and pilots?

There is a reason those two are the most used Battle cruisers and it isn't just play style. That we even go around calling them Tier 1 and Tier 2, we inherently accept that they are inferior.


It's not that simple to break down, a lot of it depends on fittings and pilot skill, and choosing your targets. Just because someone is flying a drake or hurricane or any other ship doesn't mean that they can't be beaten by a tier 1 ship. If I was flying a Cyclone, for example, I probably wouldn't be very afraid of a Drake pilot I saw ratting with a character less than a year old or so.

So much depends on fittings though, and the quality of the pilot(s).

But to answer your question more directly, I would say all of those ships could go up against a drake or cane and come out as the winner. I know this since I have plenty of friends who mostly do solo PvP and tend to fly things like cyclones a lot, and tend to kill lots of drakes and canes with their cyclones.
Hershman
Creepers Corporation
#7 - 2011-10-27 21:40:35 UTC
Balance like this comes out of need. Not cause a few players suggested it. That said, its good subject to debate. Interested to hear dev opinions

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Nova Fox
Novafox Shipyards
#8 - 2011-10-27 21:43:07 UTC
Hmm not what I came here expecting to read.

Its not a protest and its not a complaint about tiers really.

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Hershman
Creepers Corporation
#9 - 2011-10-27 21:43:54 UTC
I enjoy using strategies of lower tier ships and don't forget they can be much much cheaper on the market. Especially the battleships

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

LacLongQuan
Doomheim
#10 - 2011-10-27 21:51:50 UTC  |  Edited by: LacLongQuan
Caulk H0lster wrote:

It's not that simple to break down, a lot of it depends on fittings and pilot skill, and choosing your targets. Just because someone is flying a drake or hurricane or any other ship doesn't mean that they can't be beaten by a tier 1 ship. If I was flying a Cyclone, for example, I probably wouldn't be very afraid of a Drake pilot I saw ratting with a character less than a year old or so.

So much depends on fittings though, and the quality of the pilot(s).

But to answer your question more directly, I would say all of those ships could go up against a drake or cane and come out as the winner. I know this since I have plenty of friends who mostly do solo PvP and tend to fly things like cyclones a lot, and tend to kill lots of drakes and canes with their cyclones.

are you comparing pvp fit vs pve fit?? what an argument

we're comparing ships on the same basis. same skill
Caulk H0lster
Kazakh Ministry of Wealth Redistribution
#11 - 2011-10-27 21:53:18 UTC
LacLongQuan wrote:
Caulk H0lster wrote:

It's not that simple to break down, a lot of it depends on fittings and pilot skill, and choosing your targets. Just because someone is flying a drake or hurricane or any other ship doesn't mean that they can't be beaten by a tier 1 ship. If I was flying a Cyclone, for example, I probably wouldn't be very afraid of a Drake pilot I saw ratting with a character less than a year old or so.

So much depends on fittings though, and the quality of the pilot(s).

But to answer your question more directly, I would say all of those ships could go up against a drake or cane and come out as the winner. I know this since I have plenty of friends who mostly do solo PvP and tend to fly things like cyclones a lot, and tend to kill lots of drakes and canes with their cyclones.

are you comparing pvp fit vs pve fit??
what a valid point


Or maybe it's a comment on target selection, a very important part of successful solo and small gang PvP, which you don't seem to know a lot about, so I forgive you.
Cannibal Kane
Viziam
Amarr Empire
#12 - 2011-10-27 22:08:43 UTC  |  Edited by: Cannibal Kane
I PVP'd (That caught on) A drake with My AC Double Plate Prophecy.... he called me an *******, for using ecm Drones....

Does that count agaist the OP ******** Post and assinine comments afterwards?

"Kane is the End Boss of Highsec." -Psychotic Monk

Obsidian Hawk
RONA Midgard Academy
#13 - 2011-10-27 22:37:06 UTC
let me see here.

Dominix - swiss army knife. you can fit it for offense, bait, and logi.

typhoon - BAIT, bump, good dps, or dps and neuts.

scorpion - lots of ecm.

geddon, - puls lazer melter

brutix - good blaster boat, can be nano fit for lulz - see also suicide ganking.

ferox - pod and frig ganking.

cyclone - good mission boat, nice shield boost bonus.

prophecy - BAIT.

Anyway, those are all tech 1 tier 1 ships. YOU may think they have no role, but they have a role if you define one for them. Personally they are all good bait if you ask me.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Jenshae Chiroptera
#14 - 2011-10-28 00:49:01 UTC
Caulk H0lster wrote:
If I was flying a Cyclone, for example, I probably wouldn't be very afraid of a Drake pilot I saw ratting with a character less than a year old or so.


Shocked

Smile

Big smileBig smileBig smile

"If they had no PVP gear and if they had less skills than me ... then I would feel confident about fighting them."

What? LolLolLol

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Russell Casey
Doomheim
#15 - 2011-10-28 02:22:33 UTC  |  Edited by: Russell Casey
EVE pvp is designed around fleet engagements, not solo roaming because CCP wants to market videos of fleet battles, not two boxes dancing with each other. That a few ships are considered "better" for solo by the playerbase is pure accident. P
Igualmentedos
Perkone
Caldari State
#16 - 2011-10-28 02:29:39 UTC
Obsidian Hawk wrote:
let me see here.

Dominix - swiss army knife. you can fit it for offense, bait, and logi.

typhoon - BAIT, bump, good dps, or dps and neuts.

scorpion - lots of ecm.

geddon, - puls lazer melter

brutix - good blaster boat, can be nano fit for lulz - see also suicide ganking.

ferox - pod and frig ganking.

cyclone - good mission boat, nice shield boost bonus.

prophecy - BAIT.

Anyway, those are all tech 1 tier 1 ships. YOU may think they have no role, but they have a role if you define one for them. Personally they are all good bait if you ask me.


This. They all have their roles except for some instances where one is just the "little brother" of the other. This seems to happen withing the frig and cruiser lineup a lot.

If CCP evens out the tiers they should adjust the skill training requirement and the mineral cost too Big smile
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#17 - 2011-10-28 02:45:47 UTC
Breacher. Inquisitor. Executioner. Atron. Maulus. Celestis. Moa. Prophecy. Ferox. Cormorant. Catalyst. Coercer. Auguror. Bellicose. Condor. Slasher.
Jenshae Chiroptera
#18 - 2011-10-28 11:54:10 UTC  |  Edited by: Jenshae Chiroptera
I actually fly Cyclones in PVE and PVP. It really does need a little more damage or tank to be comparable. "Solo"? Yeah, if you find some T1 cruisers ... you probably won't hit the frigates even if you straighten them out.

Drakes and Hurricanes pull off way more tank and DPS than the rest, however you want to weigh that in one direction or the other.

(Cyclone would still be handicapped with either an extra low or medium slot as you almost always need a CPU module to do anything with it.)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Daedalus Arcova
The Scope
#19 - 2011-10-28 12:39:32 UTC
The tier 1 cruisers are all terrible. I mean, how often do you see anyone flying an Augoror or a Scythe? They're even terrible in their intended role. To make a functioning remote rep Exequror or Osprey, for example, requires so many fitting and capacitor mods that they'd die if you blew on them.

Tier 1 cruisers should be as effective in their intended role as higher tier cruisers. I.e. an Exequror should be as effective at logistics as a Thorax is at melting face. But they should also serve as a 'gateway' to new players who are just starting with cruisers by being a jack of all trades.

A similar thing needs to happen for tier 1 battlecruisers. Make them distinct to their tier 2 big brothers, but make them just as effective in their own role as the tier 2s are in theirs. At the same time, they should be easier to fly effectively than the tier 2s i.e. less specialised.

Basically, the lower the tier, the easier the ship should be to fly. With better skills, there shouldn't be a difference in perceived overall quality of one cruiser over another, or one battlecruiser over another, only a difference in their most effective role.
Pattern Clarc
Citeregis
#20 - 2011-10-28 13:18:20 UTC
Would like an official explanation either through the CSM or from the balance devs themselves. It seems that they are doubling down on tiers in this expansion instead of considering to erase them.

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

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