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Missions & Complexes

 
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New to Mission Running - Recomended Ship type?

Author
Karthagio
Doomheim
#1 - 2013-03-04 21:03:12 UTC
I have recently returned to EVE and have decided to start mission running. This character is trained mostly in Industry and Trade with only minimal combat skills. I've read some post in the forums and it seems as though Caldari (Missiles & Shield Tank) or Gallente (Drones & Armor Tank) are the two real choices.

As mys skills are basic and I will need to train all of them I am trying to decide which is the best way to go and am looking for advice. I'm more the type to keep my enemies at arms length and plink at them form afar than to be up close and personnel, I also like to be able to take as much of a beating as possible as I'm usually to stubborn to gtfo when I should.

With these two factors in mind which would be the recommended ships and types for Security Missions? Thanks.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#2 - 2013-03-04 21:53:10 UTC  |  Edited by: Kitty Bear
Shield & Missiles with Caldari requires less micromanagement.
Armour & Drones with Gallente needs more, and Hybrid Guns aswell.

With Gallente you can go
Frigate -> Cruiser -> BC -> BS

With Caldari you have a little more choice
Frigate -> Cruiser -> Strategic Cruiser
Frigate -> Cruiser -> BC -> BS

The Gallente Dominix is more forgiving of lower Skills than the Caldari Raven, both Navy Faction versions are good however (but pricey)




[Edit]
Train both Frigate -> BS lines and you can use the Guristas Pirate faction ships
Missiles + Drones + Shield Tanking
Daniel Plain
Doomheim
#3 - 2013-03-04 22:06:11 UTC
the overall consensus nowadays is that the machariel is the overall best mission battleship. that said, neither the dominix, nor the navy raven are far behind and have some specific advantages over the mach. other good mission ships include the nightmare, vindicator and vargur.
i would advise you to take a closer look at all the ships i mentioned and then to choose the one you feel most confortable with and training for that.

I should buy an Ishtar.

Zhilia Mann
Tide Way Out Productions
#4 - 2013-03-04 22:22:35 UTC
Daniel Plain wrote:
the overall consensus nowadays is that the machariel is the overall best mission battleship. that said, neither the dominix, nor the navy raven are far behind and have some specific advantages over the mach. other good mission ships include the nightmare, vindicator and vargur.
i would advise you to take a closer look at all the ships i mentioned and then to choose the one you feel most confortable with and training for that.


That's a pretty reasonable list. I'd probably add in the Rattlesnake simply because so many people swear by it despite the fact that it's damage-gimped compared to a gank Domi.
sabre906
The Scope
Gallente Federation
#5 - 2013-03-04 23:51:12 UTC
Between the drone massacring new and improved AI, and the missile nerf, neither Gallante nor Caldari is the way to go. Go for Winmatar, Winmatar still wins both pvp and pve. You're either Winmatar, or you're a loser.Big smile

Thrasher -> Cane -> Mael -> Mach/Vargur
Roime
Mea Culpa.
Shadow Cartel
#6 - 2013-03-05 06:05:01 UTC
Bad decision, mission running is horribly boring and you learn nothing about this game. Missions were added as an afterthought, they are extremely repetitive and you should only do missions if you need standings for other purposes.

As a profession, missions are just a waste of your subscription money.

.

Inkarr Hashur
Skyline Federation
#7 - 2013-03-05 06:58:58 UTC
Roime wrote:
Bad decision, mission running is horribly boring and you learn nothing about this game. Missions were added as an afterthought, they are extremely repetitive and you should only do missions if you need standings for other purposes.

As a profession, missions are just a waste of your subscription money.


http://www.theonion.com/articles/man-who-enjoys-thing-informed-he-is-wrong,7057/

"Authorities in the field informed Himmelsbaugh that, although he believes his appreciation of the thing to be a matter of subjective personal taste, any positive feelings or satisfaction taken from this are by definition erroneous. Himmelsbaugh has responded to the information by endeavoring to enjoy the correct things in the future."
Schmata Bastanold
In Boobiez We Trust
#8 - 2013-03-05 08:09:02 UTC
Inkarr Hashur wrote:
Roime wrote:
As a profession, missions are just a waste of your subscription money.


http://www.theonion.com/articles/man-who-enjoys-thing-informed-he-is-wrong,7057/

"Authorities in the field informed Himmelsbaugh that, although he believes his appreciation of the thing to be a matter of subjective personal taste, any positive feelings or satisfaction taken from this are by definition erroneous. Himmelsbaugh has responded to the information by endeavoring to enjoy the correct things in the future."


Hehehe. You made my morning, sir :)

Invalid signature format

Mike Whiite
Deep Core Mining Inc.
Caldari State
#9 - 2013-03-05 08:25:15 UTC
sabre906 wrote:
Between the drone massacring new and improved AI, and the missile nerf, neither Gallante nor Caldari is the way to go. Go for Winmatar, Winmatar still wins both pvp and pve. You're either Winmatar, or you're a loser.Big smile

Thrasher -> Cane -> Mael -> Mach/Vargur



What missiles nerf?

Only Heavy's got nerfed all T2 got a buff as well as the HAM.

Mach is also a pirate faction will take longer to fly.

Navy ships are cheaper as well.

In that line people forget the Scorpion Navy Issue a bit to fast, That is probably the cheapest of the good mission runners, also the one you can fly with the lowest skill and it can do over 800 dps with cruise missiles and drones. and has a range of 115 kilometers, Has a lower Gank profile than most others, And when you think you need to upgrade, most modules you use on a SNI have use on the CNR as well.




.
Roime
Mea Culpa.
Shadow Cartel
#10 - 2013-03-05 10:16:22 UTC
Inkarr Hashur wrote:
Roime wrote:
Bad decision, mission running is horribly boring and you learn nothing about this game. Missions were added as an afterthought, they are extremely repetitive and you should only do missions if you need standings for other purposes.

As a profession, missions are just a waste of your subscription money.


http://www.theonion.com/articles/man-who-enjoys-thing-informed-he-is-wrong,7057/

"Authorities in the field informed Himmelsbaugh that, although he believes his appreciation of the thing to be a matter of subjective personal taste, any positive feelings or satisfaction taken from this are by definition erroneous. Himmelsbaugh has responded to the information by endeavoring to enjoy the correct things in the future."

Big smile

There you see, authorities deal with facts, common people have only misinformed opinions Cool

(+1)

.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#11 - 2013-03-05 11:29:18 UTC
Zhilia Mann wrote:
Daniel Plain wrote:
the overall consensus nowadays is that the machariel is the overall best mission battleship. that said, neither the dominix, nor the navy raven are far behind and have some specific advantages over the mach. other good mission ships include the nightmare, vindicator and vargur.
i would advise you to take a closer look at all the ships i mentioned and then to choose the one you feel most confortable with and training for that.


That's a pretty reasonable list. I'd probably add in the Rattlesnake simply because so many people swear by it despite the fact that it's damage-gimped compared to a gank Domi.



good thing mission running is all about how much damage you can get right?

wait...
Ayame Tao
#12 - 2013-03-05 11:56:28 UTC  |  Edited by: Ayame Tao
Starting from scratch, I would in my opinion go for:


Look to train Gallente and Caldari Frigate 4 and Gallente and Caldari Cruiser 3 minimum as this will also allow you to train up Minmatar and Amarr Frigate and Cruiser to the same levels if you want to take Destroyer and Battlecruiser to 5 for the planned summer changes to these skills: http://community.eveonline.com/devblog.asp?a=blog&nbid=74234

Train fitting and support skills. Being mostly Industry skilled, you might find that you need better skills for fitting mission ships and support skills for weapons, shields and capacitor. I'd recommend looking at some of the plans online and seeing how your current skills line up. (I really like the Tippia one here: http://blog.beyondreality.se/Newbie-skill-plan and you can tailor it by adding in some Hybrid Weapons and Gallente/Caldari ship classes)

Hybrid Turrets and Drones are common to ships for both races. Shield Tanking and Armour Tanking skills plus some Missile skills based on a progression of ships with an end goal would be my plan.

I'd probably start out with a Kestrel (Caldari Frigate) as the missile fits it can do will make level 1 security missions simple. Flying this will get some basic shield and missile skills under your belt for building on later.

Cormorant (Caldari Destroyer) is a fine ship for level 1 and level 2 Security missions and will use shield skills from the Kestrel. Cormorant uses Small Hybrid Turrets, so will crossover with the Catalyst, which has probably the best damage you can fit on any small hull. You could look at a Corax to use the missile skills you have while training hybrids. You can train some basic armour skills for the Catalyst and with the Algos, you can train and use some drone skills.

Now having a feel for both types of tanking and missiles or drones to choose your preference, you can continue building up to bigger ships keeping some synergy between them.

Caracal (Caldari cruisers) are excellent shield/missile platforms that breeze through level 1 and 2 security missions and will support building up these skills.

Vexor (Gallente cruiser) are the best small drone ship and will benefit from your improving armour and drone skills.

Battlecruisers are interesting. Both the Drake and Myrmidon share shield tank setups. Drake focuses on heavy missiles (with kinetic bonus so best if you're missioning in Caldari space against Gurista pirates) while the Myrm gets some pretty good drone bonuses and enough bandwidth to start using heavy drones on larger targets. Not much matches the raw DPS of the Brutix and the Ferox can now provide a viable large hybrid platform for long range shooting.

Continuing on to Battleships, you should now have pretty good fitting, support, shield, armour, drone, hybrid and missile skills so can fly pretty much anything you like with minimal training for large guns/missiles. I believe that battleships and level 4 missions do require some good skills to be effective. Whilst you can jump in a Raven or Dominix with low skills and slog through a level 4, it will take a long time. With skills up to 4s and 5s you can run them much better.

I would use this time to learn more about battleships and large weapon systems whilst working towards Navy versions. The Scorpion Navy Issue and the Dominix Navy Issue are very efficient (and cheap compared to Navy Ravens) level 4 runners.

Now, the best bit. Now that you have awesome shield, armour, missile, hybrid and drone skills, you can fit out a Rattlesnake that will humiliate level 4 missions.


Of course, all this is only my opinion and you should seek the advice of a medical professional before embarking on any strenuous activity.


o7
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#13 - 2013-03-05 18:50:02 UTC
If you are planning to only ever use one ship, yep.. people do that... and you plan to mission for more than one faction you will need a ship that has selectable damage. The only two who can do that is minmatar and caldari missiles. I have a 8 mil SP alt that can easily solo lvl4's in a navy scorp, so that is a good choice. missiles however are slow to mission with. I would have to recommend however that you aim for the mach if you wish to only use one ship. If you need to build up isk a maelstrom does a really good job, I prefer AC's. Once you can afford a mach I would suggest getting one, even with T1 meta 4 guns its a beast.
Drone boats are also good but you main dps is from your sentries.. so for missions with gates far off it is a bit of a pain. For this I prefer the RS over the domi, main reason is omni tanking is easier in a shield ship and I am lazy P
Yaoriko
TeamAXE inc.
#14 - 2013-03-05 20:43:12 UTC
why not Rokh. No troll.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#15 - 2013-03-06 10:18:45 UTC
Rokh can be done though:

1) it hasn't selectable damage type (Kin/Therm only)

2) Blaster Rokh has a bit of a range probem

3) Rail Rokh has a bit o a range problem as well, though MJD helps

4) Hybrides and Lasers use Cap and Missions usualy require you to fire or a long time, where missiles projectiles and Drones don't have that drawback. so they give you the possabillity to max your ship other wise

5) all the ships mentioned here are either Navy or Pirate Faction and those usealy they are always better than normal T1 ships.