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Give the harbinger a 3rd bonus.

First post
Author
Commander Ted
Caldari Provisions
Caldari State
#1 - 2013-03-02 22:35:15 UTC  |  Edited by: Commander Ted
A capacitor use bonus should not count as a "bonus" when minmatar ships get that for free. I am not sure why CCP has to make it so that a ship can only have two bonuses, it seems rather silly. Maybe something simple like a tracking bonus or maybe even a really weird bonus like to a type of ewar?


The drake gets a bonus to resistances and a dps bonus, but do its guns use less cap than a harbinger? Yea, good bonus. It's not like lasers give a really big advantage to counter using all that cap.

Why is it an arbitrary rule that a t1 ship can only have two bonuses? Especially when not all bonuses are created equal.

Lasers natural range doesn't really help much if ever. Every role that you can put a harbinger in other ships do better. The harbinger can't do anything but tank and shoot meh dps guns at 20km while it's max speed is meh.

I don't think removing the cap bonus is a good idea because that will mean the ultimate counter to a harbinger is a medium neut or two. Without the cap reduction bonus the harbingers guns would use more cap than a 10mn micro warp drive. I do not think lasers should have their cap use reduced either because it makes them interesting.




Imagine for a second if the brutix had it's bonuses replaced with the harbingers and its fitting changed to accommodate lasers and got to keep its repair bonus. Would the brutix be OP? No. This is because it would be nearly the same ship, but with less dps, being less cap stable, and having longer range.

Edit: https://forums.eveonline.com/default.aspx?g=posts&t=223607 Amarr battleships are loosing their cap bonus. Huh.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

sabre906
The Scope
Gallente Federation
#2 - 2013-03-02 22:46:11 UTC
Commander Ted wrote:
A capacitor use bonus should not count as a "bonus" when minmatar ships get that for free. I am not sure why CCP has to make it so that a ship can only have two bonuses, it seems rather silly. Maybe something simple like a tracking bonus?

The drake gets a bonus to resistances and a dps bonus, but do its guns use less cap than a harbinger? Yea, good bonus. It's not like lasers give a really big advantage to counter using all that cap.


Where's that 3rd cap bonus for blasterboats?

No. You get another bonus when you lose the cap bonus. That makes 2. You don't get 3rd when blasterboats get 2.
Commander Ted
Caldari Provisions
Caldari State
#3 - 2013-03-02 22:48:46 UTC  |  Edited by: Commander Ted
sabre906 wrote:


Where's that 3rd cap bonus for blasterboats?

No. You get another bonus when you lose the cap bonus. That makes 2. You don't get 3rd when blasterboats get 2.


Blaster boats still use less cap than a harbinger per gun.
So a Brutix gets a bonus to dps and tank while still using less cap, and a thorax gets a bonus to dps and tracking while still using less cap.

Lasers just use a **** load more cap with little benefit.


Also WHY QUOTE ME WHEN THEIR IS ONLY ONE POST IN THE THREAD HERPADERP

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

sabre906
The Scope
Gallente Federation
#4 - 2013-03-02 22:55:08 UTC
Commander Ted wrote:
sabre906 wrote:


Where's that 3rd cap bonus for blasterboats?

No. You get another bonus when you lose the cap bonus. That makes 2. You don't get 3rd when blasterboats get 2.


Blaster boats still use less cap than a harbinger per gun.
So a Brutix gets a bonus to dps and tank while still using less cap, and a thorax gets a bonus to dps and tracking while still using less cap.


By your logic, your laserboat gets a bonus to range. Remove scorch and we'll talk.Lol

Or maybe boats are different. Winmatar may need a nerf, but that doesn't mean laserboats get a 3rd bonus so that it can pwn hybrids worse than they do now.
Commander Ted
Caldari Provisions
Caldari State
#5 - 2013-03-02 22:56:52 UTC  |  Edited by: Commander Ted
sabre906 wrote:


By your logic, your laserboat gets a bonus to range. Remove scorch and we'll talk.Lol

Or maybe boats are different. Winmatar may need a nerf, but that doesn't mean laserboats get a 3rd bonus so that it can pwn hybrids worse than they do now.


Lasers pwn hybrids? Lolwut.
Whats your harbinger going to do? Perma run his mwd all day kiting a brutix? If only he had the cap.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Little Dragon Khamez
Guardians of the Underworld
#6 - 2013-03-02 23:04:16 UTC
I agree with the OP, having a bonus to cap on amarr ships sucks when all that bonus does is to allow those weapons to function normally, thus it is not a bonus.

How about reducing cap requirements on all lasers, I've never understood how beam lasers should even require cap in the first place as (if I remember my optical physics correctly) all a beam laser needs is a continuous source of power (this is represented in the PG requirements as posted in the weapon description). Pulse lasers are a little different in that they rapidly fire multiple times per shot and as such need short bursts of power which is where a capacitor is needed.

So I would say, no cap on all beam lasers at the very least and reduced cap requirements for the more damaging, but shorter range pulse lasers.

Dumbing down of Eve Online will result in it's destruction...

Commander Ted
Caldari Provisions
Caldari State
#7 - 2013-03-02 23:08:37 UTC
Little Dragon Khamez wrote:
I agree with the OP, having a bonus to cap on amarr ships sucks when all that bonus does is to allow those weapons to function normally, thus it is not a bonus.

How about reducing cap requirements on all lasers, I've never understood how beam lasers should even require cap in the first place as (if I remember my optical physics correctly) all a beam laser needs is a continuous source of power (this is represented in the PG requirements as posted in the weapon description). Pulse lasers are a little different in that they rapidly fire multiple times per shot and as such need short bursts of power which is where a capacitor is needed.

So I would say, no cap on all beam lasers at the very least and reduced cap requirements for the more damaging, but shorter range pulse lasers.

Thats more homogenizing the weapons which I think is bad, they should all have a glaring disadvantage but have a massive advantage. Blasters do lolwtf dps with awesome tracking but **** range, projectiles can select damage types, fit easy, and use 0 cap with slightly better dps than missiles, lasers eat cap and have better damage projection.

Yet on the harbinger it is not really good enough to snipe and it doesnt have any advantages in a brawl.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

sabre906
The Scope
Gallente Federation
#8 - 2013-03-02 23:12:35 UTC
Commander Ted wrote:
Little Dragon Khamez wrote:
I agree with the OP, having a bonus to cap on amarr ships sucks when all that bonus does is to allow those weapons to function normally, thus it is not a bonus.

How about reducing cap requirements on all lasers, I've never understood how beam lasers should even require cap in the first place as (if I remember my optical physics correctly) all a beam laser needs is a continuous source of power (this is represented in the PG requirements as posted in the weapon description). Pulse lasers are a little different in that they rapidly fire multiple times per shot and as such need short bursts of power which is where a capacitor is needed.

So I would say, no cap on all beam lasers at the very least and reduced cap requirements for the more damaging, but shorter range pulse lasers.

Thats more homogenizing the weapons which I think is bad, they should all have a glaring disadvantage but have a massive advantage. Blasters do lolwtf dps with awesome tracking but **** range, projectiles can select damage types, fit easy, and use 0 cap with slightly better dps than missiles, lasers eat cap and have better damage projection.

Yet on the harbinger it is not really good enough to snipe and it doesnt have any advantages in a brawl.


Glad your alt agrees with your main. Why don't we just give you hybrids instead of lasers? Problems solved? After all, blasters get "awsome tracking" and rails get... what do they get again? All for less cap. Sounds like the perfect weapons for you.Lol

Yeah, laserboats clearly deserves a special 3rd bonus, and hybrid boats don't.
Alara IonStorm
#9 - 2013-03-02 23:17:51 UTC
Meh, they should just cut Laser Cap use by 50% across the board and replace the 10% cap use with a real bonus. The Lasers would still use more cap than Hybrids.
Little Dragon Khamez
Guardians of the Underworld
#10 - 2013-03-02 23:18:30 UTC
That's the first time I've been called an Alt. I don't like it one bit. Still best not feed the obvious troll...

Dumbing down of Eve Online will result in it's destruction...

Commander Ted
Caldari Provisions
Caldari State
#11 - 2013-03-02 23:18:31 UTC  |  Edited by: Commander Ted
sabre906 wrote:


Glad your alt agrees with your main. Why don't we just give you hybrids instead of lasers? Problems solved? After all, blasters get "awsome tracking" and rails get... what do they get again? All for less cap. Sounds like the perfect weapons for you.Lol

Yeah, laserboats clearly deserves a special 3rd bonus, and hybrid boats don't.


Thats rather paranoid assuming that is my alt. Please stop saying stupid ****.

Rails have omgwtfbbq range which used to be much more useful before CCP nerfed lock range. Rails suck different thread.

Hybrids don't need a 3rd bonus, and neither do most laser boats like the maller which is pretty good. As a brawler the harb can't eat capacitor like Rosie O'Donell drinks mayonaise while still staying viable and doesn't have an advantage sniping.

Blasters also use less cap and do more dps, lots more.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Alara IonStorm
#12 - 2013-03-02 23:25:44 UTC
Little Dragon Khamez wrote:
That's the first time I've been called an Alt. I don't like it one bit. Still best not feed the obvious troll...

So far I am up to about seven or eight alts according to other forumers...

...and their alts.
Little Dragon Khamez
Guardians of the Underworld
#13 - 2013-03-02 23:30:32 UTC  |  Edited by: Little Dragon Khamez
sabre906 wrote:
Commander Ted wrote:
Little Dragon Khamez wrote:
I agree with the OP, having a bonus to cap on amarr ships sucks when all that bonus does is to allow those weapons to function normally, thus it is not a bonus.

How about reducing cap requirements on all lasers, I've never understood how beam lasers should even require cap in the first place as (if I remember my optical physics correctly) all a beam laser needs is a continuous source of power (this is represented in the PG requirements as posted in the weapon description). Pulse lasers are a little different in that they rapidly fire multiple times per shot and as such need short bursts of power which is where a capacitor is needed.

So I would say, no cap on all beam lasers at the very least and reduced cap requirements for the more damaging, but shorter range pulse lasers.

Thats more homogenizing the weapons which I think is bad, they should all have a glaring disadvantage but have a massive advantage. Blasters do lolwtf dps with awesome tracking but **** range, projectiles can select damage types, fit easy, and use 0 cap with slightly better dps than missiles, lasers eat cap and have better damage projection.

Yet on the harbinger it is not really good enough to snipe and it doesnt have any advantages in a brawl.


Glad your alt agrees with your main. Why don't we just give you hybrids instead of lasers? Problems solved? After all, blasters get "awsome tracking" and rails get... what do they get again? All for less cap. Sounds like the perfect weapons for you.Lol

Yeah, laserboats clearly deserves a special 3rd bonus, and hybrid boats don't.


The point is that a bonus to cap is not a bonus at all if your main weapon sucks that cap dry. Another poster suggested cutting laser cap requirements by 50% I think that's a good place to start. Still don't take my word for it, why don't you ask your main what he thinks and let us all know.

Dumbing down of Eve Online will result in it's destruction...

sabre906
The Scope
Gallente Federation
#14 - 2013-03-02 23:32:54 UTC  |  Edited by: sabre906
Commander Ted wrote:
sabre906 wrote:


Glad your alt agrees with your main. Why don't we just give you hybrids instead of lasers? Problems solved? After all, blasters get "awsome tracking" and rails get... what do they get again? All for less cap. Sounds like the perfect weapons for you.Lol

Yeah, laserboats clearly deserves a special 3rd bonus, and hybrid boats don't.


Thats rather paranoid assuming that is my alt. Please stop saying stupid ****.

Rails have omgwtfbbq range which used to be much more useful before CCP nerfed lock range. Rails suck different thread.

Hybrids don't need a 3rd bonus, and neither do most laser boats like the maller which is pretty good. As a brawler the harb can't eat capacitor like Rosie O'Donell drinks mayonaise while still staying viable and doesn't have an advantage sniping.

Blasters also use less cap and do more dps, lots more.


"omgwtfbbq range"

Lol, really? What do you call Scorch?

Little Dragon Khamez wrote:
sabre906 wrote:
Commander Ted wrote:

Thats more homogenizing the weapons which I think is bad, they should all have a glaring disadvantage but have a massive advantage. Blasters do lolwtf dps with awesome tracking but **** range, projectiles can select damage types, fit easy, and use 0 cap with slightly better dps than missiles, lasers eat cap and have better damage projection.

Yet on the harbinger it is not really good enough to snipe and it doesnt have any advantages in a brawl.


Glad your alt agrees with your main. Why don't we just give you hybrids instead of lasers? Problems solved? After all, blasters get "awsome tracking" and rails get... what do they get again? All for less cap. Sounds like the perfect weapons for you.Lol

Yeah, laserboats clearly deserves a special 3rd bonus, and hybrid boats don't.


The point is that a bonus to cap is not a bonus at all if your main weapon sucks that cap dry. Another poster suggested cutting laser cap requirements by 50% I think that's a good place to start. Still don't take my word for it, why don't you ask your main what he thinks and let us all know.


How about we compare cap usage. Harbinger with heavy pulse IIs consumes 9.6 cap/sec on guns, Brutix with 250mm rail IIs (lol rails) consumes 9.0 cap/sec on guns. Former is 0.6 cap/sec higher, but gets Scorch. I'll give you rail performance for that 0.6 cap/sec, deal? Oh wait, but that's not enough, you want a 3rd bonus. What are you smoking and can i haz?Roll
Commander Ted
Caldari Provisions
Caldari State
#15 - 2013-03-02 23:36:18 UTC
sabre906 wrote:
[quote=Commander Ted]

"omgwtfbbq range"

Lol, really? What do you call Scorch?



Yea your right 115km range with medium guns loaded with t2 ammo and 0 modules is utter ****.
I guess large rails having range longer than grid size is nothing special either right?

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Little Dragon Khamez
Guardians of the Underworld
#16 - 2013-03-02 23:36:31 UTC  |  Edited by: Little Dragon Khamez
sabre906, if that's true how come you never see lasers fitted to non amarr ships. I mean you see projectiles fitted on just about everything...

Dumbing down of Eve Online will result in it's destruction...

sabre906
The Scope
Gallente Federation
#17 - 2013-03-02 23:37:47 UTC  |  Edited by: sabre906
Commander Ted wrote:
sabre906 wrote:
[quote=Commander Ted]

"omgwtfbbq range"

Lol, really? What do you call Scorch?



Yea your right 115km range with medium guns loaded with t2 ammo and 0 modules is utter ****.
I guess large rails having range longer than grid size is nothing special either right?


Damn those rails. Now those are clearly OP, aren't they? Why don't you use them?Lol
Alara IonStorm
#18 - 2013-03-02 23:40:59 UTC
sabre906 wrote:

How about we compare cap usage. Harbinger with heavy pulse IIs consumes 9.6 cap/sec on guns, Brutix with 250mm rail IIs (lol rails) consumes 9.0 cap/sec on guns. Former is 0.6 cap/sec higher, but gets Scorch. I'll give you rail performance for that 0.6 cap/sec, deal? Oh wait, but that's not enough, you want a 3rd bonus. What are you smoking and can i haz?Roll

Comparing long range guns to short range guns in cap use. The Turret you are looking for is Heavy Beam Laser.
Commander Ted
Caldari Provisions
Caldari State
#19 - 2013-03-02 23:42:34 UTC  |  Edited by: Commander Ted
sabre906 wrote:


Damn those rails. Now those are clearly OP, aren't they? Why don't you use them?Lol

Question? are you actually trying to make a point? Also your comparing short range weapons to long range weapons to make yourself look stupider.

Harbinger fitted with pulses sucks compared to the other brawlers, and it can't snipe.

Railguns are a flawed weapon system that still do see tons of use. Naga and Rohk fleets errywhere. Also only tards fit rails on a brutix.

How many harbingers do you see fly around? Definetly not as any of the other tier 2 battlecruisers, even after the nerf they all have clear advantages over the harbinger.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

sabre906
The Scope
Gallente Federation
#20 - 2013-03-02 23:47:53 UTC
Alara IonStorm wrote:
sabre906 wrote:

How about we compare cap usage. Harbinger with heavy pulse IIs consumes 9.6 cap/sec on guns, Brutix with 250mm rail IIs (lol rails) consumes 9.0 cap/sec on guns. Former is 0.6 cap/sec higher, but gets Scorch. I'll give you rail performance for that 0.6 cap/sec, deal? Oh wait, but that's not enough, you want a 3rd bonus. What are you smoking and can i haz?Roll

Comparing long range guns to short range guns in cap use. The Turret you are looking for is Heavy Beam Laser.


Blasters then, 8.4, huge difference. But I suppose these guns will be off while you get into range to tickle that scorchboat.Lol

And who fit beams on their Harby instead of scorch?Roll
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