These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

ratter hunting and artificial "intelligence"

Author
Kleen Enkook
Mal Reynolds' Pool of Recruits
#1 - 2013-02-22 10:45:38 UTC
So CCP have been working on making NPC's "smarter". Stuff like they prioritize your drones sometimes, NPC's of a certain size attack player controlled ships of the same size, etc. Fine.

One of my favorite activities in EvE used to be getting a couple of beers and going out on a solo roam. There are a lot of people who also used to enjoy this part of EvE Online.

So earlier today, I fitted an Incursus with the new armor repair module, put in like a 120 jumps of waypoints and went into nullsec to hunt some ratters or smaller ships that would decide to chase me.
I caught a Drake in a belt, he was shooting 2 NPC battleships, he had already killed the other NPC's of that spawn. I started to scram and web him and he started to melt. I was pretty pleased with myself.
Like 10 seconds into the fight, the NPC's stopped shooting him, and started to lock and shoot me instead. WTF????????

1.: I was in a frigate, these were NPC battleships. There was a BC shooting them, so apparently I'm not the closest in size.
2.: If NPC's are supposed to be "smarter": how smart is it to stop aggroing the battlecruiser that is actually trying to kill you with relatively good DPS and start shooting the ship that is shooting him, i.e. is on your side in this battle??? Why was this change even implemented?

In my opinion, this is a bad thing. I realize that some ratters and botters are happy with this change. No doubt. But apart from this being just plain stupid and illogical, this change removes an element from the game that quite a few players found fun: hunting ratters in enemy space (obviously you can still do that in a bomber, but where's the sport in that?).

Thanks for your time
Machiavelli's Nemesis
Angry Mustellid
#2 - 2013-02-22 10:54:33 UTC
Confirming that primarying a drake is SMART.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#3 - 2013-02-22 12:03:54 UTC
Getting 300 dps off the field in 10 seconds rather than shooting a brick BC is not stupid.

BYDI recruitment closed-ish

Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#4 - 2013-02-22 14:15:38 UTC
The NPC AI changes were the best gift CCP could ever give carebears. Now they can collect ganker tears!

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

L0rdF1end
Tactical Grace.
Vanguard.
#5 - 2013-02-22 14:40:38 UTC
I fully support the change in AI you demand.
I'm another one of those guys that enjoyed the solo hunting you explained in your post.

May you recieve many likes and this change request at least gets looked at.

Whats interesting is that this is no where near the first thread on this subject and no one from CCP has chipped in to any of these dicussions.

Clearly they do not care or see it as an issue.
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#6 - 2013-02-22 20:53:56 UTC
Safer PVP against PVE'ers? Seems completely reasonable. CCP needs to protect gankers...

Nothing wrong with the change. Ever try this in a WH? Yeah, sleepers wtfpwn you there too. Since there is nothing to fix, CCP doesn't have to change anything.
Vegine
Sphere Foundation
#7 - 2013-02-22 21:44:01 UTC
Before PVE means you consent to any possible pvp

Now PvP in PVE area means you automatically consent to a little "PVE". Nothing wrong with this in concept, really.


I will admit aggro mechanic (got myself full room aggro trying to gank a raven in guristas space the other day e.e) is a bit on the extreme. They could adjust it to perhaps 30-60% chance npc will switch aggro instead FULL ROOM SWITCH .


Ratter hunting still possible. Bring a better ship with better fit if you are having trouble tanking rats. Some situations are no longer possible for this even with better ships, but nothing is preventing you from wrapping away safely and look somewhere else.



I my self is just a "casual" player. The whole process of landing on grid and give the ratter a lil scare it self is fun enough for me, (I've fitted with civilian blasters and you should have seen the reaction I got firing it off after smacktalk boasting how I will DESTROY his ship. ah, good times Big smile) being able to blap someone in the end is just one type of icing on the cake.



Of course, if you are just dead set on blaping the guy and getting that KM and ignore all other fun you could have gotten out of the whole process, this will be tough on you then.
Moonlit Raid
Doomheim
#8 - 2013-02-22 23:29:34 UTC
I'd switch targets to an opportunist too. Even if someone else was killing me.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Bienator II
madmen of the skies
#9 - 2013-02-23 16:12:20 UTC
Eve has AI?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Takseen
Federal Defense Union
Gallente Federation
#10 - 2013-02-23 23:44:38 UTC
NPCs have been updated to be more like real players. That includes killmail whoring.
Sura Sadiva
Entropic Tactical Crew
#11 - 2013-02-24 00:16:55 UTC  |  Edited by: Sura Sadiva
yeah, next AI release will also smacktalk in local and post whine on the forum
Mark Blema
#12 - 2013-02-24 02:57:42 UTC
I believe Nelson said it best from the Simpsons ahem and I quote! "Ah HA!"
Zappity
New Eden Tank Testing Services
#13 - 2013-02-24 08:15:23 UTC
Machiavelli's Nemesis wrote:
Confirming that primarying a drake is SMART.



Nice one!

Confirming that OP is cut up about AI being so stupid that they managed to take him off the field in a few seconds.

So maybe rats should never attack frigates? That would result in some interesting approaches to missioning.

Zappity's Adventures for a taste of lowsec and nullsec.

Inxentas Ultramar
Ultramar Independent Contracting
#14 - 2013-02-27 09:30:08 UTC  |  Edited by: Inxentas Ultramar
I too enjoy the sport of killing ratters, and in fact I'm quite happy with the new mechanics. We now have to time our attacks well, take possible rats in the belt into account when we choose to engage. It adds challenge. Besides, we have got excellent tracking camera options since Retribution. Scanning down ratters has become far easier, actually killing them has become a tad harder. Also, the new mechanics regarding gate guns are -again- in the pirate's favour. So we have been given a lot, recieving rat aggro to give the victim a chance is pretty fair and often turns the actual encounter into a better fight.
Georgina Parmala
Science and Trade Institute
Caldari State
#15 - 2013-02-27 17:49:59 UTC  |  Edited by: Georgina Parmala
Kleen Enkook wrote:
I started to scram and web him and he started to melt. I was pretty pleased with myself.
Like 10 seconds into the fight, the NPC's stopped shooting him, and started to lock and shoot me instead. WTF????????

EWAR pulls NPC Agro. Your scram and web is what got you shot despite the other considerations.

When a non-blue fast tackle comes on grid and starts locking something down, you shoot it too before it has a chance to get under your guns. That sounds pretty "intelligent" to me. The "artificial" part is where it took them 10 seconds to do it.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Id hitthat
Republic Military School
Minmatar Republic
#16 - 2013-03-01 09:58:04 UTC
confirming killing drakes with a frig is the only way to solo pvp.
mossbit
Fortune's House
#17 - 2013-03-01 11:26:07 UTC
Georgina Parmala wrote:
When a non-blue fast tackle comes on grid and starts locking something down, you shoot it too before it has a chance to get under your guns. That sounds pretty "intelligent" to me. The "artificial" part is where it took them 10 seconds to do it.


So if your in a gang and some super tanked mother takes out a few of your friends but you can't defeat his tank, if a nuetral then came on scene and started cracking said supertank you'd shoot them?

Don't get me wrong I'd still consider them a target but my priority would be cracking the guy that just killed part of my gang and has been attacking all my mates for the last half hour.
Bullitbait
Perkone
Caldari State
#18 - 2013-03-01 14:16:16 UTC
Georgina Parmala wrote:
Kleen Enkook wrote:
I started to scram and web him and he started to melt. I was pretty pleased with myself.
Like 10 seconds into the fight, the NPC's stopped shooting him, and started to lock and shoot me instead. WTF????????

EWAR pulls NPC Agro. Your scram and web is what got you shot despite the other considerations.

When a non-blue fast tackle comes on grid and starts locking something down, you shoot it too before it has a chance to get under your guns. That sounds pretty "intelligent" to me. The "artificial" part is where it took them 10 seconds to do it.


My experience would say different. Under this theory every ratter is safe running their sanctums because a tackler would catch all the aggro.

Instead, I expect it is similar to drone aggro. The smaller NPC ship will tend to aggro the "softer" tackler than the ratter.
Skelee VI
Swamp Panthers
Bog Brotherhood
#19 - 2013-03-01 17:02:56 UTC
maybe he had good standing! lol
Kodama Ikari
Thragon
#20 - 2013-03-01 20:07:24 UTC
its a bit strange that dps and ewar pulls aggro from rats when said dps and ewar aren't directed at rats.