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Ships & Modules

 
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Interceptors

Author
Jonas Staal
Republic Military School
Minmatar Republic
#1 - 2013-02-25 11:34:41 UTC
Dear all,

Looking towards solo PvP frig-size, there seems to be the option of the recently upgraded T1 hulls, assault ships, electronic attack frigs or interceptors. Because of this upgrade the existing discussions on this topic seem a bit irrelevant atm.

From my understanding all the T2 hulls are upgrades of the respective T1 hulls (at a cost), with Assault ships being more dps and tank while slower, electronic attack frigs well.. electronic warfare and Interceptors fast agile tacklers with decent (?) damage output.

for solo work (picking off solo targets) the interceptor seems to be the best option? Or are the T1 hulls buffed enough not to use T2 frigs?

Since T2 frigs and T2 small weapons are pretty easy to aquire in all races, is there one that stands out compared to the other? Other than the fact that the Gallente interceptors look way better than there competition?

I reckon price-wise a T2 fit T2 frig will be about the same price-range as a T2 fit T1 cruiser? If so, is there a reason NOT to upgrade to the cruiser?

Thanks in advance!
Christine Peeveepeeski
Low Sec Concepts
#2 - 2013-02-25 11:45:19 UTC  |  Edited by: Christine Peeveepeeski
Hmm so many questions.

T1 frigates are fine to solo in right now. Certainly in areas of low sec at any rate.

T2 frigates still have their place, assault frigates are excellent and certain interceptors can still pew a good pew.

Cruisers are also now a great choice but often tend to be slower and align slower than smaller ships (although the caracal is a nippy little thing).

Personally I stick to T1 frigs, faction/pirate frigs, af's and stabbers when solo (stabber is an FW thing). Interceptors not so much but I still rate the Taranis.

Don't go to the cruiser till you're used to the frigates. That's why you don't make the change :) Cruisers require a little more experience to not DIAF and the frigate combat will help your decision making skills work overtime so when you jump in a cruiser it seems less hectic.
Christine Peeveepeeski
Low Sec Concepts
#3 - 2013-02-25 11:47:16 UTC  |  Edited by: Christine Peeveepeeski
delete me
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#4 - 2013-02-25 12:05:21 UTC
If you're not going to use the point bonuses its not worth it

T1 frigates outperform most inties.

BYDI recruitment closed-ish

Jonas Staal
Republic Military School
Minmatar Republic
#5 - 2013-02-25 12:13:18 UTC
Garviel Tarrant wrote:
If you're not going to use the point bonuses its not worth it

T1 frigates outperform most inties.


In my case I'm mostly Minmitar skilled with projectile cannons. The 2 viable ships seem to be Rifter and Slasher, where Rifter seems to be more robust and slower, and the Slasher to be more of a fast tackle.

Solo work I should choose the more robust Rifter?

Both seem a bit low on DPS, which will probably be the same for all frigates.
feihcsiM
THE B0YS
#6 - 2013-02-25 12:21:34 UTC
In my opinion the Slasher is just plain better than the Rifter right now tbh. I would choose that one out of the two.

It's the end of the world as we know it and I feel fine.

Alaric Faelen
Republic Military School
Minmatar Republic
#7 - 2013-02-25 19:44:09 UTC  |  Edited by: Alaric Faelen
Agree with Christine P.....Inties are great tacklers/scouts but have been overshadowed by T1 and AF buffs. I find myself using MWD AF's in place of inties more and more for the increased tank if I'm scouting for a fleet. Navy Faction frigs are nice but the cost of a pirate faction frig has made them extremely rare these days.

EAS remains a rarity. Perhaps in larger fleets, but in small gangs it's hard to justify not bringing an AF if you have another T2 ship available. Most are too situational for rag tag fleets like I'm used to. None are cost-effective given that they'll likely be primaried off the field instantly. EWAR, like tacklers, needs to be dirt cheap. So they suffer the same fate as Inties above- T1's are ALMOST as good, 1/100th the cost, and fully insurable. Little wonder why you almost never see these.

CovOps are great ships , but not so good for solo work. It can be done but it's slow and methodical, often with nothing but lost time to show. Cloaking is a 6x skill, and Stealth Bombers require solid missile skills to use torps, plus an entire new skill to use bombs. So they are bigger time sinks than any other frigate hull, with a bunch of 4x-6x skills to train up.

Cruisers are great again, but remember that most require training drones as well as a long slog to get T2 guns/missiles for it. Fitting can also be tighter so suddenly those core skills you ignored to rush to that new hull need IV or even V to get all those slots filled. At the Cruiser level, you really begin to slow down in seeing that "Skill Training Completed" when you log in.
There are a couple non-drone, brawler type cruisers. The Maller is basically a cruiser sized Punisher. These will at least let you PvP in a cruiser while working on drone skills.

Take your time and get the most out of the quickly trained skills like T2 small turrets. Destroyers are great fun, and even segue into the drones you'll be needing soon anyhow.
Cruisers are also far more expensive, the cost of rigs especially will give pause to those used to throwing away frigates for giggles.

You'll be more effective in a ship you can fly well than a larger one you can barely get out of the hangar.
Narcotics Dealer
G U N D A M
#8 - 2013-02-26 07:10:41 UTC
confirming taranis is still the king of all frigates its worth it for that alone
To mare
Advanced Technology
#9 - 2013-02-26 07:29:51 UTC
Jonas Staal wrote:
Garviel Tarrant wrote:
If you're not going to use the point bonuses its not worth it

T1 frigates outperform most inties.


In my case I'm mostly Minmitar skilled with projectile cannons. The 2 viable ships seem to be Rifter and Slasher, where Rifter seems to be more robust and slower, and the Slasher to be more of a fast tackle.

Solo work I should choose the more robust Rifter?

Both seem a bit low on DPS, which will probably be the same for all frigates.

dont use the rifter it have a bit more HP than the slasher but the slasher is faster so you can keep the distance you want and avoid more damage, for frig fight it would be a good idea to start skilling for missiles and rockets because the breacher is a pretty good ship and ccp seems to want minmatar more oriented to missile so you will need missile skills for at least 1 ship for every subcap class
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#10 - 2013-02-26 08:49:12 UTC
feihcsiM wrote:
In my opinion the Slasher is just plain better than the Rifter right now tbh. I would choose that one out of the two.


Slasher is better.


Armor slasher with TD/web/scram/ab mids can take most turret frigs if you play your cards right including Inties and AF's (Don't try against an ishkur/harpy, drones and double range bonuses hurt)

BYDI recruitment closed-ish