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question about bounties

Author
Vince Stewart
Couger Habitat
#1 - 2013-02-26 01:29:12 UTC
one of my characters has had a bounty placed on him, how can I get rid of that? does the character have to die or will I get rid of it by just having his ship blown out from underneath him?
FloppieTheBanjoClown
Arcana Imperii Ltd.
#2 - 2013-02-26 01:36:33 UTC  |  Edited by: FloppieTheBanjoClown
Bounties pay 20% of the value of the ship lost. So there's no way to get rid of it without losing assets.

I'd suggest you ignore it. I once spent two hours putting bounties on everyone who spoke in the recruiting channel because someone said they wouldn't recruit anyone who had a bounty on them. It has no bearing on anything, except your ability to get recruited into hardcore carebear corps who don't understand that people randomly put bounties on people.

Founding member of the Belligerent Undesirables movement.

Karl Hobb
Imperial Margarine
#3 - 2013-02-26 01:51:36 UTC  |  Edited by: Karl Hobb
Bounties also pay out on the value of the implants in a pod (20%, as stated).

If you PVP at all, even on a tight RL schedule like mine, you probably won't have an incidental bounty for long.

A professional astro-bastard was not available so they sent me.

Setaceous
Nexus Prima
#4 - 2013-02-26 02:05:24 UTC
If I'd known I would get mail every time one of my bounties got blown up, I would have thought twice about putting 5mil bounties on douche posters in Career Agent system local chat. One guy got blown up 7 times in a hour last week :(
Krixtal Icefluxor
INLAND EMPIRE Galactic
#5 - 2013-02-26 02:46:07 UTC
Setaceous wrote:
If I'd known I would get mail every time one of my bounties got blown up, I would have thought twice about putting 5mil bounties on douche posters in Career Agent system local chat. One guy got blown up 7 times in a hour last week :(



I get notified of a few Goon Deaths every single day.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

RubyPorto
RubysRhymes
#6 - 2013-02-26 02:58:42 UTC
Setaceous wrote:
If I'd known I would get mail every time one of my bounties got blown up, I would have thought twice about putting 5mil bounties on douche posters in Career Agent system local chat. One guy got blown up 7 times in a hour last week :(


That's the whole reason to put bounties on some people. Lol

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#7 - 2013-02-26 05:45:29 UTC
Vince Stewart wrote:
one of my characters has had a bounty placed on him, how can I get rid of that? does the character have to die or will I get rid of it by just having his ship blown out from underneath him?


http://evenews24.com/2012/12/05/retribution-the-new-bounty-system-in-a-nutshell/


blow yourself up in a ship worth 5x your bounty and you'll be good to go :)

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Beekeeper Bob
Beekeepers Anonymous
#8 - 2013-02-26 06:48:50 UTC
Vince Stewart wrote:
one of my characters has had a bounty placed on him, how can I get rid of that? does the character have to die or will I get rid of it by just having his ship blown out from underneath him?



Death is but a doorway, you'll be back.......

Fear of death is not a good thing in EVE, I highly recommend dying as soon as possible, it's good for the soul. Cool


Signature removed - CCP Eterne

Tau Cabalander
Retirement Retreat
Working Stiffs
#9 - 2013-02-26 07:20:07 UTC
Nearly all my characters have a 100,000 ISK bounty.

A loss of 5x that will remove it = 500,000 ISK. So in other words, it will be removed on your first ship loss, as even the average T1 fitted frigates is worth 1m to 2m.

Just ignore the bounty.
Tub Chil
Deep Core Mining Inc.
Caldari State
#10 - 2013-02-26 10:57:37 UTC
Who gets bounty in when multiple people is involved in kill?
Krixtal Icefluxor
INLAND EMPIRE Galactic
#11 - 2013-02-26 13:26:31 UTC
Tub Chil wrote:
Who gets bounty in when multiple people is involved in kill?



Also, how is one's Bounty ON someone divided up between the amount others have on that same character ?

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#12 - 2013-02-26 13:37:54 UTC
Bounties have as much effect on me as Cupriavidus Metallidurans have an effect on my enjoyment of Kevin Costner movies
Tiberious Thessalonia
True Slave Foundations
#13 - 2013-02-26 13:42:53 UTC
Krixtal Icefluxor wrote:
Tub Chil wrote:
Who gets bounty in when multiple people is involved in kill?



Also, how is one's Bounty ON someone divided up between the amount others have on that same character ?


The bounty is divided up evenly between the fleet that lands the final blow.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#14 - 2013-02-26 13:47:46 UTC  |  Edited by: Krixtal Icefluxor
Tiberious Thessalonia wrote:
Krixtal Icefluxor wrote:
Tub Chil wrote:
Who gets bounty in when multiple people is involved in kill?



Also, how is one's Bounty ON someone divided up between the amount others have on that same character ?


The bounty is divided up evenly between the fleet that lands the final blow.


I'm talking about the reverse of that. How are the different bounty amounts that different folks have put on one character used during the payout ? Does it use the money in order of which bounty was placed first ? Remember, one is notified by mail that one was paid out.


Edit: and are we informed when our part of the bounty is exhausted ?

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Feyd Rautha Harkonnen
Doomheim
#15 - 2013-02-26 15:05:59 UTC
RubyPorto wrote:
Setaceous wrote:
If I'd known I would get mail every time one of my bounties got blown up, I would have thought twice about putting 5mil bounties on douche posters in Career Agent system local chat. One guy got blown up 7 times in a hour last week :(


That's the whole reason to put bounties on some people. Lol


And that's it's sole 'compelling' gameplay feature, paying for notifications someone lost a ship? Meh. its not like you can email that person popped and say 'you just got whacked because I put a bounty on you...' because that's not why he got popped.

Sure you get a nice 'bonus' sometimes for killing someone, but the bounties aren't the reason you engaged them in the first place; bounties are just after-dinner mints, compared to the actual ship-popping meal.

Until there are bounty-hunting skill trees and ability to activate killrights in hisec on bountied players having a negative security status, 'bounty hunting' as a career is vaporware and the mechanic remains fail like before IMHO
Krixtal Icefluxor
INLAND EMPIRE Galactic
#16 - 2013-02-26 15:12:57 UTC
Feyd Rautha Harkonnen wrote:


And that's it's sole 'compelling' gameplay feature, paying for notifications someone lost a ship? Meh. its not like you can email that person popped and say 'you just got whacked because I put a bounty on you...




No need. They are made quite aware you placed a Bounty on them already.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ranger 1
Ranger Corp
Vae. Victis.
#17 - 2013-02-26 16:00:52 UTC  |  Edited by: Ranger 1
Feyd Rautha Harkonnen wrote:
RubyPorto wrote:
Setaceous wrote:
If I'd known I would get mail every time one of my bounties got blown up, I would have thought twice about putting 5mil bounties on douche posters in Career Agent system local chat. One guy got blown up 7 times in a hour last week :(


That's the whole reason to put bounties on some people. Lol


And that's it's sole 'compelling' gameplay feature, paying for notifications someone lost a ship? Meh. its not like you can email that person popped and say 'you just got whacked because I put a bounty on you...' because that's not why he got popped.

Sure you get a nice 'bonus' sometimes for killing someone, but the bounties aren't the reason you engaged them in the first place; bounties are just after-dinner mints, compared to the actual ship-popping meal.

Until there are bounty-hunting skill trees and ability to activate killrights in hisec on bountied players having a negative security status, 'bounty hunting' as a career is vaporware and the mechanic remains fail like before IMHO

Nice assumption, and in many cases you are correct.

A bounty on someones head is merely an incentive, it's not a kill contract.

However we are seeing more than a few people and corps specifically targeting bountied players, and doing well despite not having a mechanic that hands the ability to cash in on the bounty handed to them on a silver platter.

We are also seeing cases where a victim of an attack puts the kill right up for sale (or for free), and often the target has a bounty (which the victim can freely add to). If I'm not mistaken he can even select who that kill right is available to if he wishes to make an agreement with someone to go collect it.

There are many ways to use the current system if you wish to make bounty hunting a career, and yes it will be improved over time as well... likely via a more intuitive link between the bounty and kill rights systems and the contract system. But I doubt you will ever see someone become a high sec target simply because they have a bounty on their head, regardless of the completely subjective security status mechanic.

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