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Skill Discussions

 
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Is Armor Honeycombing worth training to V?

Author
Wu Jiaqiu
#1 - 2013-02-21 20:46:37 UTC
Or is the extra 5% negligible?
Pistonbroke
Blackwater USA Inc.
Pandemic Horde
#2 - 2013-02-21 21:13:20 UTC
Eve is a game of percentages. That five percent on two or three plates could mean a significant improvement in your ship... Enough that you get into warp, or out of a bubble before you die. I'll be training it to V for sure, if I ever get my client working :rage:
Lucius Exitius
Brave Newbies Inc.
Brave Collective
#3 - 2013-02-21 21:52:17 UTC
I use the saying, and i'm sure I am not the first one to say it either. "Only your fives matter". Everyone trains everything to 4 because its easy, going that extra mile is what will win you fights.
Angel Rufus
State War Academy
Caldari State
#4 - 2013-02-22 10:18:05 UTC
The answer to this question is always dependant on whether you have some other skills that give you more benefits per time spent on training. At some point you have trained all the more important skills to V and this one is up next.

That said, usually when somebody asks this questions they really want to evaluation how beneficial skill X is, so they can make their decision. On that front my opinion is the following:

I did a quick check in EFT on the difference of IV and V on 2 ships.
1) Maller w/ 2 x T2 1600mm + MWD: 1235m/s => 1252m/s
2) Harbinger w/ meta4 800mm + T1 Trimark + MWD: 1016m/s => 1018m/s

The example #1 is maybe one were the benefit of this skill is maximized and it gives you only 17m/s (+1,4%). The example #2 is more normal situation and it gives you only 2m/s (+0,2%). With smaller plates or without MWD the effect is smaller. As a comparison in scenario 2 going from Armor rigging IV to V gives you a speed increase of 11m/s (i.e. 5,5 times more).
So, personally I won’t queue up the level V on this skill for a long time (maybe never). There are many other better V’s that I’ll aim for. Armor rigging V being one of them.
Paikis
Vapour Holdings
#5 - 2013-02-22 20:16:21 UTC
Spend 2-3 days, train it to IV and then forget about it.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2013-02-22 22:58:56 UTC
I would say no, since it doesn't provide an exponential increase like say armour compensation skills for example.

What I mean by this is that armour compensation skills provide an exponential increase to your ehp rather than linear increases such as this armour honeycombing which is just a slight increase to your mwd and ab speeds with plates attached.

armour compensation, the last 5% is arguably more important than the first
Lance Shrike
Navigators Group Inc.
#7 - 2013-02-25 10:11:29 UTC
That skill is useless. On most ships you gain up to 10m/s bonus speed with level V.
Zhilia Mann
Tide Way Out Productions
#8 - 2013-02-25 16:33:20 UTC
Angel Rufus wrote:
The answer to this question is always dependant on whether you have some other skills that give you more benefits per time spent on training. At some point you have trained all the more important skills to V and this one is up next.

That said, usually when somebody asks this questions they really want to evaluation how beneficial skill X is, so they can make their decision. On that front my opinion is the following:

I did a quick check in EFT on the difference of IV and V on 2 ships.
1) Maller w/ 2 x T2 1600mm + MWD: 1235m/s => 1252m/s
2) Harbinger w/ meta4 800mm + T1 Trimark + MWD: 1016m/s => 1018m/s

The example #1 is maybe one were the benefit of this skill is maximized and it gives you only 17m/s (+1,4%). The example #2 is more normal situation and it gives you only 2m/s (+0,2%). With smaller plates or without MWD the effect is smaller. As a comparison in scenario 2 going from Armor rigging IV to V gives you a speed increase of 11m/s (i.e. 5,5 times more).
So, personally I won’t queue up the level V on this skill for a long time (maybe never). There are many other better V’s that I’ll aim for. Armor rigging V being one of them.


Kudos for actually running the numbers and putting the decision in context. I believe this is the best answer possible.
Inkarr Hashur
Skyline Federation
#9 - 2013-02-25 17:09:39 UTC
Well the skill sounds positively underwhelming when you put it like that.
Nordanvind
I Irradiate Dead People
#10 - 2013-02-26 15:36:00 UTC
I'd say it depends of what alternatives you have, ie what other skills you can get for the same time investment.
Inkarr Hashur
Skyline Federation
#11 - 2013-02-27 00:21:00 UTC
Nordanvind wrote:
I'd say it depends of what alternatives you have, ie what other skills you can get for the same time investment.


And I would say this skill is completely undertuned unless the math was bad.
Lost Greybeard
Drunken Yordles
#12 - 2013-02-27 11:57:26 UTC
As always, no unless you've got nothing better to train.

Basically, I'd expect a lot of three year plus frigate specialists to be going to V on this one, maybe some four or five year cruiser specialists. Everyone else has better things to train, like, I dunno, an off-spec racial ship skill to V or some weapon specialization skill, that'll give them a better return.
Zan Shiro
Doomheim
#13 - 2013-03-03 14:24:52 UTC
eft it and see.


I have been playing with numbers and this is a real situational skill. Situation being how often do you run "pimp" prop mods. These do squeeze out some more m/s but as a recent trip to jita showed these aren't as cheep as they used to be (I used to like some b and c prop mods in pvp since good performance and price wise....price went to crap though and not the 11 mil mods I remember them being, yeah I know been away a bit from pvp fitting lol).


Other situation is how good are your other navigation skills? If you have not done the full bonus level 5 train for AB boost...I'd put this one much higher on the need to do list.