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Living in a C4 without a tower?

Author
Melikor Tissant
Odd Fluffy Bunnies
#1 - 2013-02-13 09:53:49 UTC
Hello.

We are a couple of friends who wants to venture into WHs more.
So far we did a few runs into WH C1-C2 for sites here and there, but we want to get into it a bit more.

So far we have seen, most C1-C3 are pretty occupied, or getting random roaming PvPers.
I have been scouting a few C4s and have seem that a larger part of them are empty compared to lowers, so we considered living in a C4 and using a static or random exits to get into lower sites.

Problem is that putting a tower calls for "here we are!" and will invite a gank at some point (I know we can join a corp, but we are very cacual and don't really want to commit if we can't always be online). It will also require more logistics.

We have several accounts between us, and what we were considering is utilizing it to make a mobile non-tower base.
We can get one charater into an orca, one into an archon or nidhoggur (for armor or shield RRs when need to, getting it in from low/null when a big enough exit), another prober, each of us having a RR tengu (easily 1000 dps tank) for sites in C4/C3, and a few extra ships stored in the carrier/orca for salvaging, gas, probing ships, small haulers to get stuff in/out from the WH for resupply, and so on.

Using safe spots and cloaking devices we can hide the carrier and orca in different places around the home site for example, and between them they have enough room in the bays to store extra ammo, ships.

So what do you think?
We have several weeks to skilling to do to get alts up to speed, but its the basic idea, and seems possible.

And before you say that our carrier and T3s will get ganked, we know it will at some point. We just hope that in a C4, it will be far enough time to get us some extra isk to replace it when need to.
chris elliot
Lazerhawks
L A Z E R H A W K S
#2 - 2013-02-13 10:06:58 UTC  |  Edited by: chris elliot
2 things.


One you will be very exposed this way. If you get ganked, 99% of the time you will get podded. This leaves you with only the orca to get you home. Which means you either leave it floating while you scan, or you scan in it.

Two, you cant bring carriers into c4's. They must be built there, which requires a tower, and tons of hauler trips worth of minerals. Once built they can also never leave. So whatever toon you stick in there can never get back out without the carrier just floating in open space.

Once you have invested that kind of time and effort into it, you might as well keep the tower up. Having a cap ship without a tower is not only suicide, it is monumentally foolish.
Xtrah
Overload This
#3 - 2013-02-13 10:09:13 UTC
Melikor Tissant
Odd Fluffy Bunnies
#4 - 2013-02-13 10:31:42 UTC
Xtrah wrote:
Farmers..? P


Aren't everyone?
Besides, with 5-6 hours a week of gameplay, I'm not sure either of us can be considered farmers.



Thanks chris elliot, I thought you could get the carrier in. I guess I was wrong. And I see your point in defending it, though our plan is to keep it offline at all times unless we need something from it, and than only when we don't see anything on d-scan in our safe spots to reduce the chance of getting caught while logging in/out.
But even though we can construct it, I wonder if its worth hassle now.
bubble trout
Brutor Tribe
Minmatar Republic
#5 - 2013-02-13 10:50:31 UTC
5-6 hours a week probably isn't enough time for w-space. Stick to day tripping.
Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2013-02-13 11:56:26 UTC
C4s.. lol.
living in C4... haha lol.
living in C4s without a pos... bahahahaha rofl!

seriously, no.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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DrBmN
Lippstadt Creed
Solyaris Chtonium
#7 - 2013-02-13 12:05:04 UTC
No don't do it.

If a C4, then anchor a tower, you'll have atleast a roof when it starts raining :P
Terrorfrodo
Interbus Universal
#8 - 2013-02-13 12:13:09 UTC
What's the risk? A POS is very cheap, worst thing that can happen is you lose it. Smaller loss than losing one of your ratting ships probably. Just make sure there is not a lot of valuable stuff in it, and, even more importantly, it doesn't look like it has a lot of valuable stuff in it.

.

Claire Coffee
Coffee Inc
#9 - 2013-02-13 12:18:39 UTC
Jack Miton wrote:
C4s.. lol.
living in C4... haha lol.


Better than sharing c6 with over 9000 dudes and in case gay police comes around calling in more dudes. P

[b]DRINK COFFEE Do stupid things Faster with More Energy[/b]

Winthorp
#10 - 2013-02-13 12:21:28 UTC
Claire Coffee wrote:
Jack Miton wrote:
C4s.. lol.
living in C4... haha lol.


Better than sharing c6 with over 9000 dudes and in case gay police comes around calling in more dudes. P


You sound bitter, tell me more of your plight.
Claire Coffee
Coffee Inc
#11 - 2013-02-13 12:22:42 UTC
Winthorp wrote:

You sound bitter, tell me more of your plight.

That's your imagination playing. Nothing to be told. Blink

[b]DRINK COFFEE Do stupid things Faster with More Energy[/b]

Winthorp
#12 - 2013-02-13 12:22:59 UTC
Seriously don't do this Orca badness. Put a tower up its a C4 and your going to be safe their for a long time with little trouble, they are a wasteland of empty systems cause no one wants them so they wont want yours either.
Melikor Tissant
Odd Fluffy Bunnies
#13 - 2013-02-13 12:57:13 UTC  |  Edited by: Melikor Tissant
Thanks for the replies.


The reason we were thinking about not using a POS is because we aren't online every day.
So if someone comes and see our small tower with just a maintenance array, he will call a few friends and they will blow it up, and we won't know about it by the time we do come online.

I guess a carrier at the moment is out of the question. An offline orca might still be viable if we want to keep the T3s off the grid, even when using a POS.

I guess putting a small tower with a ship array to store the few inexpensive ships (salvager, a few probers, T1 haulers) and some ammo will be fine and not too expensive if we lose them, while the expensive loot we keep in the orca.

This sounds more reasonable?


And to the "lol"s earlier, we want some challenge in the game. Null is boring (I was roaming in the north for 3 weeks doing some plexes and was not chased or cared about at all), low is full of gate camps mostly, and WHs seemed to be more "unknown" and fun because of that.
A C4 is deep enough to feel isolated from occacional pvpers or not too deep that be noticed by large pvp WH groups, we don't need an "amazing" WH to call it home, and its easy to get into lower sites or do sites locally with the right ships.
Mister Tuggles
Dickhead Corner
#14 - 2013-02-13 13:11:53 UTC  |  Edited by: Mister Tuggles
Melikor Tissant wrote:
Thanks for the replies.


The reason we were thinking about not using a POS is because we aren't online every day.
So if someone comes and see our small tower with just a maintenance array, he will call a few friends and they will blow it up, and we won't know about it by the time we do come online.

I guess a carrier at the moment is out of the question. An offline orca might still be viable if we want to keep the T3s off the grid, even when using a POS.

I guess putting a small tower with a ship array to store the few inexpensive ships (salvager, a few probers, T1 haulers) and some ammo will be fine and not too expensive if we lose them, while the expensive loot we keep in the orca.

This sounds more reasonable?


And to the "lol"s earlier, we want some challenge in the game. Null is boring (I was roaming in the north for 3 weeks doing some plexes and was not chased or cared about at all), low is full of gate camps mostly, and WHs seemed to be more "unknown" and fun because of that.
A C4 is deep enough to feel isolated from occacional pvpers or not too deep that be noticed by large pvp WH groups, we don't need an "amazing" WH to call it home, and its easy to get into lower sites or do sites locally with the right ships.


Keeping stront in the tower will give you some cushion time to remove items if it does get attacked. You should really either join a laid back, lower class WH corp, or stick to day trips into WH's. It isn't all that difficult to find WH access.


Edit: In all honesty just put a large tower up. Do a Dickstar defense and no one will bother you. They are too big a pain in the ass to try to remove most of the time. Especially since it seems you guys won't be having too much stuff in there. This will also allow you to put up some hangars, run PI, etc, etc.
Derath Ellecon
University of Caille
Gallente Federation
#15 - 2013-02-13 13:31:16 UTC
You could do a number of things. It really depends on how you actually want to roll.

For C4's you are likely going to want 3 combat pilots to do the sites efficiently. With an ORCA and your size constraints I would suggest 3 RR tengus.

For safety a 4th pilot to do cloaky scanning to watch for new sigs (this could be the orca).

You could go full ninja, no POS. This could work, and honestly even with the naysayers here, could be the best method depending on your goals.

For example, if your goal is to find an empty C4 Chock full of sigs, and then just run it until empty and move on, then yes I wouldnt even bother with a POS. Keep in mind that C4 sites with 3 RR tengus will probably take you on average ~20min to run and salvage. So say you find an empty C4 with 30 sigs, you have about 10 hours of sites, give or take.

If you wanted to be more semi-permanent, and stay for a few weeks, raiding the static or something, you could use a small or medium pos. You could still keep the orca as SMA/CHA so basically it would be just a stick in space.

If "I" was going to try this I would go with the following.

Orca setup as mobile base.

3 combat pilots in RR tengu's
In the ORCA SMA I would carry

2- Salvaging destroyers (Noctis is just too bulky)
3- Covert Ops
1- Prowler Blockade runner (Or equivalent).
This leaves 226,000 of space left in the SMA, Enough to put in 2 of the Tengus giving you 2 covert ops pilots at a time able to scout/scan.
A blockade runner is very nice to have. You have have a need to run expensive loot out of the WH, or bring back supplies/ammo.

One thing to keep in mind is that actually finding an entrance/exit that is good and safe enough to move the ORCA can be quite tricky. You will be often lucky to get a decent exit every few weeks.

Your Orca pilot should have very good scan skills. If you ever get stuck you may need it. Trust me I know. I got one stuck once in a C5/C3 and even with really good scan skills it took me awhile with 8 sisters probes at .25 to get the C3 sig to lock at 100%.

One other thing. The flip side to no tower is that the WH looks empty. This could cause someone else who finds it to want to move in. In which case now you are in a hostile occupied WH with an orca you have to sneak out.

Honestly I do think it could work for short periods of time. It will highly depend on how often you are all online together at the same time.

Another thought, especially with limited playtime, is that you will find you often have nothing to do. While you are in a quieter system in a C4, that doesn't mean quiet. There are lots of C2/C4 C4/C4 etc wormholes. There are plenty of C2/C4's who love farming their C4 static. So if you only have an hour one night, you may log in to find 2-3 active k162's which make doing PVE dangerous. You could roam, but the ORCA doesn't really have the space to give you many PVP capable ships (maybe a few SB's
Matt Ellis
Caldari Provisions
Caldari State
#16 - 2013-02-13 13:46:37 UTC
Put up a POS. it's going to be alot safer for you. Actually ratting out of an orca will draw more attention than a POS. Pilots will wait around for ages to try and catch you, i know i would.

Also, where will you fall back to when people come knocking at your C4? There are alot of PvP oriented corps who use a C2 with a C4 static, and you'll find a fight more often than you think, especially if you're in tengus(tengu = bullseye). If you're shooting sleepers, you have the log-off timer now, so you cant just warp and log. You'll be left to warp around like mad, and an experienced corp will kill you. If you go with the POS setup, you have a shield, and you can safely log off within that.(unless a mate decides to be a tool and bump you).

You make reference to not 'being chased' in null, and you found that boring. It sounds to me like you're gearing up for JUST PvE in wormhole space. let me tell ya. Its boring, and you will be chased. Any experienced WH corp will back you into a corner very quickly, and you'll lose it all.

Get a Large POS, fill the stront bay, and add a load of ECM and Hardeners(and guns, ofc) to make it a ***** to attack, and no-one will bother you too much. You might get a few hopefuls try, but they'll give up pretty quickly.

You want the best setup to come out here and have fun? Make it your home. That way you don't always have to worry about whats immediately around you EVERY second.

Of course, you could ignore this advice and offline the orca at Planet 1 Customs Office... I'll see you there. o/
Mr Kidd
Center for Advanced Studies
Gallente Federation
#17 - 2013-02-13 14:29:12 UTC
Melikor Tissant wrote:
Hello.

We are a couple of friends who wants to venture into WHs more.
So far we did a few runs into WH C1-C2 for sites here and there, but we want to get into it a bit more.

So far we have seen, most C1-C3 are pretty occupied, or getting random roaming PvPers.
I have been scouting a few C4s and have seem that a larger part of them are empty compared to lowers, so we considered living in a C4 and using a static or random exits to get into lower sites.

Problem is that putting a tower calls for "here we are!" and will invite a gank at some point (I know we can join a corp, but we are very cacual and don't really want to commit if we can't always be online). It will also require more logistics.

We have several accounts between us, and what we were considering is utilizing it to make a mobile non-tower base.
We can get one charater into an orca, one into an archon or nidhoggur (for armor or shield RRs when need to, getting it in from low/null when a big enough exit), another prober, each of us having a RR tengu (easily 1000 dps tank) for sites in C4/C3, and a few extra ships stored in the carrier/orca for salvaging, gas, probing ships, small haulers to get stuff in/out from the WH for resupply, and so on.

Using safe spots and cloaking devices we can hide the carrier and orca in different places around the home site for example, and between them they have enough room in the bays to store extra ammo, ships.

So what do you think?
We have several weeks to skilling to do to get alts up to speed, but its the basic idea, and seems possible.

And before you say that our carrier and T3s will get ganked, we know it will at some point. We just hope that in a C4, it will be far enough time to get us some extra isk to replace it when need to.


Dear Daytripper,

What you have proposed would be feasible only using the Orca. As such, your options would be extremely limited and your risk extremely high. That's not to say it can't be done but, it's certainly not something that would be advisable. Your location can be probed out in as little as 40 seconds with a skilled and experienced combat prober.

With the warning out of the way, lets talk about how this could work. You'll need a dedicated Orca pilot and a lot of safe spots. Your equipment will be limited. I would recommend 2 tengus, 2 ventures, 2 cov-ops for probing. You can comfortably farm C4 anoms with as little as 2 tengus. Don't try the Sanctums or the radar/mag sites. Everything else is fair game. You'll also want to farm the ladar sites. You'll need either a Itty 5 or a 2nd Orca to periodically come in and pick up your goods/loot.

What you'll be lacking is a means to secure the system you're in. You'll have open wh's incoming and outgoing with no means to close them so that you can farm in relative safety. Although, if you can field you're probers and your 2 tengus at the same time + your Orca, then you should at least be able to cover dscan for the entire system and see when someone enters upon which you'll need to warp your tengus/ventures to safespots, not where your orca is cloaked, and warp around like crazy monkey's until your aggression timers run out so that you may logout and wait for the baddies to go away.

After you've spent a few days farming sleepers and gas you'll need to get your orca out. It shouldn't be a problem except being in a C4 means you don't have a direct connection to k-space, you'll have to traverse a chain of wh's. Hopefully, you don't get caught and that orca popped with your tengus, ventures, supplies and loot, basically everything you've invested. I'll give you, being really careful, one chance in five of making it through no problems.

Good luck!

- Mr Kidd

Don't ban me, bro!

Melikor Tissant
Odd Fluffy Bunnies
#18 - 2013-02-13 14:55:15 UTC
Cheers.

Thanks for the solid replies.

We can each hold at least 3 pilots up at a time.
So it can be two tengus, two probers, an orca and a salvager/BR hauler.

We were thinking that if we find out someone is probing around and its not us, we can jump to the orca, replace the tengus with covert-ops/recons and hide everything in different spots (orca jump to another safe location while cloak timer is running).
This should take care of not needing to jump around until NPC timer is out. I have a bit of experience doing so in null.

From the suggestions, it seems that putting up a death-star large tower is required if we want to live constantly in there.
The only problem I guess is refuling it, needing to constantly do runs to high sec bringing fuel in (at least ice products if the WH provice us with the rest). I was hoping to avoid it, and only have to bring my BR in and out of WH space using a prober as escort to bring stuff out and ammo in.
Matt Ellis
Caldari Provisions
Caldari State
#19 - 2013-02-13 14:59:17 UTC
Melikor Tissant wrote:
Cheers.

Thanks for the solid replies.

We can each hold at least 3 pilots up at a time.
So it can be two tengus, two probers, an orca and a salvager/BR hauler.

We were thinking that if we find out someone is probing around and its not us, we can jump to the orca, replace the tengus with covert-ops/recons and hide everything in different spots (orca jump to another safe location while cloak timer is running).
This should take care of not needing to jump around until NPC timer is out. I have a bit of experience doing so in null.

From the suggestions, it seems that putting up a death-star large tower is required if we want to live constantly in there.
The only problem I guess is refuling it, needing to constantly do runs to high sec bringing fuel in (at least ice products if the WH provice us with the rest). I was hoping to avoid it, and only have to bring my BR in and out of WH space using a prober as escort to bring stuff out and ammo in.


Cool. you sound like you know what your doing. Bear in mind that the orca has the signature radius of a planet(not quite), so you might not have time to warp over, store ships and warp out, depending on how good the attacking party is. Just a heads up, alot of WH'ers are pretty good in working out where your safe is before they even launch probes, so they can get you in 1 scan. If you want to get away quicker, make sure you fit the orca with a 100mn Microwarp, and pulse it when warping. Gives you a 10sec align > warp. Unless his probes are on you when you decloak, he wont get to you in time.
Melikor Tissant
Odd Fluffy Bunnies
#20 - 2013-02-13 15:16:58 UTC  |  Edited by: Melikor Tissant
Matt Ellis wrote:
Cool. you sound like you know what your doing. Bear in mind that the orca has the signature radius of a planet(not quite), so you might not have time to warp over, store ships and warp out, depending on how good the attacking party is. Just a heads up, alot of WH'ers are pretty good in working out where your safe is before they even launch probes, so they can get you in 1 scan. If you want to get away quicker, make sure you fit the orca with a 100mn Microwarp, and pulse it when warping. Gives you a 10sec align > warp. Unless his probes are on you when you decloak, he wont get to you in time.



Have some experience in making safe spots Big smile
The warpdrive trick will be used of course.
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