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Thoughts of a new player

Author
Kanexus
F.13 - Union of Russians
Legion of xXDEATHXx Academy
#1 - 2013-02-13 06:42:10 UTC
was talkin with a new player and this is what he thought of the game

I thought about playing some eve lately and buying maybe 6 months sub try help me get into it. I saw the 3 month deal and might just get that.
The major issues i usually run into when playing eve:
*The loneliness of space. Don't really run into many ships to do stuff with (i like pve but eve doesn't lend itself to getting some ppl together and running some complexes ect really want to try some incursions but that hasn't come to be either)
*The lack of grind. Might seem silly to some people but i actually miss something to work at with the skill system working at in real time. Theres isk, and rep which are really trivial and something you mostly have to work at solo. Which defeats the purpose of an mmorpg imo.
*Time to progress. I dont like the fact that skills take 2 months to aquire. it makes me feel like i just bought the skill for the price of 2 subs and it gets delivered in 2 months.
Most of the time the only way to determine if there are other people in the system is by local or scanning and not actually seeing them with avatars, When you do run into their avatars I* Find you don't have that interactions like in other mmorpgs where you say "hey, Wana go mine some rocks?" because they usually wana just blow you out of the sky :) or wont interact at all..
Now that's cool, I understand what eve is, and how pvp plays into that.
You play with corps or a white list of players rather than stranger
But it would be nice to be able to search for "randoms" to fill the void when the corp is bizzy.

Dont know how CCP can fix this. My personality i knew the game was hard when i first started..i really didnt care i did research, talked on forums, in game etc to figure things out. ran across some cool people and i still play with them today...i basically lucked up in finding a good set up friends rather quickly in my eve career. some people might have a harder time fitting in. i think alot of people feel this way about eve after the first few days. i know eve doesnt hold your hand but i do sometimes forget how it feels to be new again. maybe they could find a way to you know make the game like climbing steps..where its a bit easy and progressively gets more complex instead of skyrocketing like a hot stock exchange item.
Mallak Azaria
Caldari Provisions
Caldari State
#2 - 2013-02-13 06:52:50 UTC
Over time you will make friends to assist in filling these voids.

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Keno Skir
#3 - 2013-02-13 06:54:46 UTC
Don't know how exactly it needs fixing.

I invite loads of new pilots i see on the forums to come fleet up with me and my friends. Funny that the one thing he felt was standing between him and new friends (people wanting to kill him) is exactly the same reason most new players don't engage with older ones at first.

New players enter EvE with the view that anyone older than them wants to kill them, and while to a great extent this is true it's important to place yourself in those situations anyway. If you think they might gank you, fly a cheapy **** fit ship the first couple of times.

Chances are you will quickly iron out the bad ones and find the good ones, this is the ONLY way to do it.

(Obligatory "send him my name" and i'll get him fleeted and having a laugh)
YuuKnow
The Scope
#4 - 2013-02-13 08:04:40 UTC  |  Edited by: YuuKnow
The 'loniness' of Eve is an interesting viewpoint. What it points too IMHO is the lack of tools and vectors for new players to finding the right corp. For non-corped players there's really no meaningful interaction between themselves and other players. Incursions are the activity of the highly skilled with shiney ships nowadays. Regular missions are meant for solo play, so corp play is really the only way that Eve actually becomes 'cooperative', unlike other MMOPGs... though this is by design and not necessarily a bad thing.

CCP *REALLY* needs to ramp up the ingame corp advertising and recruiting tools. They should abolish the isk cost for corp advertisment and make searches more detailed with better refinement. They should also work more in encouraging new players to "corp up" sooner.

yk
Elenefreya
Deep Core Mining Inc.
Caldari State
#5 - 2013-02-13 08:48:44 UTC
As a returning player myself I understand how you feel, my friends list used to be nice and full, now its all red squares and blank portraits.

Thankfully I have joined a small corp admittedly but when people are on its active and I also managed to find a nice little channel for chat and doing stuff whilst runnig explorations in a lesser travelled section of space.

The time it takes to progress skills is a good one and should also have been in DUST (curse those who require instant gratification).

You will get to know people over time and creat new friends to do the engagements and participate in corporate activites - they are out there.

keep an eye on local, if you plan on staying in a system for a while for mining or exploring, if there are other people around say hi in local, you never know who you might meet - i even got given a free heron when i was starting out exploring as well as some great advice

Good luck o/
Inxentas Ultramar
Ultramar Independent Contracting
#6 - 2013-02-13 09:40:14 UTC
About the lonelyness in Eve... I'm inclined to say working as intended. Right now I have an applicant for our corporation that had the same observations. His complaints mainly were that people in the NPC corp didn't want to fleet up and do stuff that requires 2+ pilots. Instead of them finding us, I'd applaud any effort to make it easier for corps to find people with the same attitude and style of play.
Whitehound
#7 - 2013-02-13 09:59:29 UTC  |  Edited by: Whitehound
Kanexus wrote:
Dont know how CCP can fix this.

Quite honestly, the guy sounds like he is not looking for us. He has got his mind set about how a game should be and then comes to a new game and expects it to be like the things he already knows. It has got something of a rant and either he stops flapping his jaw and gets behind EVE, climbs the learning curve, or he will drop out rather soon and because he cannot be bothered with it.

EVE is not a grind and to have it as a goal is really not the kind of player I want to have in EVE. One can find grind, one can grind, but it is just an excuse for not conquering all the possible things one can do in EVE, which is a massive game world full of opportunities.

After 4 years of EVE do I continue to find things that just blow my mind. I could never go into another game and start looking for something to grind! The mere thought of it is mind blowing.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Joran Dravius
Doomheim
#8 - 2013-02-13 10:42:16 UTC
Kanexus wrote:
was talkin with a new player and this is what he thought of the game

I thought about playing some eve lately and buying maybe 6 months sub try help me get into it. I saw the 3 month deal and might just get that.
The major issues i usually run into when playing eve:
*The loneliness of space. Don't really run into many ships to do stuff with (i like pve but eve doesn't lend itself to getting some ppl together and running some complexes ect really want to try some incursions but that hasn't come to be either)
*The lack of grind. Might seem silly to some people but i actually miss something to work at with the skill system working at in real time. Theres isk, and rep which are really trivial and something you mostly have to work at solo. Which defeats the purpose of an mmorpg imo.
*Time to progress. I dont like the fact that skills take 2 months to aquire. it makes me feel like i just bought the skill for the price of 2 subs and it gets delivered in 2 months.
Most of the time the only way to determine if there are other people in the system is by local or scanning and not actually seeing them with avatars, When you do run into their avatars I* Find you don't have that interactions like in other mmorpgs where you say "hey, Wana go mine some rocks?" because they usually wana just blow you out of the sky :) or wont interact at all..
Now that's cool, I understand what eve is, and how pvp plays into that.
You play with corps or a white list of players rather than stranger
But it would be nice to be able to search for "randoms" to fill the void when the corp is bizzy.

Dont know how CCP can fix this. My personality i knew the game was hard when i first started..i really didnt care i did research, talked on forums, in game etc to figure things out. ran across some cool people and i still play with them today...i basically lucked up in finding a good set up friends rather quickly in my eve career. some people might have a harder time fitting in. i think alot of people feel this way about eve after the first few days. i know eve doesnt hold your hand but i do sometimes forget how it feels to be new again. maybe they could find a way to you know make the game like climbing steps..where its a bit easy and progressively gets more complex instead of skyrocketing like a hot stock exchange item.

Sounds like you need to find yourself a corp.
Hir Miriel
Elves In Space
#9 - 2013-02-13 11:48:10 UTC
I'm two months into EVE, minus a week or two while I replace the comp after a slight explosion in my viewscreen.

I don't mind the loneliness at all...partly because I want to do AFK stuff too, like read books, forums and so on.

And also because I like to learn slowly. By osmosis almost.

I didn't find it difficult to kit out a Retriever and get mining, and that suits me fine.

Frontiers are important, I think. Games need an unknown to always be out there.

Otherwise there is nothing to learn or fear, and thus no fun.

Not sure if EVE has that. I'll know better in a month or two.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Grimm Griefer
Viziam
Amarr Empire
#10 - 2013-02-13 12:41:54 UTC
eh. I am part of a small corp that is always talking and doing stuffz. We don't accept applications as we are all members of the same organisation in real life and only recruit from within that pool.
But I have an alt in an NPC corp and this week have been logged into that due to a wardec and have spent most of the time talking in corp chat to people about ship fittings, the weather around the world, more ships n shineyz. some of them fleeted up for such exciting things as ganking someone, one guy asked for help as his ship couldn't break the tank of the mission ship. There is plenty of communication out there and corps looking for players.
Just got to be prepared to do a little leg work.
unlike other MMO's where you create a toon, log in and the guild invites start flooding in.
Aracimia Wolfe
Imperial Academy
Amarr Empire
#11 - 2013-02-13 12:45:52 UTC
Alternatively get your friend to join BNI and he can experience the wonders of the universe from the other side of the cockpit of his now burning and wrecked rifter! 7o

Kill it with Fire!

Commander Spurty
#12 - 2013-02-13 12:46:51 UTC  |  Edited by: Commander Spurty
Remind them that once they find suitable buddies to chill with and do those 2+ things, they'll be their buddies for a very long time (even outside of eve).

This is not a speed dating service. You're going to find your buds for life here, because "birds of a feather, flock together"

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Ptraci
3 R Corporation
#13 - 2013-02-13 13:47:47 UTC
Kanexus wrote:

Dont know how CCP can fix this.


It's not up to CCP to fix that. EVE is a different kind of game, and we like it just so. The multi-month skill queue teaches you patience, and rewards your patience with a skill level and an extra 2/5/10% whatever advantage over the impatient people. It makes your character much more important to you, and makes you absolutely unlikely to forget updating your clone.

The lack of player interaction in PVE space is par for the course. People who PVE are usually looking for the "single player experience", so they won't be talking much and they certainly will never commit to anything. If you want multi-player I suggest you join a PvP oriented corp in low or nullsec. Players there are generally friendly - at least to each other and to other blues. Friendships can be forged. There's nothing like combat to bring people together, when someone saves your arse or vice-versa. When you know you can count on someone it makes investing in the relationship worthwhile.

Be warned however, you will be required to interact with the corp you join. People who join a corp but are "just in it for themselves" are usually kicked pretty quickly. You'll have to participate, and you'll have to communicate on teamspeak, etc.

As for the lack of grind, I will simply put that one down to lack of experience with the game. If anything EVE has too much grind... grind for standings, grind for bounties, grind for sov, grind grind grind...
Takseen
Federal Defense Union
Gallente Federation
#14 - 2013-02-13 13:55:01 UTC
Not wanting to harp on about this over and over, but have you tried Faction Warfare? It has a very low skill barrier to entry, there are public fleets, there's more of a sense of camaderie than you'd get in the NPC starter corps.
Jake Warbird
Republic Military School
Minmatar Republic
#15 - 2013-02-13 14:08:10 UTC
Eve is not for everyone. Working as intended.
Markku Laaksonen
School of Applied Knowledge
Caldari State
#16 - 2013-02-13 15:44:46 UTC  |  Edited by: Markku Laaksonen
Whitehound wrote:
EVE is not a grind...


I grind incursions, station trading, and WHs for ISK so I can afford to PVP (admittedly, I suck at PVP.)

I've found in my time on EVE as a new-ish player that EVE is full of grinding, and the general EVE player base is absolutely against the idea that grinding exists. Grinding is more than clicking a button to swing at a monster and getting skill points. EVE is a time and ISK grind. There's nothing wrong with that.

Edit: To Ptraci, "The multi-month skill queue teaches you patience..." I've found that entirely untrue. Instead, the skill training system teaches me to get more subs and specialize to be effective, or buy a character from the bazaar with the skills I'm interested in. The mentality that EVE isn't about instant gratification stands in stark contrast to all the options for instant gratification that CCP makes available, namely buying PLEX to sell for ISK to bypass the ISK grind, and buying characters instead of training your own to bypass the time grind. It's a different way of training, and I appreciate the change, but I feel it's out dated and time for a refresher. The biggest hindrance to that seems to be the people that started first objecting that it would be unfair for newer players to not have to wait as long to train as much as they already have.

DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/

EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy

Solstice Project
Sebiestor Tribe
Minmatar Republic
#17 - 2013-02-13 16:00:46 UTC
We have local chat for a reason.
Start talking, others will respond.

Or make yourself some pretend-friends like most out there who shoot themselves in the foot.
Whitehound
#18 - 2013-02-13 16:01:51 UTC
Markku Laaksonen wrote:
I grind incursions, station trading, and WHs for ISK so I can afford to PVP (admittedly, I suck at PVP.)

I've found in my time on EVE as a new-ish player that EVE is full of grinding, and the general EVE player base is absolutely against the idea that grinding exists. Grinding is more than clicking a button to swing at a monster and getting skill points. EVE is a time and ISK grind. There's nothing wrong with that.

I cannot say that I admire your play style, but it is your play style and not mine. Maybe you need to play more and will eventually change. I take it you grind for PLEX only so you can grind the next month again?

I pay with subscription, but have enough ISKs buy PLEX for many years in advance if I wanted to. I choose not to grind, but to explore as much of EVE's possibilities and keep getting richer.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Benjamin Hamburg
Chaos.Theory
#19 - 2013-02-13 16:05:03 UTC  |  Edited by: Benjamin Hamburg
EVE is different from the other MMO in the market for all the reasons you mentioned. EVE is a harsh and unforgiving place, where you start alone with nothing and where you need to be patient to acquire and become what you want. It's a sandbox. The level of metagaming of it's players, the involvment they have both in the official forums, on third party ones and all the player created content, like sov wars and drama makes hard to believe for me one could even feel alone. Instead, it just show how big this world is and how small you are in it, but not that you are alone.

So there is no way CCP would ''fix'' that cause it works as intended.
Scynner
South of Heaven Ltd
Ishuk-Raata Enforcement Directive
#20 - 2013-02-13 16:40:51 UTC
I'm a new player working on my 2nd month sub. I love and hate the skill system. As a casual player, I like the fact that I'm skilling up when i'm offline. Hell, minus the best implants, I'm skilling up at the same rate as a vet. This is a plus. The negative is it takes so damn long to do the training. I think I have 22 days worth of training left to use T2 medium lasers. It's frustrating and a stalling point for my progression.

I love the economy of EvE.
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