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Diminishing Returns in Incursions.

Author
Annunaki soldier
Perkone
Caldari State
#21 - 2013-02-11 08:20:04 UTC
Unezka Turigahl wrote:
Would be nice if ALL communities can agree to not run MOM sites until its in withdraw, but when it is then its fair game. No rotation business, there are too many communities for that. How you get everyone to agree and adhere to that I have no idea. Probably impossible.

Or CCP can just make the mom not appear until its withdrawing, and make withdraw take 2-3 times as long as it does now. Then we get longer incursions and less traveling, then a mad dash at the end to pop mom. It kills the roleplay reason of clearing out incursions as fast as possible to 'vanquish evil sansha and restore hisec to its proper glory!' But the players don't seem to care about all that.


not going to happen. Too much of an ego inside this game's players. Love the incursion community about a year ago though

Ride hard, live with passion 

Lag Amplifier
Insidious Bastards
#22 - 2013-02-11 11:49:19 UTC  |  Edited by: Lag Amplifier
I would love to see incursions run for more of their natural life. Some people run incursions purely for isk, other people do it because that's what they enjoy. But I'm sure everyone can agree that moving Incursions as much as everyone has recently isn't fun.
SkyMarshaller
SkyMarshaller Corp
#23 - 2013-02-12 10:03:06 UTC
It amuses me when I see a post appear about incursions, that it inevitably turns into an anti-ISN rant. C'mon guys that is almost as tiresome as the constant travelling the OP was pointing out.

I wish people would actually read what the OP stated, because several valid points were made. Unfortunately, I can see no end in sight or a solution for this dilemma.

I too find the constant travel tiresome, but as someone else said this will seemingly continue until the ego-factor is removed from the equation. The only way I can deal with my dislike of all the travelling is to "rotate" my EvE time between several different focuses. That is a real shame, as incursions re-invigorated my passion for the game - don't ever forget that's what this is.

If someone can come up with a simple answer for this problem, then you deserve to be called a genius.
Franceen Qua
Unleet Industries LLC
#24 - 2013-02-14 07:20:37 UTC
Chainsaw Plankton
FaDoyToy
#25 - 2013-02-15 03:44:53 UTC
that is pretty much my conclusion. for the most part I did enjoy the community, but if I log in every few days when I have time to play and have to go 20 jumps (yea yea HTFU 20 jumps pansy) and hopefully there is a fleet up... it just kills it for me. I'd rather ship spin and forum warrior.

now if i was multiboxing a vg sized fleet (or maybe more)... missions wouldn't be a consideration and of course I'd move around for incursions. ~6 hours and every account is plexed, another few hours and heaps and heaps of isk that I don't think I could possibly spend... (personal super carrier fleet!?)

@ChainsawPlankto on twitter

March rabbit
Aliastra
Gallente Federation
#26 - 2013-02-15 17:04:31 UTC
Unezka Turigahl wrote:
Or CCP can just make the mom not appear until its withdrawing, and make withdraw take 2-3 times as long as it does now. Then we get longer incursions and less traveling, then a mad dash at the end to pop mom. It kills the roleplay reason of clearing out incursions as fast as possible to 'vanquish evil sansha and restore hisec to its proper glory!' But the players don't seem to care about all that.

trolling aside: is there any reasons CCP should intervene?

You make less ISK than lvl4s? Great! Some people will run away. Those who stay will have more. Supply&Demand at work.

The Mittani: "the inappropriate drunked joke"

Goldiiee
Bureau of Astronomical Anomalies
#27 - 2013-02-15 17:27:31 UTC
March rabbit wrote:
Unezka Turigahl wrote:
Or CCP can just make the mom not appear until its withdrawing, and make withdraw take 2-3 times as long as it does now. Then we get longer incursions and less traveling, then a mad dash at the end to pop mom. It kills the roleplay reason of clearing out incursions as fast as possible to 'vanquish evil sansha and restore hisec to its proper glory!' But the players don't seem to care about all that.

trolling aside: is there any reasons CCP should intervene?

You make less ISK than lvl4s? Great! Some people will run away. Those who stay will have more. Supply&Demand at work.

No CCp should not 'Step in' I made the post more to point out the Non ISK farming portion of Incursions.

After reading several other forum threads calling for a stop to ISK faucets, and primarily pointing out Incursion runners as the biggest ISK faucet of them all, I felt that some posts pertaining to true Incursions Isk rates was appropriate.

As an afterthought; I agree that Incursion Runners have probably drove up the cost of Machariels, Nightmares, and Vindicators but I don't think the Exploration Toons are complaining, as far as that goes I feel confident that most of the ISK from Incursions is primarily sunk back into Incursion ships, modules, ammo, and PLEX. (less the ocasional PVP ship I lose)

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

DarthNefarius
Minmatar Heavy Industries
#28 - 2013-02-16 16:30:15 UTC  |  Edited by: DarthNefarius
Well it looks like we're going to soon have a incursionless weekend with the lastone in withdraw gone now
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
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