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Moon Goo Decay

First post
Author
Akturous
The Scope
Gallente Federation
#1 - 2013-02-11 07:28:01 UTC  |  Edited by: Akturous
Given the recent and ongoing OTEC Tech and now the PL/HBC Neo (also mercury now since it's used in the alchemy) shinnanigans, whereby they drive up the price of their moon goo through a trust so they can RMT the isk (there's simply no other reason to need that much isk), I have an idea.

Make moon goo have a half live, after which it decays into cheaper moon goo, so Neo goes to Hafnium, Tech goes to Vanadium say 3 months after it is mined. Obviously you don't make the decayed product the one that's used in the Alchemy of the former, so you wouldn't make Tech go to Plat, or Neo to Merc/Plat.

Same would go for simple reacted products like Platinum Technite, after 3 months they decay back to their original constituents, but you lose 50% of it or something.

I believe this would stop the hoarding and fiddling with prices that's happening atm and in real life would come under an anti-trust violation.

You, CCP and I all know that HBC/CFC are RMT'ing this ISK, question is, what are you useless sacks going to do about it?

Thoughts?

Vote Item Heck One for CSM8

Mag's
Azn Empire
#2 - 2013-02-11 07:38:46 UTC
~Tinfoil~

Also, no.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Akturous
The Scope
Gallente Federation
#3 - 2013-02-11 07:44:14 UTC
Nice constructive post mate.

Vote Item Heck One for CSM8

Sol Weinstein
Lunatic Warfare Federation
#4 - 2013-02-11 08:04:20 UTC
Akturous wrote:
so they can RMT


Accusations. Very nice.

Nice constructive post, mate.

Thank you.
Akturous
The Scope
Gallente Federation
#5 - 2013-02-11 08:14:50 UTC
Yeah it was constructive, far more than yours. My opinion, they're RMT'ing. What else would they be doing?

Vote Item Heck One for CSM8

Vulfen
Imperial Academy
Amarr Empire
#6 - 2013-02-11 08:53:04 UTC
Akturous wrote:
Yeah it was constructive, far more than yours. My opinion, they're RMT'ing. What else would they be doing?


i think your right if they have that much isk it has to be RMTing

I also agree that the base moon materials could be given a half life, but then you take some opportunities away from other people who buy this stuff off the market in gamble trading hoping the price will rise and then sell it off for a nice profit. for that reason i think there should be a way of keeping this stuff safe, i.e you could make it so that if the goo is held in an active silo in a pos then it will be fine, this means that if they want to store up a huge amount of NEO then they need to have a huge number of silos to contain it all not a problem for a large alliance to organize but will cause more cost.
CCP Eterne
C C P
C C P Alliance
#7 - 2013-02-11 13:50:26 UTC
If you have legitimate RMT concerns, please petition it. Otherwise, baseless rumor mongering is against the forum rules.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Rico Minali
Sons Of 0din
Commonwealth Vanguard
#8 - 2013-02-11 15:57:46 UTC
Akturous wrote:
Yeah it was constructive, far more than yours. My opinion, they're RMT'ing. What else would they be doing?



Moron.

Trust me, I almost know what I'm doing.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2013-02-11 17:39:40 UTC

It's an interesting idea...

But many people stockpile all sorts of construction materials...

If you are familiar with RL market economics, during times of inflation investing in Gold (and other precious commodities) is a means to maintain the value of your assets. Stockpiling Moongoo in game is a similar and viable tactic to maintain your wealth during times of inflation, and I don't see a good reason to remove this...

Additionally, people stockpile and manipulate the market to profit on many levels, using t2 modules, moon goo, minerals, and even ice products... I see no reason for CCP to hinder moongoo market manipulation when all these other manipulation methods are available...

Tennessee Jack
Doomheim
#10 - 2013-02-11 18:02:07 UTC  |  Edited by: Tennessee Jack
Rico Minali wrote:
Akturous wrote:
Yeah it was constructive, far more than yours. My opinion, they're RMT'ing. What else would they be doing?



Moron.


Unless you've seen them eating KFC, its just an accusation, based on the concept that they have too much isk. None of it is proof or fact.

Then again, would people risk a virtual in-game account to make actual cash? A question for another post as it is not pertaining to this post.

On the moongoo.. it is a problem that has no actual solution atm.. it is inflation, and CCP being the government would have to intervene.
sabre906
The Scope
Gallente Federation
#11 - 2013-02-11 19:02:32 UTC
Gizznitt Malikite wrote:

It's an interesting idea...

But many people stockpile all sorts of construction materials...

If you are familiar with RL market economics, during times of inflation investing in Gold (and other precious commodities) is a means to maintain the value of your assets. Stockpiling Moongoo in game is a similar and viable tactic to maintain your wealth during times of inflation, and I don't see a good reason to remove this...

Additionally, people stockpile and manipulate the market to profit on many levels, using t2 modules, moon goo, minerals, and even ice products... I see no reason for CCP to hinder moongoo market manipulation when all these other manipulation methods are available...



Cutting supply through monopoly is not the same as stockpiling.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#12 - 2013-02-11 19:18:36 UTC
sabre906 wrote:
Gizznitt Malikite wrote:

It's an interesting idea...

But many people stockpile all sorts of construction materials...

If you are familiar with RL market economics, during times of inflation investing in Gold (and other precious commodities) is a means to maintain the value of your assets. Stockpiling Moongoo in game is a similar and viable tactic to maintain your wealth during times of inflation, and I don't see a good reason to remove this...

Additionally, people stockpile and manipulate the market to profit on many levels, using t2 modules, moon goo, minerals, and even ice products... I see no reason for CCP to hinder moongoo market manipulation when all these other manipulation methods are available...



Cutting supply through monopoly is not the same as stockpiling.


Stockpiling is how they "cut supply".... They don't cease mining moongoo... they stockpile it and don't release everything they mine onto the market!

Stockpiling a part of the market manipulation.... It's how they take advantage of manipulating the market.... Should we have Isotopes decay to prevent market manipulators from cashing in during Ice Interdictions too?

I understand the frustration with monopolies (or Oligopolies in our case), but IF they are a major issue (which I'm not certain they are), the appropriate solution is to enable players to ascertain these resources via ring mining or something similar dynamic process... I don't think having the moongoo decay is appropriate...
Lorelei Tsu
R. Danneskjold and Sons Repossessions
#13 - 2013-02-11 21:05:35 UTC
Remove the scanning of moons because it is absolutely no fun and without risks (you do it in a CovOps/Bomber/cloaky hauler anyways) and I for one am fine with »decaying moon-goo« or »moon-goo appears and disappears [insert here some event or trigger]«.

Please keep in mind that, although you will decrease a entity's stock of material A, you will add material B to the basket. If A and B can be combined then more of it will be transformed (reactions, production) locally.

http://tsu.eve-connect.com/ — (in German)

Akturous
The Scope
Gallente Federation
#14 - 2013-02-12 01:25:15 UTC
Lorelei Tsu wrote:
Remove the scanning of moons because it is absolutely no fun and without risks (you do it in a CovOps/Bomber/cloaky hauler anyways) and I for one am fine with »decaying moon-goo« or »moon-goo appears and disappears [insert here some event or trigger]«.

Please keep in mind that, although you will decrease a entity's stock of material A, you will add material B to the basket. If A and B can be combined then more of it will be transformed (reactions, production) locally.


I didn't mean decaying on the moon, I mean after you mine it.

2nd point is also why I said you wouldn't make it decay into the constituents of the corresponding alchemy reaction.

Vote Item Heck One for CSM8

Akturous
The Scope
Gallente Federation
#15 - 2013-02-12 01:30:17 UTC
Gizznitt Malikite wrote:
sabre906 wrote:
Gizznitt Malikite wrote:

It's an interesting idea...

But many people stockpile all sorts of construction materials...

If you are familiar with RL market economics, during times of inflation investing in Gold (and other precious commodities) is a means to maintain the value of your assets. Stockpiling Moongoo in game is a similar and viable tactic to maintain your wealth during times of inflation, and I don't see a good reason to remove this...

Additionally, people stockpile and manipulate the market to profit on many levels, using t2 modules, moon goo, minerals, and even ice products... I see no reason for CCP to hinder moongoo market manipulation when all these other manipulation methods are available...



Cutting supply through monopoly is not the same as stockpiling.


Stockpiling is how they "cut supply".... They don't cease mining moongoo... they stockpile it and don't release everything they mine onto the market!

Stockpiling a part of the market manipulation.... It's how they take advantage of manipulating the market.... Should we have Isotopes decay to prevent market manipulators from cashing in during Ice Interdictions too?

I understand the frustration with monopolies (or Oligopolies in our case), but IF they are a major issue (which I'm not certain they are), the appropriate solution is to enable players to ascertain these resources via ring mining or something similar dynamic process... I don't think having the moongoo decay is appropriate...



I'd like ring mining as a solution, but CCP's been talking about that for years and I see no mention of it for any of the coming expansions, they've basically put it on the back burner for what ever reason, I can't see how it's so much work, the mechanics are already there, they just need the art assets.

Vote Item Heck One for CSM8

Astroniomix
School of Applied Knowledge
Caldari State
#16 - 2013-02-12 01:34:29 UTC
Akturous wrote:
Gizznitt Malikite wrote:
sabre906 wrote:
Gizznitt Malikite wrote:

It's an interesting idea...

But many people stockpile all sorts of construction materials...

If you are familiar with RL market economics, during times of inflation investing in Gold (and other precious commodities) is a means to maintain the value of your assets. Stockpiling Moongoo in game is a similar and viable tactic to maintain your wealth during times of inflation, and I don't see a good reason to remove this...

Additionally, people stockpile and manipulate the market to profit on many levels, using t2 modules, moon goo, minerals, and even ice products... I see no reason for CCP to hinder moongoo market manipulation when all these other manipulation methods are available...



Cutting supply through monopoly is not the same as stockpiling.


Stockpiling is how they "cut supply".... They don't cease mining moongoo... they stockpile it and don't release everything they mine onto the market!

Stockpiling a part of the market manipulation.... It's how they take advantage of manipulating the market.... Should we have Isotopes decay to prevent market manipulators from cashing in during Ice Interdictions too?

I understand the frustration with monopolies (or Oligopolies in our case), but IF they are a major issue (which I'm not certain they are), the appropriate solution is to enable players to ascertain these resources via ring mining or something similar dynamic process... I don't think having the moongoo decay is appropriate...



I'd like ring mining as a solution, but CCP's been talking about that for years and I see no mention of it for any of the coming expansions, they've basically put it on the back burner for what ever reason, I can't see how it's so much work, the mechanics are already there, they just need the art assets.

Try actually reading what they were talking about. The "ring mining" they want is going to be RADICALLY different from traditional mining.
Akturous
The Scope
Gallente Federation
#17 - 2013-02-12 10:17:59 UTC  |  Edited by: Akturous
No, in fact it's identical. You scan down a ring (grav site), go mine it. Edit, at least that's what I read was presented at FF.

Vote Item Heck One for CSM8

Akara Ito
Phalanx Solutions
#18 - 2013-02-12 14:18:06 UTC  |  Edited by: Akara Ito
Akturous wrote:
Given the recent and ongoing OTEC Tech and now the PL/HBC Neo (also mercury now since it's used in the alchemy) shinnanigans, whereby they drive up the price of their moon goo through a trust so they can RMT the isk (there's simply no other reason to need that much isk), I have an idea.


Half of Goonswarm pays their mortgages from this Tech, if CCP does this its going to be Freddie Mac 2007 all over again.
Mag's
Azn Empire
#19 - 2013-02-12 14:23:24 UTC
Akturous wrote:
Nice constructive post mate.
Maybe if you posted a constructive OP, that wasn't full of tinfoil and name calling, you would have had a better response. Just saying.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Akturous
The Scope
Gallente Federation
#20 - 2013-02-12 14:45:59 UTC
Mag's wrote:
Akturous wrote:
Nice constructive post mate.
Maybe if you posted a constructive OP, that wasn't full of tinfoil and name calling, you would have had a better response. Just saying.


Yes it's totally tin foil that people rmt isk in Eve.

Vote Item Heck One for CSM8

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