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Player Features and Ideas Discussion

 
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T 3 INDY

Author
ALI Virgo
Dreddit
Test Alliance Please Ignore
#1 - 2013-02-11 17:23:56 UTC
Teck three Transports and Teck three miners.

That can warp through bubble lands and jump to covert transport beacons.

A new breed of t3 indy that can can do covert jumps .

Go into enemy lands and take resources. Not to be confused with covert ops or black ops ships

but a different system COVERT Indy Transports.

A T 1 Indy Cap C B M Covert Barrage Mother-ship or CARE BEAR MOM

One can dock indy ships in. as you do in a station and it jumps your fleet. A true mother ship but at indy level.
It can also have one t1 build slot, refining and repairs.

It can also deploy a shield around its self like a pos once in deployed state it can not jump or move

8 high 8 low 8 meds to manage.

Once deployed it i can not jump pr move.

I t can deploy fighter and drones to defend its self.

An answer to moon goo and j f problems.

T 1 and T 2 crystals for ice mining to reduce time even further.

T 3 strip miners that support T3 crystals that increase range decrease time plus match T2 yield.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#2 - 2013-02-11 17:53:27 UTC


How about no....

IMO, Covert cloaking, interdiction nullified ships are a terrible addition to this game.... and I see no reason to perpetuate them... especially not with large-bay haulers!!!!! **** NO.....

If, and ONLY if, Interdiction Nullified were changed back to "you can warp out of a bubble, but you will still be pulled into a bubble at your warp destination if it's setup correctly", THEN I could accept more cloaky IN ships. Note: this is how they worked around the time of Dominion's release)....
Plaude Pollard
Aliastra
Gallente Federation
#3 - 2013-02-11 18:01:53 UTC  |  Edited by: Plaude Pollard
At first, I thought "No. We don't need more T3-ships." After carefully reading the OP and considering the pros and cons of the subject, my opinion remains the same.

Also, the "Industrial" ship you're suggesting would be broken in every way imaginable. Huge cargohold, covert cloak, interdiction nullifier built-in, built-in POS-shield and the ability to deploy Fighters and Drones is the recipe for a game-breaking ship, nothing else.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Bum Shadow
Viziam
Amarr Empire
#4 - 2013-02-11 18:25:46 UTC
Might as well just give us the ability to drag and drop items between stations if you gonna give us an invisible unstoppable cargo ship with offensive capabilities.
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#5 - 2013-02-11 18:46:20 UTC
I believe there is already TII haulers that can cloak up the way you are saying.
ALI Virgo
Dreddit
Test Alliance Please Ignore
#6 - 2013-02-11 22:05:11 UTC
i think you guys are right some one would deploy it in belt with mining drones and just laugh at goons
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#7 - 2013-02-12 09:04:31 UTC
I want to plus one this, just for the phrase "CARE BEAR MOM"
androch
LitlCorp
#8 - 2013-02-12 09:16:36 UTC
transport ships in the t2 category already do all of what you want so close this thread please
Carniflex
StarHunt
Mordus Angels
#9 - 2013-02-12 09:19:08 UTC
androch wrote:
transport ships in the t2 category already do all of what you want so close this thread please



Yeah, I was about to point that out as well. Other than interdiction nullification you are describing a Blocade Runner T2 ship. Has Cov ops cloak, can be bridged by black ops to covert cynos.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Kaerakh
Obscure Joke Implied
#10 - 2013-02-12 09:21:09 UTC
How about CCP just gifts us all a redeemable polaris while we're at it? Oh, and give us Jove ships too...
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