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ending NPC immunity — players in NPC corps to be conscribed to FW after a grace period

Author
Lorelei Tsu
R. Danneskjold and Sons Repossessions
#1 - 2013-02-08 19:32:51 UTC
Proddy Scun wrote:
Twisted How about adding a conscript recruit function for all those toons hiding out in NPC holding corps?

I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business.

source

How about that:
• Every toon who is member of a NPC corporation and older than 21 days will be automatically conscripted by a NPC corporation participating in FW.
• That said corporation will be henceforth the fallback-corporation, too.
• The only way to avoid it is to become member of a player-run corporation — or found a new one.

After all, the Empire is at war! And every brat not otherwise occupied is needed in the military. All-in.

That way there's no immunity to wardecs. That is, if you're okay with mandatory PvP — or if you opt-out by doing your business in a off-the-path silent solar system.

http://tsu.eve-connect.com/ — (in German)

Buzzy Warstl
Quantum Flux Foundry
#2 - 2013-02-08 19:57:33 UTC
NPC corp members are only immune to consequence-free PvP.

If they tick you off that much, just fly into a mass of them with a disco-ball battleship and harvest the tears that will then flow freely down upon you.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

sabre906
The Scope
Gallente Federation
#3 - 2013-02-08 20:21:05 UTC
"You dec the corp, not the player"

/thread
Drake Doe
88Th Tax Haven
#4 - 2013-02-08 20:43:47 UTC
Make it by a mix of sp/time for this to take effect, 60 days and/or 6 mill sp sounds reasonable to me

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Mag's
Azn Empire
#5 - 2013-02-08 21:09:04 UTC
I've never understood, why some get their panties in a twist over NPC corps. They've always been here and it doesn't stop them from being shot. Roll

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

De'Veldrin
Republic University
Minmatar Republic
#6 - 2013-02-08 21:19:54 UTC
Mag's wrote:
I've never understood, why some get their panties in a twist over NPC corps. They've always been here and it doesn't stop them from being shot. Roll


I put it down to a lack of creativity personally.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Mag's
Azn Empire
#7 - 2013-02-08 21:23:40 UTC
De'Veldrin wrote:
Mag's wrote:
I've never understood, why some get their panties in a twist over NPC corps. They've always been here and it doesn't stop them from being shot. Roll


I put it down to a lack of creativity personally.
This could mean they wore the wrong panties. Lol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Derath Ellecon
University of Caille
Gallente Federation
#8 - 2013-02-08 21:29:49 UTC
Lorelei Tsu wrote:
Proddy Scun wrote:
Twisted How about adding a conscript recruit function for all those toons hiding out in NPC holding corps?

I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business.

source

How about that:
• Every toon who is member of a NPC corporation and older than 21 days will be automatically conscripted by a NPC corporation participating in FW.
• That said corporation will be henceforth the fallback-corporation, too.
• The only way to avoid it is to become member of a player-run corporation — or found a new one.

After all, the Empire is at war! And every brat not otherwise occupied is needed in the military. All-in.

That way there's no immunity to wardecs. That is, if you're okay with mandatory PvP — or if you opt-out by doing your business in a off-the-path silent solar system.



So where is the DEV comment to backup that quote in the OP? Having a random user spout something doesn't make it true. Until there is something to back up that sentiment, essentially this entire thread is based off a false assumption.

I've played games where the starter quest agents would not talk to you once you got past level one, almost like the devs planned it that way. I see nothing like that here.
Shokre O'Corwi
The Squid Squad
#9 - 2013-02-08 21:31:36 UTC
While we're at it, I think all player corps with tax less then 100% should automatically be in war with CONCORD. How's that for a silly proposition? :D
Mikhael Taron
Four Winds Industry
#10 - 2013-02-09 21:40:00 UTC
This fascination with NPC corps is due to their protecting new players from the cowards who want to grief them while they're still not up to speed with the mechanics of this game. It must rankle; wanting to pick on newbs but knowing concord will be on your tail faster than you can scream "mummy, I've wet myself again".

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#11 - 2013-02-10 17:40:41 UTC
Mikhael Taron wrote:
This fascination with NPC corps is due to their protecting new players from the cowards who want to grief them while they're still not up to speed with the mechanics of this game. It must rankle; wanting to pick on newbs but knowing concord will be on your tail faster than you can scream "mummy, I've wet myself again".


And vice versa... cowards who hide in NPC corps and go around bumping miners then hide behind concord protection and "legitimate" game mechanics... If only those NPC corps could be decced...

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Sean Parisi
Blackrise Vanguard
#12 - 2013-02-10 18:41:23 UTC
So then, they are randomly assigned a FW group. Congratulations, you've locked them out of a large amount of High Sec space without their consent. Congratulations you've further unbalanced the membership that each militia has. Congratulations, people in FW who avoid PvP as much as possible.

Honestly, this thread should be war deccable.
sabre906
The Scope
Gallente Federation
#13 - 2013-02-10 18:54:01 UTC
Sean Parisi wrote:
So then, they are randomly assigned a FW group. Congratulations, you've locked them out of a large amount of High Sec space without their consent. Congratulations you've further unbalanced the membership that each militia has. Congratulations, people in FW who avoid PvP as much as possible.

Honestly, this thread should be war deccable.


Some people just want carebears to shoot for their risk-free pvp. Don't waste your breath on them.Roll
Mikhael Taron
Four Winds Industry
#14 - 2013-02-11 17:25:18 UTC
However, there is a good point made by

Asuka Solo wrote:

And vice versa... cowards who hide in NPC corps and go around bumping miners then hide behind concord protection and "legitimate" game mechanics... If only those NPC corps could be decced...


Having thought about this I'm putting this RFC to the readers.

Wardeccable NPC corps.

Digest the follwing before posting plz.

In order that new players can get up to speed on the game's mechanics without being the current cannon-fodder for the vermin, the starter corp with remain inviolate. In fact: suiganking someone in the corp will be considered an exploit. Keep reading

Plenty of those "in the know" have said that with six month's training a pilot can take down any other pilot in a like-for-like ship. Therefore no player at six or more months remains in the noob corp. His toon will be moved automatically to the NPC corp he will arrive in if he joins a player corp and then leaves. If he attacks another player in violation of Concord's rules - brings them down on him - he will be considered to know what he's about and be moved immediately to the NPC corp. In the event someone manages to con the newb into do it, a petition can sort out that. No need for the software to cater for it.

Those NPC corps ARE wardeccable. Not ALL NPC corps, just those ones. If you're in a corp that has wardecced it, the station guns WILL fire upon you and you won't be able to dock. However, you will be able to attack with impunity anyone in that NPC corp. This will have many ramifications, some considerable.


  1. Pirate corps will no longer be able to have an out of corp hauler safe from those who seek vengeance. The only way to have one available is to repeatedly train one up every six months, or pray no one wardecs the corp in which he's hiding.
  2. Any griefer getting jollies off your mining ships can now be wardecced and taught a lesson.
  3. People in that NPC corp can fight each other with impunity; they are, after all, in the same corp. Those who like the quiet life in their npc corp will soon slap down the griefer for causing THEM grief. Point to discuss: nulsec players wanting a laugh by leaving their corp, to end up in the NPC corp for free hits at the other players in the corp. However, they will not encounter anyone under six months old. There could be a flood of them arriving, but prolly not. Better things to do?
  4. No mining bots hiding forever behind immunity.
  5. New players are still 'safe' within the noob corp while learning the ropes, at least for up to six months.


Possible problems include permanent wardeccing of these NPC corps. However, that would be an incentive for those in them to join player corporations. Maybe not so much of a problem?

Maybe: on an account where at least one toon is six-plus months old all toons start in the wardeccable NPC corp? The player is, after all, experienced; or ought to be!

This could probably be fleshed out, but I believe the basic idea is sound.

Comments?

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

ALI Virgo
Dreddit
Test Alliance Please Ignore
#15 - 2013-02-11 17:34:40 UTC
one can only join ccp corp for 15 days after that they are kicked and drafed to faction war !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nikk Narrel
Moonlit Bonsai
#16 - 2013-02-11 18:01:16 UTC
There is no value in this idea.

I am sorry if you feel this is needed, but you are taking a game, famous for the sandbox where all things can be done...

...And telling a group of people, "Well, except for the things you are doing here, those will be forced onto you differently"

Do you honestly believe you can harvest PvE tears by this obvious force feed into FW?
All this will accomplish is diluting the FW corps with players who are not interested, and will seek means to bypass this.

And, that is assuming they stay in the game playing, after being railroaded into this.

Keep this in mind, you need to demonstrate harm in order to limit options for other players. There is no specific process, but rather you need to do this in order to justify your changes as being more than self serving efforts.
Tennessee Jack
Doomheim
#17 - 2013-02-11 18:06:53 UTC
Lorelei Tsu wrote:
Proddy Scun wrote:
Twisted How about adding a conscript recruit function for all those toons hiding out in NPC holding corps?

I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business.

source

How about that:
• Every toon who is member of a NPC corporation and older than 21 days will be automatically conscripted by a NPC corporation participating in FW.
• That said corporation will be henceforth the fallback-corporation, too.
• The only way to avoid it is to become member of a player-run corporation — or found a new one.

After all, the Empire is at war! And every brat not otherwise occupied is needed in the military. All-in.

That way there's no immunity to wardecs. That is, if you're okay with mandatory PvP — or if you opt-out by doing your business in a off-the-path silent solar system.


If the player wants to be in the NPC corporation.. honestly.. its their choice.

Are they missing a huge part of Eve.. Yes.
Then again, those who do not do manufacturing are missing a huge part of Eve too...Construction
Those who do not do exploration are missing a huge part of eve too...
Those who do not wormhole
Those who are in Null and Never Enter Empire Space (think of it in reverse, those guys are missing a Huge part of Eve).

It is their choice, if they do not want to join a corporation, and just be a huddled in the NPC corp.. their choice.
Lorelei Tsu
R. Danneskjold and Sons Repossessions
#18 - 2013-02-11 20:57:25 UTC
Players can skip FW by joining or founding a player-run corporation.

There will be an end to avoiding consequences, though, as the (imperfect due to ganks) NPC-corporation immunity will end after that grace period — without introducing any new complicated game mechanics.

http://tsu.eve-connect.com/ — (in German)

Nikk Narrel
Moonlit Bonsai
#19 - 2013-02-11 21:02:42 UTC
Lorelei Tsu wrote:
Players can skip FW by joining or founding a player-run corporation.

There will be an end to avoiding consequences, though, as the (imperfect due to ganks) NPC-corporation immunity will end after that grace period — without introducing any new complicated game mechanics.

Why should this be necessary?

There is no legitimate reason why cannot choose to make the sacrifices needed to avoid combat.

They get lesser rewards in high sec, they get more crowded space to compete over PvE opportunities, and they cannot use local nearly as effectively to avoid hostiles willing to suicide gank.
Add to that the corp tax rate in NPC corps.

It is perfectly acceptable for them to avoid combat, if that's how they want to play.
Zoe Panala
Blobcats
#20 - 2013-02-11 21:11:06 UTC
Good idea, but needs a little fix: after N days, you are drafted into one of the 4 biggest sov holding alliances.
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