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Itty V - From 24d down to 33 min?

Author
Andres Talas
Center for Advanced Studies
Gallente Federation
#41 - 2013-02-08 11:14:19 UTC
Mallak Azaria wrote:


Apparently I no longer need to play at all, because CCP harvests tears for me.


This is what happens when they hire ship developers from PL :)

Ruskarn Andedare
Lion Investments
#42 - 2013-02-08 12:00:26 UTC
Qvar Dar'Zanar wrote:

Benny Ohu wrote:
reckon the new itty v's going to move like a cow

and a dead cow at that

e: although you do wonder how you can make five different industrials perform five different roles. going from 'light with smallish cargo space' to 'slow with tons of cargo' over five ships will mean only two are used - the smallest and the biggest. there'll be a 'tanky' one, no doubt about that, but that leaves two more ships to find roles for?


That's a least 1 more type of ship than the ones flown currently. Lol


Yeah! Itty IV FTW

(it's the stylish option after all)
Brooks Puuntai
Solar Nexus.
#43 - 2013-02-08 12:04:47 UTC
While they're at it can they reduce Cap Ships V.. About to train it, and already did the 72 day stretch on another alt.

Thxs.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Ruskarn Andedare
Lion Investments
#44 - 2013-02-08 12:05:12 UTC  |  Edited by: Ruskarn Andedare
Pohbis wrote:
Benny Ohu wrote:
e: although you do wonder how you can make five different industrials perform five different roles. going from 'light with smallish cargo space' to 'slow with tons of cargo' over five ships will mean only two are used - the smallest and the biggest. there'll be a 'tanky' one, no doubt about that, but that leaves two more ships to find roles for?
I guess the bigger question is, since one race has 5, and others 2 industrials;

Is CCP going to give all races 5 industrials and try to build roles for all of them, or are we going to see the removal of ships for the first time in EVE?


Hmm

Amarr - 2
Caldari - 2
Gallente - 5
Minmatar - 3
Ore - 2

Not exactly true that all the other races have 2 (but close enough)

If there were to be changes to the lineups I'd at least expect the Amarr and Caldari to get an extra one.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#45 - 2013-02-08 12:09:01 UTC
/if/ all they do is play with bay sizes, speeds and so on, there will be a limited number of ships flown.

However, they have other options.

Optimize one for tractor beam usage, and give it an ore bay. Now you have a mini orca (cheaper, doesn't move like such a pig. Hopefully they'll play with bay sizes a bit too)

Give one a fitting service.

and so on.


Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Eugene Kerner
TunDraGon
Goonswarm Federation
#46 - 2013-02-08 12:42:42 UTC
All the ranting....
Man you maybe able to sit in an iteron V with skill at 1 but bonuses of the vessel still go up with skill level...
relax

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Rengerel en Distel
#47 - 2013-02-08 12:48:44 UTC
This is why devs hate putting out devblogs so early before a feature, because people freak out over nothing. "Oh my god, some feature we don't have all the details about, is going to do something we're not sure about yet, sometime in the future!"

With the increase in shiptoasting, the Report timer needs to be shortened.

Kate stark
#48 - 2013-02-08 12:52:50 UTC
Eugene Kerner wrote:
All the ranting....
Man you maybe able to sit in an iteron V with skill at 1 but bonuses of the vessel still go up with skill level...
relax


even at industrial I it's still bigger than any other industrial at V with similar fits (eg t1 rigs and t2 expanders in every possible slot)

then again, they're rebalancing the industrials anyway so the stats so it's irrelevant to even compare them.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Imuran
Zentor Industries
#49 - 2013-02-08 13:08:35 UTC
Steve Ronuken wrote:
/if/ all they do is play with bay sizes, speeds and so on, there will be a limited number of ships flown.

However, they have other options.

Optimize one for tractor beam usage, and give it an ore bay. Now you have a mini orca (cheaper, doesn't move like such a pig. Hopefully they'll play with bay sizes a bit too)

Give one a fitting service.

and so on.




Hopefully something like this with all races ending up with 5 choices, optimized for speed or cargo or survivability, ore haulers, fleet hanger - that type of thing. Just have to wait and see

Meytal
Doomheim
#50 - 2013-02-08 13:11:12 UTC
I like all of the skill requirement reductions, regardless of what I can and can't fly. If it means there will be more underskilled targets flying around in higher-valued ships for me to shoot, all is well in the world.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#51 - 2013-02-08 13:15:32 UTC  |  Edited by: Mr Kidd
Cannibal Kane wrote:
I think people are missing the positives...

17 day old char flying around in an Orca during a war. Yes you get old players doing that to but now there will be a lot more.



I don't think anyone is complaining about a noob being able to fly the Orca. What people are complaining about here is their investment in training time being wasted by CCP. The fact that it took the better part of 2mos to train is time we can never get back. That's real time. Frankly, I would like to reallocate that training time since it means every new toon can now spend almost 2 mos training something else.

How many players out there wouldn't buy SP if it was MTable? SP is valuable given the amount of time is require to fly some of these ships, including the Orca. I don't think it's unreasonable to expect CCP to compensate players with SP, even discounted. I've got 2 toons that fly the Orca. That's a lot of invested time that could have been spent training other things. I would like to be compensated.

Don't ban me, bro!

Xen Solarus
Furious Destruction and Salvage
#52 - 2013-02-08 13:26:57 UTC
You'll get the time back to reallocate. So why cry about it?

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Zaknussem
Everybody Loves Donuts
#53 - 2013-02-08 13:27:04 UTC
I don't mind the skill requirement changes, and much of what I wanted to say has already been said. But I'm going to look into my crystal ball and try to predict what will happen to the industrials:

# The CPU will be cut down significantly. As some of you know, T1 industrials have more CPU than they know what to do with, which has led to Industrials becoming ECM boats and other somewhat bizarro fittings. From what I remember, this was part of some old plan of CCP's to give Industrials a secondary role involving some CPU-intensive module that I can't remember the name of right now.

# One industrial hull will focus on speed and agility, and one on cargo volume. This is pretty much a given. The question is if any further varieties are called upon, or even needed.

One of the following will happen:

# They'll add a new industrial ship for the Amarr and Caldari, with the intent of fulfilling a specific task or role, and to leave open a hull for a T2 variant in the future.

# They'll retire the Hoarder for the Minmatar, as well as the Mark I, Mark III and the Mark V for the Gallente. The Mark II and the Mark IV are used for the Transport Ships, so they won't go, but the other three do not have T2 variants.

In all likelyhood, some of the Iteron hulls will be retired... if CCP can actually do that. It wouldn't surprise me if they're willing to do that, but unable due to the complexity of the operation. Which makes the former option a more viable choice.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#54 - 2013-02-08 13:30:38 UTC
i trained an alt for a long time to fly an itty v and frankly i don't give a damn

the sp is still useful to me

with all the changes being flown about we're all getting hit by something being less good than it was and with ccp's commitment to continue balancing ships and mods we're all going to be hit again

compensation should not be given over every single damn change in the game. it leads to more FOTM as people just reallocate into whatever is perceived to be most powerful at that time and demand it back when whatever it was is nerfed again

imma deal with it
Ronix Aideron
Zymurgy Corp.
#55 - 2013-02-08 13:34:46 UTC
meh, I fly and itty V and i am okay with the changes. I like the path after the change since it will be clearer for me how to get into sub-cap ships.

For me I like the idea of being able to train for an Orca without having to have a lot of mining skills. I like that indy/haulers have a ship between the freighter that they can train for without having to spend time on mining skills we will never use.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Mara Pahrdi
The Order of Anoyia
#56 - 2013-02-08 13:39:48 UTC
Wow. And this is only the beginning.

I'll have to buy a lot more popcorn for the next months.

Remove standings and insurance.

Takseen
Federal Defense Union
Gallente Federation
#57 - 2013-02-08 13:42:44 UTC
Benny Ohu wrote:
reckon the new itty v's going to move like a cow

and a dead cow at that

e: although you do wonder how you can make five different industrials perform five different roles. going from 'light with smallish cargo space' to 'slow with tons of cargo' over five ships will mean only two are used - the smallest and the biggest. there'll be a 'tanky' one, no doubt about that, but that leaves two more ships to find roles for?


There's been times I've needed to haul X amount of cargo and just downsized to the right Iteron size to just about do it in one trip, but with better align time than the Itty V. Same could apply here.
Takseen
Federal Defense Union
Gallente Federation
#58 - 2013-02-08 13:44:48 UTC
Mr Kidd wrote:
Cannibal Kane wrote:
I think people are missing the positives...

17 day old char flying around in an Orca during a war. Yes you get old players doing that to but now there will be a lot more.



I don't think anyone is complaining about a noob being able to fly the Orca. What people are complaining about here is their investment in training time being wasted by CCP. The fact that it took the better part of 2mos to train is time we can never get back. That's real time. Frankly, I would like to reallocate that training time since it means every new toon can now spend almost 2 mos training something else.

How many players out there wouldn't buy SP if it was MTable? SP is valuable given the amount of time is require to fly some of these ships, including the Orca. I don't think it's unreasonable to expect CCP to compensate players with SP, even discounted. I've got 2 toons that fly the Orca. That's a lot of invested time that could have been spent training other things. I would like to be compensated.


The exact same complaints were made about people who skilled Surveying or Astrometrics to V when it was more useful/required for other skills. They didn't get compensated. If they refunded skill points anytime a skill became less useful...I'd have a lot of extra skillpoints.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#59 - 2013-02-08 13:55:50 UTC
Takseen wrote:
Benny Ohu wrote:
words
There's been times I've needed to haul X amount of cargo and just downsized to the right Iteron size to just about do it in one trip, but with better align time than the Itty V. Same could apply here.

I don't believe that's very common, but I suppose the devs would have proper tools to find out how people use ships. I always use the Iteron V and replace unused cargo expanders with stabs - I'll either find more things to haul for less than 15k m3 or use a Magnate instead.
SoOza N'GasZ
L F C
Ethereal Dawn
#60 - 2013-02-08 14:30:48 UTC
Karl Hobb wrote:
BadAssMcKill wrote:
However I think its silly the Ittty V is so quick to train for now, not cause of others who have trained for it but rather because it pretty much obsoletes most every other T1 industrial

It'll get a rebalance, so nothing to worry about.


yeah in a years time whan 10000 noobs have itty v skills .... reskilling is pathetic it changes the core game and people who trained for months are now majorly ****** off ... another insult in my opinion.

Legba