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Rail guns vs Autocannons

Author
Cain Aloga
SoE Roughriders
Electus Matari
#1 - 2013-02-08 00:22:05 UTC
I am a relative new comer just starting out, and i was wondering if it would be worthwile to train in rail guns or just stick to autocannons and artillary. Also, are drones anything to look into?

While our warriors fight for our people's freedom, we in turn should fight for our people's prosperity.

Jeyson Vicious
The Scope
Gallente Federation
#2 - 2013-02-08 02:59:35 UTC
1) It doesn't matter. Pick one you like and take it out to Large Specialization.

2) Yes.
Amyclas Amatin
SUNDERING
Goonswarm Federation
#3 - 2013-02-08 03:09:25 UTC
train EVERYTHING.

The more versatile you are, the more stuff you can do in the game, be it pvp or pve.

Don't specialize until you get everything into battlecruiser or battleship level. Then, tank and fitting skills are more important than weapon specialization. Shield and Armor tanks are the same skills for all races. Train both.

Run your own tests with each of the small weapon types to see what you're most comfortable with. Each weapon is good or bad at different things.

Also, do ALOT of research. Here's one good writeup I know off-hand.

http://www.evealtruist.com/2012/07/weapon-systems-in-pvp.html

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Sura Sadiva
Entropic Tactical Crew
#4 - 2013-02-08 03:16:43 UTC  |  Edited by: Sura Sadiva
Go for autocannons, the bullets sound is way more badass.
pyronatic
Federal Navy Academy
Gallente Federation
#5 - 2013-02-08 05:11:40 UTC
Amyclas Amatin wrote:
train EVERYTHING.

The more versatile you are, the more stuff you can do in the game, be it pvp or pve.

Don't specialize until you get everything into battlecruiser or battleship level. Then, tank and fitting skills are more important than weapon specialization. Shield and Armor tanks are the same skills for all races. Train both.

Run your own tests with each of the small weapon types to see what you're most comfortable with. Each weapon is good or bad at different things.

Also, do ALOT of research. Here's one good writeup I know off-hand.

http://www.evealtruist.com/2012/07/weapon-systems-in-pvp.html



Dont train everything , specialize and the more effective you will be in the one thing. Yes other things may seem fun. but would you rather be good with a spefic weapon system or suck with all of them.
Amyclas Amatin
SUNDERING
Goonswarm Federation
#6 - 2013-02-08 05:48:41 UTC
pyronatic wrote:
Amyclas Amatin wrote:
train EVERYTHING.

The more versatile you are, the more stuff you can do in the game, be it pvp or pve.

Don't specialize until you get everything into battlecruiser or battleship level. Then, tank and fitting skills are more important than weapon specialization. Shield and Armor tanks are the same skills for all races. Train both.

Run your own tests with each of the small weapon types to see what you're most comfortable with. Each weapon is good or bad at different things.

Also, do ALOT of research. Here's one good writeup I know off-hand.

http://www.evealtruist.com/2012/07/weapon-systems-in-pvp.html



Dont train everything , specialize and the more effective you will be in the one thing. Yes other things may seem fun. but would you rather be good with a spefic weapon system or suck with all of them.


Flexibility is more important than individual firepower. It helps to be able to ship into anything your commander wants you to bring. And it helps to be able to plug into roles that your fleet is missing.

Know your ships, know your different roles, train for everything! When you can do all the basics, then go into t2 ships and specialized weapons.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Shadow Adanza
Gold Crest Salvage
#7 - 2013-02-08 06:10:52 UTC
It's a game.
If both weapon types appeal to you, train into both of them and try them both out.
What's the harm in that?
Nothing.

Are you suggesting coconuts migrate?

Nad'x Hapax
Hapaxa
#8 - 2013-02-08 09:20:08 UTC
Id say that u will really feel the gap between named weapons and T2 weapons. Very important for pvp. Thats why I think u should specialize. I say specialize in one race, then Ewar and propulsion. this will give u more flexibility than going for halfassed skills in all races. If u already trained for AC and Atrys u should crosstrain into Missiles. Sadly it seems that the best ships sub BC are missileboats.

But what u really need to do first is to get T2 drones, if PvEing is your thing u should go for T2 Sentries aswell.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#9 - 2013-02-08 09:50:01 UTC
If you like frigs i would suggest just training yourself to be able to use all frigs well.

Then you can specialize upwards if you like.


BYDI recruitment closed-ish

Sura Sadiva
Entropic Tactical Crew
#10 - 2013-02-08 09:58:45 UTC
Cain Aloga wrote:
I am a relative new comer just starting out, and i was wondering if it would be worthwile to train in rail guns or just stick to autocannons and artillary. Also, are drones anything to look into?


As other said, specialize in one racial frigate, you'll be effective sooner. Then when you have all support skills trained for a racial frigate going for the others three is easy.

if you already trained for minmatar frigate specialize small autocannons.
Cable Udan
Balls Deep Inc.
#11 - 2013-02-08 10:09:21 UTC  |  Edited by: Cable Udan
I'd wager that getting the core skills to V is more important than spamming skills into various weapon systems.

There's no point in being able to use a bunch of awesome T2 weapons if you:

a) don't have the fitting skills to make a decent fit
b) don't have the tank skills to live long enough to use aforementioned T2 weapons
c) don't have the cap skills to last in a fight/use hybrids/lasers
d) all of the above

Find a playstyle that you like. Hell, trial meta4 weapons of all types ACs/arty, blaster/rail, pulse/beam las0rz, rockets/light missiles and find out what you enjoy using and then get that weapon system to T2, ensuring you have the relevant Gunnery or Missile support skills to IV at minimum.

Just my two cents.
Maire Gheren
Imperial Shipment
Amarr Empire
#12 - 2013-02-08 17:17:38 UTC
Remember also that specific ship hulls have bonuses for certain types of weapon. Railguns are long range (so more like Artillery than an Autocannon) but more importantly, they are hybrid, not projectile - and will not work very well on a Minmatar hull that has inherent bonuses to Projectile weapons.
I agree, go on a shopping spree for every electronic, engineering, mechanics, navigation, gunnery/missile skill you can get your hands on and train them all up to low levels before anything else. also, train Drones V and Drone Interfacing at some point. Those skills will help you no matter what you fly.
Hidden Snake
Inglorious-Basterds
#13 - 2013-02-09 09:18:40 UTC
train two oposite aproaches .... so you can keep versatility, but if you are low on sp ... specialize and pick your fights. later crosstrain.
Makavelia
National Industries
#14 - 2013-02-09 13:44:24 UTC  |  Edited by: Makavelia
Don't be under some illusion that being able to fly all frigates means you can attack all frigates. The current ship you are flying will not be able to take on every other frig. You will always have to go back to your ship storing system to change ships if a current engagement did not favour your vessel. By the time you get back the situation may have changed.. target or opertunity gone. Ontop of that, you will likely lose to a player flying the same ship as you if they are specialised. They will simply do more dmg at a better range and likely have better support skills to go with it due to having a smaller training scope. Further more, ships that your current vessel should somewhat counter will not have such a advantedge if you can't fly that ship at top level.. yet they are flying theirs specialised. You may go from a counter, to a even battle.. or even worse.

If specialising into 1 race you will ofc have similar limitations.. but at-least you can go toe to toe with anybody flying the same ship as you. If you are in your own racail space you ofc run big chance of bumping into people flying similar ships to you.
Fredfredbug4
The Scope
Gallente Federation
#15 - 2013-02-09 16:56:00 UTC
Specialize first to one race until your racial cruiser skills are specialized. Then start cross training everything else until you reach battleships and see what you like and begin to specialize another race or the race you already started specializing if it turns out the first pick was the best choice all along.

The variety is very important, however you will find that specializing the small ships first will have much benefit to a newcomer as they will already be able to dish out a lot of DPS in combat be it against NPCs or other players. The variety is more important when you join a corp as you will find that the need to have a lot of different ships will be necessary.

Back to the OP Autocannons and Railguns are very different weapons. If you want to get into PVP right away I would say autocannons are your best choice as the ammo for them is cheap and autocannons are generally better in the solo or small gang PVP setting compared to railguns. If you want to run missions first then I would go for the railguns.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Princess Saskia
Hyperfleet Industries
#16 - 2013-02-11 11:45:46 UTC
Think of it like this. Every skill you injcect, train to 5 then move onto the next skill. Remap and do smilar skills at the same time spend a year doing that then mve on to the next group of skills. You will find it much more rewarding in the long run.

 ♥ 

Princess Nexxala
Zero Syndicate
#17 - 2013-02-11 15:03:52 UTC
Drones are ****, train ofc but wouldn't make it a huge priority .

Cain Aloga wrote:
Also, are drones anything to look into?

nom nom

Sinister Prime
Chromosome Collectors
#18 - 2013-02-11 15:31:48 UTC  |  Edited by: Sinister Prime
Amyclas Amatin wrote:
pyronatic wrote:
Amyclas Amatin wrote:
train EVERYTHING.

The more versatile you are, the more stuff you can do in the game, be it pvp or pve.

Don't specialize until you get everything into battlecruiser or battleship level. Then, tank and fitting skills are more important than weapon specialization. Shield and Armor tanks are the same skills for all races. Train both.

Run your own tests with each of the small weapon types to see what you're most comfortable with. Each weapon is good or bad at different things.

Also, do ALOT of research. Here's one good writeup I know off-hand.

http://www.evealtruist.com/2012/07/weapon-systems-in-pvp.html



Dont train everything , specialize and the more effective you will be in the one thing. Yes other things may seem fun. but would you rather be good with a spefic weapon system or suck with all of them.


Flexibility is more important than individual firepower. It helps to be able to ship into anything your commander wants you to bring. And it helps to be able to plug into roles that your fleet is missing.

Know your ships, know your different roles, train for everything! When you can do all the basics, then go into t2 ships and specialized weapons.


If your commander is worth a damn, he will know what you specialized in and use you in that capacity to greater effect then having a mediocre player sitting in a sub par ship.

The good pilots are trained into the thing/things THEY want to do in the game. If you train things because your commander told you to, then your not going to enjoy the game as much.

Remember, the only person paying for your subscription is the only one that can decide what to train. It does not matter what you train into, there is a home in New Eden for you, just need to take the time to find it.

Edit: English Failure
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#19 - 2013-02-11 16:14:28 UTC
Well it depends largely upon what combat role you wish to serve in EVE. Railguns are long optimal, low falloff, mid-high alpha, low fire rate weapons designed for sniping distant targets. Autocannons are short optimal, long falloff, mid alpha, high fire rate weapons designed for brawling at close range.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Rezig Huruta
Republic Military School
Minmatar Republic
#20 - 2013-02-11 21:42:14 UTC
Sinister Prime wrote:
Amyclas Amatin wrote:
pyronatic wrote:
Amyclas Amatin wrote:
train EVERYTHING.

The more versatile you are, the more stuff you can do in the game, be it pvp or pve.

Don't specialize until you get everything into battlecruiser or battleship level. Then, tank and fitting skills are more important than weapon specialization. Shield and Armor tanks are the same skills for all races. Train both.

Run your own tests with each of the small weapon types to see what you're most comfortable with. Each weapon is good or bad at different things.

Also, do ALOT of research. Here's one good writeup I know off-hand.

http://www.evealtruist.com/2012/07/weapon-systems-in-pvp.html



Dont train everything , specialize and the more effective you will be in the one thing. Yes other things may seem fun. but would you rather be good with a spefic weapon system or suck with all of them.


Flexibility is more important than individual firepower. It helps to be able to ship into anything your commander wants you to bring. And it helps to be able to plug into roles that your fleet is missing.

Know your ships, know your different roles, train for everything! When you can do all the basics, then go into t2 ships and specialized weapons.


If your commander is worth a damn, he will know what you specialized in and use you in that capacity to greater effect then having a mediocre player sitting in a sub par ship.

The good pilots are trained into the thing/things THEY want to do in the game. If you train things because your commander told you to, then your not going to enjoy the game as much.

Remember, the only person paying for your subscription is the only one that can decide what to train. It does not matter what you train into, there is a home in New Eden for you, just need to take the time to find it.

Edit: English Failure



This is very important to keep in mind. This is a game. This is YOUR game. YOUR money pays for the GAME you PLAY. Play it the way you enjoy.
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