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What do null sec players actually do all day anyway?

Author
Herzog Wolfhammer
Sigma Special Tactics Group
#21 - 2013-02-05 23:02:22 UTC
My impression of nullsec players is that they are semi-afk like high sec miners until the intel channels pipe up about someone who is not blue, then they send a fleet to pop one noob or drop a cap fleet on a small gang doing a roam.

They are semi-afk because they are complaining in the forums about how nobody comes out to nullsec.


If we could give all ships system-to-system warp capability and eliminate the need for gates (by whatever mechanics) then nullsec becomes the uber leet PVP playground that nullseccers like to pretend that it is.

Bring back DEEEEP Space!

Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#22 - 2013-02-05 23:05:56 UTC
Ratting, Run missions for those speshul inplants, Mine, Run Complexes. Everything that you do in Highsec, except we get to shoot eachother without CONCORD on our Ass.
Gillia Winddancer
Aliastra
Gallente Federation
#23 - 2013-02-05 23:09:04 UTC
And let's not forget one of the most important aspects: the huge amount of time and effort that is put in on actually defending your turf....

....no wait, my bad. I was thinking about a whole different game.
Nicolo da'Vicenza
Viziam
Amarr Empire
#24 - 2013-02-05 23:10:08 UTC
Herzog Wolfhammer wrote:

If we could give all ships system-to-system warp capability and eliminate the need for gates (by whatever mechanics) then nullsec becomes the uber leet PVP playground that nullseccers like to pretend that it is.

Go on...
Kainotomiu Ronuken
koahisquad
#25 - 2013-02-05 23:10:13 UTC
Herzog Wolfhammer wrote:
My impression of nullsec players

Ooh I do love it when this happens.

Herzog Wolfhammer wrote:
they send a fleet to pop one noob or drop a cap fleet on a small gang doing a roam.

Uh, yeah. We do that. Yes.

Herzog Wolfhammer wrote:
They are semi-afk because they are complaining in the forums about how nobody comes out to nullsec.

The vast majority of nullsec residents never visit these forums. It'd be hard to say semi-AFK when people aren't even logged in, too.

Herzog Wolfhammer wrote:
If we could give all ships system-to-system warp capability and eliminate the need for gates (by whatever mechanics) then nullsec becomes the uber leet PVP playground that nullseccers like to pretend that it is.

...
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#26 - 2013-02-05 23:10:45 UTC
Not dealing with Concord, faction police and other asinine rules of engagement are reason enough to hang out in nullsec.
Kainotomiu Ronuken
koahisquad
#27 - 2013-02-05 23:11:36 UTC
Gillia Winddancer wrote:
And let's not forget one of the most important aspects: the huge amount of time and effort that is put in on actually defending your turf....

....no wait, my bad. I was thinking about a whole different game.

During sov warfare, yes. The defenders do have to put in a lot of effort.

If only CCP would make it so that sov warfare was actually appealing, it'd happen more often.
Nicolo da'Vicenza
Viziam
Amarr Empire
#28 - 2013-02-05 23:13:14 UTC
Can't help it nobody wants my turf, blame CCP
Gillia Winddancer
Aliastra
Gallente Federation
#29 - 2013-02-05 23:14:00 UTC
Kainotomiu Ronuken wrote:
Gillia Winddancer wrote:
And let's not forget one of the most important aspects: the huge amount of time and effort that is put in on actually defending your turf....

....no wait, my bad. I was thinking about a whole different game.

During sov warfare, yes. The defenders do have to put in a lot of effort.

If only CCP would make it so that sov warfare was actually appealing, it'd happen more often.


Well, that's the problem. If you start talking about the appealing factor you will automatically get back on the very question why null is so dead, why people in high-sec tend to avoid it, blobs and yada yada yada with all kinds of resulting Baghdad Bob responses from the blob masters.

Nicolo da'Vicenza
Viziam
Amarr Empire
#30 - 2013-02-05 23:17:43 UTC  |  Edited by: Nicolo da'Vicenza
Yes, I am a 'blob master' lmfao

behold the great donut
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#31 - 2013-02-05 23:20:13 UTC
Gillia Winddancer wrote:
Kainotomiu Ronuken wrote:
Gillia Winddancer wrote:
And let's not forget one of the most important aspects: the huge amount of time and effort that is put in on actually defending your turf....

....no wait, my bad. I was thinking about a whole different game.

During sov warfare, yes. The defenders do have to put in a lot of effort.

If only CCP would make it so that sov warfare was actually appealing, it'd happen more often.


Well, that's the problem. If you start talking about the appealing factor you will automatically get back on the very question why null is so dead, why people in high-sec tend to avoid it, blobs and yada yada yada with all kinds of resulting Baghdad Bob responses from the blob masters.



What I find stupid is that Eve is one of the few games where over 100 people can all work together in a real time battle, yet so much of the player base derides it as "blobs".

Instead of asking about what nullsec players do, a better question is why are people playing one of the most massively multi-player games when they hate working with other people, and even hate other players for working together?
Jimmy Gunsmythe
Sebiestor Tribe
#32 - 2013-02-05 23:22:55 UTC
Just in general, Eve is the only MMO game that I have played that seems to be able to be played semi to fully afk in almost every aspect...almost. Not sure what to think of that fact sometimes. I guess Eve's saving grace is PvP.

John Hancock

Gillia Winddancer
Aliastra
Gallente Federation
#33 - 2013-02-05 23:30:18 UTC
Shepard Wong Ogeko wrote:
Gillia Winddancer wrote:
Kainotomiu Ronuken wrote:
Gillia Winddancer wrote:
And let's not forget one of the most important aspects: the huge amount of time and effort that is put in on actually defending your turf....

....no wait, my bad. I was thinking about a whole different game.

During sov warfare, yes. The defenders do have to put in a lot of effort.

If only CCP would make it so that sov warfare was actually appealing, it'd happen more often.


Well, that's the problem. If you start talking about the appealing factor you will automatically get back on the very question why null is so dead, why people in high-sec tend to avoid it, blobs and yada yada yada with all kinds of resulting Baghdad Bob responses from the blob masters.



What I find stupid is that Eve is one of the few games where over 100 people can all work together in a real time battle, yet so much of the player base derides it as "blobs".

Instead of asking about what nullsec players do, a better question is why are people playing one of the most massively multi-player games when they hate working with other people, and even hate other players for working together?


It's true that EVE is rather unique in that it can muster a lot of people together. But it doesn't mean that just because it is possible that it should automatically become the be all and end all solution. Which it more or less currently is. It is not as much about hating people who are working together but rather that you are forced to work with the same group - namely the biggest group - of people to generally get anywhere in null these days.

And of course, say what you want but the fact that a lot of null is rather empty and lots of people avoid null for these very reasons just to name a few still stands strong as ever.


Generals4
#34 - 2013-02-05 23:30:45 UTC
Jimmy Gunsmythe wrote:
Just in general, Eve is the only MMO game that I have played that seems to be able to be played semi to fully afk in almost every aspect...almost. Not sure what to think of that fact sometimes. I guess Eve's saving grace is PvP.


I wish you good luck with those methods in WH's. Now i will agree there are many close to afk activities and it is a shame if you ask me but i'm sure eventually CCP will address some of those issues... Ah who am i kidding.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

stoicfaux
#35 - 2013-02-05 23:39:19 UTC
Peter Griffin: I say, Quagmire, it seems to me we've each made another $500 mtrillion dollars isk.
Quagmire: Good thing we swore off womenplaying Eve so we wouldn't be distracted and unable to accumulate this vast amount of wealth.
Peter Griffin: Yes. You watch the ticker. I'm gonna microwave a bagel and have sex with it.
Quagmire: Butter's in the fridge!

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Andski
Science and Trade Institute
Caldari State
#36 - 2013-02-05 23:41:59 UTC
i occasionally log in

usually into my jita alt to check my orders

when i'm not doing that or busy with rl concerns i'm posting on different forums and hanging out on test jabber

the nullsec lifestyle

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Eternum Praetorian
Doomheim
#37 - 2013-02-05 23:43:49 UTC  |  Edited by: Eternum Praetorian
No speculation is needed. I have your answer and I have evidence to back it up.




1. Go into your game.
2. Open your in game internet browser
3. Google "buy isk"
4. See About 14,800,000 results (0.25 seconds)



Now you have your answer. Welcome to null sec and "what it means".

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Felicity Love
Doomheim
#38 - 2013-02-05 23:44:44 UTC
I think there's a couple of chess clubs... using ships as the game pieces, and the "squares" of the board marked out with anchored cans.

Titan is a "king", supercarrier is a "queen", and so forth... but I dunno... folks get tired of being pawns. Blink


"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Karrl Tian
Doomheim
#39 - 2013-02-05 23:45:54 UTC
They play on alts in highsec.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#40 - 2013-02-05 23:55:15 UTC
Gillia Winddancer wrote:

It's true that EVE is rather unique in that it can muster a lot of people together. But it doesn't mean that just because it is possible that it should automatically become the be all and end all solution. Which it more or less currently is. It is not as much about hating people who are working together but rather that you are forced to work with the same group - namely the biggest group - of people to generally get anywhere in null these days.


So you are doing a lot of structure shots out in nullsec? Because that is about the only time you seriously run into "blobs". There really isn't any shortage of small gang or even solo gankers.


Quote:

And of course, say what you want but the fact that a lot of null is rather empty and lots of people avoid null for these very reasons just to name a few still stands strong as ever.


When the only things to do are a bit of ratting, or logging out and waiting for a fleet, you probably aren't going to find a lot of players just hanging around.