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Hit them where it hurts

Author
Die Unknown
Ministry of War
Amarr Empire
#81 - 2013-02-05 16:34:06 UTC
JC Anderson wrote:
In the ASCN we used to run these giant convoys that consisted of a dozen or more freighters, and 300 or so escort ships. This usually took place once a month, and took A LOT of planning and prep work. There were no jump freighters and jump bridges at that time. And since warp to 0 did not exist, we had to make sure that every member of the fleet had the same set of insta bookmarks.

These convoys took an entire night to make the 40 some odd jumps (each way) to get to the destination after originating in ASCN null space. The following day we would usually handle the trip back and never tried to make the trek both ways in a single evening.

This doesn't just SOUND tedious.... IT WAS TEDIOUS,

Yet I miss it and wish they would have never implemented bridges and jump freighters.

It's not that I miss the act of participating in convoy duty in itself, but instead that I miss the days where alliances could strike a crippling blow against one another by intercepting/ambushing their supply convoys. That was something that I really liked about EVE, and it's kind of sad that such things are no longer an option as a way for alliances to strike at one another outside of simply launching an attack on their sov space.

Logistics interdiction added another level of paranoia to the game, and anything that can keep even the larger alliances constantly looking over their shoulder was and still is a good thing.

In our case, we had to keep a wary eye out for BOB and the MC.... Until they blew us up for good.


It would appear that you are the only person on these forums that gets it. All of the complexity in Eve is being slowly taken away to satisfy the lowest common denominator.
Alavaria Fera
GoonWaffe
#82 - 2013-02-05 16:37:13 UTC
Die Unknown wrote:
JC Anderson wrote:
In the ASCN we used to run these giant convoys that consisted of a dozen or more freighters, and 300 or so escort ships. This usually took place once a month, and took A LOT of planning and prep work. There were no jump freighters and jump bridges at that time. And since warp to 0 did not exist, we had to make sure that every member of the fleet had the same set of insta bookmarks.

These convoys took an entire night to make the 40 some odd jumps (each way) to get to the destination after originating in ASCN null space. The following day we would usually handle the trip back and never tried to make the trek both ways in a single evening.

This doesn't just SOUND tedious.... IT WAS TEDIOUS,

Yet I miss it and wish they would have never implemented bridges and jump freighters.

It's not that I miss the act of participating in convoy duty in itself, but instead that I miss the days where alliances could strike a crippling blow against one another by intercepting/ambushing their supply convoys. That was something that I really liked about EVE, and it's kind of sad that such things are no longer an option as a way for alliances to strike at one another outside of simply launching an attack on their sov space.

Logistics interdiction added another level of paranoia to the game, and anything that can keep even the larger alliances constantly looking over their shoulder was and still is a good thing.

In our case, we had to keep a wary eye out for BOB and the MC.... Until they blew us up for good.


It would appear that you are the only person on these forums that gets it. All of the complexity in Eve is being slowly taken away to satisfy the lowest common denominator.

Maybe one day, we'll miss the complexity of shooting multi-million hp structures, just like we miss dropping tons and tons of towers and endlessly repping and shooting POS.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?