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Gank!

Author
Disturbed Drake
Caldari Provisions
Caldari State
#1 - 2013-01-31 17:41:53 UTC
Hi guys! need youre help. i`m new to this method of punishment in high sec. Can u guide me to the top ? Need yopure advices for train and fit gank GANG! for high sec. Budget not so big as i wish)
Show me all u got!
THX in advance!
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#2 - 2013-01-31 18:03:26 UTC
Disturbed Drake wrote:
Hi guys! need youre help. i`m new to this method of punishment in high sec. Can u guide me to the top ? Need yopure advices for train and fit gank GANG! for high sec. Budget not so big as i wish)
Show me all u got!
THX in advance!


Full gank fit cata + 0.5 system + hulk+ salvager = profit?

BYDI recruitment closed-ish

Bugsy VanHalen
Society of lost Souls
#3 - 2013-01-31 19:37:19 UTC
Ganknado = Tornado with cheap 1400mm fit for max DPS with no tank. Will get one shot off before getting concorded. But that one shot could be 14,000 damage.

Blaster Talos = Talos fitted with blasters for max DPS with no tank. Less alfa than the Ganknado but can ussually get two shots off before getting concorded. Two shots from a properly fit Talos will out damage the Alfa of the Ganknado.

Catayst = Blaster fit for max damage and no tank. Will get 3-4 shots off in a 0.5 system before getting concorded but they are super cheap. If you are running a Gank gang, you can buy and fit 10 Cataysts for the price of one Talos.

You used to be able to gank a mining barge with 1 catalyst now it takes 2-3.

Keep in mind you can use the best faction ammo as you only need 1-4 rounds in each gun depending on what ship you use. A single stack of 100 Dread Guristas AMMO, even at 3 shots per gun on a Catalyst will be enough to supply 4 ships.

The problem with ganking currently is that with the changes to mining ships, it now generally costs more in ships to gank them then what the ganked ship is worth. This is a problem if you care about your kill board which most PVPers do. If you lose more value in ships then you destroyed then it has a negative effect on your kill board. A good PVP corp will generally have a kill board around 80% to the good. that means they destroy 80% more value in ships then they lose. Having a negative kill board is fail for a PVPer, even if it is just a corp of gankers. If you can not destroy more isk worth of ships than you lose fighting carebears, well that is just embarrassing.

Goons have mostly moved on from ganking miners to ganking haulers. They can do this with not only a positive impact on their kill board, but can even do it for profit if the target is chosen well. i do not know the exact fleet doctrine they use for ganking freighters. But from what I understand once factoring in the loot and salvage of the ganking fleet, (even when concorded they can loot and salvage their own ships with characters outside of the fleet) A freighter gank costs them around 650M to pull off. That is the purchase of gank ships and their fittings minus the expected value in loot and salvage.

What this means is if the freighter drops more than 650M in loot, they not only have a positive value on their kill board,(1.2B plus cargo value compared to about 800M in fitted gank ships) but actually make a profit on the gank. As in the loot & salvage was worth more than everything they lost in the gank. Say it takes 10 Talos to gank a freighter, they will each drop probably around 10-15 mil in loot, maybe more, Then you salvage them all, then salvage the freighter, You have already recovered 100-200M before even considering the loot the freighter dropped. Considering you are pretty much guaranteed to get at least 50% of the cargo value in loot any ship with over 1.3B in the cargo hold is a profitable gank. If the freighter is using cargo containers, or hauling wrapped packages, the loot value will most likely be higher. Not to mention the chance of any high value modules they might be carrying have a 50% chance to drop.

This is why the rule of thumb for freighter pilots is not to have more than 1B worth of stuff in your cargohold. They do not gank these high value targets for grieving, they do it because they can make a profit from it. If you regularly run freighter loads around with well over 1B of stuff in your cargo you should expect to get ganked, you are a loot pinata, they will make a profit off you. Double wrapping does not help as they just assume you are double wrapping because it is valuable. Plus any wrapped packages or freight containers have a high chance to drop the entire package/container not just some of its contents.

Disturbed Drake
Caldari Provisions
Caldari State
#4 - 2013-01-31 20:02:31 UTC
TTHX! it`s very usefull for me/
let`s say i have a gang with 25 catalyst with t2 guns and best fraction ammo/ what is good for? can it destroy freighter/pirate BS/ T3 cruiser ?
Zhilia Mann
Tide Way Out Productions
#5 - 2013-01-31 20:35:59 UTC
Disturbed Drake wrote:
TTHX! it`s very usefull for me/
let`s say i have a gang with 25 catalyst with t2 guns and best fraction ammo/ what is good for? can it destroy freighter/pirate BS/ T3 cruiser ?


It can probably take any of those in .5 if the pilot is silly enough to just sit around waiting for 25 Catalysts to swarm him.
Bugsy VanHalen
Society of lost Souls
#6 - 2013-01-31 20:41:58 UTC
Disturbed Drake wrote:
TTHX! it`s very usefull for me/
let`s say i have a gang with 25 catalyst with t2 guns and best faction ammo/ what is good for? can it destroy freighter/pirate BS/ T3 cruiser ?

25 Catalyst could probably take down anything in a 0.5 system. T3's, pirate and T2 BS's. Freighters and Orca's might be tough. But if you can find targets where the loot + salvage of the target ship plus from the ships you lose is worth more than what you spent on the ships and fittings you can actually make a profit. T2 guns only hit slightly harder for a huge price increase over Meta 0-1.

Keep in mind that insurance is NOT paid anymore on ships killed by concord. Your only isk recovery is loot + salvage.

The idea is to bring only what you need to pull off the gank. And at minimum cost. Every ship that agro's will get concorded. Any ship that waits to start shooting will get attacked by the concord ships spawned by the first one to shoot. Everyone fires at the same time.Any possible way to avoid concord is now considered an exploit. You will lose all ships.

Say you spend 15M buying and fitting those 25 Catalysts. Thats 375M per gank. If the ship you are ganking is worth over 1B then at least your kill board looks good, even if you don't make a profit.