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The Ship Balancing Schedule

First post
Author
Liang Nuren
No Salvation
Divine Damnation
#41 - 2013-01-29 20:38:06 UTC
Poetic Stanziel wrote:
Liang Nuren wrote:
Fuuuuck it makes me /rage/.
You're hilarious. And so easy.


You're not really pretty enough, sorry.

-Liang

I'm an idiot, don't mind me.

Deacon Abox
Black Eagle5
#42 - 2013-01-30 05:28:42 UTC
Liang Nuren wrote:
Poetic Stanziel wrote:
Liang Nuren wrote:
Fuuuuck it makes me /rage/.
You're hilarious. And so easy.


You're not really pretty enough, sorry.

-Liang

But one can still imagine ~ P

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Mister Tuggles
Dickhead Corner
Amarr Shithole
#43 - 2013-02-01 22:01:32 UTC
CCP Fozzie wrote:

or just to shake things up



This is probably one of the most disturbing comments I have ever seen a dev post for any game.

You shouldn't change things just to change them.
Liang Nuren
No Salvation
Divine Damnation
#44 - 2013-02-01 22:10:26 UTC
Mister Tuggles wrote:
CCP Fozzie wrote:

or just to shake things up



This is probably one of the most disturbing comments I have ever seen a dev post for any game.

You shouldn't change things just to change them.


You should get out more then. I've seen some real doozies.

-Liang

I'm an idiot, don't mind me.

Malcanis
Vanishing Point.
The Initiative.
#45 - 2013-02-01 22:15:20 UTC
Mister Tuggles wrote:
CCP Fozzie wrote:

or just to shake things up



This is probably one of the most disturbing comments I have ever seen a dev post for any game.

You shouldn't change things just to change them.


Please explain to me why?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

X Gallentius
Black Eagle1
#46 - 2013-02-02 01:41:08 UTC
Mister Tuggles wrote:
[quote=CCP Fozzie]
You shouldn't change things just to change them.

I disagree. Change keeps things interesting.
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