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Titan buff idea (Make Titans scary again)

Author
Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#1 - 2013-01-29 09:44:53 UTC
CCP Greyscale stated in the past Titans should play the role of anti capital. Right now Titans are not very good even at this role (well not unless you have a lot of them) and with off grid boosting to go in the future all that will be left is bridging.

Titan's are not very scary any more and in most cases a bunch of Moros would be better. When they came out Titans were quite scary due to the AoE DD. These changes would make Titans scary again to capital pilots and have a high cost to use.

Further Nerfs:

  • Increase Doomsday weapon isotope use to 150k
  • This change adds a high cost to deployment.

  • Remove all turret and launcher hardpoints.


Buffs:

  • Allow 6 Doomsday modules (Possibly 7 for the levi since it has 7 launcher hardpoints) to be fitted.
  • This change gives Titans back some teeth when fighting Slowcat fleets and will make people think twice about deploying supers as a hand full could wreck a few super carriers. They become a true anti capital platform and costs about 500 mill to fire them all.

  • Increase fuel bay to 307,000 m3.
  • Now this is a bit of an issue. Right now Titans can hold enough fuel to fire 6 dd's. If you try to maintain the same amount for all the dds you end up with 1,080,000 m3. This would probably be a little overpowered on logistics and turn titans into fuel freighters. 307k gives you 2 shots from all 6 dds with a little left over and puts it about on par with a jump freighter.
    If you fill the corp hangar with fuel you can get off a third shot.

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2013-01-29 09:47:20 UTC
.... not sure if serious...

No Worries

Naomi Anthar
#3 - 2013-01-29 09:56:26 UTC
Not bad, not bad at all. 7 x Domsday. I mean i have no idea about capitals , titans on top of that. But wouldn't it require some change to how they look ? Besides i see this as brillaint idea and bring back AoE ! :P
Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#4 - 2013-01-29 10:04:55 UTC
Naomi Anthar wrote:
Not bad, not bad at all. 7 x Domsday. I mean i have no idea about capitals , titans on top of that. But wouldn't it require some change to how they look ? Besides i see this as brillaint idea and bring back AoE ! :P


Most regular capitals would die to 1 doomsday (Can be avoided on dreads and Archon can tank one). A super carrier or titan if tanked well should be able to take ~10 - 12ish.

AoE DD was a bit overpowered but it made the word Titan fitting for the ship as does this.
xUnlimitedx
Doomheim
#5 - 2013-01-29 11:36:44 UTC
A dramatic nerf of the ehp from Supers would be great. An aeon can tank like 30 dd's.
The 6 or 7 DD for Titans would break these tanks. +1
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#6 - 2013-01-29 12:12:37 UTC
Answer = restrict the number of titans.
there are simply too many


No Worries

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#7 - 2013-01-29 13:02:44 UTC
There are to many titans now to make them WTFOPBBQ


Would just be silly having 20 titans on field shooting 140 dd's everywhere..

BYDI recruitment closed-ish

Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#8 - 2013-01-29 14:41:44 UTC
ChromeStriker wrote:
Answer = restrict the number of titans.
there are simply too many



That goes against the sandbox.

xUnlimitedx wrote:
A dramatic nerf of the ehp from Supers would be great. An aeon can tank like 30 dd's.
The 6 or 7 DD for Titans would break these tanks. +1


No way can a Aeon tank that many.

Garviel Tarrant wrote:
There are to many titans now to make them WTFOPBBQ


Would just be silly having 20 titans on field shooting 140 dd's everywhere..


At a cost of 11.6 bill.
Rroff
Antagonistic Tendencies
#9 - 2013-01-29 15:22:12 UTC  |  Edited by: Rroff
^^ Slaved and legion linked aeon with overheated hardeners takes about 28 DD's to kill it. (granted in a more realistic scenario it would take closer to half that).

I've always been sad when I see a capital die all on its own to a big hostile fleet. I've always thought that supers and titans should be a bit like POSes in that once they take a certain level of damage they go into "reinforced" mode and are immune to further damage (and can't jump out, etc.) for 12-24 hours or so. Does have the somewhat negative side effect that people can't kill ratting nyxs etc. so easily when an idiot gets caught and deserves it :S but nice potential for fights when it becomes vulnerable again (or just stupid blobbing to bail it out :S).
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#10 - 2013-01-29 15:24:34 UTC
Trolls and extremely bad ideas.

This topic has an overabundance of both.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2013-01-29 22:26:51 UTC
Sinq Arnolles wrote:


At a cost of 11.6 bill.



Aww, he thinks cost will stop people abusing this. Isn't he cute?
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2013-01-29 23:23:34 UTC
holy dooms dizzlesShocked

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

sabre906
The Scope
Gallente Federation
#13 - 2013-01-30 03:44:13 UTC
Role Bonus: +5000% dd dmg on supercapitals
Remove bridging.
Cynoer One
BACKUPLEGION
Olde Guarde Historical Preservation Society
#14 - 2013-01-30 05:06:37 UTC
Just allow DD's to be used in lowsec as a start.

Scripted DD which toggles between focussed and AOE like a HIC would be awesome. Focussed DD is like it is at the moment. Scripted would make it AOE at maybe 50% of the damage at maybe 100km radius?
Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#15 - 2013-01-30 05:11:52 UTC
sabre906 wrote:
Role Bonus: +5000% dd dmg on supercapitals
Remove bridging.


I think bridging is here to stay. Maybe it should cost more though.
Rather than giving doomsdays some weird damage bonus to a certain ship type it might be just better to let Titans fit the Siege module (or something similar is perhaps a better option) which I'm not opposed to and would bring them out more for but it makes them a bit overpowered and adds nothing to the cost of deployment.

Cynoer One wrote:
Just allow DD's to be used in lowsec as a start.

Scripted DD which toggles between focussed and AOE like a HIC would be awesome. Focussed DD is like it is at the moment. Scripted would make it AOE at maybe 50% of the damage at maybe 100km radius?


DD in lowsec yes, AoE DD is a little silly.
Sinigr Shadowsong
Aliastra
Gallente Federation
#16 - 2013-01-30 07:25:34 UTC  |  Edited by: Sinigr Shadowsong
Price tag will not stop large 0.0 alliances at all. While idea seems interesting, however what Eve don't need atm is more Titans anywhere.

Cynoer One wrote:
Just allow DD's to be used in lowsec as a start.
Scripted DD which toggles between focussed and AOE like a HIC would be awesome. Focussed DD is like it is at the moment. Scripted would make it AOE at maybe 50% of the damage at maybe 100km radius?


AoE DD nowadays will be much more overpowered than before with abundance of titans. Drop 10 titans -> destroy whole enemy fleet.
Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#17 - 2013-01-30 07:41:00 UTC
Titans don't really have a role in combat right now unless you have enough of them to alpha super caps you rarely see them for anything but boosting and bridging. Without the DD you are better off bringing a dread since the dread buff or investing your money in multiple super carriers.

Titans are in the game so they should serve a useful combat role.
Sir Dragon
Einherjar Yggdrasils
#18 - 2013-01-30 10:55:28 UTC
Like the subject...
I say we would have to apply to the
Titan's pilot-interface itself, . . . changesShocked

We are still applying the pilot-interface dimensions,
of an Velator , unto Titans.
Where we have 8 high, medium, and small slots for models; that is the logical error.
....
What i am getting at is
" trash that pilot interface "
Seriously, just say the word "Titan"
It is beyond huge... its fracking 150.000.000 m*m*m
A WHOLE CIVILIZATION COULD FIT IN THERE.
....
Asuming that we have trashed velator's pilot-interface that was (illogically) on the Titan itself.
...
Then...
I am thinking that there is :
current 8 high slots
current 8 med slots
current 8 low slots
current rigs and .. the stuff i missed ..
single button "battery / array " of at least 16x [ some sort of rocket launchers ] (or anything anti small ship)
single button " battery / array " of at least 16x [ defender missiles ] (anti incoming )
single button " batter / array " of at least 8x [ torpedo launchers ] (or anything anti cruiser and battle ship)

at this point you might be thinking..
" but but but but but , conformism says....blah ".
Yet all i can say is
" 150.000.000 m*m*m !! "

single button, that activates a crew that managed the anti-S,M,L (Sized: Frigate, Cruiser, Battle Ship )
that would use a anti-ship-tractor-beam system
1. tractor target to 9-km range in front of array mentioned in #3
2. nosferatu it dry
3. open up a battery of Large cannons mounted on front.

. . . just add to this . . .

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Danika Princip
GoonWaffe
Goonswarm Federation
#19 - 2013-01-30 12:33:00 UTC
Sir Dragon wrote:
Like the subject...
I say we would have to apply to the
Titan's pilot-interface itself, . . . changesShocked

We are still applying the pilot-interface dimensions,
of an Velator , unto Titans.
Where we have 8 high, medium, and small slots for models; that is the logical error.
....
What i am getting at is
" trash that pilot interface "
Seriously, just say the word "Titan"
It is beyond huge... its fracking 150.000.000 m*m*m
A WHOLE CIVILIZATION COULD FIT IN THERE.
....
Asuming that we have trashed velator's pilot-interface that was (illogically) on the Titan itself.
...
Then...
I am thinking that there is :
current 8 high slots
current 8 med slots
current 8 low slots
current rigs and .. the stuff i missed ..
single button "battery / array " of at least 16x [ some sort of rocket launchers ] (or anything anti small ship)
single button " battery / array " of at least 16x [ defender missiles ] (anti incoming )
single button " batter / array " of at least 8x [ torpedo launchers ] (or anything anti cruiser and battle ship)

at this point you might be thinking..
" but but but but but , conformism says....blah ".
Yet all i can say is
" 150.000.000 m*m*m !! "

single button, that activates a crew that managed the anti-S,M,L (Sized: Frigate, Cruiser, Battle Ship )
that would use a anti-ship-tractor-beam system
1. tractor target to 9-km range in front of array mentioned in #3
2. nosferatu it dry
3. open up a battery of Large cannons mounted on front.

. . . just add to this . . .




Because that wouldn't be overpowered at all, and nor would it fly in the face of CCP's repeated attempts to make supers vulnerable to subcaps if they don't have a support fleet.

Roll
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#20 - 2013-01-30 13:18:11 UTC
Danika Princip wrote:
Sir Dragon wrote:
Like the subject...
I say we would have to apply to the
Titan's pilot-interface itself, . . . changesShocked

We are still applying the pilot-interface dimensions,
of an Velator , unto Titans.
Where we have 8 high, medium, and small slots for models; that is the logical error.
....
What i am getting at is
" trash that pilot interface "
Seriously, just say the word "Titan"
It is beyond huge... its fracking 150.000.000 m*m*m
A WHOLE CIVILIZATION COULD FIT IN THERE.
....
Asuming that we have trashed velator's pilot-interface that was (illogically) on the Titan itself.
...
Then...
I am thinking that there is :
current 8 high slots
current 8 med slots
current 8 low slots
current rigs and .. the stuff i missed ..
single button "battery / array " of at least 16x [ some sort of rocket launchers ] (or anything anti small ship)
single button " battery / array " of at least 16x [ defender missiles ] (anti incoming )
single button " batter / array " of at least 8x [ torpedo launchers ] (or anything anti cruiser and battle ship)

at this point you might be thinking..
" but but but but but , conformism says....blah ".
Yet all i can say is
" 150.000.000 m*m*m !! "

single button, that activates a crew that managed the anti-S,M,L (Sized: Frigate, Cruiser, Battle Ship )
that would use a anti-ship-tractor-beam system
1. tractor target to 9-km range in front of array mentioned in #3
2. nosferatu it dry
3. open up a battery of Large cannons mounted on front.

. . . just add to this . . .




Because that wouldn't be overpowered at all, and nor would it fly in the face of CCP's repeated attempts to make supers vulnerable to subcaps if they don't have a support fleet.

Roll


CCP backtracked on Incarna and the all FiS refocus efforts came as a result.

They will eventually backtrack on making supers vulnerable to sub-caps if they have any hopes of breathing fresh life into the capital classes.

Because if the tiniest of ships should be able to bring pain to the biggest of hulls, then its only sandboxy if the biggest of them can step on the smallest of ships..

Eve is about Capital ships, WiS, Boobs, PI and Isk!

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