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Player Features and Ideas Discussion

 
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Captains Quarters... ideas, suggestions and enhancements

First post
Author
Tia Arnette
Center for Advanced Studies
Gallente Federation
#521 - 2013-01-17 17:15:39 UTC
I confess I've not read through all 26 pages so forgive me if this has already been mentioned, but one thing I think would be really cool & actually add to the eve immersion with having gameplay ramifications Is this...

When you walk down the gangway to your ship & you can see the huge open space, have some of the other ships that are docked appear in the distance. You don't need to show every one, ut I think it's be awsome to watch other ships comming & going & seeing whos docked up in what. In high sec this would just be cool, but in low sec & null you could use this to your advantage in some situations. Not all ships need to show, it's a big station,

Failing that if for technical reasons it's a big ask, how about settling for just seeing your other assembled ships, abit like a show room if you like. I bet the ship collectors would welcome that & lets be honest I think most players would like to see there cool ships together.
Niveuss Nye
Viziam
Amarr Empire
#522 - 2013-01-17 18:15:38 UTC
No love for this in the CSM minutes.

I beginning to wonder if the whole CQ expansion/ improvement thing was something they thought about and put a sticky up here but will never visit again.

Sad if that is the case. Done right, this would be a great immersive experience with even half the ideas in this thread.

And while DUST is okay, it is PS3 only.
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#523 - 2013-01-20 21:08:09 UTC
Walk in stations could be where Dust and EVE players can meet, however in my opinion it is a different game on its own because the audience is probably different from the shooter and the capsuleer. If you took WoD and use it for cities on planets as well as inside stations it could be great. But just a simple walk in station to me it doesn't add much value. It would have to have some serious political impact generating a lot of drama. Think about drugs and goods supply to cities, local markets, slavery, kind of running SimCity... but with more control and more variables and the ability to vote for empire representatives. Like the idea?
oldbutfeelingyoung
Perkone
Caldari State
#524 - 2013-01-20 22:24:03 UTC
Ubat Batuk wrote:
Walk in stations could be where Dust and EVE players can meet, however in my opinion it is a different game on its own because the audience is probably different from the shooter and the capsuleer. If you took WoD and use it for cities on planets as well as inside stations it could be great. But just a simple walk in station to me it doesn't add much value. It would have to have some serious political impact generating a lot of drama. Think about drugs and goods supply to cities, local markets, slavery, kind of running SimCity... but with more control and more variables and the ability to vote for empire representatives. Like the idea?

You do understand that CCP does not read these kind of threads anymore?
They don,t even care what you think

R.S.I2014

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#525 - 2013-01-21 06:08:05 UTC
oldbutfeelingyoung wrote:
You do understand that CCP does not read these kind of threads anymore?
They don,t even care what you think

You do realise that CCP has basically iced the WiS project because of the amount of people who cried about them spending time on something that wasn't space ships...
People are still crying because of work on DUST and WoD. I think they forget that CCP is a business, not their own personal toy. Put all your eggs in one basket, ie have a single product, and if the demand falls, so do you. Diversity in the consumer base breeds both stability and profit. Two things every business needs.

And look, everyone was complaining they should have spent their time on fixing stuff like ships, not WiS... Guess what. They are.
Lost True
Perkone
Caldari State
#526 - 2013-01-21 09:41:57 UTC
oldbutfeelingyoung wrote:
Ubat Batuk wrote:
Walk in stations could be where Dust and EVE players can meet, however in my opinion it is a different game on its own because the audience is probably different from the shooter and the capsuleer. If you took WoD and use it for cities on planets as well as inside stations it could be great. But just a simple walk in station to me it doesn't add much value. It would have to have some serious political impact generating a lot of drama. Think about drugs and goods supply to cities, local markets, slavery, kind of running SimCity... but with more control and more variables and the ability to vote for empire representatives. Like the idea?

You do understand that CCP does not read these kind of threads anymore?
They don,t even care what you think

Well, the only thing we can do is whine here - maybe when it's hit 500 pages they'll look at it.

So keep shootin' :)

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Lost True
Perkone
Caldari State
#527 - 2013-01-21 09:45:55 UTC
Hakan MacTrew wrote:
oldbutfeelingyoung wrote:
You do understand that CCP does not read these kind of threads anymore?
They don,t even care what you think
And look, everyone was complaining they should have spent their time on fixing stuff like ships, not WiS... Guess what. They are.

My ship is broken - can't get to the bridge.

I'm not against the FiS, but why is this such a big deal for them to change the numbers on some ships... It's a job for a small team of smart people to have everything perfectly balanced.

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Little Dragon Khamez
Guardians of the Underworld
#528 - 2013-01-21 19:50:18 UTC  |  Edited by: Little Dragon Khamez
Lost True wrote:


2. How about something in the MMORPG that can train and use your brain for a change?





Errrr... Do you actually play eve?

Dumbing down of Eve Online will result in it's destruction...

Iyacia Cyric'ai
Lai Dai Counterintelligence
#529 - 2013-01-22 07:04:58 UTC
Trophy room for kills (not sure how morbid you would want to get... does the Eve Rating allow for a corpse storage facility lol?) and maybe some board or glass cabinet for medals. Would also be good to see where I store my exotic dancers.
Dex Sudaka
Perkone
Caldari State
#530 - 2013-01-23 13:03:35 UTC
Get us into the promenade. I want to see my friends face to face. In the promenade, we should have a giant screen with LIVE market data where ALL players currently in the station can gather round to watch. NOT available as a separate window, for the purpose of bringing the toons together. There could also be other screens that one can only access at the promenade. it will be a nice social tool.

Oh and have an exotic dancer next to it.

Probably the worst of the most pathetic pilots in New Eden.

bigboy boss
Doomheim
#531 - 2013-01-23 16:27:32 UTC
If you want a step in the right direction... Make the quarters bigger... (Maybe you can add modules to your quarters to make them unique.. I'd take a Bar, a casino, and a dance floor area k thx.)

Then you need a way to invite your friends into your quarters.

Then after that you will need to add space poker that you can play with ISK, an interactive war map that big CEOs and directers can use for planning their assaults and whatever, more stuff that actually has a use.

Basically walking in stations at a smaller scale.
oldbutfeelingyoung
Perkone
Caldari State
#532 - 2013-01-23 18:16:13 UTC
hmmm even in the features and idea section Devs won,t answer anymore.



I guess we will have to bump into the CQ walls forever!

R.S.I2014

Irya Boone
The Scope
#533 - 2013-01-23 23:45:47 UTC
Who cares

It is for exchanging ideas between those who are enthusiastic for WiS
There are good ideas here and there.. so keep going dudes

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Lost True
Perkone
Caldari State
#534 - 2013-01-24 13:44:56 UTC
Little Dragon Khamez wrote:
Lost True wrote:


2. How about something in the MMORPG that can train and use your brain for a change?





Errrr... Do you actually play eve?

Maybe you think that EVE is very complex.

But the most complex things is scanning. And maybe industry/trade, which requires the skills of using the calculator.

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Little Dragon Khamez
Guardians of the Underworld
#535 - 2013-01-24 23:44:20 UTC
Lost True wrote:
Little Dragon Khamez wrote:
Lost True wrote:


2. How about something in the MMORPG that can train and use your brain for a change?





Errrr... Do you actually play eve?

Maybe you think that EVE is very complex.

But the most complex things is scanning. And maybe industry/trade, which requires the skills of using the calculator.


Nope I was just making the point that eve is all about brainwork, whether it's the right fit, training queue, battlefield tactics, markets, trading, scamming, working with friends etc. It requires a brain to play and repeated use of that brain trains it. Hence no need of a brain training app for the CQ.

Eve players are always a cut above other MMO players on account of the fact that no other MMO has the balls to do what eve does. It's a big vision and that's why I like it. As for the brain training aspect of Eve I can't tell you the number of ways that Eve has enriched my life outside of the game. It makes me a better programmer, a better businessman and a better socialite, with the added plus that I have an enriched IQ more capable of linking extraneous bits of knowledge into a working whole. The whole noob learning curve in Eve is like falling of a cliff. It's that steep. I appreciate that you might be a seasoned vet who feels that Eve has nothing new to offer in which case fair enough, but most brain training apps are nothing more than glorified memory tests and I think an app like that would cheapen eve's CQ.

I would support a brain training app in the CQ if it was somehow or other worked into the fabric of eve online like an App that taught players how to get the best damage at all ranges through good use of tracking, falloff, optimal ranges and ammo types. It's so good I might even make that app myself...

Dumbing down of Eve Online will result in it's destruction...

Niveuss Nye
Viziam
Amarr Empire
#536 - 2013-01-30 06:37:46 UTC
Well, there is one hope.


In the DUST 514 open beta trailer, you see a pod pilot standing like a boss surrounded by about 10 mercs on the station.


Question:

Eve stepping away from trailers that use "all in game footage"?

-OR-

A teaser for future content like a place like the DUST 514 warbarge where avatars will be in one place?
Bugsy VanHalen
Society of lost Souls
#537 - 2013-01-30 17:48:17 UTC
It would be really cool to have a few social features added.

What I was thinking was along the lines of being able to visit each others captains quarters, Say limit it to 3-4 visitors at a time, or even start with one, and see how it goes.

Some thing simple like right click a characters name in the station visitors list ans select visit quarters. The character you are trying to visit if they have the station environment loaded, would then get a Knock Knock pop up asking if they would like to accept the visitor. This would allow some WiS social interaction, without needing new models or social area's.

Adding some small social area's would also be amazing. Again start small with something like a corp who rents an office at a station , also gets a boardroom/meeting room they can use that would support several characters presence at the same time. These could be used to have corp or alliance meetings in an Avatar interaction environment.

The concept of WiS is amazing, but is a huge undertaking. Having a virtual environment for each station that could support any visitors to that station walking around and interacting would be a massive server load. I think of a trade hub like Jita 4-4, that has been known to have over 2000 players at a single station. that would be a huge environment, very crowded, and a huge server load. Even if the resources were available to pull it off currently. But by starting out with small limited interactions, as I have suggested, those who crave such interaction can do it, and the mechanics, and code needed for it can be tested, and slowly expanded to include larger area's with support for more characters. After a few years we may actually have full station environments, but we need to start small. the Captains quarters was a great start, but please do not stop there.
oldbutfeelingyoung
Perkone
Caldari State
#538 - 2013-01-30 17:48:58 UTC
Niveuss Nye wrote:
Well, there is one hope.


In the DUST 514 open beta trailer, you see a pod pilot standing like a boss surrounded by about 10 mercs on the station.


Question:

Eve stepping away from trailers that use "all in game footage"?

-OR-

A teaser for future content like a place like the DUST 514 warbarge where avatars will be in one place?



There was only one video until now ,that used only in game footage.

And that was for Crubicle

Team Avatar was announced around that time ,i belief ,only to work on other stuff then Avatars.

But yes ,CCP has great skills in teasing and make belief

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#539 - 2013-01-30 17:53:34 UTC
Bugsy VanHalen wrote:


The concept of WiS is amazing, but is a huge undertaking. Having a virtual environment for each station that could support any visitors to that station walking around and interacting would be a massive server load. I think of a trade hub like Jita 4-4, that has been known to have over 2000 players at a single station. that would be a huge environment, very crowded, and a huge server load. Even if the resources were available to pull it off currently. But by starting out with small limited interactions, as I have suggested, those who crave such interaction can do it, and the mechanics, and code needed for it can be tested, and slowly expanded to include larger area's with support for more characters. After a few years we may actually have full station environments, but we need to start small. the Captains quarters was a great start, but please do not stop there.


The game engine is in place , Artwork already made ,but never used .
For some simple added rooms or even expanding the little jail we have , so that has to be a huge undertaking?

Not to mention ,the so called work Team Absent did , there is nothing they can show.

Team Avatar is a CCP joke ,we felled for.

R.S.I2014

Ghazu
#540 - 2013-01-30 17:54:40 UTC
I can't belief people are still buttehurt.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984