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A critical look at the planned removal of offgrid-boosts and possible alternatives

Author
TruExXx
Center for Advanced Studies
Gallente Federation
#21 - 2013-01-21 19:54:23 UTC  |  Edited by: TruExXx
Either remove links from the game or nerf them, but do not put them on grid only.

EVE PVP is supposed to be a sandbox where pilots can fly in numerous different kinds roles, and in different kinds of fleets.

There is a large community of small gang pvpers that, by putting links on grid, will lose a large portion of gameplay and fight opportunities. If you are for putting links on grid, don't, instead be for removing them from the game. If links are removed from the game it will be way more of a level playing field then just allowing them for use for blob warfare.

Giving Command ships a better bonus then off grid boosts was another good option. As already stated it will give pilots fielding more isk and more risk a higher reward. Off grid links should be probable and links should not be able to run inside a pos shield.
l0rd carlos
the king asked me to guard the mountain
#22 - 2013-01-21 20:39:29 UTC
If links are bad because they are an force multiplier you can't attack very good

why are Titan bridges not also removed?

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

OrangeAfroMan
Ganja Labs
Exodus.
#23 - 2013-01-22 11:05:44 UTC
l0rd carlos wrote:
If links are bad because they are an force multiplier you can't attack very good

why are Titan bridges not also removed?


Force multiplication != Force projection
Mal journ
Sebiestor Tribe
Minmatar Republic
#24 - 2013-01-22 11:13:04 UTC
lets consider this form a different perspective... the PVE Fleets if your not using a absolution or another command ship the you use an orca off grid cause it cant be tanked for ****. you leave it off grid.

I recognize pvp is effected by this but this adds a know your enemy aspect to the game. if you not an idiot you can figure out when someone else is in system and where they might be.... use d scan... novel idea. Its information warfare. the reality is Man up and do your homework before you engage. or maybe bring one yourself and safespot it up.... just saying easy ways to deal with it.
Sean Parisi
Blackrise Vanguard
#25 - 2013-01-22 13:02:35 UTC
Off grid boosting is absolutely a bad mechanic. Although it requires another character to assist, that character has very limited risk. They provide a buff without ever really having to risk their ship.

I believe the best coarse of action is to create multiple sized command ships - though their stats will differentiate to the BC class command ships as they stand now. Essentially if you are running a frigate fleet, you don't want to have a BC dragging behind. As such I believe by moving links on grid and making them more accessible to multiple sized ships it will drastically improve gameplay.
chris1945
Ambivalence Co-operative
#26 - 2013-01-22 13:13:04 UTC
There is no need to fix off grid boosting. It's working fine as intended.

If you think off grid boosting is "unfair": Not, it's not. The boosters are often scanned out and get ganked because they got some nice faction modules sometimes. As long as this happens and it's worth the work, it seems to be balanced to me.

I rather suggest fixing some other boosting bugs (e.g. the wing commander no-boost-bug) or balance the weak info warfare links. And no messing up of the working thingys.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#27 - 2013-01-22 13:22:46 UTC
chris1945 wrote:
There is no need to fix off grid boosting. It's working fine as intended.

If you think off grid boosting is "unfair": Not, it's not. The boosters are often scanned out and get ganked because they got some nice faction modules sometimes. As long as this happens and it's worth the work, it seems to be balanced to me.

I rather suggest fixing some other boosting bugs (e.g. the wing commander no-boost-bug) or balance the weak info warfare links. And no messing up of the working thingys.



So so so so so bad.


I guess you will be sad when veritas figures out a way to fix the code? ^^

BYDI recruitment closed-ish

chris1945
Ambivalence Co-operative
#28 - 2013-01-22 13:30:35 UTC
What is this? Please go back to the off topic forum if you want to troll me.
De'Veldrin
Republic University
Minmatar Republic
#29 - 2013-01-22 13:53:41 UTC
Sigras wrote:
Also this will get more titans out of POSs.


LOL, no. It will just more firmly cement the fact that their only role is being a giant penis, and a form of mass transit.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Jeanne Hilanen
Deep Core Mining Inc.
Caldari State
#30 - 2013-01-22 14:15:37 UTC
chris1945 wrote:
There is no need to fix off grid boosting. It's working fine as intended.

If you think off grid boosting is "unfair": Not, it's not. The boosters are often scanned out and get ganked because they got some nice faction modules sometimes. As long as this happens and it's worth the work, it seems to be balanced to me.

I rather suggest fixing some other boosting bugs (e.g. the wing commander no-boost-bug) or balance the weak info warfare links. And no messing up of the working thingys.


Your arguments are nonsensical. Maybe try taking a look at one of the previous threads where the subject has been debated before (so should the OP). Not only should they be put on grid, some of the links are in need of some serious rebalance as the bonuses they currently provide are stupidly overpowered
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#31 - 2013-01-22 14:50:10 UTC
Jeanne Hilanen wrote:
chris1945 wrote:
There is no need to fix off grid boosting. It's working fine as intended.

If you think off grid boosting is "unfair": Not, it's not. The boosters are often scanned out and get ganked because they got some nice faction modules sometimes. As long as this happens and it's worth the work, it seems to be balanced to me.

I rather suggest fixing some other boosting bugs (e.g. the wing commander no-boost-bug) or balance the weak info warfare links. And no messing up of the working thingys.


Your arguments are nonsensical. Maybe try taking a look at one of the previous threads where the subject has been debated before (so should the OP). Not only should they be put on grid, some of the links are in need of some serious rebalance as the bonuses they currently provide are stupidly overpowered



You mean to tell me that 36km points before heat aren't balanced? =O

BYDI recruitment closed-ish

Vordak Kallager
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#32 - 2013-01-24 08:28:47 UTC
Sturm Gewehr wrote:
Take links from behind POS force fields? Sure.

Buff Command Ships and make them a higher risk, higher reward option for fleets? Makes sense.

Buff Command Ships so that they, as a specialized hull, offer stronger bonuses then T3s for ganglinks? Certainly.

Buff Command Ships so that they have bonuses to more then one link type while leaving T3s only bonused for one? Sounds logical.

Make command T3s more vulnerable and risky by making them more probe able or easier to catch? Why not?

Create "Dead Zones" (deadspace pockets such as faction warfare complexes) where external command links/bonuses lose effectiveness? Maybe. It gives players a space to force fights where they won't be at a disadvantage (if linkless) and create more dynamic gameplay without completely removing offgrid links all together.

Anything that removes tools for individuals and small gang PVP organizations to up engage against "the blob" is poor game design. Dedicating 1/2, or 1/10 your fleet to links is much more severe then dedicating 1/30 or 1/100 of your fleet to links.


This, this, this, this, this.

Sa souvraya niende misain ye.

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