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FW and Tiers: fighting for the real strongholds

Author
Cynthia Nezmor
Nezmor's Golden Griffins
#41 - 2013-01-21 02:38:07 UTC
Trinkets friend wrote:
Cynthia Nezmor wrote:
Yes, it wouldd be nice to have mechanics that support PVP, and not what you're corp is doing.
Example: after triad warps in the 5th ship to kill ONE FRIGATE plex gate should not allow 5 more to jump in to have 11 v 1 "fight" and call it "low sec pvp". (they never undock without their Lokis)


Maybe you should stop hexaboxing your cloaky stabbed bantams and pay attention to fewer screens and you wouldn't get pounced by people who actually have friends.


I lose less than 0.1% of my fights. Try talking to me when your whole alliance can do at least half of what I do.

https://api.eveonline.com/eve/FacWarTopStats.xml.aspx/ unlike these forums, it doesnt lie. Cool
Meditril
Hoplite Brigade
Ushra'Khan
#42 - 2013-01-21 15:40:22 UTC
Cynthia Nezmor wrote:

Yes, it wouldd be nice to have mechanics that support PVP, and not what you're corp is doing.
Example: after triad warps in the 5th ship to kill ONE FRIGATE plex gate should not allow 5 more to jump in to have 11 v 1 "fight" and call it "low sec pvp". (they never undock without their Lokis)


I am really sorry for this incident. My folks are sometimes sooo blood thirsty after chasing your double stabbed, cloaky bantams without getting a kill that they come as a whole horde just to whore on any ship we finally get grip on. So if CCP wants to fix something they should fix the fact that you can't warp in cloaked into a plex any more.
X Gallentius
Black Eagle1
#43 - 2013-01-21 15:44:41 UTC
Meditril wrote:
Cynthia Nezmor wrote:

Yes, it wouldd be nice to have mechanics that support PVP, and not what you're corp is doing.
Example: after triad warps in the 5th ship to kill ONE FRIGATE plex gate should not allow 5 more to jump in to have 11 v 1 "fight" and call it "low sec pvp". (they never undock without their Lokis)


I am really sorry for this incident. My folks are sometimes sooo blood thirsty after chasing your double stabbed, cloaky bantams without getting a kill that they come as a whole horde just to ***** on any ship we finally get grip on. So if CCP wants to fix something they should fix the fact that you can't warp in cloaked into a plex any more.

Timer rollbacks, just sayin'.
Hidden Snake
Inglorious-Basterds
#44 - 2013-01-21 17:10:57 UTC
X Gallentius wrote:
Meditril wrote:
Cynthia Nezmor wrote:

Yes, it wouldd be nice to have mechanics that support PVP, and not what you're corp is doing.
Example: after triad warps in the 5th ship to kill ONE FRIGATE plex gate should not allow 5 more to jump in to have 11 v 1 "fight" and call it "low sec pvp". (they never undock without their Lokis)


I am really sorry for this incident. My folks are sometimes sooo blood thirsty after chasing your double stabbed, cloaky bantams without getting a kill that they come as a whole horde just to ***** on any ship we finally get grip on. So if CCP wants to fix something they should fix the fact that you can't warp in cloaked into a plex any more.

Timer rollbacks, just sayin'.



rollbacks are just hampering gameplay for other players too ... patch over patch over patch is not solution.
Garr Earthbender
Imperial Shipment
Amarr Empire
#45 - 2013-01-21 17:18:44 UTC
Oh come on HS! Rollback hamper gameplay for alt deplexers! I for one would not complain about that!

-Scissors is overpowered, rock is fine. -Paper

X Gallentius
Black Eagle1
#46 - 2013-01-21 17:41:00 UTC
Garr Earthbender wrote:
Oh come on HS! Rollback hamper gameplay for alt deplexers! I for one would not complain about that!
Your alt deplexer would complain! Mine too. Big smile
Hidden Snake
Inglorious-Basterds
#47 - 2013-01-21 17:52:10 UTC  |  Edited by: Hidden Snake
Garr Earthbender wrote:
Oh come on HS! Rollback hamper gameplay for alt deplexers! I for one would not complain about that!



actually not ... small gang offensive plexing warping around system and maneuvering blob will be in big disadvantage now. it will again lead to jesus blob capturing station systems and farmers farming the backwater systems. Actually we were able to fight/plex outnumbered also due to the fact blob was moving around and was leaving slower ships behind - while the plexed times was not wasted fast. Now it does not matter to plex. Once you leave and try to outmaneuver opponent or go to reship you instantly loose the plexed time effort. This patch will help a lot defenders of the station systems (which surprisingly are Gallente). Hello Fozzie. I am quite interested what will be the fix if the squids will be controlling the battlefield.
Garr Earthbender
Imperial Shipment
Amarr Empire
#48 - 2013-01-21 17:59:38 UTC
X Gallentius wrote:
Garr Earthbender wrote:
Oh come on HS! Rollback hamper gameplay for alt deplexers! I for one would not complain about that!
Your alt deplexer would complain! Mine too. Big smile


Oh, I realize that. Doesn't mean I wouldn't want it though. I guess it'd mean I'd have to ACTUALLY train my alt for fighting. Which might not be a bad thing.

-Scissors is overpowered, rock is fine. -Paper

Trinkets friend
Sudden Buggery
Sending Thots And Players
#49 - 2013-01-21 22:58:42 UTC
Cynthia Nezmor wrote:



Total victory points of all time:
#1 Sasawong victoryPoints= 1437455 (of course)

#37 Cynthia Nezmor victoryPoints= 86844
#68 Alexandra Sarn victoryPoints= 50992
#77 Angelina Solette victoryPoints= 51181

And last week, Alfred Olacar, your cloaky bantam alt, clocked 1960, so we should see you get 4 of the top 100 in the next month.

I think you got confused. 0.1% of plexes you enter are finished by the enemy. It's not pvp, dearest.
Cynthia Nezmor
Nezmor's Golden Griffins
#50 - 2013-01-22 02:07:24 UTC
Trinkets friend wrote:
Cynthia Nezmor wrote:



Total victory points of all time:
#1 Sasawong victoryPoints= 1437455 (of course)

#37 Cynthia Nezmor victoryPoints= 86844
#68 Alexandra Sarn victoryPoints= 50992
#77 Angelina Solette victoryPoints= 51181

And last week, Alfred Olacar, your cloaky bantam alt, clocked 1960, so we should see you get 4 of the top 100 in the next month.

I think you got confused. 0.1% of plexes you enter are finished by the enemy. It's not pvp, dearest.


Yes, because you give up. Because you literally beg for help whenever you see the top pilots of Amarr Militia. Because you even take my alts into your fleets that are called "spies", "mintards" or "frogs". Because my alt with the bio "amarr spai" got invited into 2 "leading" minmatar militia corp/alliances.

Truth is, plexing is pure pvp, cupcake. Recruiting more people is not a pvp skill. Nor is refusing to take every single fight and coming back with overwhelming odds. Your commander uses his 10 "friends" to chat on TS and take ONE plex. This is easy mode. I run 6 accounts, 2 more buddies run 2 each. 3 people countering 10 of you. And this is assuming you can spend 10 minutes of your precious time closing a novice plex between writing blags or whatever and posting on forums.
If you would be even remotely interested in pvp, 6 of your pilots would come back to the same plexes I have my alts in, and would FIGHT me. In the last 6 months it happened less than 0.01% of the time. You only wanted to send all 6 of those pilots into the same plex, knowing well that there will be 0 fights. You had no problems having a standing fleet for 3 days that had more in a system than we had in the whole region.

Because you wanted nothing more than PvE. Orbit one button with 7 people, and pretend you participate in a war.
kraiklyn Asatru
Sebiestor Tribe
Minmatar Republic
#51 - 2013-01-22 13:35:57 UTC
Dear Cynthia,
Current mechanics aren't pure PvP. You run 6 accounts because you are a sociopath, your obsessive need for attention, whether required by insulting, stalking eve-kill or otherwise is quite unhealthy. I understand that what you do is what CCP is turning FW in, I refuse to denigrate myself to that level. We could beat you at your game cynthia, but it would require lowering ourselves to your level. We respectfully decline. We play this game to enjoy ourselves, not to plex 24/7 with half a dozen accounts. If that's what it takes to 'win' then I grant you your 'victory' as long as your realize that you are the poorer for it. I do pity you cynthia, please don't take this as my trying to insult you, I personally see no need for that. I do hope you find some enjoyment in what you do and it is not just part of an OCD or addiction.

Yours truly,

Kraiklyn

Cearain
Plus 10 NV
#52 - 2013-01-23 17:45:51 UTC
Hidden Snake wrote:
Garr Earthbender wrote:
Oh come on HS! Rollback hamper gameplay for alt deplexers! I for one would not complain about that!



actually not ... small gang offensive plexing warping around system and maneuvering blob will be in big disadvantage now. it will again lead to jesus blob capturing station systems and farmers farming the backwater systems. Actually we were able to fight/plex outnumbered also due to the fact blob was moving around and was leaving slower ships behind - while the plexed times was not wasted fast. Now it does not matter to plex. Once you leave and try to outmaneuver opponent or go to reship you instantly loose the plexed time effort. This patch will help a lot defenders of the station systems (which surprisingly are Gallente). Hello Fozzie. I am quite interested what will be the fix if the squids will be controlling the battlefield.




I think these are valid concerns about the timer rollback. But on the whole if we had to have it or not have it I would prefer to have it.



But if ccp really wanted to strive for excellence they would make it so the timer doesn't rollback unless an enemy or neutral player is on grid, on grid with the accell gate or in warp between the two.

If I am running a plex and an enemy is running one in the same system I will have my timer start to count back if I go to fight him.




I don't think it will make much difference. If someone chases you out you just have to wait until they leave to start running the timer back again.

Whoever can waste more time wins!


When and if squids gain control they will remain on top and there will be little concern or talk about this whole sov plexing bit. It will be like it was after they introduced it. Lots of talk at first but then people will realize that the way to win is to multibox alts in plexes in backwaters and no longer bother.



The only way fw sov warfare will take off is if ccp lets us know when and where plexes are attacked so we can fight for them.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

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