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Contact Watchlist - get rid of it

Author
Lyron-Baktos
The Scope
Gallente Federation
#1 - 2013-01-17 19:27:44 UTC
Get rid of it or make it optional if you want your friends to know you have logged on.

Using it to watch for capital alts is utterly stupid

Put the surprise back in the game!!!
Mayhaw Morgan
State War Academy
Caldari State
#2 - 2013-01-17 20:43:30 UTC
I second that motion.
Please, for the love of God, give us an opt out option or something.
If I want people to know I'm logged in, I will tell them. If I don't tell them, don't tell them for me, because I probably don't want them to know.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#3 - 2013-01-17 21:21:32 UTC
No way. It's a vital tool for monitoring the activities of potential and active war targets, keep tabs on guys that ganked you so you can exact payback, or avoid known gankers and bumpers in systems where you know they operate. Plus a myriad of other uses.

...like bumpers on the Jita undock, even if they have moved on to faction warfare.

If you don't want someone to keep tabs on you, don't give them cause to do so.
Dolorous Tremmens
The Scope
Gallente Federation
#4 - 2013-01-17 21:27:47 UTC
But *i* might think of you as a friend even if the opposite isn't true. I might really want to get friendly with your carrier too.

Joking aside, it wouldn't make much of a difference. you have the same options everyone else has, so use them, or if you can't, be friends with someone you can. All that would happen is there would be more spies, and 3rd party applications that YOU wouldn't have access to. The end result would be the same: people you don't know would know where you are, and if you're on. Right now, you have the same tools they do, you're just not doing as much with them.

Get some Eve. Make it yours.

Mayhaw Morgan
State War Academy
Caldari State
#5 - 2013-01-17 22:22:36 UTC
Hakan MacTrew wrote:
facts


We know why what it's useful for. That's why we want it removed. If you want to keep tabs on someone, do it yourself or have one of your "friends" do it for you. Why does the GAME run over and tap you on the shoulder every time someone you have watch listed logs in? By the same "useful information" token, we could justify the game telling you EVERYTHING about another player, where they are, what they are flying, what their ship fitting is, how much ISK they have and all their market transactions, how much capacitor they have left or how long they've been idle . . . There is a REASON there are calls to nerf things like the Local System Channel. There is a REASON ships have targeting range and scan resolution. There is a REASON you can't view other people's contracts issued or in progress, or even completed if they are private. There is the implicit understanding that the more information you have about someone, the greater the advantage you have over them. And that information should come at a price, hence things like cargo and ship scanners, rather than just being able to magically know things about your opponent.
Omnathious Deninard
University of Caille
Gallente Federation
#6 - 2013-01-17 22:40:05 UTC
That will be removed at the same time as local.

If you don't follow the rules, neither will I.

Dolorous Tremmens
The Scope
Gallente Federation
#7 - 2013-01-17 22:52:47 UTC  |  Edited by: Dolorous Tremmens
Mayhaw Morgan wrote:
Hakan MacTrew wrote:
facts


We know why what it's useful for. That's why we want it removed. If you want to keep tabs on someone, do it yourself or have one of your "friends" do it for you. Why does the GAME run over and tap you on the shoulder every time someone you have watch listed logs in? By the same "useful information" token, we could justify the game telling you EVERYTHING about another player, where they are, what they are flying, what their ship fitting is, how much ISK they have and all their market transactions, how much capacitor they have left or how long they've been idle . . . There is a REASON there are calls to nerf things like the Local System Channel. There is a REASON ships have targeting range and scan resolution. There is a REASON you can't view other people's contracts issued or in progress, or even completed if they are private. There is the implicit understanding that the more information you have about someone, the greater the advantage you have over them. And that information should come at a price, hence things like cargo and ship scanners, rather than just being able to magically know things about your opponent.



Theres plents of good REASONs why the watchlist, local and a certain amount of information is available to anyone that wants is, just as there is a REASON other things aren't. The entire ssytem is there for your benefit as well. Local will let you warn or threaten or even converse with random people without having to ask for private chats, or only be in their corp, etc. all things considered a good, as well as in highsec and lowsec it lets you know who is there, risk or friend. The same goes with a watchlist.
The GAME is a simulator of not just markets, manufacturing and resource extraction and logistics, its about consumption. War, in eve, is the ultimate consumer, because mission runners, miners and haulers don't get blown up enough, and wouldn't use as much resources that said miners and haulers provide.
What you would like is a completely anonymous and friendless silent space game, where no one knows anything and basic intel is only owned by people who spend huge amounts of time amassing it by subterfuge. That might be the price you are looking for, a way to pay spies for EVERYTHING they can learn about you. Giving people the minimum in order to let them do more, and better calculate risk to themselves and risk for gain, and probability of having fun, by either taking that risk or avoiding it is the REASON these things are here. The only people that would benefit from your tearing down of such basic social links as local and watchlisting are the people with a lot of ISK, and you will have lost your best tools to have information to maximize your wins, and minimize your losses.

There, I think i've answered your cry-for-attention capitalization, and have tried to avoid the "touch the space where the bad man ganked you" kneejerk responses they engender.

oops

Get some Eve. Make it yours.

Buzzy Warstl
Quantum Flux Foundry
#8 - 2013-01-17 22:56:33 UTC
I sense that there's a KM (or the lack of an intended one) behind this OP.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

sabre906
The Scope
Gallente Federation
#9 - 2013-01-17 23:14:19 UTC
The butthurt is strong in this one.
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#10 - 2013-01-17 23:48:06 UTC
Lyron-Baktos wrote:
Get rid of it or make it optional if you want your friends to know you have logged on.

Using it to watch for capital alts is utterly stupid

Put the surprise back in the game!!!


It's used for a lot more then looking for capital pilots. It's also used for watching to see when wartargets come online among other things. So no, I vote to keep it in the game.
Veshta Yoshida
PIE Inc.
Khimi Harar
#11 - 2013-01-18 00:03:05 UTC
Keep the list but remove on-/offline notifications.

Give locator agents (PI's) a new job, keep track of precise on-/offline time of individuals within a predetermined period of time (ex. 3 hours) with a mail sent when a status change is detected.
Let PI's only function within the boundaries of a region, add more so there is always some available and lastly add the option to install an office with a PI on player outposts (maybe even other agents dependent on how the sov revisions end up).

Basically, let the intel remain but charge people for it and steal a few minutes of their time for the privilege.
Astroniomix
School of Applied Knowledge
Caldari State
#12 - 2013-01-18 01:17:07 UTC
Malcorian Vandsteidt wrote:
Lyron-Baktos wrote:
Get rid of it or make it optional if you want your friends to know you have logged on.

Using it to watch for capital alts is utterly stupid

Put the surprise back in the game!!!


It's used for a lot more then looking for capital pilots. It's also used for watching to see when wartargets come online among other things. So no, I vote to keep it in the game.

This may be the only intelligent thing you have ever said on these forums.
Siobhan MacLeary
Doomheim
#13 - 2013-01-18 03:30:13 UTC
Astroniomix wrote:
Malcorian Vandsteidt wrote:
Lyron-Baktos wrote:
Get rid of it or make it optional if you want your friends to know you have logged on.

Using it to watch for capital alts is utterly stupid

Put the surprise back in the game!!!


It's used for a lot more then looking for capital pilots. It's also used for watching to see when wartargets come online among other things. So no, I vote to keep it in the game.

This may be the only intelligent thing you have ever said on these forums.

This.

Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.” - CCP Soundwave