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Myrmidon still able to run missions?

Author
Jezmene
Amok.
Goonswarm Federation
#1 - 2013-01-15 20:18:45 UTC
I'm thinking of going back to mission running and I have gallente character. Just curious with the recent change to NPC AI, is it AT all possible to still have a drone boat? Having drones as your Main source of damage.

I realize you need to manage them and I'm willing to do that. Just curious if its even possible cause I've heard things such as NPC's instant popping your drones without you being able to pull them back in time.

Also anyone have a good fit for a myrmidon? Is it able to run level 4's effective? Or is it better to go Domi + Drones there?

Sorry for the questions.
Brewlar Kuvakei
Adeptio Gloriae
#2 - 2013-01-15 20:46:22 UTC
Myrmidon will be fine dude and so is Dominix for solo PVE in most cases but just 10x more effort than a turret or missile boat as you will still have to redploy drones every few minutes.

It's pure drone boats such as the Gila and Vexor (some extent) along with solo carriers who have 90% or more of their DPS tied to drones that are now fairly useless for pve.

The problem is having a 90% Drone DPS platform where the rats just plain ignore you and insta pop your drones, when your drone pops they will happily gank you though so don't try using zero tank drone boats and spamming out t1 drones. Tried it on the test server and it does not work, you die.

Target painter and active Ewar have negligible effect too the only way I've found even remotely helpfull to use a drone boat is to put at least half my dps into a turret or missile form. Dual weapons tend to suck so I just switched entirely to missiles and turrets which are the new king of PVE.

Missile PVE rocks as you don't get effected by EWAR except jams and sensor damps, these can be easily fixed by using ECCM and switching to HAMS for serps who sensor damp.

In short don't use drones for PVE except to supplement missile or turret DPS.
Davith en Divalone
Aliastra
Gallente Federation
#3 - 2013-01-15 21:17:55 UTC  |  Edited by: Davith en Divalone
Since the latest NPC AI patch, it's gotten a fair bit easier. I've had the best luck using projectile artillery with short-range ammunition and keeping combat range reasonably close for quick recall. Elite frigates are the worst and should be primaried when possible, preferably at close range. Larger NPCs shouldn't aggress on small drones anymore, at least not with the same frequency as earlier. (If I'm feeling particularly patient/lazy I'll burn down cruisers with light drones.)

I keep an eye on the overview and try to recall drones as soon as I see that an enemy has dropped target lock. Usually this gets the drones back into the bay before they take much fire.

EDIT: I do agree that missiles and turrets are potentially easier at this point in time.
Leetha Layne
#4 - 2013-01-15 22:35:22 UTC

"It's pure drone boats such as the Gila and Vexor (some extent) along with solo carriers who have 90% or more of their DPS tied to drones that are now fairly useless for pve."



Jeesh. I use my Gila all the friggin time on missions what is this nonsense? A Myrm will do fine.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#5 - 2013-01-16 07:54:51 UTC  |  Edited by: Barrogh Habalu
I did some hisec anoms with droneboat to check out how that works (was too lazy to seek for suitable lvl2-3 agent and nobody wants hisec anoms anyways), then combined with some observations from lvl4s.

Things work somewhat fine for me, so far I feel like elite NPCs target drones every now and then (and they continue to pound drones unless you recall them all at once and rats re-target you), but regular ones behave almost the way they used to pre-Retri. I'd agree that droneboats probably lost some range projection via mobile drones, but lvl3s and below are what amounts to close combat engagements anyways. Well, mostly.

I did have that TP with me, but when I don't use it, I don't feel that anything changes significantly. Maybe my T2 fit and badly flown scanning Legion looks shiny to NPCs and they hate it more, dunno. Also I had drones on passive all the time, don't know if that changes anything. It really shouldn't, but who knows.

On the comment above on killing elites in close combat, I agree, but if you can blap (or significantly damage) them on approach, it makes life so much easier. After all, once they are in contact with you, they will be responcible for 90% of cases of you controlling drones.
Vince Snetterton
#6 - 2013-01-17 08:13:01 UTC
Read the dev blogs.
https://forums.eveonline.com/default.aspx?g=posts&t=191595

Myrm is about to be hammered into a pure drone boat.
It is losing a gun slot, a ton of grid, a ton of shield, and a ton of armour, but gaining enough bandwidth to run 4 heavies/sentries.
But given that the drone AI makes pure drone boats garbage, the Myrm will be finished in missions unless you use sentries only.
And good luck using sentries in a L3 nailing all those frigs.
Also good luck fitting a tank after the nerf to all the other parts described.

When I started playing, I used to run a Myrm in L4's with a passive shield tank.
That will be impossible when this nerf comes in.
Kalihira
Ultramar Independent Contracting
#7 - 2013-01-17 10:00:47 UTC  |  Edited by: Kalihira
All this bullshit in the posts above.....
The myrm allways has been a pure drone boat, and its about to get better with the upcoming BC changes. I run 5/10 6/10 in my gila or ishar, and you just have to micromanage your drones. Same will go for the myrm (tip: use keybinds). You just can go "afk" mission anymore...

ps: with the changes, the myrm will pobably be a viable sentry platform. I allways preferred sentries over meds and heavies, even lights if you can pull range.
dexington
Caldari Provisions
Caldari State
#8 - 2013-01-17 10:24:14 UTC
Kalihira wrote:
with the changes, the myrm will pobably be a viable sentry platform.


If you know you are going to need sentries, the myrmidon is not going to be the obvious choice.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

poppeteer
Pator Tech School
Minmatar Republic
#9 - 2013-01-17 10:29:13 UTC
Kalihira wrote:
All this bullshit in the posts above.....
The myrm allways has been a pure drone boat, and its about to get better with the upcoming BC changes. I run 5/10 6/10 in my gila or ishar, and you just have to micromanage your drones. Same will go for the myrm (tip: use keybinds). You just can go "afk" mission anymore...

ps: with the changes, the myrm will pobably be a viable sentry platform. I allways preferred sentries over meds and heavies, even lights if you can pull range.

Well, the myrm was a pure droneboat when it could deploy 5 large drones. Hasn't been able to do that for a while now although, yay?, it gets one more drone soon. But i guess that's 'better', even though as stated it will get massive tank and diversity nerf.

Also, why do you respond to 'is the myrm a good mission ship' with, yes, this faction ship or this tech 2 ship are good in missions.... while taking pot shots at others?

Re OP, I wouldn't bother with the myrm for level 4s. Oh, you *could* do it. You'd just never want to do it again after that.

Go with the domi if you must choose a drone boat, then navy domi.

Sam Korak
Doomheim
#10 - 2013-01-17 11:21:01 UTC
Looks like Rattlesnake is going to be the new to-go for mission runners?
Barrogh Habalu
Imperial Shipment
Amarr Empire
#11 - 2013-01-17 11:53:59 UTC  |  Edited by: Barrogh Habalu
poppeteer wrote:
Go with the domi if you must choose a drone boat, then navy domi.

Considering that navy domi costs like your random tier3 battleship now, it won't be exactly long road between them.

Sam Korak wrote:
Looks like Rattlesnake is going to be the new to-go for mission runners?

Um, excuse me? Why? I don't think it's posistion among mission runners changed significantly, except that it swapped ability to tank for gankboat fleetmates in lvl5s (AI change) for a bit of additional damage (new DDAs).
dexington
Caldari Provisions
Caldari State
#12 - 2013-01-17 12:12:40 UTC
Barrogh Habalu wrote:
Sam Korak wrote:
Looks like Rattlesnake is going to be the new to-go for mission runners?

Um, excuse me? Why? I don't think it's posistion among mission runners changed significantly, except that it swapped ability to tank for gankboat fleetmates in lvl5s (AI change) for a bit of additional damage (new DDAs).


When looking at drone boats the rattlesnake looks like it gives the best dps and tank, but also has the highest price tag. You can probably shield tank a domi(navy) and get much the same results at a lower price, but if you have the isk and skills the rattlesnake is a solid ship.

The biggest problem i see with the rattlesnake is the skills needed to fly it, maxed out heavy/sentry drones don't seem like the obvious caldari choice, and missiles and shield tank is not the obvious choice for gallente pilots. Unless you are have a skillpoint heavy pilot, or really want to fly the Gila/Rattlesnake, it just don't seem that likely that you will have good skills to support it.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Kalihira
Ultramar Independent Contracting
#13 - 2013-01-17 15:57:24 UTC
My previous post was put on the forum abit hastily, you know, beceause im @ work. Anyway ill elaborate abit:

poppeteer wrote:
Kalihira wrote:
All this bullshit in the posts above.....
The myrm allways has been a pure drone boat, and its about to get better with the upcoming BC changes. I run 5/10 6/10 in my gila or ishar, and you just have to micromanage your drones. Same will go for the myrm (tip: use keybinds). You just can go "afk" mission anymore...

ps: with the changes, the myrm will pobably be a viable sentry platform. I allways preferred sentries over meds and heavies, even lights if you can pull range.

Well, the myrm was a pure droneboat when it could deploy 5 large drones. Hasn't been able to do that for a while now although, yay?, it gets one more drone soon. But i guess that's 'better', even though as stated it will get massive tank and diversity nerf.



so only ships which can deploy 5 bonussed heavies are pure drone boats? think the vex and arbi are pretty much pure drone boats too... I can't think of a ship that doesnt have a dual weapon system bonus, 1 of which is drones, besides the myrm. I think that qualifies don't you? The tank nerf is abit meh on it, true. Tbh, besides the crappy drone bandwith, the myrm was in a pretty good spot imo.

poppeteer wrote:

Also, why do you respond to 'is the myrm a good mission ship' with, yes, this faction ship or this tech 2 ship are good in missions.... while taking pot shots at others?



I did not, that was a response to Brewlar mostly. As my 1st line should pobably clearify; im responding to all posters above me.

poppeteer wrote:

Re OP, I wouldn't bother with the myrm for level 4s. Oh, you *could* do it. You'd just never want to do it again after that.

Go with the domi if you must choose a drone boat, then navy domi.



The myrm is a pain in lvl 4s as much as a drake is, even worse after the AI changes. Its not really meant for it anyway..... For (younger) mission runners its a stepping stone to the domi/navy domi or ishtar while you are doing lvl 3s in it.

Kasutra
No Vacancies
No Vacancies.
#14 - 2013-01-18 00:08:46 UTC
Vince Snetterton wrote:
And good luck using sentries in a L3 nailing all those frigs.

Sentries don't need a lot of luck to blap NPC frigs. Lol
Leetha Layne
#15 - 2013-01-18 01:33:41 UTC  |  Edited by: Leetha Layne
Kasutra wrote:
Vince Snetterton wrote:
And good luck using sentries in a L3 nailing all those frigs.

Sentries don't need a lot of luck to blap NPC frigs. Lol



Lot of these newer folk (AI Chicken Littles) don't seem to know that.
Batelle
Federal Navy Academy
#16 - 2013-01-18 19:02:39 UTC
dexington wrote:
Barrogh Habalu wrote:
[quote=Sam Korak]Looks like Rattlesnake is going to be the new to-go for mission runners?


The biggest problem i see with the rattlesnake is the skills needed to fly it, maxed out heavy/sentry drones don't seem like the obvious caldari choice, and missiles and shield tank is not the obvious choice for gallente pilots. Unless you are have a skillpoint heavy pilot, or really want to fly the Gila/Rattlesnake, it just don't seem that likely that you will have good skills to support it.


the missiles are pretty irrelevant on the rattlesnake. At the very least they are completely optional. The only issue for a gallente pilot is that Caldari BS 5 is a long train for a single ship (but worth it if you're going to do a lot of missions).

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

poppeteer
Pator Tech School
Minmatar Republic
#17 - 2013-01-19 04:36:48 UTC  |  Edited by: poppeteer
Kasutra wrote:
Vince Snetterton wrote:
And good luck using sentries in a L3 nailing all those frigs.

Sentries don't need a lot of luck to blap NPC frigs. Lol

They do if the frigs spawn on top of you, and there are ten of them.
My navy domi with up to 4 faction omnis has significant trouble hitting frigs in orbit.
On approach however (IF locking time + range is sufficient) - yeah they blap.
But that's what lights are for. And, I suppose, MJDs. And ogres these days.
Flakey Foont
#18 - 2013-01-19 06:02:38 UTC  |  Edited by: Flakey Foont
I have yet to have ten frigs spawn on top of me in PVE. And in a Navy Domi I dare say I would not be too frightened if they did. This is a silly argument.

Folks are grasping at straws to make a point.
Claire Raynor
NovaGear
#19 - 2013-01-21 22:03:28 UTC  |  Edited by: Claire Raynor
Hey ho - wow. I just did my first mission since the Christmas Patch - The Mordus Headhunters - Using a Republic Fleet Typhoon - and my Vespa IIs all eventually died before I could pull them beack from the Merceneries (Mordo Mercenaries - the Elite Frigates).

That was my first attemp since the patch - so I'm not too bothered as I learnt a lot. But they were only out at close range. They just would get Webbed and then you couldn't get them back. I lost more in drones than the mission reward - so I stopped deploying drones after that.

It takes a LONG time to kill elite frigates with torpedoes - they can't kill you - you can't kill them - and heaven forbid they point you and you are stuck there!!! The mission was almost as much fun as mining. I hate to think what the ammunition cost was!!! But I probably won't be using Tech II drones again - so I probably won't be using drones again - So my RF Typhoon is going away for a bit. Back to the Maelstrom.

Or - Are people running missions in multiple runs now - go in with a Hurricane and kill Frigates that you can pull then go in with a Battleship? And use drones once the Frigs are dead - rinse and repeat for all the rooms - Or are we now in the era of fitting medium size secondary armaments on PvE boats - like I lose the Quad 425s off the 'Phoon and put on 220's ???

Lets see :)


How are you getting on - are you flying drone boats at all anymore?
Tauranon
Weeesearch
CAStabouts
#20 - 2013-01-21 22:35:45 UTC
Claire Raynor wrote:
Hey ho - wow. I just did my first mission since the Christmas Patch - The Mordus Headhunters - Using a Republic Fleet Typhoon - and my Vespa IIs all eventually died before I could pull them beack from the Merceneries (Mordo Mercenaries - the Elite Frigates).

[snip]

How are you getting on - are you flying drone boats at all anymore?


A sentry boat can instagib an elite frigate at 50km. Once you eliminate all the missions where the elites are snipable, there aren't many missions left where I use lights.

If I deploy lights from a dominix with 2 DDAs, they will kill an elite frigate more than twice as quickly as yours do due to the sum total of having twice the dps, better tracking and preventing the frigates from having time to cycle their tanks. That means they never recieve as high a peak dps, or as many webs, and they also have more hps (and thus shield regen themselves too).

Also being used to drones, means I'm a better judge of when to leave the drones out there tanking and avoid turning their MWDs back on.


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