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Malcanis for CSM 8 Vote till you drop

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#81 - 2013-01-14 22:18:26 UTC
Frying Doom wrote:
Varius Xeral wrote:
Your views on the place of moongoo are excellent. "An organizational perk, but not absolutely necessary to be remotely competitive" is about as perfect a place for moongoo as you can get. I'd be willing to state that the majority of people who comment on moongo don't even know that it was never the intent for technetium to be the bottleneck, nor even the nature of the bottlenecking inherent in current t2 extraction and production that is the ultimate cause of all the moongoo issues.

The knee-jerk reaction seems to be "remove moons" or something else similarly extreme, while even in their broken state they have provided half a decade of decent gameplay. If done right for once, moons absolutely have a place in Eve, as they are an organizational reward and, all else being equal, an excellent way to provoke fights.

Actually the current top down financing and the fact that it is afk mining to the extreme needs to go.

Active moon mining via a ship would be great and give industrialists something else to stare at for hours.

But I wont ramble more in Malcanis's thread.

Vote Malcanis for a better tomorrow
Smile


Since you're supporting me, it would be churlish of me to remind you of your vow to leave CSM politics, so I won't. Instead I'll invite you to feel free to ramble away if you have any issues you'd like to know my position on. I hope to win a CSM seat, but I don't want it enough to lie about things I care about, so ask away. The more questions asked & answered, the more issues people will know how I stand on, and the better they can judge whether I'm the correct candidate for them to vote for.

This is my soapbox, and if I'm ready to ask you to entrust me with the considerable responsibility of representing you, then I'm ready to answer your queries.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#82 - 2013-01-14 22:19:27 UTC
Incidentally, I specifically disclaim any promises to make tomorrow better.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Frying Doom
#83 - 2013-01-14 23:36:25 UTC  |  Edited by: Frying Doom
Malcanis wrote:
Incidentally, I specifically disclaim any promises to make tomorrow better.

It would be hard to make some parts of EvE suck more than they do today.

Null for example

As to me staying out of politics, well we all new the odds of that happening, I was after a quote that I got but now that CSM member is not running again so that spoiled my fun Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

mynnna
State War Academy
Caldari State
#84 - 2013-01-15 00:29:56 UTC
Malcanis wrote:
This is my soapbox, and if I'm ready to ask you to entrust me with the considerable responsibility of representing you, then I'm ready to answer your queries.


Given who you're addressing, be careful what you ask for. Blink

Member of the Goonswarm Economic Warfare Cabal

Weaselior
GoonWaffe
Goonswarm Federation
#85 - 2013-01-15 00:29:57 UTC
Malcanis wrote:
Ah, I misread his "nobody realised...". He meant nobody realised until the changes were released. Gotcha.

Right, Akita T figured it out eventually (can't remember if it was before it was live or not), but before then CCP and the CSM clearly thought neodymium would be the winner out of the rebalance.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Malcanis
Vanishing Point.
The Initiative.
#86 - 2013-01-15 07:48:23 UTC
mynnna wrote:
Malcanis wrote:
This is my soapbox, and if I'm ready to ask you to entrust me with the considerable responsibility of representing you, then I'm ready to answer your queries.


Given who you're addressing, be careful what you ask for. Blink


Yes indeed, but if I can't cope with that problem then I'm going to make a very poor showing...

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#87 - 2013-01-15 07:49:58 UTC
Frying Doom wrote:
Malcanis wrote:
Incidentally, I specifically disclaim any promises to make tomorrow better.

It would be hard to make some parts of EvE suck more than they do today.

Null for example

As to me staying out of politics, well we all new the odds of that happening, I was after a quote that I got but now that CSM member is not running again so that spoiled my fun Lol



Well I've addressed nullsec in quite some detail already Was there anything I've not covered to your satisfaction?

PS No whiteknighting please; I'll slay my own trolls.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Frying Doom
#88 - 2013-01-15 08:20:08 UTC
Malcanis wrote:
Frying Doom wrote:
Malcanis wrote:
Incidentally, I specifically disclaim any promises to make tomorrow better.

It would be hard to make some parts of EvE suck more than they do today.

Null for example

As to me staying out of politics, well we all new the odds of that happening, I was after a quote that I got but now that CSM member is not running again so that spoiled my fun Lol



Well I've addressed nullsec in quite some detail already Was there anything I've not covered to your satisfaction?

PS No whiteknighting please; I'll slay my own trolls.

I have no plans for White knighting as you call it, that was just a demonstration to show that the voting is to easily rigged, getting the bottom candidate out of 20 and getting them on the CSM, with the use of conspiracy theories.

And no I am happy with the proposal that thread put forward for Null and am hoping that is roughly what will happen, well to it and POSs and NPC facilities.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Cyprus Black
School of Applied Knowledge
Caldari State
#89 - 2013-01-15 09:16:41 UTC
Barbaro55a wrote:
you have my vote!
And my bow!

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

shifter ranes
The Mythically Intoxicated
#90 - 2013-01-15 09:22:10 UTC
Cyprus Black wrote:
Barbaro55a wrote:
you have my vote!
And my bow!


and my axe!
Malcanis
Vanishing Point.
The Initiative.
#91 - 2013-01-15 09:27:12 UTC
My second-hand medieval weapon business is off to a good start!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dirty Wizard
Doomheim
#92 - 2013-01-15 09:38:58 UTC
shifter ranes wrote:
Cyprus Black wrote:
Barbaro55a wrote:
you have my vote!
And my bow!


and my axe!
You carry the fate of us all, little one. If this is indeed the will of the Council, then Gondor will see it done.

(signature removed due to stupid)

Roime
Mea Culpa.
Shadow Cartel
#93 - 2013-01-15 10:52:08 UTC
Awesome news! Will vote.

Question: What do you think about the current NPC corps? My view is that improving them would be crucial for player retention, and that this could be achieved by introducing CCP employees or supported volunteers to be leaders and tutors in these corps.

EVE is a very complex game, and not only the first days, but the first month can be a confusing experience. New players are mainly directed towards missioning by the scripted tutorials, or making ISK via mining. And as we know, this is far from the complete EVE experience older players enjoy, and the vast universe trailers describe. I'm afraid many players never make it past their first experiences in the starter corp.

Handholding, solid advice and co-operation and encouragement to leave the starter area and professions for the full experience.

This would be accompanied by mechanics that reward player action, and guide towards graduation from the starter corps- they are educational institutions, after all. Achievements and awards, carrot instead of stick. But it would also be impossible to linger forever in the NPC corp, unless you'd be promoted to a tutor or leader. Graduated students, or those that don't complete their studies in the allocated time frame would either move to player corps, remain as designated tutors (after passing approval by existing staff) or be transferred into the other NPC corps, which would operate under different mechanics, ie. lesser protection and advantages.

I think being able to have characters in NPC starter corps, protected under mechanics that were designed only to protect new players, is broken and easily exploitable by older players, fully compliant with Malcanis' law.



.

Malcanis
Vanishing Point.
The Initiative.
#94 - 2013-01-15 11:14:19 UTC  |  Edited by: Malcanis
Roime wrote:
Awesome news! Will vote.

Question: What do you think about the current NPC corps? My view is that improving them would be crucial for player retention, and that this could be achieved by introducing CCP employees or supported volunteers to be leaders and tutors in these corps.

EVE is a very complex game, and not only the first days, but the first month can be a confusing experience. New players are mainly directed towards missioning by the scripted tutorials, or making ISK via mining. And as we know, this is far from the complete EVE experience older players enjoy, and the vast universe trailers describe. I'm afraid many players never make it past their first experiences in the starter corp.

Handholding, solid advice and co-operation and encouragement to leave the starter area and professions for the full experience.

This would be accompanied by mechanics that reward player action, and guide towards graduation from the starter corps- they are educational institutions, after all. Achievements and awards, carrot instead of stick. But it would also be impossible to linger forever in the NPC corp, unless you'd be promoted to a tutor or leader. Graduated students, or those that don't complete their studies in the allocated time frame would either move to player corps, remain as designated tutors (after passing approval by existing staff) or be transferred into the other NPC corps, which would operate under different mechanics, ie. lesser protection and advantages.

I think being able to have characters in NPC starter corps, protected under mechanics that were designed only to protect new players, is broken and easily exploitable by older players, fully compliant with Malcanis' law.





My thoughts on how NPC corps could be developed and improved are detailed in the hi-sec manifesto thread.

The tl;dr is that NPC corps have a valid place in EVE, because hi-sec is (or should be) about convenience play and not everyone has the time, schedule or inclination to join a player corp. But that doesn't mean that being a member of an NPC corp can't be made more involving.

Basically, I think players should be able to choose which NPC corp they want to belong to, and different NPC corps should have different advantages and different drawbacks and challenges. There should certainly be more complexity - joining a Caldari Megacorp that has a 'Cold War' going on with another megacorp should give you a big standings hit to that other megacorp (or even open warfare with their members - a very small scale version of faction warfare). Joining a government/Navy organisation should involve you in faction warfare. Other corps might vary the cut they take of your earnings. Different NPCs corps might also offer different facilities like easier jump clone access, better refining, limited access LP stores, partial diplomatic immunity for players with very low faction status (eg: you might join a Caldari megacorp with good trading relations with the Minmatar; you'd still be hostile to Gallente Faction navy, but you'd be able to travel into Minmatar space as if your standing to them was +2.0 higher than it actually is). And so on. There are lots of possibilities.

Basically, it should matter which NPC corp you choose. And the NPC corps with the pros/cons that suit a particular playstyle, whether mining, trading, missioning, hauling, whatever, will then tend to accumulate the players who do the relevant professions. This will mean that players in NPC corps will generally be associating with other players who share their interests. This will promote and enable player interaction, and might even help to facilitate those players in forming their own player corps.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Weaselior
GoonWaffe
Goonswarm Federation
#95 - 2013-01-15 15:21:24 UTC
What areas of EVE do you think you understand particularly well vs what areas are you relatively weak in understanding?

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Malcanis
Vanishing Point.
The Initiative.
#96 - 2013-01-15 15:54:15 UTC  |  Edited by: Malcanis
Weaselior wrote:
What areas of EVE do you think you understand particularly well vs what areas are you relatively weak in understanding?


If you mean geographically:

Good understanding: Sov 0.0, NPC 0.0, hi-sec
Some understanding: Lo-sec
Limited understanding: W-space

If you mean in terms of gameplay mechanics, then I have limited experience (ie: I have dabbled but not in any serious way), in invention, ship manufacturing, exploration, suicide ganking, espionage, L5 missions.

I have some experience (ie: I do them regularly or I used to do them a lot, but not as my primary focus these days) in trading, cloaky warfare, belt ratting (including faction/officer spawn hunting), small gang PvP, piracy, POS management, corp management, 0.0 mining.

I have lots of experience in: fleet warfare, forum warfare (hey it's a part of EVE), scouting, dying in dictors, anomalies, missioning (both pirate and hisec), helping individual new players (this is a hobby of mine)

That's probably not a complete list but it'll do for now

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Alana Til
University of Caille
Gallente Federation
#97 - 2013-01-15 16:57:14 UTC
You get all my 3 votes malc :)
Shalia Ripper
#98 - 2013-01-16 02:02:36 UTC
I am so very happy to see this. I have known Mal (under many names) for about 13 years now and he has always been a well spoken rational individual. It doesn't matter if you are on his side of the argument or not, he has always spoken with unequivocal honesty.

P.S. His ass is legendary.

Sig blah blah blah blah

Rengerel en Distel
#99 - 2013-01-16 03:11:58 UTC
Malcanis wrote:

Oversupplying moongoo would shift the bottleneck to invention, which would mean datacores, which would mean that the T2 revenue went to hi-sec. I am anxious to avoid this outcome.


Mynnna could probably answer that better, but with FW as a major source of datacores, I don't think the revenue would be going to high sec.

With the increase in shiptoasting, the Report timer needs to be shortened.

mynnna
State War Academy
Caldari State
#100 - 2013-01-16 03:46:00 UTC  |  Edited by: mynnna
Rengerel en Distel wrote:
Malcanis wrote:

Oversupplying moongoo would shift the bottleneck to invention, which would mean datacores, which would mean that the T2 revenue went to hi-sec. I am anxious to avoid this outcome.


Mynnna could probably answer that better, but with FW as a major source of datacores, I don't think the revenue would be going to high sec.


I could probably reverse engineer production and make an educated guess as to how many datacores Eve uses, but that wouldn't tell us whether the majority from from FW or if they're still from R&D agents. That said, I disagree that it would shift the bottleneck - my gut feeling is there would be no bottleneck. You'd get it looking like minerals did when drone alloys were a thing; some stuff was more valuable than others, but it was all pretty dang cheap.

That wouldn't necessarily be a bad thing in this context though, as it would be an avenue to achieve the "keep moons top down but not too valuable so you can't live entirely on them" goal he stated a couple pages back. Blink


e: And my apologies to Malcanis, I sometimes feel like I'm hijacking your thread. Oops

Member of the Goonswarm Economic Warfare Cabal