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How does dust 514 benifit CCP if its F2P?

Author
Rain6639
GoonWaffe
Goonswarm Federation
#81 - 2013-01-10 23:34:24 UTC
Kara Books wrote:
Simply put, other "Space" games have failed with pay to play, miserable fail, they switched over to micro transactions FTP and are now making money, end of story.


yah, and farmville! wanna be my space neighbor?
Beekeeper Bob
Beekeepers Anonymous
#82 - 2013-01-10 23:47:55 UTC
Cecil Tanner wrote:
So if dust 514 is F2P like i've heard why would CCP put in this much effort and R&D and money for no profit?

Not saying that they are greedy or anything but i've never heard of any company that wants to loose money.



It's up to you to support them, buy a couple more accounts. Lol


Besides I think the plan is to use Dust as a huge isk sink anyway.......


Signature removed - CCP Eterne

Rain6639
GoonWaffe
Goonswarm Federation
#83 - 2013-01-11 00:01:46 UTC
Beekeeper Bob wrote:
Cecil Tanner wrote:
So if dust 514 is F2P like i've heard why would CCP put in this much effort and R&D and money for no profit?
Not saying that they are greedy or anything but i've never heard of any company that wants to loose money.

It's up to you to support them, buy a couple more accounts. Lol
Besides I think the plan is to use Dust as a huge isk sink anyway.......


qft. also, something about sudden clarity clarence and 'was isk sink this whole time'

IT WILL NEVER LEAVE CLOSED BETA

it was about PLEX this whole tiem!
Lipbite
Express Hauler
#84 - 2013-01-11 01:25:19 UTC
If you are not paying - you are content which is being sold to actual customers.

P.S. Check Planetside 2 to see how F2P shooter game makes money. Like every other player is wearing multiple $5 camo suits, $2.5-7.5 decorative helmets, switching between $7 guns.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#85 - 2013-01-11 02:00:19 UTC
Randolph Rothstein wrote:
people overpay when they see shiny stuff,sub might cost 15 bucks a month but give me some cute pet and stupid xmas costume and ill just say shut up and take my money

its actually a miracle that eve isnt f2p micro yet


EVE already has MT in the form of PLEX.

Sure, it's sub-based still but if you want a Titan you can just buy one with RL cash....

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

James Amril-Kesh
Viziam
Amarr Empire
#86 - 2013-01-11 02:18:33 UTC
Wacktopia wrote:
Randolph Rothstein wrote:
people overpay when they see shiny stuff,sub might cost 15 bucks a month but give me some cute pet and stupid xmas costume and ill just say shut up and take my money

its actually a miracle that eve isnt f2p micro yet


EVE already has MT in the form of PLEX.

Sure, it's sub-based still but if you want a Titan you can just buy one with RL cash....

Which pretty much nobody does.

Enjoying the rain today? ;)

Rain6639
GoonWaffe
Goonswarm Federation
#87 - 2013-01-11 02:59:51 UTC
that's right if you want a titan you'd better MINE for it
Mars Theran
Foreign Interloper
#88 - 2013-01-11 07:05:17 UTC
Tippia wrote:
F2P ≠ Non-profit. It's only the “to play” bit that is free, after all…


..which roughly includes creating an account and logging in the first time for many games, as beyond that it's a money grab. Thankfully, it appears Dust 514 is a much more player friendly model that actually lets you play the game effectively without requiring MTs to continue play.

Most of these games, you cannot access content without them, and attempting to play without buying "super" gear is utterly pointless. Personally, I think the model used in that way is just a means for wealthy players or rich kids with low self esteem to make themselves feel superior to others by having the ability to leverage their effectiveness and power with money.

Personally, I think if a Micro-transaction model can be expected to bring in 10-20$ a month from each player on average, then it is as good as a subscription model, or possibly better, for it`s ability to offer gameplay without cost indefinitely to new or very casual players, and for that it is capable of bringing in as much, or more than a subscription model from active and interested players, and without forcing anyone to do anything.

I`ve seen Devs `brag`about there companies focus on leveraging the game content and design, through changes to game mechanics often enough, to not only encourage, but enforce a climate of regular spending on MT based on their being advantageous and often required to continue playing or even succeed in achieving goals within the game.

Such that they actually target regular and consistent MTs by active, dedicated players on not only a daily basis, but an hourly one, with no less than $2-10 per transaction expected within each MT. The continuous requirement for players to spend money, based on game mechanics and design that force them to do so by leveraging content against their ability to gain resources and items to effectively challenge it.

That sort of thing pisses me off more than the models which simply require MT to access content, which those often do as well. I don't think I should have to explain why; but at the very least, it`s worth noting that the game becomes available to only a very limited selection of players.

Worth noting, but not what actually makes me angry, just to clarify. Obviously, I and others like me simply cannot afford to play these games. Wouldn't want to if I could, from my perspective.
zubzubzubzubzubzubzubzub
Thomas Gore
Blackfyre Enterprise
#89 - 2013-01-11 07:31:58 UTC
Randolph Rothstein wrote:
its a conspiracy to get dust players pay for microtransactions to make ccp more money to make better eve ...huehue


You don't believe that yourself. We've already seen that CCP likes to use even their EVE-generated money rather on non-EVE things.
James Amril-Kesh
Viziam
Amarr Empire
#90 - 2013-01-11 08:37:35 UTC
Thomas Gore wrote:
Randolph Rothstein wrote:
its a conspiracy to get dust players pay for microtransactions to make ccp more money to make better eve ...huehue


You don't believe that yourself. We've already seen that CCP likes to use even their EVE-generated money rather on non-EVE things.

We have?

Enjoying the rain today? ;)

Zol Interbottom
Blimp Requisition Services
#91 - 2013-01-11 09:18:06 UTC
I'm so glad CCP don't subscribe to the MindArk style of F2P, as in, marketing it as F2P but then making all but the most basic activity cost you money

When can I buy stuff with my EVE character and drop it to myself in DUST is what I want to know, I have a laptop for a reason

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#92 - 2013-01-11 09:25:06 UTC
Randolph Rothstein wrote:
people overpay when they see shiny stuff,sub might cost 15 bucks a month but give me some cute pet and stupid xmas costume and ill just say shut up and take my money

its actually a miracle that eve isnt f2p micro yet


Eve is not f2p micro in that I do not pay to play it, and it has had microtransactions since before I started playing. Exactly.

internet spaceships

are serious business sir.

and don't forget it

Malcanis
Vanishing Point.
The Initiative.
#93 - 2013-01-11 09:33:14 UTC
Thomas Gore wrote:
Randolph Rothstein wrote:
its a conspiracy to get dust players pay for microtransactions to make ccp more money to make better eve ...huehue


You don't believe that yourself. We've already seen that CCP likes to use even their EVE-generated money rather on non-EVE things.


It's a pretty good idea for a company not to rely on a single product lasting forever. Diversifying the product range and expanding the customer base is a very good idea indeed.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Karim alRashid
Starboard.
#94 - 2013-01-11 09:35:50 UTC
Rain6639 wrote:
that's right if you want a titan you'd better MINE for it ... if you know what I meanBlink


FYP

Sure ... "mine" ... Lol

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#95 - 2013-01-11 09:52:25 UTC
Mr Epeen wrote:
TheBlueMonkey wrote:
Mr Epeen wrote:

It's a solid and proven business model.


It's a ****** business model and I hates it ¬_¬

I like me a good old fashion subscription any day


I can't disagree with you.

I didn't say it was a good business model, just solid and proven.

Mr Epeen Cool


Yeah, I avoid the whole thing as much as I can but there are people out there validating it.

In some cases, yes, microtransaction based mode can be good, if the game has been written with that in mind from the start.

more often than not it just comes across as a "how can we get the most amount of money out of people?"