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Rvb or Fw

Author
Katherie Hobbes
Garoun Investment Bank
Gallente Federation
#21 - 2013-01-07 23:13:23 UTC
Just went through this, sorta.

Start with RvB first. Jumping into FW is all well and good - but there seems to be a dearth of 1:1 fights even in the novice plexes; and plexing mechanics in general are better dealt with after building a core skillset - read: they're kinda mind numbing.

GL and enjoy!
J'Poll
School of Applied Knowledge
Caldari State
#22 - 2013-01-07 23:41:29 UTC
Lost Greybeard wrote:
RvB is much more friendly if you want your PvP sort of compartmentalized and separated from the rest of your game experience in a very definite fashion. People that start stuff outside the designated area get ejected from the corporation, and in general things are... arranged, is the closest word I can think of, though it doesn't quite fit. Maybe "selectable". Think of the "battleground" style instanced stuff in other games, the BGs in WoW, the Huttball in ToR, the little instanced war-grounds in WAR.

FW is more free-form and does much more to change the character of the game in general. The factions are built into the game itself, so there's no one enforcing "fair" play, and people can jump you in high-sec without CONCORD intervening or getting in any kind of trouble, really (well, the faction fleets, but they're mosquitoes on tranquilizers). Additionally, you can easily pay your replacement bills from FW alone, so it can more easily take over your entire game life. But the objectives out in the war area are in the form of small instances with choked warp-gates that give greater rewards to fewer people capping or defending them, sort of analogous to WoW's arenas. So there's a broader scope to FW, but also smaller actual encounters, typically.

If you've never fired an imaginary bullet at another player's pixels in your life, I would start with RvB. If you're reasonably familiar with small-scale tactical games and/or don't worry to much about preserving all your precious, precious ships then FW is probably better.

(Because the primary lesson of RvB is to stop worrying about ship losses, so if you've already got that bit down there's not much to gain from it.)


Well both RvB and FW have their strong points and 'weakness' in them.

I personally like RvB (with my alt) a lot cause it's casual PvP just for the sake of PvP.
But it DOES have downsides, cause of the rules you have against the opposite team you miss a portion of the general PvP (as in not being podded, not being "Who the F is F-ing jamming me", and even in RvB there is some waiting and station games involved).

However FW also comes with what I call a penalty (specially if you don't want to stick with FW for a long time) of having your standings ruined against some Factions. This in the long term, specially if you intent to move to other things, can be a PITA.
I've seen someone who joined a corp/alliance in null-sec but had a really hard time getting there cause he had to move through Faction space that had him on KOS.

So, like most/all things in EVE, RvB and FW come with their pro's and con's


Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kristopher Rocancourt
Sebiestor Tribe
Minmatar Republic
#23 - 2013-01-09 13:58:01 UTC
Iogrim wrote:
Major Trant wrote:
I've done both and both are great choices. Start with RvB, learn the basics, move onto FW and learn the advanced stuff.




Though, either in RvB or FW, start soloing as early as possible. It's a pity how many pilots are afraid to undock/fight unless in a gang (looking at you, Minmatar militia!)



LOL blame Damar Rocarion for that one.

http://killalliance.co.uk/tears/tears-holeysheet/

Cameron Zero
Sebiestor Tribe
#24 - 2013-01-09 16:59:59 UTC
Kristopher Rocancourt wrote:
Iogrim wrote:
Major Trant wrote:
I've done both and both are great choices. Start with RvB, learn the basics, move onto FW and learn the advanced stuff.


Though, either in RvB or FW, start soloing as early as possible. It's a pity how many pilots are afraid to undock/fight unless in a gang (looking at you, Minmatar militia!)


LOL blame Damar Rocarion for that one.


While I cannot speak to FW, RvB has quite a few solo pilots, and even a channel dedicated to "the art". You'll find plenty of people who are more than willing to discuss tactics, arrange fights, etc.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

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