These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

57031 online right now!

First post
Author
lilol' me
Comply Or Die
Pandemic Horde
#41 - 2013-01-07 10:51:28 UTC
wow so many in denial here...or ccp alts.
Doddy
Excidium.
#42 - 2013-01-07 11:08:23 UTC
Tippia wrote:
Krixtal Icefluxor wrote:
You are so wrong just like this thread. And with evidence for all to see.
Could you point to where he's wrong, please?


He can't. he is incapable of admitting he made a mistake, even when it is a harmless typo.
iskflakes
#43 - 2013-01-07 11:34:05 UTC
A lack of growth (the graphs are basically flat) is evidence of decline when you consider the market is growing. Older players make more alt accounts, some players unsubscribe, and so a flat line tells us the game isn't attracting new players, or older players are leaving. EVE is outdated technologically, and there has been little attempt from CCP to seriously modernise its underlying technology. We still have bounding-sphere collision physics from 1995, and graphics from 2007. DUST is on the horizon, but it is supposed to rescue CCP rather than to rescue EVE.

-

Tippia
Sunshine and Lollipops
#44 - 2013-01-07 11:41:09 UTC  |  Edited by: Tippia
lilol' me wrote:
wow so many in denial here...or ccp alts.
Why would CCP alts be in denial about the fact that the numbers are trending upwards?

iskflakes wrote:
We still have bounding-sphere collision physics from 1995, and graphics from 2007.
Actually, it's causality-bubble physics from 2001 and graphics from 2009. Pretty suitable for the purpose and still far ahead what many other offer in the same segment.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#45 - 2013-01-07 11:58:29 UTC  |  Edited by: Solstice Project
Tippia wrote:
lilol' me wrote:
wow so many in denial here...or ccp alts.
Why would CCP alts be in denial about the fact that the numbers are trending upwards?

iskflakes wrote:
We still have bounding-sphere collision physics from 1995, and graphics from 2007.
Actually, it's causality-bubble physics from 2001 and graphics from 2009. Pretty suitable for the purpose and still far ahead what many other offer in the same segment.

It's just funny how people completely ignore the fact that the collision-checks have to be done on the server
and that per-triangle-collision-checks for every model in a fleet of potentially HUNDREDS simply isn't going to work.
Estella Osoka
Cranky Bitches Who PMS
#46 - 2013-01-07 12:01:18 UTC
Darn, thought the title said, "57031 ON-GRID right now!"
Tippia
Sunshine and Lollipops
#47 - 2013-01-07 12:08:17 UTC
Solstice Project wrote:
It's just funny how people completely ignore the fact that the collision-checks have to be done on the server and that per-triangle-collision-checks for every model in a fleet of potentially HUNDREDS simply isn't going to work.
Pretty much, yeah.

Just being able to avoid the O(n²) calculations to begin with is quite a feat, and being able to do it for all the potential and possible collisions that might happen between 2000 ships (and other debris on the field) in a 1s frame and still get reasonable and reliable results is rather astounding.
JamesCLK
#48 - 2013-01-07 12:12:45 UTC
Also, a lot of the new accounts are Dust-born from what I've gathered. They seem to want to find out what the whole fuss about inter-connectivity is about. Some seem to have acclimated, if only for the edge a capsuleer might give them in a Dust match.

They're like the little fish at the bottom of the pond that sees a bird and thinks "Hey, I want to be like that too!".
Then it cuts itself in half, has one half grow wings and a beak -- except they're bunnies, not fish -- and, uh...
Where was I going with this again? What?

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#49 - 2013-01-07 17:02:37 UTC
Forum Clone 77777 wrote:
53966 of those are mine, sorry to burst your bubble



An probably dock with minimal res settings? Lol

removed inappropriate ASCII art signature - CCP Eterne

lilol' me
Comply Or Die
Pandemic Horde
#50 - 2013-01-07 17:06:35 UTC  |  Edited by: lilol' me
Tippia wrote:
lilol' me wrote:
wow so many in denial here...or ccp alts.
Why would CCP alts be in denial about the fact that the numbers are trending upwards?

iskflakes wrote:
We still have bounding-sphere collision physics from 1995, and graphics from 2007.
Actually, it's causality-bubble physics from 2001 and graphics from 2009. Pretty suitable for the purpose and still far ahead what many other offer in the same segment.


Please show me the proof of the 'trending upwards' bit. and lets not add the 'expansion spikes' as they dont count..

Judging by the stats

http://eve-offline.net/?server=tranquility

There was an upward trend up to 2009 thats it.. sorry we are in 2013 now.
this shows we are pretty much the same in 2009 and in 2013, with huge dips in between. The odd spike that lasted a very short time. but the 'trend' as been pretty much the same.. So im confused by your upward trend statement. Or is this you just talking your usual rubbish tippia and being the CCP fanboi?
Ranger 1
Ranger Corp
Vae. Victis.
#51 - 2013-01-07 17:25:22 UTC  |  Edited by: Ranger 1
When discussing whether or not EvE is dying I tend to pay attention to the number of subs, not number of people online at one time.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tippia
Sunshine and Lollipops
#52 - 2013-01-07 17:33:14 UTC
lilol' me wrote:
Please show me the proof of the 'trending upwards' bit. and lets not add the 'expansion spikes' as they dont count.
See previously posted graphs.
Unsuccessful At Everything
The Troll Bridge
#53 - 2013-01-07 17:42:30 UTC
57031 online. The second largest funeral in history.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Mr Pragmatic
#54 - 2013-01-07 18:03:06 UTC
I for one am happy for the upturn in players. A couple months ago, when I logged on in my TZ there was only 20-30k on. Nows its 30-40k. Good stuff.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Cutter Isaacson
DEDSEC SAN FRANCISCO
#55 - 2013-01-07 18:25:10 UTC
Weekly averages over time:

2008-04-10 - 25,377
2009-04-02 - 31,188
2010-04-08 - 30,524
2011-04-07 - 31,194
2012-04-05 - 33,339

Source: EVE Offline All time weekly average.

That by itself appears to be a statistically proven increase in average logins over time.

Active Account numbers:

2003-04 - 0-50k
2004-05 - 80k
2005-06 - 145k
2006-07 - 200k
2007-08 - 250k
2008-09 - 285k
2009-10 - 355k
2010-11 - 405k
2011 - January to approx. April 450k
2011 - April to approx. June 465k
2011 - June to approx. Dec 405k
2012 - Jan to approx. March 450k

Source: MMO Data

Again, that appears to be consistent growth, barring the glitch when the Chinese server shut down for a time, and as soon as it re-opened the numbers went back up. Obviously no-one but CCP has access to the data regarding unique accounts so it is completely impossible to gauge the number of players with multiple accounts, but the numbers still show a steady growth in online player numbers and active accounts, and thus a steady increase in income for CCP.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Jenn aSide
Soul Machines
The Initiative.
#56 - 2013-01-07 18:27:57 UTC  |  Edited by: Jenn aSide
As can been seen quite clearly in this thread, some people have a deep seated psychological interest in EVE dying.

When you get right down to it, some players of EVE really don't like EVE and would rather see the game in another form (so they think, the most probable reality is that they are just haters who gonna hate whatever is in front of them lol).

EVE in decline would validate their world views (ie "see, everyone is just like me and dislikes the same things I hate!") and would make their "EVE would get so many more subs if"/"EVE should cater more to my type of player" posts actually valid suggestions (lol).

EVE on the rise as it is and always has been means a continuation (and expansion) of an in-game hardcore, non-consensual rough and rowdy status quo that they can't stand, though for some reason they don't hate it enough to stop playing themselves.

It's almost like a communist watching people living in a capitalist country (or any 2 diametrically opposed systems really) doing really well, while everyone else is happy, the hater is seething on the inside.
lilol' me
Comply Or Die
Pandemic Horde
#57 - 2013-01-08 13:45:01 UTC
Cutter Isaacson wrote:
Weekly averages over time:

2008-04-10 - 25,377
2009-04-02 - 31,188
2010-04-08 - 30,524
2011-04-07 - 31,194
2012-04-05 - 33,339

Source: EVE Offline All time weekly average.

That by itself appears to be a statistically proven increase in average logins over time.

Active Account numbers:

2003-04 - 0-50k
2004-05 - 80k
2005-06 - 145k
2006-07 - 200k
2007-08 - 250k
2008-09 - 285k
2009-10 - 355k
2010-11 - 405k
2011 - January to approx. April 450k
2011 - April to approx. June 465k
2011 - June to approx. Dec 405k
2012 - Jan to approx. March 450k

Source: MMO Data

Again, that appears to be consistent growth, barring the glitch when the Chinese server shut down for a time, and as soon as it re-opened the numbers went back up. Obviously no-one but CCP has access to the data regarding unique accounts so it is completely impossible to gauge the number of players with multiple accounts, but the numbers still show a steady growth in online player numbers and active accounts, and thus a steady increase in income for CCP.


Are you completly mental?

2009-04-02 - 31,188
2010-04-08 - 30,524
2011-04-07 - 31,194
2012-04-05 - 33,339

So you see this as an uptrend? Its pretty much the same for 3 years! Honestly i am just flabbergasted.. Are you forgetting also that there are more second accounts required, especially since supers and titans where introduced?

Look SIMPLE FACT is its either declined or stayed the same sinxe 2009, its not whatsoever seen any increase or significant upward trend. I continue to look in disbelief at people trying to say otherwise.
Tippia
Sunshine and Lollipops
#58 - 2013-01-08 13:52:01 UTC  |  Edited by: Tippia
lilol' me wrote:
Are you completly mental?

2009-04-02 - 31,188
2010-04-08 - 30,524
2011-04-07 - 31,194
2012-04-05 - 33,339

So you see this as an uptrend?
A 7% increase from the previous year, and a 2% increase before that is indeed an upwards trend. Consider the disastrous events that have happened inbetween: a 7% increase from before Incarna to after Incarna, in spite of the mess is created, that's not bad at all. This is further shown in the PCU trends.

Quote:
Look SIMPLE FACT is its either declined or stayed the same sinxe 2009
...except for the upward trends shown above and definitely the one starting with Cataclysm.
Hedion's oracle
Naari LLC
#59 - 2013-01-08 16:43:52 UTC
We just might get a sub spike due to dust players getting interested in eve it self, i predict this will happen." keeps his fingers crossed" .

Error: Working As intended

DarthNefarius
Minmatar Heavy Industries
#60 - 2013-01-08 18:13:07 UTC
CCP Nullarbor wrote:
Benilopax wrote:
Will this effect the server PCU?


We are tracking EVE and DUST players with separate PCUs. You can decide for yourself if the combined total contributes to the New Eden population, we certainly think it does.


Until I read this I thought next weekend was assured to pass the old 65k record.
Looks like DUST bunnies won't count?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'