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Worth training an Orca Hauler now?

Author
Pricer
Science and Trade Institute
Caldari State
#1 - 2013-01-05 20:12:13 UTC  |  Edited by: Pricer
New player here -- I recently got a power of 2 to create a trader/PI/hauler alt -- on the hauling side I'm shooting for a Mark V, Viator, Obelisk, and the Orca.

After reading about the nerf to the corp hangar I'm having doubts about whether I should still pursue the Orca training -- any thoughts? I was only going to use it for hauling if that makes a difference.

If the Orca isn't worth pursuing, any suggestions on what else I could train for? Jump freighter perhaps?

Thanks all
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2013-01-05 20:59:11 UTC
I would say, no, not worth it for /just/ hauling.

It's faster than a freighter if fit correctly (MWD, to have a 10 second warp) But very restrictive in what you can move.

I'd suggest looking into manufacturing with the alt. It can be a pretty hands off activity and you have the freight capacity to make it work.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Mortimer Civeri
Aliastra
Gallente Federation
#3 - 2013-01-05 21:31:33 UTC
Pricer wrote:
New player here -- I recently got a power of 2 to create a trader/PI/hauler alt -- on the hauling side I'm shooting for a Mark V, Viator, Obelisk, and the Orca.

After reading about the nerf to the corp hangar I'm having doubts about whether I should still pursue the Orca training -- any thoughts? I was only going to use it for hauling if that makes a difference.

If the Orca isn't worth pursuing, any suggestions on what else I could train for? Jump freighter perhaps?

Thanks all

Orca is okay for medium duty hauling of ore and minerals. Be advised, that if you tank it it still can get poped by 2-3 Tornadoes, so don't go hauling anything expensive in it. For bulky stuff under 1-2 Bil I would advise an Obelisk.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Zifrian
The Frog Pond
Ribbit.
#4 - 2013-01-05 21:44:34 UTC
The nice thing about the orca in high sec is the ship maintenance bay, which isn't restricted to just industrial ships like the rorq. It's not huge but it's helpful for moving a lot of items.

It's also useful in C1 and C2 wormholes since freighters can't fit through the high sec exits.

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Inkarr Hashur
Skyline Federation
#5 - 2013-01-05 21:53:06 UTC
Mortimer Civeri wrote:
Pricer wrote:
New player here -- I recently got a power of 2 to create a trader/PI/hauler alt -- on the hauling side I'm shooting for a Mark V, Viator, Obelisk, and the Orca.

After reading about the nerf to the corp hangar I'm having doubts about whether I should still pursue the Orca training -- any thoughts? I was only going to use it for hauling if that makes a difference.

If the Orca isn't worth pursuing, any suggestions on what else I could train for? Jump freighter perhaps?

Thanks all

Orca is okay for medium duty hauling of ore and minerals. Be advised, that if you tank it it still can get poped by 2-3 Tornadoes, so don't go hauling anything expensive in it. For bulky stuff under 1-2 Bil I would advise an Obelisk.

Throw a damage control and reinforced bulkhead on your orca then see how those tornadoes do against 260k EHP. You lose out on a big cargohold but you've still got your corp hangar and ore bay...
Mistah Ewedynao
Ice Axe Psycho Killers
#6 - 2013-01-05 22:01:13 UTC  |  Edited by: Mistah Ewedynao
Stealth edit: yeah what the guy above me said.


Unlike some folks, I do alot of my bulk hauling in an Orca. Why??

Because correctly fit and set up I can tank MORE ehp than a freighter, AND I still have TWO X-Large ASB's for back up on top of that.

Good luck killing that with threeTornado's. Shocked

I don't now what kind of crappy defensive skills the above "experts" have, but they must be minimal.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Derath Ellecon
University of Caille
Gallente Federation
#7 - 2013-01-05 23:49:40 UTC
Zifrian wrote:
The nice thing about the orca in high sec is the ship maintenance bay, which isn't restricted to just industrial ships like the rorq. It's not huge but it's helpful for moving a lot of items.

It's also useful in C2 Through C4 wormholes since freighters can't fit through wormholes below C5.



Fixed it for you. An orca won't fit through a C1. And freighters can't fit through anything below a C5 (or any caps for that matter).

The SMA is nice for moving fitted ships without having to wrap in a courier contract.

Kirkwood Ross
Golden Profession
#8 - 2013-01-06 01:54:10 UTC
The days of hauling 20b+ in my Orca's corp hangar have been patched away. However, the Orca still has more EHP than a Frieghter and is harder to gank, faster at hauling and easier to keep alive if it attracts a ganker's attention. The drawback is it doesn't have the m3 that a frieghter has.

(Of course you can always contact the good pilots of Red Frog Frieght and their other corps to do the hauling for you.)
Pricer
Science and Trade Institute
Caldari State
#9 - 2013-01-06 05:28:45 UTC
Thanks all -- that gives me some perspective.
Zifrian
The Frog Pond
Ribbit.
#10 - 2013-01-06 05:48:32 UTC
Ahh right, forgot about C1. Been awhile.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Styth spiting
Brutor Tribe
Minmatar Republic
#11 - 2013-01-06 07:28:14 UTC
Pricer wrote:
New player here -- I recently got a power of 2 to create a trader/PI/hauler alt -- on the hauling side I'm shooting for a Mark V, Viator, Obelisk, and the Orca.

After reading about the nerf to the corp hangar I'm having doubts about whether I should still pursue the Orca training -- any thoughts? I was only going to use it for hauling if that makes a difference.

If the Orca isn't worth pursuing, any suggestions on what else I could train for? Jump freighter perhaps?

Thanks all


Orca's are great, I still use quite a few of them.

Sure the loss of the non-scanable corp hangars sucks, but it's not a big deal if you don't haul billions of isk worth of small items, and even if you were, nothing else is much better now. You're not going to choose a freighter to haul your 5b isk worth of implants over an orca.

An orca is damn fast for the cargohld it has. It has more eHP then a freighter and really when you consider how long fruiterers take to haul items an orca is about 1/2 the hauling amounts of a freighter when it comes to m3/hour hauling times.

Also when it comes to training time if you train a miner to use an orca the training time is less then a deep space transport, and considerably less then a freighter. You also have the 1/3 price take as well.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#12 - 2013-01-06 15:25:38 UTC
Mistah Ewedynao wrote:
Stealth edit: yeah what the guy above me said.


Unlike some folks, I do alot of my bulk hauling in an Orca. Why??

Because correctly fit and set up I can tank MORE ehp than a freighter, AND I still have TWO X-Large ASB's for back up on top of that.

Good luck killing that with threeTornado's. Shocked

I don't now what kind of crappy defensive skills the above "experts" have, but they must be minimal.


Tornado's. Seriously. I know from one paiflul experience it takes 1 battleship almost 2 minutes to destroy an Orca with my particular fit. (Never do a mining boost when under war dec Lol)

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ginger Barbarella
#13 - 2013-01-06 19:16:07 UTC
Orca is great for travelling missioners. Keep your stuff on-board, go where you want, the Open Road thing. Yeah, baby.

Just to haul ore? Man, that sounds boring. And expensive.

"Blow it all on Quafe and strippers." --- Sorlac

Krixtal Icefluxor
INLAND EMPIRE Galactic
#14 - 2013-01-06 20:07:11 UTC  |  Edited by: Krixtal Icefluxor
As was stated in the Dev Blog about the change in the Orca Fleet Hangar scannability, the role of the Orca is to be changed utterly. If so, why did not the Maintenance Bay also go the way of the Dodo ?

I agree with Jester that this whole matter, in a nutshell, seems like an arbitrary change just to have an arbitrary change.

edit: and the responsible Dev in an entirely different role now, but I'll let you all read about that for yourselves if interested.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Annunaki soldier
Perkone
Caldari State
#15 - 2013-01-06 20:10:36 UTC
Krixtal Icefluxor wrote:
Mistah Ewedynao wrote:
Stealth edit: yeah what the guy above me said.


Unlike some folks, I do alot of my bulk hauling in an Orca. Why??

Because correctly fit and set up I can tank MORE ehp than a freighter, AND I still have TWO X-Large ASB's for back up on top of that.

Good luck killing that with threeTornado's. Shocked

I don't now what kind of crappy defensive skills the above "experts" have, but they must be minimal.


Tornado's. Seriously. I know from one paiflul experience it takes 1 battleship almost 2 minutes to destroy an Orca with my particular fit. (Never do a mining boost when under war dec Lol)


i assume if you undock that on a wardec then you are doing it wrong but previous people talked about trying to gang. And thats high sec not on wardec that means concort will come. Good luck having a bs hitting you for 2 mins ...

Ride hard, live with passion 

Krixtal Icefluxor
INLAND EMPIRE Galactic
#16 - 2013-01-06 20:13:11 UTC
Annunaki soldier wrote:

i assume if you undock that on a wardec then you are doing it wrong but previous people talked about trying to gang. And thats high sec not on wardec that means concort will come. Good luck having a bs hitting you for 2 mins ...



That's how long it took to explode. Go argue with somone your own age.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Styth spiting
Brutor Tribe
Minmatar Republic
#17 - 2013-01-06 21:02:43 UTC
Krixtal Icefluxor wrote:
As was stated in the Dev Blog about the change in the Orca Fleet Hangar scannability, the role of the Orca is to be changed utterly. If so, why did not the Maintenance Bay also go the way of the Dodo ?

I agree with Jester that this whole matter, in a nutshell, seems like an arbitrary change just to have an arbitrary change.

edit: and the responsible Dev in an entirely different role now, but I'll let you all read about that for yourselves if interested.


The Orca's main role has always been a fleet ship used in mining operations. This makes the changes far better in many ways for its primary role. Its main use outside of mining ops has also been hauling which was only affected by the need to use containers to separate items and the ability to transport high value, low m3 items safely.
Crexa
Ion Industrials
#18 - 2013-01-06 23:56:24 UTC  |  Edited by: Crexa
In my opinion:

Orca primary role boosts. Secondary role none. Tertiary role hauling.

Why do I say this? Freighter patch has removed the need for orca hauling. The ship maintenance bay is for those who dont want to spring a few 100k for replacement rigs. If your hauling a ship in that bay with T2 rigs, chances are its too expensive to be hauling anyway. Small cargo? Use a T2 industrial, much faster even with 2 trips.

I have about 7 or 8 orcas lying around in various systems and since the patch, pure boosts and thats it. I mine with 4 hulks, a freighter, and a parked orca boosting.

Im starting to feel sorry for the orca really. Its fantastic at boosts, but its overkill on ship size for what it does. Create some new small scale battlecruiser sized booster with long range tractors, strip this ability from the orca, and give it triple the agility, and warp strength.

"F=ma, so obviously they're putting mouths against arses to produce a force." "...its breakfast time and i am very hungry. may i have some of your paint chips?"

LordSpock
Doomheim
#19 - 2013-01-07 12:53:24 UTC
Crexa wrote:
In my opinion:

Orca primary role boosts. Secondary role none. Tertiary role hauling.

Why do I say this? Freighter patch has removed the need for orca hauling. The ship maintenance bay is for those who dont want to spring a few 100k for replacement rigs. If your hauling a ship in that bay with T2 rigs, chances are its too expensive to be hauling anyway. Small cargo? Use a T2 industrial, much faster even with 2 trips.

I have about 7 or 8 orcas lying around in various systems and since the patch, pure boosts and thats it. I mine with 4 hulks, a freighter, and a parked orca boosting.

Im starting to feel sorry for the orca really. Its fantastic at boosts, but its overkill on ship size for what it does. Create some new small scale battlecruiser sized booster with long range tractors, strip this ability from the orca, and give it triple the agility, and warp strength.


I manufacture all kinds of T2. The orca meets my needs in terms of space and survivability and space. I can use the orca to haul several T2 frigs/desies/cruisers have space for T2 guns and as benefit of the ships in shipmaintenance bay I can store the T2 ammo as well. That makes it have more space than any T2 indy by far.

80k+shipmaintenance for some 3 assembled cruisers (=30k m3 packaged). Opposed to max 10-15k on cloaky hauler or 20-30k on deep space. Cloaky hauler needs 7-8 trips opposed to orca, deep space needs less, but is much more gankable than an orca so moving 1 bil ISK in T2 guns becomes a big risk.

Much more can be stored in freighter, but it is a whole lot slower than a 100mn MWD orca.

So no I don't feel sorry for Orca, except the lack of 'hidden' content for very valuable items.
Solotta Erquilenne
#20 - 2013-01-07 15:42:02 UTC  |  Edited by: Solotta Erquilenne
I trained my indy alt for a freighter, then instead of buying one I trained for an orca and bought one. Even though the unscannable hangar is nerfed, its worth it just to be able to move half a dozen fitted/rigged/loaded pvp ships at once. I move a fair amount of moon materials around for t2 production, by using an orca instead of a freighter I'm trading cargo space I wouldn't need for more speed, more utility, and better protection of my cargo should I desire to fit a bulkhead/dc. About a year ago my corp ceo had me test a standard t2 neutron blaster megathron with 2 magstabs and orgre ii's against his tanked orca. I gotta say, it was not in any hurry to die.

Also, blockade runners immune to all cargo scanning now. Big smile
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