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Player Features and Ideas Discussion

 
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Small improvement, major consequence.

Author
Dantes Wolf
Interstellar Corporation of Universal Management
#1 - 2013-01-07 09:38:16 UTC  |  Edited by: Dantes Wolf
Hey!

This has proberbly been up before, but I suggest a "site completed" bonus, on the signs and anomolies, showing on the default sys-scan.

The effect will be two immidiate things.

1. There'll be less "god, so I'm sitting in this passive tank, waiting for my NPC's to die, one at a time.. while i.. drink my coffee, and press my, one button, every 2 min". - Giving the sites a "I did it!" bonus will improve the rate of which they are completed, and.. the completetion of em over all. ( CONCORD can pay these out - idk about WH space, but you're the wiseguys :)

And 2.

Seeing as the this Bonus will escalate through system difficulty, the chances that lowsec sees a lot more people in the hunt for these sites, makes the fear/reward effect pretty substantial, for both PVE'ers and PVP'ers alike - providing prey, for both groups.

Ofc, I don't need to mention that there should be both many more sites, and that these bonuses, should be lucrative enough, for people to actually dare risking a 150 mill Battleship going in them.

That's it, thanks for reading

Dantes

"Before you diagnose yourself with low selfesteem and depression, you should first make sure, that you are not just, in fact, surrounded by assholes".

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#2 - 2013-01-07 09:57:32 UTC
How exactly does this bonus maake you kill rats faster?

If you want to kill rats faster and have more fun doing it, don't passive fit.

I'm guessing your a caldari pilot, as they are the best passive tankers. Go for a HAM Caracal or Cerberus. Range isn't really an issue with the anomalies and the increased dps will kill rats faster, so more isk per hour.

Other than that, EvE doesn't need more ISK fonts.
Dantes Wolf
Interstellar Corporation of Universal Management
#3 - 2013-01-07 10:03:57 UTC  |  Edited by: Dantes Wolf
Hakan MacTrew wrote:
How exactly does this bonus maake you kill rats faster?

If you want to kill rats faster and have more fun doing it, don't passive fit.

I'm guessing your a caldari pilot, as they are the best passive tankers. Go for a HAM Caracal or Cerberus. Range isn't really an issue with the anomalies and the increased dps will kill rats faster, so more isk per hour.

Other than that, EvE doesn't need more ISK fonts.


Kind of a narrowminded view, don't you think? Seriously, YOU might have no issue, making enough money, but .. you're obviously a pro, at this game. The fact, that a 1½ month newb, slaving his lvl 3/4's, constantly will be tempted, to go into lowsec, try out his luck, and see if He can't score the idk what... 5x the rewards he would, doing missions.. seriously, do the math.. besides, you're worried about inflation? Doesn't work like that, and in any case, senior gamers, like your self, will always find a way to solve it. The nab on the other hand, has to get by, but will be tempted by greed = you suddenly have a lot more gameplay in low, and lot more prey = 100% win, for everyone, also the PVP'ers.

Dantes

"Before you diagnose yourself with low selfesteem and depression, you should first make sure, that you are not just, in fact, surrounded by assholes".

Stuhami
Republic University
Minmatar Republic
#4 - 2013-01-07 10:53:57 UTC
Hello,

Give it some time. Eve is not a game for the inpatient. In a month or so you be going through those sites in no time. even with a passive fit. Again if you are using something like a drake without T1 missiles i imagine you have about 300DPS max . Close range weapons give you better DPS but you have to be more active. If you want to passive tank be ready to not make as much isk.

It's not about being a vet... In 3 months you can be doing a lot of isk. But not in a passive fit, even vets make no isk on those.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#5 - 2013-01-07 13:00:16 UTC
Dantes Wolf wrote:
This has proberbly been up before, but I suggest a "site completed" bonus, on the signs and anomolies, showing on the default sys-scan.

The effect will be two immidiate things.

1. There'll be less "god, so I'm sitting in this passive tank, waiting for my NPC's to die, one at a time.. while i.. drink my coffee, and press my, one button, every 2 min". - Giving the sites a "I did it!" bonus will improve the rate of which they are completed, and.. the completetion of em over all. ( CONCORD can pay these out - idk about WH space, but you're the wiseguys :)

And 2.

Seeing as the this Bonus will escalate through system difficulty, the chances that lowsec sees a lot more people in the hunt for these sites, makes the fear/reward effect pretty substantial, for both PVE'ers and PVP'ers alike - providing prey, for both groups.

I'm no pro. I still fly missions, scanning sites and mine for my isk, depending on my mood.

My primary question was about your first point. How can this suggested completion bonus make rats die faster? It can't.
What I think you meant to say was that it will provide more incentive for people to get out there and run the sites. But it won't. Many people are risk averse, myself included. It's why my main stays in highsec, and only occasionally goes to low.
My alt on the other hand goes to low and null to rat and PvP. Anything I fly with tune, I assume has already blown up, that's why I'm ok with it when it does.
The way to get people to take more risks is not to give higher payoffs, but to make them more comfortable with losing.

The reason I made the suggestions I did, was that as has been said, passive fits, while very tanky and simple to fly, lack dps projection.

Most scan sites have a short range, most stiff spawns within 20km. Caracals get a range bonus to Rapids, HAMs and HMLs, so HAMs will easily hit that far and will do more damage faster to your targets. You will complete sites faster.
The reason I suggested an active fit is so you an use an AB, allowing you to get in range faster and also mitigate incoming damage with your speed.
I flew a Drake for just about everything for the first 8 months I played this game. I know they work, but they work slowly, (even more so now after the HML balance.)
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2013-01-07 18:25:39 UTC
Make grinding hubs even more profitable? yes please.
Dantes Wolf
Interstellar Corporation of Universal Management
#7 - 2013-01-08 07:52:11 UTC  |  Edited by: Dantes Wolf
Hakan MacTrew wrote:
Dantes Wolf wrote:
This has proberbly been up before, but I suggest a "site completed" bonus, on the signs and anomolies, showing on the default sys-scan.

The effect will be two immidiate things.

1. There'll be less "god, so I'm sitting in this passive tank, waiting for my NPC's to die, one at a time.. while i.. drink my coffee, and press my, one button, every 2 min". - Giving the sites a "I did it!" bonus will improve the rate of which they are completed, and.. the completetion of em over all. ( CONCORD can pay these out - idk about WH space, but you're the wiseguys :)

And 2.

Seeing as the this Bonus will escalate through system difficulty, the chances that lowsec sees a lot more people in the hunt for these sites, makes the fear/reward effect pretty substantial, for both PVE'ers and PVP'ers alike - providing prey, for both groups.

I'm no pro. I still fly missions, scanning sites and mine for my isk, depending on my mood.

My primary question was about your first point. How can this suggested completion bonus make rats die faster? It can't.
What I think you meant to say was that it will provide more incentive for people to get out there and run the sites. But it won't. Many people are risk averse, myself included. It's why my main stays in highsec, and only occasionally goes to low.
My alt on the other hand goes to low and null to rat and PvP. Anything I fly with tune, I assume has already blown up, that's why I'm ok with it when it does.
The way to get people to take more risks is not to give higher payoffs, but to make them more comfortable with losing.

The reason I made the suggestions I did, was that as has been said, passive fits, while very tanky and simple to fly, lack dps projection.

Most scan sites have a short range, most stiff spawns within 20km. Caracals get a range bonus to Rapids, HAMs and HMLs, so HAMs will easily hit that far and will do more damage faster to your targets. You will complete sites faster.
The reason I suggested an active fit is so you an use an AB, allowing you to get in range faster and also mitigate incoming damage with your speed.
I flew a Drake for just about everything for the first 8 months I played this game. I know they work, but they work slowly, (even more so now after the HML balance.)


Meh just to clear it out, I'm flying in a Rattlesnake, passive, with pretty good results, in 0.0 - I still feel like the sites should have a bonus, on top of the bounties - makes you feel like you accomplished something.. - It would be within the frames of the lore too: "Oh, you just did'nt wack 'em? You wacked em all!?? - Here's a bonus for you!"

Idk, people argue, that theres too much money to be had in EVE..? I for one are always short, but. I play a lot of PVP too - Imho, there should'nt be a limit to the options of income - people will just get all the more incetement to go toy with their excess ships, bringing more gameplay to the ones of us, who loves the thrill of the hunt.

Imho, there's nothing lost, by making this addition to the game, and it wouldn't be a downside to anyone, at all, so why not do it..?

Dantes

"Before you diagnose yourself with low selfesteem and depression, you should first make sure, that you are not just, in fact, surrounded by assholes".

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#8 - 2013-01-08 12:26:54 UTC
Dantes Wolf wrote:
Hakan MacTrew wrote:
Dantes Wolf wrote:
This has proberbly been up before, but I suggest a "site completed" bonus, on the signs and anomolies, showing on the default sys-scan.

The effect will be two immidiate things.

1. There'll be less "god, so I'm sitting in this passive tank, waiting for my NPC's to die, one at a time.. while i.. drink my coffee, and press my, one button, every 2 min". - Giving the sites a "I did it!" bonus will improve the rate of which they are completed, and.. the completetion of em over all. ( CONCORD can pay these out - idk about WH space, but you're the wiseguys :)

And 2.

Seeing as the this Bonus will escalate through system difficulty, the chances that lowsec sees a lot more people in the hunt for these sites, makes the fear/reward effect pretty substantial, for both PVE'ers and PVP'ers alike - providing prey, for both groups.

I'm no pro. I still fly missions, scanning sites and mine for my isk, depending on my mood.

My primary question was about your first point. How can this suggested completion bonus make rats die faster? It can't.
What I think you meant to say was that it will provide more incentive for people to get out there and run the sites. But it won't. Many people are risk averse, myself included. It's why my main stays in highsec, and only occasionally goes to low.
My alt on the other hand goes to low and null to rat and PvP. Anything I fly with tune, I assume has already blown up, that's why I'm ok with it when it does.
The way to get people to take more risks is not to give higher payoffs, but to make them more comfortable with losing.

The reason I made the suggestions I did, was that as has been said, passive fits, while very tanky and simple to fly, lack dps projection.

Most scan sites have a short range, most stiff spawns within 20km. Caracals get a range bonus to Rapids, HAMs and HMLs, so HAMs will easily hit that far and will do more damage faster to your targets. You will complete sites faster.
The reason I suggested an active fit is so you an use an AB, allowing you to get in range faster and also mitigate incoming damage with your speed.
I flew a Drake for just about everything for the first 8 months I played this game. I know they work, but they work slowly, (even more so now after the HML balance.)


Meh just to clear it out, I'm flying in a Rattlesnake, passive, with pretty good results, in 0.0 - I still feel like the sites should have a bonus, on top of the bounties - makes you feel like you accomplished something.. - It would be within the frames of the lore too: "Oh, you just did'nt wack 'em? You wacked em all!?? - Here's a bonus for you!"

Idk, people argue, that theres too much money to be had in EVE..? I for one are always short, but. I play a lot of PVP too - Imho, there should'nt be a limit to the options of income - people will just get all the more incetement to go toy with their excess ships, bringing more gameplay to the ones of us, who loves the thrill of the hunt.

Imho, there's nothing lost, by making this addition to the game, and it wouldn't be a downside to anyone, at all, so why not do it..?

Dantes

Your problem is the ship you are in. I have a Rattler, she is sexy and she knows it. But she stays in my hanger. Why? Because while her tank is out of this world, the dps sucks. Your obviously not short of skill points to use a more suitable ship, (hell a navy domi would give you more firepower for a similar skill set,) so its up to you.

It's not about being limited in what options you take to make your isk, you can continue to over tank plexes as you are, but your choice means sacrificing damage potential. That's your choice.

As for making one of the most lucrative isk faucets in the game even more profitable, just no. If you want more isk per hour, fly a more efficient fit.