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Null is Broken, Hisec working as intended.

First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#41 - 2012-12-27 09:07:15 UTC
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
and get blobbed by everyone and their dog, of live a clandestine life of trying to get something out of null and give up because hisec is easier.

thing is, every alliance, not only in null btw, demands you to play with their terms. difference is, some do it so well that you won't even notice.

Been in every alliance, have you?

I don't know. have I? I'm just a grunt. been playing this game for over 9 years and people keep complaining about the very same issue since 2003, but hey. I'm just a grunt.

Well as you demonstrated here that doesn't mean you know what you're talking about.

Enjoying the rain today? ;)

Grimpak
Aliastra
Gallente Federation
#42 - 2012-12-27 09:08:13 UTC  |  Edited by: Grimpak
James Amril-Kesh wrote:
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
and get blobbed by everyone and their dog, of live a clandestine life of trying to get something out of null and give up because hisec is easier.

thing is, every alliance, not only in null btw, demands you to play with their terms. difference is, some do it so well that you won't even notice.

Been in every alliance, have you?

I don't know. have I? I'm just a grunt. been playing this game for over 9 years and people keep complaining about the very same issue since 2003, but hey. I'm just a grunt.

Well as you demonstrated here that doesn't mean you know what you're talking about.

of course I don't. I'm captain Obviously Contradicting Walking-pants! nice to meet you.


but I'll do you a favor.

here's how things evolved:

back in 2003 people in nullsec demanded infrastructure, saying hisec was better so CCP gave them conquerables. That wasn't enough, so it came Exodus and POS'es! Yay finally I can setup my starbase! But that still wasn't enough, so let's get tools to remove them! Tadaa! dreadnaughts! Dreadnaughts are too powerful! We want moar caps! Here have some carriers! oh and outposts too and the ability to claim sovereignty! But that's not enough, let's give you motherships and titans! and a superweapon too! But logistics are hard! Okay have some jumpgates!

then clusterfucks happened and CCP started nerfing these things down.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Alavaria Fera
GoonWaffe
#43 - 2012-12-27 09:09:03 UTC
James Amril-Kesh wrote:
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
and get blobbed by everyone and their dog, of live a clandestine life of trying to get something out of null and give up because hisec is easier.

thing is, every alliance, not only in null btw, demands you to play with their terms. difference is, some do it so well that you won't even notice.

Been in every alliance, have you?

I don't know. have I? I'm just a grunt. been playing this game for over 9 years and people keep complaining about the very same issue since 2003, but hey. I'm just a grunt.

Well as you demonstrated here that doesn't mean you know what you're talking about.

He doesn't know what he's talking about, he won't even notice.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alara IonStorm
#44 - 2012-12-27 09:09:06 UTC
raskonalkov wrote:

Also if this game is a sandbox, why nerf hi sec, or buff null then?

Shocked This is not the first I have seen this and it probably won't be the last time. Phrase like this have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." Nothing at all.

You can't remove Tiers EVE is a Sandbox, you can't make it easier and or harder to suicide gank EvE is a Sandbox, you can't add group based PvE EVE is a Sandbox, you can't have a mechanic or organize Y EVE is a Sandbox, you can't nerf / buff X EVE is a Sandbox.

The word Sandbox has become a Dummy phrase in this game that people tack on to any position they hold like it has any meaning. The word has a meaning but at this rate 9 out of 10 players probably could not pick it out of a lineup.

It means non linear Gameplay. The phrase you just won EVE is a joke told when someone makes an impressive accomplishment because there is no real winning EVE. Your fleet decimates the enemy and takes out their Titans, do the credits role? No you did because of Epeen, because it was a challenge, because you wanted to defend your space, because you wanted to conquer theirs, because for the hell of it. Whatever the reason behind it you completed your goal, the game isn't over, you'll have to either maintain your goal or find a new one. There is no end to the game only accomplishments and failures.

That is the Sandbox, if you have beaten all the content of the game and won it isn't a Sandbox it is a linear game. It has nothing to do with the content unless beating that content beats the game, then you can say "if this game is a Sandbox why add X content."

Hopefully 8 out of 10 people now can know the definition of the game design they are so proud of.
Alavaria Fera
GoonWaffe
#45 - 2012-12-27 09:12:30 UTC
Alara IonStorm wrote:
raskonalkov wrote:

Also if this game is a sandbox, why nerf hi sec, or buff null then?

Shocked This is not the first I have seen this and it probably won't be the last time. Phrase like this have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." Nothing at all.

But I like carrot.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Grimpak
Aliastra
Gallente Federation
#46 - 2012-12-27 09:14:42 UTC
Alavaria Fera wrote:
James Amril-Kesh wrote:
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
and get blobbed by everyone and their dog, of live a clandestine life of trying to get something out of null and give up because hisec is easier.

thing is, every alliance, not only in null btw, demands you to play with their terms. difference is, some do it so well that you won't even notice.

Been in every alliance, have you?

I don't know. have I? I'm just a grunt. been playing this game for over 9 years and people keep complaining about the very same issue since 2003, but hey. I'm just a grunt.

Well as you demonstrated here that doesn't mean you know what you're talking about.

He doesn't know what he's talking about, he won't even notice.

but yes, I don't know what I'm talking about. I never did! I'm Grimpak! all I hear is voices telling me what to do!

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

James Amril-Kesh
Viziam
Amarr Empire
#47 - 2012-12-27 09:14:45 UTC  |  Edited by: James Amril-Kesh
Alara IonStorm wrote:
raskonalkov wrote:

Also if this game is a sandbox, why nerf hi sec, or buff null then?

Shocked This is not the first I have seen this and it probably won't be the last time. Phrase like this have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." Nothing at all.

Heh. Totally paraphrasing that.

Enjoying the rain today? ;)

No More Heroes
Boomer Humor
Snuffed Out
#48 - 2012-12-27 09:17:17 UTC
Peter Raptor wrote:
It is Null sec that needs to be Buffed somehow, cos if you nerf the daylights outta High sec, people will have little choice but to leave, and we'll get the same lousy player numbers as during the last unending Hulkaggeddon before the Mining Barge Buff.


I can guarantee you that the proletariat will still undock their retrievers and mackinaws and suck the same belts dry everyday and be parked endlessly in front of those ice chunks. Mission runners will still run the same missions over and over and over. The markets will keep on turning and life will go on.

.

raskonalkov
Tie Fighters Inc
#49 - 2012-12-27 09:18:50 UTC
James Amril-Kesh wrote:
Alara IonStorm wrote:
raskonalkov wrote:

Also if this game is a sandbox, why nerf hi sec, or buff null then?

Shocked This is not the first I have seen this and it probably won't be the last time. Phrase like this have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." Nothing at all.

Heh. Totally paraphrasing that.



But you can not carrot.

If you don't like that, HTFU.
Alavaria Fera
GoonWaffe
#50 - 2012-12-27 09:19:22 UTC
No More Heroes wrote:
Peter Raptor wrote:
It is Null sec that needs to be Buffed somehow, cos if you nerf the daylights outta High sec, people will have little choice but to leave, and we'll get the same lousy player numbers as during the last unending Hulkaggeddon before the Mining Barge Buff.

I can guarantee you that the proletariat will still undock their retrievers and mackinaws and suck the same belts dry everyday and be parked endlessly in front of those ice chunks. Mission runners will still run the same missions over and over and over. The markets will keep on turning and life will go on.

Mackinaws, the endgame of EVE Online, as cold as the ice and as harsh as local chat.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Luanda Heartbreaker
#51 - 2012-12-27 09:19:46 UTC
Some Rando wrote:
Peter Raptor wrote:
Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly.

I think this "ring-mining" will help rebalance mining and the POS rework will help with industry (and hopefully reduce the allowed size of POSes in high-sec), but station services in high-sec also need a serious looking-into; they're simply too good for how many there are in near-safety. L4s also need to be looked into, as well as incursions; IMO they should both be removed from high-sec but whatever. Then exploration, L3s, and mining should be balanced to provide roughly the same "grind" income.

No matter what I think, though, at the end of the day CCP will be making the decisions. All the players can do is quibble and troll over what they think is best.


u are a moron my dear friend. if highsec is so TOO GOOD, why you dont go there? pff. u just dont know what are ya talkin about...
Grimpak
Aliastra
Gallente Federation
#52 - 2012-12-27 09:21:02 UTC
Alavaria Fera wrote:
Mackinaws, the endgame of EVE Online, as cold as the ice and as harsh as local chat.

and feels good brah.

veldspar fumes make you go higher than spiked quafe.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Peter Raptor
Galactic Hawks
#53 - 2012-12-27 09:21:15 UTC
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
James Amril-Kesh wrote:
Grimpak wrote:
and get blobbed by everyone and their dog, of live a clandestine life of trying to get something out of null and give up because hisec is easier.

thing is, every alliance, not only in null btw, demands you to play with their terms. difference is, some do it so well that you won't even notice.

Been in every alliance, have you?

I don't know. have I? I'm just a grunt. been playing this game for over 9 years and people keep complaining about the very same issue since 2003, but hey. I'm just a grunt.

Well as you demonstrated here that doesn't mean you know what you're talking about.

of course I don't. I'm captain Obviously Contradicting Walking-pants! nice to meet you.


but I'll do you a favor.

here's how things evolved:

back in 2003 people in nullsec demanded infrastructure, saying hisec was better so CCP gave them conquerables. That wasn't enough, so it came Exodus and POS'es! Yay finally I can setup my starbase! But that still wasn't enough, so let's get tools to remove them! Tadaa! dreadnaughts! Dreadnaughts are too powerful! We want moar caps! Here have some carriers! oh and outposts too and the ability to claim sovereignty! But that's not enough, let's give you motherships and titans! and a superweapon too! But logistics are hard! Okay have some jumpgates!

then clusterfucks happened and CCP started nerfing these things down.




Well thats amazing, I only been playing 3 years, and yet CCP HAS BEEN BUFFING NULL SEC FOR NINE WHOLE YEARS, AND NULL BEARS STILL NOT HAPPY till Hisec nerfed to the ground.

Actually, buff null sec all you want, just be very careful about nerfing hisec, thats all I'm saying, the prices atm are fairly stable, inflation is lurking behind a poorly implemented hisec nerf.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

James Amril-Kesh
Viziam
Amarr Empire
#54 - 2012-12-27 09:21:22 UTC  |  Edited by: James Amril-Kesh
EVE isn't a sandbox yet. Buff exotic dancers to give lapdances.

Enjoying the rain today? ;)

Grimpak
Aliastra
Gallente Federation
#55 - 2012-12-27 09:22:47 UTC
James Amril-Kesh wrote:
EVE isn't a sandbox. Buff exotic dancers to give lapdances.

now THAT is something I can get behind.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

raskonalkov
Tie Fighters Inc
#56 - 2012-12-27 09:23:11 UTC
James Amril-Kesh wrote:
EVE isn't a sandbox. Buff exotic dancers to give lapdances.


Eve is a job, and those exotic dancers need to start working.
James Amril-Kesh
Viziam
Amarr Empire
#57 - 2012-12-27 09:23:14 UTC
Luanda Heartbreaker wrote:
u are a moron my dear friend. if highsec is so TOO GOOD, why you dont go there? pff. u just dont know what are ya talkin about...

Did you miss where we said, in multiple threads, multiple times, that this has already happened for quite a few nullseccers? Many of them maintain highsec alts just so they can make isk or do industry there.

Enjoying the rain today? ;)

Thomas Gore
Blackfyre Enterprise
#58 - 2012-12-27 09:30:02 UTC
James Amril-Kesh wrote:
Thomas Gore wrote:
That's a great attitude there. Ultima Online's greatest strength was that there were so many different paths you could take. Many of them completely doable with zero PvP experience.

Which is exactly what EVE should NOT be.
Reading this makes me angry.

Thomas Gore wrote:
CCP will need to start adding meaningful content in their game soon. Tweaks and fixes are only going to keep people playing a while. And by content I mean sandbox content. Tools for the players to create their own content.

"People enjoy doing missions" = missions are meaningful content, apparently.
No.


If I want to force you to PVP, I will, and there's not a damn thing you can do about it. This is a PVP game.
The only thing you can do to prevent PVP in this game is not undock or buy anything on the market, ever.


You need to train up your reading comprehension skills and/or understand first how UO worked. It had very similar aggression methods and the world was likewise divided into "safe" zones and unsafe ones. Anyone could attack anyone, anywhere, but in safe zones "unlawful" aggression was punished with a quick death. Sound familiar? You could be a crafter and never leave the safe zones, but everything else carried a risk of being "ganked". However, my main point is UO was not just a PvP game. It was much more and it's exactly what EVE needs to be too, in order to survive.

Yes you can force me to "PvP" in Highsec and I agree that ability should never be taken away from you. In fact, I think highsec currently is a very safe place and there is no need to increase its safety, nor is there a reason to bring those safety methods to low or null sec. You just need to realize there is and needs to be more to EVE than just PvP. Darkfall is a game that also has similar aggression methods and safe and unsafe areas, but it lacks any meaningful PvE content and is basically just a big FFA Full Loot PvP arena. It's not doing well. In fact, the creators just redesigned the whole game and are relaunching it early next year, adding more safe areas and stuff to do for players who don't enjoy PvP all the time.

Finally, I don't know where you got '"People enjoy doing missions" = missions are meaningful content, apparently.'. That's not what I said at all. I said that meaningful content should be sandbox content. It could be anything from people being able to build secret bases in high sec deadspace pockets, to giving tools for null players to make their Empires more worth living in and more organized. In fact, I really don't want to see more ready-canned PvE content such as Incursions in EVE. They are exactly the wrong direction for a sandbox game.

Hope I cleared things up for you a bit.
Alavaria Fera
GoonWaffe
#59 - 2012-12-27 09:44:51 UTC
James Amril-Kesh wrote:
Luanda Heartbreaker wrote:
u are a moron my dear friend. if highsec is so TOO GOOD, why you dont go there? pff. u just dont know what are ya talkin about...

Did you miss where we said, in multiple threads, multiple times, that this has already happened for quite a few nullseccers? Many of them maintain highsec alts just so they can make isk or do industry there.

Highsec is the way of the future. Surrender to CONCORD or face the consequences.

HTFU and go back to highsec.
Adapt to highsec.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Rogue Drone Recovery Syndicate
#60 - 2012-12-27 10:20:35 UTC  |  Edited by: destiny2
If their going to nerf anything nerf null get rid of the tech moons,