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Issues, Workarounds & Localization

 
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Armor Resistance Phasing bug?

Author
Ferahgo
State War Academy
Caldari State
#1 - 2012-12-26 23:43:51 UTC  |  Edited by: Ferahgo
Any reason why this is "Reduces duration time of Reactive Armor Hardeners by 10% per level and capacitor need by 5% per level."

At level 0 (if you could use the module at 0) It would use 42 Capacitor every 10 seconds. Every time you level the skill, you drop it by a second, but by only 2.1 capacitor

At level 5, you are looking at around 31 capacitor every 5 seconds. Or 62 capacitor every 10 seconds

Why is this hurting us more to level this up? Shouldnt the 10% and 5% be switched like it is for Afterburner?

(yes, i know after cycle means the resistance changes quicker, however is the 50% increase in cap usage that necessary? Why not make it so cap usage stays the same overall?)