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pod killed and the cerebral accelerator implant was gone ...

Author
J'Poll
School of Applied Knowledge
Caldari State
#21 - 2012-12-18 13:26:38 UTC
Senshi Hawk wrote:
Looking at your killboard, I can say that this was not so much a case of "avoid lowsec", but more like "avoid Rancer". The reason you died is the same reason pirates love to camp that system. To the blind eye it looks the same as any other lowsec system, but it is in a prime location. It requires situational awareness to identify a system and add it to your avoid list - something that many people lack, both newbies and veterans alike.

As a side note, I do not see the implant you speak of on your lossmail. Are you sure you plugged it in?


Cerebrals don't show on killmails AFAIK

And as for rancer...The worst place to be, specially for a new player with low skills and low knowledge about how to fly around in low-sec.

Without looking at KB, I expect some smarbombs are on it...

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#22 - 2012-12-18 13:27:52 UTC  |  Edited by: J'Poll
Capt Starfox wrote:
Low-sec can actually be a really safe place if you know how to fly through it. Telling people not to go there because it's dangerous, or hard, isn't entirely true.. it is, but it doesn't have to be. Just read up as much you can on how to fly "safer" in low/null sec. Odds are eventually you will get popped, but if you do some research, you reduce that chance.
http://wiki.eveonline.com/en/wiki/Rookie_Lowsec_Survival_Guide
http://eve.wikia.com/wiki/Guides:Traveling_in_Low_Security

As for your special promotional Booster, CCP will reimburse it. Same thing happened to my friend.


CCP should stop reimbursing those things.

Like with other players, young or new, he took a risk and lost.
Live with the consequences of your actions. If you don't want to loose your Cerebral, don't go to low-sec with it, wait 35 days and it will be out of use and then move.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Khanh'rhh
Sparkle Motion.
#23 - 2012-12-18 15:29:02 UTC
Garrus Ongrard wrote:
A tip that i always remember for getting your pod out alive 99% of the time is when you know your going down i.e on 10% Armour or hull even just align to something then as soon as you come out your pod is mostly facing that way then in the moment of lag between ship going boom and them being able to lock you again you should be able to get away, I've only ever been caught in my pod a 2 times times using this measure.

wont work if your stuck in a warp bubble though lol


This is incorrect, and a myth that won't ever die when people repeat it (like this) without knowing the game mechanics.

Ship facing has exactly nothing to do with align time.

The facing of your ship before it's destroyed has nothing to do with your pod's direction.

Pod's instantly warp regardless of vector; due to their insane align stats.

You save your pod by hitting warp the second you're able to. Nothing else has any bearing on it at all. Having an overview tab that only shows warpable objects may make hitting one easier.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Doddy
Excidium.
#24 - 2012-12-18 15:37:46 UTC
Tbh 50 mil is a cheap price for a new player to learn the avoid Rancer lesson.
Cameron Zero
Sebiestor Tribe
#25 - 2012-12-18 15:46:35 UTC
Khanh'rhh wrote:
Pod's instantly warp regardless of vector; due to their insane align stats.


That isn't exactly correct. Pods have an align/warp time which is how people are able to catch them. That said, that time IS very short (~1 second, maybe), so it's not as common unless your opponent is prepared (or you're in a bubble, or lag...).

However, what Khanh said about the pod's facing IS true. The pod has no facing when your ship is destroyed. It's the same concept as coming through a stargate. While it looks like your (cloaked) ship is facing a specific direction, it actually doesn't have an alignment to anything until you start moving.

At speed 0 in this game, an object has no alignment to anything.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Senshi Hawk
Tritanium Industries and Technology
Goonswarm Federation
#26 - 2012-12-18 16:43:33 UTC
Cameron Zero wrote:
Khanh'rhh wrote:
Pod's instantly warp regardless of vector; due to their insane align stats.


That isn't exactly correct. Pods have an align/warp time which is how people are able to catch them. That said, that time IS very short (~1 second, maybe)


The fastest lock speed I have been able to theorycraft in recent times is a 0.9 second instacane, followed by a 1.1 second keres. Combine that with the slight delay after killing a ship, and there is no reason to ever lose a pod in lowsec after losing a ship unless the ship was destroyed by smartbombs or you lag out.

One thing that I always, always, always teach newbies is to set up and get comfortable with overviews. Newbies continue to venture into lowsec and continue to die. What many of these people do not understand is that EVE is not a run-and-gun, offense oriented game. Anybody can point and shoot. But can you survive? Defense-minded players are often much more successful.

As soon as your ship hits structure change to your planet tab, choose a planet and start spamming the warp button. This is one ability that will save you money and set you on the right path towards being good at pvp.
Cameron Zero
Sebiestor Tribe
#27 - 2012-12-18 16:58:07 UTC
Senshi Hawk wrote:
As soon as your ship hits structure change to your planet tab, choose a planet and start spamming the warp button. This is one ability that will save you money and set you on the right path towards being good at pvp.


I'm not sure the bolded part is a good idea, anymore. I think that'll actually cause UI lag due to how commands are queued since one of the recent expansions.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Darwin San
Social Security Logistics and Administration
#28 - 2012-12-18 17:06:37 UTC
Senshi Hawk wrote:
Looking at your killboard, I can say that this was not so much a case of "avoid lowsec", but more like "avoid Rancer". The reason you died is the same reason pirates love to camp that system. To the blind eye it looks the same as any other lowsec system, but it is in a prime location. It requires situational awareness to identify a system and add it to your avoid list - something that many people lack, both newbies and veterans alike.

As a side note, I do not see the implant you speak of on your lossmail. Are you sure you plugged it in?


Yes... It was on my implant list and it was my only implant, I have no idea why it is not showing up.
Darwin San
Social Security Logistics and Administration
#29 - 2012-12-18 17:07:12 UTC
Cameron Zero wrote:
Senshi Hawk wrote:
As soon as your ship hits structure change to your planet tab, choose a planet and start spamming the warp button. This is one ability that will save you money and set you on the right path towards being good at pvp.


I'm not sure the bolded part is a good idea, anymore. I think that'll actually cause UI lag due to how commands are queued since one of the recent expansions.


I do notice a lot of lag going on for this game.
Davith en Divalone
Aliastra
Gallente Federation
#30 - 2012-12-18 17:15:40 UTC
I think shock and panic probably kill more pods than bubbles or lag.
BobFenner
Black Hole Runners
#31 - 2012-12-18 19:12:56 UTC
Davith en Divalone wrote:
I think shock and panic probably kill more pods than bubbles or lag.


You forgot afk mining in w-space - do people still do that? Pirate
My missus thinks of EvE as 'the other woman'. :)
Turgesson
Gorillaz In The Mist
#32 - 2012-12-18 22:27:59 UTC
J'Poll wrote:
Senshi Hawk wrote:
Looking at your killboard, I can say that this was not so much a case of "avoid lowsec", but more like "avoid Rancer". The reason you died is the same reason pirates love to camp that system. To the blind eye it looks the same as any other lowsec system, but it is in a prime location. It requires situational awareness to identify a system and add it to your avoid list - something that many people lack, both newbies and veterans alike.

As a side note, I do not see the implant you speak of on your lossmail. Are you sure you plugged it in?


Cerebrals don't show on killmails AFAIK

And as for rancer...The worst place to be, specially for a new player with low skills and low knowledge about how to fly around in low-sec.

Without looking at KB, I expect some smarbombs are on it...


They don't show on mails. I've blasted a few of them this month because the pod was on autopilot....IN HIGH SEC. Remember newbies wrap that pod in a condom before setting autopilot and going to watch youtube videos or someone may magically teleport you back to your home system minus 1 cerebral accelerator. Twisted
Malgaran
Dependable Ore Minerals Export
#33 - 2012-12-18 23:59:11 UTC
LOL 50 mill.... I lost a 700m+ isk pod to 3rd party war targets the other day. Was my own fault though. I forgot to check my clone b4 joining RvB. Lost a merlin to RedFed and was podding back to BHQ and missed the warning about 3rd party WT on station. Warped right into them and POW... I wake up some 30 jumps away in a naked clone...

This WAS my Tengu missioning pod...lol

Memory Augmentation - Standard 18,150,000
Neural Boost - Standard 18,400,000
Ocular Filter - Standard 18,355,600
Cybernetic Subprocessor - Standard 17,999,000
Social Adaptation Chip - Standard 18,409,000
Eifyr and Co. 'Rogue' Navigation NN-605 124,488,000
Zainou 'Deadeye' Rapid Launch RL-1005 136,900,000
Zainou 'Deadeye' Target Navigation Prediction TN-905 129,000,000
Zainou 'Deadeye' Guided Missile Precision GP-805 129,000,000
Zainou 'Snapshot' Heavy Missiles HM-705 128,000,000

Lesson learned to check pods before combat - Priceless

Needless to say, I dont pod around even in HS with WT and other hostiles around...lol

Nina Johnson
Ministry of War
Amarr Empire
#34 - 2012-12-19 16:22:31 UTC
Darwin San wrote:
lesson learned - avoid lowsec; there are good guys and there are a lot more bad guys; CCP likes to stone rookies.

50 million ISK gone... it may be a small amount in the grand scheme of things, but seeing that i lost it in 5 hours after plugging it in.... it's just heartbreaking.

and it's not like the lost time/isk are recoverable...


You just have to not let it get you down and most importantly, learn from your mistakes you will make more!

The downside to Eve is the unpredictability of everything, but that is also it's greatest strength as you never know what to expect. Stick with it, find a good group of people to hang with and learn from and it will get better.
Keno Skir
#35 - 2012-12-19 16:45:06 UTC
Aptenodytes wrote:
Darwin San wrote:
CCP likes to stone rookies.


I very much doubt there were any CCP players on your killmail.

Your stoning had nothing to do with CCP, it was entirely your own fault for putting yourself in a situation that you could not handle. It's like jumping into the middle of a road and them blaming Ford for making the car that hit you.


Not empty quoting, you plugged 50mil into your brain and went to the dangerous part of the game. There was a HUGE warning box, you ignored it.
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