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EVE New Citizens Q&A

 
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Wannabe Co-vert Ops pilot looking for refinement.

Author
Vervz
Pator Tech School
Minmatar Republic
#1 - 2012-12-18 15:14:55 UTC
Hey guys,

Anyway Ive managed to do a search on the forums about this topic, but some of the information could be old and I would like to read some opinions.

My first ship im looking to fly will be a Cheetah.

Firstly its the skills needed (from what i've read);

Minmatar Frigate V / Afterburner III / High Speed Maneuvering II / Energy Grid Upgrades II / Energy Grid Upgrades II
Electronic Warfare II / Electronics Upgrades V / Electronics V / Astrometrics II / Hull Upgrades II

What I havent learnt yet;
Cloaking III
Covert Ops III
Covert Ops IV

Am i missing anything glaringly obvious? I have the 'Core compentancy certificate' and basic gunnery. Maybe some rigging skills?

Next is the fitting, from what i've read i need speed and plenty of it, this fit was linked that I found; Cheetah Fit

Ive seen post about 'Dual props' could anyone explain a little bit more about that?

Lastly i was shown in the direction of this gentleman; Sir Livingston I cant view this website at work so i have yet to check it out, can I view his fits on the kill mails? and will that help me?.

Thanks for reading,

Vervz

Aptenodytes
Reckless Abandon
#2 - 2012-12-18 15:16:55 UTC
Why do you want to fly a Cheetah? What do you want to do in the game that requires a Cheetah as your "first ship"?
J'Poll
School of Applied Knowledge
Caldari State
#3 - 2012-12-18 15:20:28 UTC  |  Edited by: J'Poll
Vervz wrote:
Hey guys,

Anyway Ive managed to do a search on the forums about this topic, but some of the information could be old and I would like to read some opinions.

My first ship im looking to fly will be a Cheetah.

Firstly its the skills needed (from what i've read);

Minmatar Frigate V / Afterburner III / High Speed Maneuvering II / Energy Grid Upgrades II / Energy Grid Upgrades II
Electronic Warfare II / Electronics Upgrades V / Electronics V / Astrometrics II / Hull Upgrades II

What I havent learnt yet;
Cloaking III
Covert Ops III
Covert Ops IV

Am i missing anything glaringly obvious? I have the 'Core compentancy certificate' and basic gunnery. Maybe some rigging skills?

Next is the fitting, from what i've read i need speed and plenty of it, this fit was linked that I found; Cheetah Fit

Ive seen post about 'Dual props' could anyone explain a little bit more about that?

Lastly i was shown in the direction of this gentleman; Sir Livingston I cant view this website at work so i have yet to check it out, can I view his fits on the kill mails? and will that help me?.

Thanks for reading,

Vervz



Covert Ops: What do you want to do with your Cov Ops?

That fit: Okay for being scout (as it's also classed on BC as a 0.0 scout).

Dual Prop: Having both a MWD and AB on the ship. MWD to close range very quickly and AB to keep high transversal up.

Killboards: No you can't see the fit used to kill a ship (unless he also lost that same ship during the fight).

Why were you pointed into the direction of that player (that link etc just smells like: Look at my badass alt).

EDIT:

You are in a SOV alliance, ask them for help...

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Vervz
Pator Tech School
Minmatar Republic
#4 - 2012-12-18 15:37:06 UTC
Aptenodytes wrote:
Why do you want to fly a Cheetah? What do you want to do in the game that requires a Cheetah as your "first ship"?


Looking to become a scout / PVP scanner and from what i've read (being biased toward Minmatar) the Cheetah isn't a bad place to start. If im wrong or you dont agree then please say im open to suggestions.

The "First ship" isn't really appropiate terminalology I guess, more like 'first ship I want to be able to use to scout stuff'.

Aptenodytes
Reckless Abandon
#5 - 2012-12-18 15:41:28 UTC
Yes Cheetah is the right ship for that role. However it is a very expensive ship to buy and equip. If you're just starting with PVP, much less just starting with the game, then you should not run before you can walk. You can be a perfectly adequate scout in a Slasher, which costs 500k instead of 50 mil. Sure you won't be as effective as a Cheetah, but at first you will die, a lot, so using a cheap ship is essential.
Vervz
Pator Tech School
Minmatar Republic
#6 - 2012-12-18 15:43:24 UTC
J'Poll wrote:


Covert Ops: What do you want to do with your Cov Ops?

That fit: Okay for being scout (as it's also classed on BC as a 0.0 scout).

Dual Prop: Having both a MWD and AB on the ship. MWD to close range very quickly and AB to keep high transversal up.

Killboards: No you can't see the fit used to kill a ship (unless he also lost that same ship during the fight).

Why were you pointed into the direction of that player (that link etc just smells like: Look at my badass alt).

EDIT:

You are in a SOV alliance, ask them for help...


Thanks for answering a few of my questions much appreciated. I have asked my current corp and they have given me some basic info, I've been in the alliance less than a week and I don't feel like I’m in the position to be asking noob questions in the alliance channel! (I could be completely wrong on the other hand). As im at work I'll take the forum Q&A and then follow up with the corp when I get on. What I was looking for are experienced guys to give a noob pointers and tell me what mistakes are easily avoidable,
Capt Starfox
GoonWaffe
Goonswarm Federation
#7 - 2012-12-18 16:38:47 UTC
The Buzzard is a much easier ship to work with -ok- skills. The Cheetah is more skill dependent. Are you completely set on the Cheetah?

Abandon all hope ye who x up in fleet

Cameron Zero
Sebiestor Tribe
#8 - 2012-12-18 16:44:51 UTC
J'Poll wrote:
Why were you pointed into the direction of that player (that link etc just smells like: Look at my badass alt).



You obviously aren't familiar with Sir Livingston. He's a player who puts up a lot of exploration videos on Youtube, and has some pretty extensive experience flying covops ships. In addition, he runs the occasional giveaway (I won a Hound, once). That said, I'm sure it's good information for anyone looking to get into that sort of thing, although I'm not sure how helpful it would be for someone wanting to be a fleet scout (or whatever the OP wants to do) outside of some general "this is how covops boats work".

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Merouk Baas
#9 - 2012-12-18 16:46:36 UTC  |  Edited by: Merouk Baas
Given the cost of the ship, you probably shouldn't fly it without good support skills and T2 modules, so look up the skill requirements to fit:

1mn Afterburner II
1mn Microwarpdrive II (the tech 2 variants)

You also want good navigation skills, so train everything under Navigation (other than jump drive stuff) to at least 4, and good probing skills, so all the "Astrometrics ..." skills to 4.

Finally, given the cost of the ship, you should probably put rigs on it, and while I don't know what rigs are recommended for a covops scout, you'll need the jury-rigging skills under the Mechanic category.

It's really not a beginner ship. You should definitely NOT learn how to hide, scout, and PVP in it. Do that with a cheaper T1 frigate. The ship bonuses let you have more CPU for modules, and more importantly, increase the strength of your probing, so Cov-Ops is a skill that's best trained to 5 if you plan to use this ship, so you have max chance to find your targets. Astrometrics skills to 5 too.

EDIT: Battleclinic fits. A copy of the Goon Wiki that apparently someone put on the internets.
voetius
Grundrisse
#10 - 2012-12-18 17:32:04 UTC

I think it's quite commendable of you OP to want to get into a scouting / scanning role, it's a very useful and sought after role, very important for a roaming gang to have a good scout.

One possibility is to get on the Agony Unleashed Basic Training class, just google for that and sign up on their forum. I don't think they have a class this side of Xmas but hopefully in the new year they will have a new Basic class. This class covers DScan basics and you can listen to the scouts / probers to get some idea how they work.

In the meantime have a look for some youtube vids on combat scanning, you can practice this in high sec.

You could also practice a bit in some quiet low sec area, just fly around, snoop around, see if you can find where people are, or at least identify if they are in space. Give you some practice in escape and evasion as well :) There used to be an item in the stickies here called something like Kessians Low Sec Survival Guide that will give some basic tips on not getting yourself killed immediately.

Good luck.
Othran
Route One
#11 - 2012-12-18 18:01:19 UTC
You need Cloaking 4 to fit a Covops Cloak.

I wouldn't recommend flying a covops for pvp purposes with either of the other cloaks as they have hideous velocity penalties which will get you killed in bubbles.

The Agony classes are good fun but the covops classes are very rare indeed. You'll get some idea of what fleet scouts need to be able to do from the basic class but its unlikely you'd notice much the first time around (you can go back on roams with them as many times as you want).

Anyway you need Cloaking 4 if you're going to fly a covops anywhere hostile.
Pinaculus
Aliastra
Gallente Federation
#12 - 2012-12-19 00:23:34 UTC
CovOps ships are frigates, so having good frigate skills will help in handling them. Also, having basic flying skills is a must. You're in luck, though! Since your "dream ship" is a frigate, you can experiment with T1 frigs in PvP by the truckload and not care when they get blown up! That way your player-skill at flying can develop at the same time that your character-skills get better.

TL -> DR: Fly T1 Frigates in PvP while you skilltrain so you don't choke up and get your expensive CovOps ship exploded as soon as you undock.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Vervz
Pator Tech School
Minmatar Republic
#13 - 2012-12-19 09:20:58 UTC
Thanks for the suggestions guys, Ive got a few probe frigs lying around that I will use to practise scanning for now.

Voetius thank you for your help, I plan to sign upto the forums when im back home this evening, and hopefully I will be popping along to the next session!.

A few skills that you guys/gals deem essential that I will now be working toward,

Cloaking IV, Covert Ops IV, Astrometrics IV as a starter.

As speed looks like it's my only defense I think waiting until I have T2 AB and MWD will be a better strategy for not loosing lots of ISK also being able to fit the Agility / Movement speed rigs.

Appreciate the links Merouk Baas, they will help no end.

I've got a while to go yet!.
Aptenodytes
Reckless Abandon
#14 - 2012-12-19 10:44:14 UTC
Vervz wrote:
As speed looks like it's my only defense

No, as a covert ops, your only defence is your cloak. Any T1 frig will kill you if they can get a lock on you.
J'Poll
School of Applied Knowledge
Caldari State
#15 - 2012-12-19 10:58:53 UTC  |  Edited by: J'Poll
Cameron Zero wrote:
J'Poll wrote:
Why were you pointed into the direction of that player (that link etc just smells like: Look at my badass alt).



You obviously aren't familiar with Sir Livingston. He's a player who puts up a lot of exploration videos on Youtube, and has some pretty extensive experience flying covops ships. In addition, he runs the occasional giveaway (I won a Hound, once). That said, I'm sure it's good information for anyone looking to get into that sort of thing, although I'm not sure how helpful it would be for someone wanting to be a fleet scout (or whatever the OP wants to do) outside of some general "this is how covops boats work".


Well.

1.) I don't really look who puts up the videos. It's either a good video I save and link or it isn't.
2.) I personally don't know the guy, I know other people who I use as a source of information about exploration / covert warfare.

EDIT:

I fully agree, Agony classes are good to learn it.

Another way to learn it is, get into a DPS grunt ship and fly with as many fleets as possible. And besides listening very carefully to your FC, also listen as carefully to the scout reports. And after the fleet talk to the scouts and FC about how they do it.

And in the mean while, train your probing skills. So ask someone to hide in a safe spot and try to find him ASAP.
After a while you get the hang on how to probe them down quickly...

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club