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Kronos PVE Fit. Help Requested.

Author
Zsahman
Sonoran Sun Legion
#1 - 2012-12-17 15:53:12 UTC
Hi everyone.

So this is my problem. I have trained all my gunnery skills to level 5. *Some are level 4 but will be trained to 5 soon* I am going to be setting up a production line soon, but will be needing sleeper stuff. So I am curious if anyone out there can help me with a good Kronos Fit.

I am hoping to find a good fit for armor tanking (Obviously) Rails since I can fit tech 2's with their respective ammo's. Armor tanking is in the tech 2's. I can put on any armor hardeners and repair units.

And my drone skills are Top Notch. The only thing I can't fly are the Fighters yet. But everything else below. If there is a tech 2 it's mine and all back up skills also.

So anyone able to help me out that would be great. :)

P.S. TRY to keep it civil and informative. If you disagree with someone's post, Don't just say it sucks you suck blah blah. Instead be adult and say something like naw, that won't work because of *Insert what ever the reason* Please and thank you.
Viscount Hood
Deep Core Mining Inc.
Caldari State
#2 - 2012-12-17 16:16:35 UTC  |  Edited by: Viscount Hood
danaaaarr....there you go


[Kronos, Missions ]
Large Armor Repairer II
Large Armor Repairer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Capacitor Power Relay II
Capacitor Power Relay II

True Sansha Stasis Webifier
100MN Afterburner II
Cap Recharger II
Cap Recharger II

(replace with raigun of your choice)
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Small Tractor Beam I
Small Tractor Beam I
Salvager II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
BadAssMcKill
Aliastra
#3 - 2012-12-17 16:33:36 UTC
Wait do you want this for wormholes in which case what class or for L4s in which case you'll need at most 1 large rep
Backfyre
Hohmann Transfer
#4 - 2012-12-17 17:36:51 UTC  |  Edited by: Backfyre
Viscount Hood wrote:
danaaaarr....there you go


[Kronos, Missions ]
:

Uhm, no. That's a pretty poor mission fit and would just suck with sleepers. It is over-tanked, too many slots wasted on cap recharge and has too few tracking/DPS mods. The range of the blasters also becomes a big problem.

To the OP - you need to better specify the use (Missions? C2 WH? C3?) of the Marauder and whether or not you plan to solo.

Presuming sleepers, can you risk to lose it? If a small roaming gang sees you on d-scan, you are in for trouble.

For highs, you want 4x 350mm (or 425) rails with faction ammo or better, 1x salvager, 1x tractor, 1x core probe launcher

The rest will depend upon what class WH.
Rroff
Antagonistic Tendencies
#5 - 2012-12-17 18:30:53 UTC  |  Edited by: Rroff
For WH use IMO the Kronos is for fleet useage - either remote repping with other marauders or similiar ships and/or logistics backed.

For solo type useage if you want to use a marauder in a wormhole you want the vargur really for sites.
Arcosian
Arcosian Heavy Industries Corp Holding
#6 - 2012-12-18 01:15:56 UTC
Eww at the fit above. Assuming L4 missions

[Kronos, Mission ]
Corpus A-Type Large Armor Repairer
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Cap Recharger II
Cap Recharger II
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Tracking Speed Script

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Small Tractor Beam II
Salvager II
Small Tractor Beam II

Large Hybrid Metastasis Adjuster I
Large Hybrid Burst Aerator II


Hobgoblin II x5
Hammerhead II x5

You can drop the cap rechargers for ECCM/sebo/AB if you want.
Viscount Hood
Deep Core Mining Inc.
Caldari State
#7 - 2012-12-18 07:49:43 UTC  |  Edited by: Viscount Hood
Backfyre wrote:
Viscount Hood wrote:
danaaaarr....there you go


[Kronos, Missions ]
:

Uhm, no. That's a pretty poor mission fit and would just suck with sleepers. It is over-tanked, too many slots wasted on cap recharge and has too few tracking/DPS mods. The range of the blasters also becomes a big problem.

To the OP - you need to better specify the use (Missions? C2 WH? C3?) of the Marauder and whether or not you plan to solo.

Presuming sleepers, can you risk to lose it? If a small roaming gang sees you on d-scan, you are in for trouble.

For highs, you want 4x 350mm (or 425) rails with faction ammo or better, 1x salvager, 1x tractor, 1x core probe launcher

The rest will depend upon what class WH.


Since when are sleepers considered 'missions'? You are assuming sleepers but the OP hasn't specified that.

The previous post is variation on a theme. You need a tank and a faction armour rep is very nice but very expensive (much like tech 2 rigs). 2 x tech 2 armour reps which is cap stable will see you through most missions if the new npc api allows it.
The addition of tracking mods or damage mods would change depending on what you mission you are doing and where your skill levels are at. But for a basic mission fit my fit is a good basis to start from.
Jacob Holland
Weyland-Vulcan Industries
#8 - 2012-12-18 09:03:48 UTC
Zsahman wrote:
but will be needing sleeper stuff. So I am curious if anyone out there can help me with a good Kronos Fit.


Personally I would not recommend a blaster Kronos except for very specific tasks - particularly an AB/Blaster Kronos; it takes long enough to get from target to target with an MWD.

In terms of the missions for which it was recommended that fit wastes far too many slots on cap and is seriously lacking in damage, stick a cap booster on there and load up on damage and a second web.

I have almost no experience with WH sites so I cannot add much, but definitely put a probe launcher on there Blink
Barrogh Habalu
Imperial Shipment
Amarr Empire
#9 - 2012-12-18 10:42:52 UTC
I'm no expert with marauders, but it's worth noting that it will be great target in w-space. C1 and C2 can be done (AFAIK) in properly fit BC, soloing C3 can be tricky, but it can be done (save for certain sites maybe) in HAC. Though Gallente medium ships can be in trouble with PvE activity due to problems associated with medium guns (blasters have range issues, medium rails are overall meh).
Kasutra
No Vacancies
No Vacancies.
#10 - 2012-12-18 12:04:50 UTC
Viscount Hood wrote:
The previous post is variation on a theme. You need a tank and a faction armour rep is very nice but very expensive (much like tech 2 rigs). 2 x tech 2 armour reps which is cap stable will see you through most missions if the new npc api allows it.
The addition of tracking mods or damage mods would change depending on what you mission you are doing and where your skill levels are at. But for a basic mission fit my fit is a good basis to start from.

You have all of

  • two LARs
  • that are bonused
  • that are permarun.

You don't need even one those to get a satisfactory mission tank.

You have no tracking mods, and no damage mods. Which are the mods that you absolutely want more of, since those are the mods that kill the NPCs, which help you make money, which is usually what people are trying to do when running missions.

Your fit is not a good baseline. I'm sorry, but it's a good example of how not to fit a mission boat. What?
Backfyre
Hohmann Transfer
#11 - 2012-12-18 19:10:49 UTC
Viscount Hood wrote:

Since when are sleepers considered 'missions'? You are assuming sleepers but the OP hasn't specified that.

The previous post is variation on a theme. You need a tank and a faction armour rep is very nice but very expensive (much like tech 2 rigs). 2 x tech 2 armour reps which is cap stable will see you through most missions if the new npc api allows it.
The addition of tracking mods or damage mods would change depending on what you mission you are doing and where your skill levels are at. But for a basic mission fit my fit is a good basis to start from.

OP hinted sleepers but did not specify. At that, your mission fit is poor for the reasons I mentioned and Kastura more completely articulated.
Kusum Fawn
Perkone
Caldari State
#12 - 2012-12-18 20:15:18 UTC
So ... with all that crap out of the way, anyone have a good response for the op?
or let me help you all out.

What is a good kronos fitting for fighting sleepers?
-with the fitting can you specify C1, C2, c3 etc?
-fleet/solo?
-and defend your fitting somewhat.

If you are not posting a sleepers fit, but are posting a mission fit. tell us why you have made the fitting choices you did.

Make sure you are responding to a fitting that fits into the category you are responding about.
Sleeper fittings will be different then mission fits. if its a bad sleeper fitting then say why its a bad sleeper fit, not that its a bad mission fit.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#13 - 2012-12-18 23:33:55 UTC
Kusum Fawn wrote:
So ... with all that crap out of the way, anyone have a good response for the op?
or let me help you all out.

What is a good kronos fitting for fighting sleepers?
-with the fitting can you specify C1, C2, c3 etc?
-fleet/solo?
-and defend your fitting somewhat.

If you are not posting a sleepers fit, but are posting a mission fit. tell us why you have made the fitting choices you did.

Make sure you are responding to a fitting that fits into the category you are responding about.
Sleeper fittings will be different then mission fits. if its a bad sleeper fitting then say why its a bad sleeper fit, not that its a bad mission fit.


Should we find the wh and setup the POS too????

Perhaps link your fit and say what you want to do with it....
bubble trout
Brutor Tribe
Minmatar Republic
#14 - 2012-12-18 23:43:55 UTC
Sleepers nuet pretty hard, if it's more than a C3 I don't think it's be wise to use anything that depended on it's own cap recharge to live.

IIRC we found a kronos and thanny doing sites in a c4, it did not end well for him.
Viscount Hood
Deep Core Mining Inc.
Caldari State
#15 - 2012-12-18 23:48:56 UTC
Hopefully from that you have enough ideas from above to form your own fit Zsahman.
Usual argumentative tosh that becomes of Ships and Modules forums.

The main point that I would make from this, is that fits change to the situation you are in. If something doesn't work for you change it. If you find you need more tracking, fit tracking mods. But whether you need such mods as standard is neither here nor there it wholy depends on the situation you are in at the time.

VH

Zsahman
Sonoran Sun Legion
#16 - 2012-12-26 18:20:17 UTC  |  Edited by: Zsahman
So I want to thank everyone who helped. Its greatly appreciated, but I want to apologize for not clearly stating....its for wormholes, I plan on. Having a gang, but also curious if there was a fit out there to solo it...also, I read that apparently there was a l5 fit, but I was under the impression that there is heavy neutral, and so you have to passive shield tank it, any updates on that?
Black Nyx
The Scope
Gallente Federation
#17 - 2012-12-26 20:18:06 UTC
even with a passive shield tank it still has the problem of cap dependent guns. you really would be better off with a drake and coming back in a noctis to salvage, or if you absolutely had to go with something expensive you could try a nighthawk or rattlesnake and sentries. just be ready to scoop drones at the first sign of losing agro
Zsahman
Sonoran Sun Legion
#18 - 2012-12-26 22:11:07 UTC
Black Nyx wrote:
even with a passive shield tank it still has the problem of cap dependent guns. you really would be better off with a drake and coming back in a noctis to salvage, or if you absolutely had to go with something expensive you could try a nighthawk or rattlesnake and sentries. just be ready to scoop drones at the first sign of losing agro



Hey thanks for the quick reply. Ok, are you talking about level 5 or WH? And mind dropping a fit or two for those mentioned? Since i have just focused on gallente ships. And all i know are gal related skills. Armor, gunery, drones, ect. So a fit or two will give me an idea of what skills ill need to get going.