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Where Can I Find PvP?

Author
Malphilos
State War Academy
Caldari State
#21 - 2012-12-15 21:10:09 UTC
Kriag Okinuus wrote:
Well's that bull.. Way to encourage consensual PvP.



Logging in = consent. I think that's the idea.

After that it's just situation management.
Cynthia Gallente
Center for Advanced Studies
Gallente Federation
#22 - 2012-12-15 21:10:38 UTC
oh very interesting. . .

Post with your lick™

Komen
Aliastra
Gallente Federation
#23 - 2012-12-15 21:12:34 UTC
Alara IonStorm wrote:
Melvin Coulter wrote:
jita dodixie and hek are the trade hubs that i know of

Rens and Amarr (system name not the empire) are the other 2 Hubs.


Jita is THE trade hub.

Then there's also Amarr, Dodixie, Oursalaert (sp? - I'm at work), Hek, Rens, and um...one more that's slipping my mind.

Yulai used to be a big hub but then ~ancient history~ CCP CCP-ed it.
Komen
Aliastra
Gallente Federation
#24 - 2012-12-15 21:13:42 UTC
Malphilos wrote:
Kriag Okinuus wrote:
Well's that bull.. Way to encourage consensual PvP.



Logging in = consent. I think that's the idea.

After that it's just situation management.


Actually when you sign up for the account, that's when consent happens. One need not be logged in to be PvPed.
Alara IonStorm
#25 - 2012-12-15 21:17:24 UTC  |  Edited by: Alara IonStorm
Komen wrote:
Alara IonStorm wrote:
Melvin Coulter wrote:
jita dodixie and hek are the trade hubs that i know of

Rens and Amarr (system name not the empire) are the other 2 Hubs.


Jita is THE trade hub.

Then there's also Amarr, Dodixie, Oursalaert (sp? - I'm at work), Hek, Rens, and um...one more that's slipping my mind.

Yulai used to be a big hub but then ~ancient history~ CCP CCP-ed it.

http://users.telenet.be/mmodata/EVE/EveTradeHubs.htm

Trade Hub Data from 6 months ago.
Grimpak
Aliastra
Gallente Federation
#26 - 2012-12-15 21:21:24 UTC
starbelt stacy wrote:
now you see.... if EvE Online had its own special designated area for consensual PvP this post needn't have happened.

told you, a designated pvp area / zone would be helpful and it wouldn't hinder PvP but would encourage more to do it. Cool


Consensual PvP is the new cool Cool

but we do have consensual pvp. you agree with it when you press the "log in" button.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Aditu Riraille
Federal Navy Academy
Gallente Federation
#27 - 2012-12-15 23:24:56 UTC
Trade Hubs for the Empire Regions (alphabetical order):

THE CITADEL - Motsu, Irjunen
DERELIK - Jarizza
DEVOID - Kamela
DOMAIN - Amaar, Penirgman, Mista
ESSENCE - Renyn, Villore
THE FORGE - Jita, Perimeter
HEIMATAR - Rens, Lustrevik, Pator
KADOR - Dresi, Ghesis
KHANID - Agil
KOR-AZOR - Kor-Azor Prime, Zincon
LONETREK - Torrinos, Nonni, Sobaseki
METROPOLIS - Hek
MOLDEN HEATH - Teonusude
PLACID - Orvolle, Stacmon
SINQ LAISON - Dodixie, Jel
TASH MURKON - Tash-Murkon Prime, Esa
VERGE VENDOR - Alentene

Good luck! Smile

"We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time." T. S. Eliot   

Valleria Darkmoon
Imperial Academy
Amarr Empire
#28 - 2012-12-16 05:43:11 UTC  |  Edited by: Valleria Darkmoon
If you want PvP just jump into low sec. Use the map set to show active pilots in system and pick an entry system with a low count and then look for systems with 3-5 people in them, there's a good chance you can get a fight out of someone there. This will require a higher skillset than simply flipping a can in high sec. Most notably you will need to learn how to use your d-scan, so if you don't know how, there are videos and guides that can help you. You will need to know what your ship(s) are capable of and what something on scan is likely to do to decide whether to engage or avoid it.

There are multiple survival techniques you can use to avoid fights and the fact there are no bubbles greatly simplifies things. With a little experience it's fairly easy to avoid fights you can't win. Always remember to fly only what you can afford to lose so you won't get angry if (by which I mean when) your ship dies and if all else fails just say "to hell with it" and go for it. Learn to treat ships you buy for PvP as living on borrowed time from your first undock and have no intention of keeping it forever and you'll have fun.

The best choice is rarely the intuitive one and only reading/watching guides and experience can tell you what to do in a given situation. If you feel like you are inescapably caught just fight as hard as you can manage. If you've got 10 hostiles on grid and you're scrammed and triple webbed in a battlecruiser you're not making the gate. Just overload everything and go crazy while moving as fast as you can manage away from the enemy and try to clear tacklers as fast as you can, it's amazing how often weird things happen and you get to warp out in low armor or even structure. Always remember too that aggression flags are indiscriminate. If you do fight in such a situation you're better to fly away from the gate, your enemy are probably sitting on it and they'll do less damage as you get farther away and even if you did manage to clear scrams and webs and make the gate before dying aggression will still prevent your jump even if your enemy had to take gate guns to attack. You will just never be hit by gate guns in that situation.

Last but not least make a GTFO tab in your overview setting that just has any and all celestials on it and nothing else, if you're about to hit structure and you're reasonably sure you're about to die keep fighting the guys you have locked but just align and keep spamming warp to anything at all on that tab. Very rarely the hostiles will lose point and you will escape (happened to me more than once in deep structure) and if all else fails your pod will instawarp away when your ship explodes. Once you're off grid figure out where to go but for now you're in a pod right beside the guy who just killed your ship, ANYWHERE is better than where you are.

Best advice I can give you if you're looking to get started in PvP is to just undock and fly around where CONCORD won't intervene and never give up, far too many people lose ships without even trying hoping to make it out somehow. Don't be one of them, enjoy.

Reality has an almost infinite capacity to resist oversimplification.

Valleria Darkmoon
Imperial Academy
Amarr Empire
#29 - 2012-12-16 05:55:21 UTC
I should add with the gate gun changes in the last patch you will take gate guns for aggressing a ship within range of the guns assuming their security status is greater that -5.0 and are not a war target. Warping away will clear the gate gun aggression though and the same set of guns will not shoot you if you warp back.

Shooting pods will give you a criminal flagging which will cause all gate/station guns everywhere to shoot you for 15 minutes, jumping into high sec will also get you CONCORDED in that 15 minute window. If you want to avoid such a headache just don't aggress the pods and you'll be fine, not to mention you will find yourself locked out of high sec sooner rather than later if you start popping pods. Popping pods will also generate a kill right which people can use against you in high sec, popping ships in low sec is only a suspect flag and so will not generate a kill right.

This is how I started PvP in EVE at the end of your low sec roam just return to high sec and do PvE things to recover your sec status if you need.

Reality has an almost infinite capacity to resist oversimplification.

Herzog Wolfhammer
Sigma Special Tactics Group
#30 - 2012-12-16 06:07:43 UTC
Hey OP, try the PVP button.


Bring back DEEEEP Space!

Mars Theran
Foreign Interloper
#31 - 2012-12-16 07:45:56 UTC
AstraPardus wrote:
Much like love, PvP is where you find it. <3


:3



Unlike PvP, love is much, much harder to find. Lol
zubzubzubzubzubzubzubzub
Alara IonStorm
#32 - 2012-12-16 07:48:50 UTC  |  Edited by: Alara IonStorm
Mars Theran wrote:
AstraPardus wrote:
Much like love, PvP is where you find it. <3

:3

Unlike PvP, love is much, much harder to find. Lol

No getting Love and PvP take about the same effort.

Consensual PvP and Love however are more difficult.
Inxentas Ultramar
Ultramar Independent Contracting
#33 - 2012-12-16 11:02:21 UTC
Sneak into nullsec using a lowsec entrypoint. Eventually, pvp will find you!
Maelle LuzArdiden
University of Caille
Gallente Federation
#34 - 2012-12-16 11:22:56 UTC
Lowsex around Huola and OMS are full of small ships looking for trouble.

Consensual pvp is neither fun, realistic or meaningful, just forget it.
Arduemont
Rotten Legion
#35 - 2012-12-16 11:31:17 UTC  |  Edited by: Arduemont
Finding PvP is easy, but only once you know how. First you want to get D-scanning down.

Highsec:

If you want to find PvP in highsec, then plan a route between two major trade hubs, lets say... Jita to Rens. Then, as you jump through each gate, check the pilots going through for kill rights, when you find one, chase him, catch him, and kill him. Make sure your overview is set up so that you can see suspect, criminal, kill rights and limited engagement flags propperly. Then as you travel through the route you can check local for suspects. When you see on, whip out the D-scanner and see if you can find someone. Check the belts first, because can flippers do still operate from time to time, and then check the stations. If you see nothing start checking who is docked at each station. If you find a suspect docked up, wait outside for a bit to see if he undocks. Be wary fighting suspects on station because if you engage him he will have a limited engagement with you. He can then dock up and get a bigger or better ship for the job and then undock and kill you. If the suspect timer runs out whilst he is docked, and the limited engagement timer has not, then he can kill you without interference from anyone else. Also, keep an especially keen eye out for suspects in the system your headquarters are based at, because you can dock up, get a PvP ship and D-Scan them down quickly, or even call in friends from your corp.

Lowsec:

Open up your map, select star map, and look around at your local lowsec. Get a general feel for how that area is set up and where the nearest highsec exits are, as well as where the nearest entrances to null are (to avoid them, if you are new to PvP). Once you have done that, search through the options in the map until you find the option to show the average number of pilots in space on each system. Check that out. Then check the number of ships killed in each system over the last hour and 24 hours. Systems with very high death rates and large populations are probably to be avoided, especially when your new to PvP. If those systems are system that go from highsec directly into low then you will probably find that they are gate camped. Find an area where there are roughly double the number of people you have in your fleet in their system. So if your flying solo, look for an area in lowsec where there is an average of 2-3 pilots in space and head there. Be aware that no one out in low is looking for a fair fight (at least not if they're smart) and anyone looking to engage you will probably have friends on back up, so be aware how many pilots are in the system next door and how many are active in that system (and how many are in D-Scan range... most important).

I think that's plenty to get you started.

Edit: Also, Valleria Darkmoon's advice above is good.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

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