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EVE New Citizens Q&A

 
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Need direction

Author
Crashdown Ky
Center for Advanced Studies
Gallente Federation
#1 - 2012-12-15 14:25:46 UTC
So I just started EVE and I haven't a clue wtf is going on. I'm working on the tutorial, looking at guides, and such. However, I need a bit more specific direction for my goal. Hopefully someone here is kind enough to offer some advice.

My goal is to be a stealthy escape artist, roaming around dangerous space to scavenge and mine while solo. My second goal will be to eventually add some fire power to try taking out easy lone targets.

So, the main question is, what steps should I take to start on my first goal? What should I be doing now? What should I be preparing for in the future. What skills should I be going after? Like I said, I dont have a clue what I'm doing in the game yet. But I want to make sure I'm on the right track while I figure it out.

Second question is, how long will it take me to reach these goals? I have about 10-15 hours per week to play.
Randolph Rothstein
whatever corp.
#2 - 2012-12-15 14:29:12 UTC
solo is not really a good way to go

but good luck anyway
Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#3 - 2012-12-15 14:41:51 UTC  |  Edited by: Aaewen Hrothgarson
Crashdown Ky wrote:
My goal is to be a stealthy escape artist, roaming around dangerous space to scavenge and mine while solo. My second goal will be to eventually add some fire power to try taking out easy lone targets.


Well a ship fitted to do all this will be an easy, lone target ... .

Say goodbye to the touht that you will be ok with just ONE ship. Ships are tools to use. Get rerady to aquire a pretty big toolbox over time.


Crashdown Ky wrote:
So, the main question is, what steps should I take to start on my first goal? What should I be doing now? What should I be preparing for in the future. What skills should I be going after? Like I said, I dont have a clue what I'm doing in the game yet. But I want to make sure I'm on the right track while I figure it out.


It's like real life. Get some money first.
Eve offers a lot of opportunity. Get familiar with your choosen race frigates, get comfortable with running missions/mining (those are the easiest opportunities to grab but not the sole ones) and start to aquire wealth. Until you know what you would like to do next, stick to train core skills (whatever you do - besides station trading and trying to scam - requires a ship - you have to be able to fit them properly)

Crashdown Ky wrote:
Second question is, how long will it take me to reach these goals? I have about 10-15 hours per week to play.


Sounds You didn't read about the EvE unique learning system. Your skills willl increase in real time (wether you're playing the game or not - of course you have to add them to you skill queue first). 10-15 hours per weak is plenty to acquire PLAYER experience if you play concentrated. But that's highly individual, depending on who you are and what you experience.
Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#4 - 2012-12-15 14:42:30 UTC  |  Edited by: Aaewen Hrothgarson
Quoted myself Cry
Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#5 - 2012-12-15 14:44:56 UTC
Well, first is your playtime - It's unrelated to what you can achieve, in terms of the game mechanics. You will skill up whether youre online or offline. Just make sure your queue is always full for a day before you log off.

Second, you'll find doing anything solo in this game can be difficult. There are some options, some opportunities solo, but realistically you'll want to join a corp ASAP.

It sounds like you're most interested in piracy and PvP. Start shopping for corp that caters to that.
Alternately, you could join a corp that wants to plant their flag on a star somewhere. You'll need to be team oriented in that kind of environment. But your desired playstyle could fit with E-War frigates, or Sniper frigates. Maybe destroyers, maybe cruisers. But if you're interested in being real slippery, then you'll probably want the smaller ships, since the big ones have a harder time getting around and getting away.

The difficulty lies in two places. A) Income to cover your losses when you inevitably get popped, and B) being new limits your skill as a player, and your skill as character(those are two different things).

I don't know much bout piracy-oriented stuff, but I'm under the impression that it works similar to just about every other venture in Eve: The more skilled(player & character) you are, the more money it can make... Yet, at first it'll yield very little income, or even a deficit(especially in PvP's case).

It might be best to start simple for this first week or two. You could do some mining, invest in only the most rudimentary mining skill to do the job, then switch asap to your run & gun skills. That'll yield a reliable income. If you join a corp that has mining ops, then it could result in an EXCELLENT initial income.
Alternately, you can do missions for agents. That's what I do. It's incredibly boring, and pays crap at first, but it grows over time.

Either way, you'll need money to buy ships, especially if you're losing them fast. And indeed, you will lose them easily at first. Trial and error is inevitable.

Regarding ships, this blog post may be useful. Good luck!
Fractal Muse
Sebiestor Tribe
Minmatar Republic
#6 - 2012-12-15 15:09:48 UTC
Crashdown Ky wrote:
So I just started EVE and I haven't a clue wtf is going on. I'm working on the tutorial, looking at guides, and such. However, I need a bit more specific direction for my goal. Hopefully someone here is kind enough to offer some advice.

Welcome to EVE!

We're happy to have you amongst us. My first bit of advice: ignore anyone who is negative and pursue what you want to try with all your heart. You may find it is the thing you want to do and you may find out it isn't what you want to do but definitely give it a shot!

Quote:
My goal is to be a stealthy escape artist, roaming around dangerous space to scavenge and mine while solo. My second goal will be to eventually add some fire power to try taking out easy lone targets.


There are a couple of ways to do this. The first, and obvious, way is to make your way towards covert ops ships. These ships are frigate class and can fit a covert ops cloak - basically it allows you to warp around while cloaked which is really useful for sneaking around dangerous space.

You can use your covert ops ship as a scout - fit it with a probe launcher and probes and you'll be able to find sites with stuff to mine or to salvage and then bring another ship in to do the deed.

In EVE you'll find that you'll want to specialize in your ships to make the best use of them.

For the mining aspect of what you are looking for I would suggest looking at the Venture. This is another frigate classed ship and it has bonuses for gas harvesting which can make you a bundle of ISK.

The foundation to all of these activities is scanning. So, start there. You'll want to start up a scanning ship (each race has a frigate that has bonuses to scanning - magnate for amarr, heron for caldari, imicus for gallente, and probe for minmatar) and equip it with a probe launcher.

Then you'll want to learn how to explore - how to scan sites and how to enter them. There are a few associated skills that you will find useful when doing this: archaeology (to use an analyzer), hacking (to use a code breaker), and salvaging (for salvagers).

There are some great guides out there for exploration so I would suggest looking those up.

The skills you learn to scan down a site can be used to scan down player ships later on. This will allow you to warp-in on them and do your thing. If you want to. ;)

Quote:

So, the main question is, what steps should I take to start on my first goal? What should I be doing now? What should I be preparing for in the future. What skills should I be going after? Like I said, I dont have a clue what I'm doing in the game yet. But I want to make sure I'm on the right track while I figure it out.

Second question is, how long will it take me to reach these goals? I have about 10-15 hours per week to play.


There is a ship progression path of ships that can use covert cloaks - covert ops (frigate), recon (cruiser), and black ops (battleship). Plus strategic cruisers (tech 3 cruisers) can be fit for doing this as well.

If you discover that this is something you wish to pursue that is a ship progression you can follow.

10-15 hours per week is plenty to engage in these activities!

Good luck with it. And if you find out that you aren't enjoying this element of the game - change to something else. :)
aechos
Republic Military School
Minmatar Republic
#7 - 2012-12-15 15:31:49 UTC
Don't disregard what has already been said but understand eve folks all have there own very strong opinions, and rightfully so. I just want to add my perspective.

Crashdown Ky wrote:
So I just started EVE and I haven't a clue wtf is going on. I'm working on the tutorial, looking at guides, and such. However, I need a bit more specific direction for my goal. Hopefully someone here is kind enough to offer some advice.


First, this is the biggest issue new players have and you are on the right path, In other games you can run around and figure it out not really needing anyone else. In eve the sooner you can find someone willing to show you the ropes the faster and less painful the growing process is. Here's a few things.
1. Assume they are using you, so long as it is a mutually beneficial arrangement who cares.
2. Double check what they tell you do the research, I can't even stress enough how common it is to see older characters that don't understand game mechanics.
3. You goal is to learn, ships, isk that is all replaceable, understanding the game mechanics is the key to long term survival.

Crashdown Ky wrote:
My goal is to be a stealthy escape artist, roaming around dangerous space to scavenge and mine while solo. My second goal will be to eventually add some fire power to try taking out easy lone targets.

So, the main question is, what steps should I take to start on my first goal? What should I be doing now? What should I be preparing for in the future. What skills should I be going after? Like I said, I dont have a clue what I'm doing in the game yet. But I want to make sure I'm on the right track while I figure it out.


This is possible but understand to achieve this you will have to make a decent investment in skills which means time.... Ultimately I think Ninja mining is not worth the time spent. Salvage and Piracy however is viable. Here is a basic road map

1. Find a corp that doesn't mind you doing piracy, that is willing to teach you the ropes, learn the skills they want you to learn because so long as it is Combat oriented(don't get lazy about support skills) the skills will help you pirate.

2. when you can, train speed skills, your chosen races frigates and scanning skills.
a. My personal opinion steer clear of Gallante and Caldari for what you want to do.
b. What we are looking at is stealth bombers and minmitar/Amar are the best in my opinion. you'll read stuff about the manticore and nemisis being op but that was a long time ago.
c. Get something like Eve HQ so you can road map your training and play with fittings so you can get a better understanding of how the game works.
d. Get on the test server and play around know the rules of that server though. Never trust the fitting program completely test out new ships before you fly them.

3. Start ninja salvaging.
a. There is reading about this out there, basically you scan down someone else's mission and start salvaging their stuff. beleive it or not I feel the higher level missions are the safest to do this most mission runners fly big powerful battleships. Really all yo need is a decent active tank and a lot of speed then just zoom around like a little vaccum cleaner. Realize this will get you killed, and mission runners do not like it. Change systems regularly and with the new kill rights deal I imageine you are going to die alot.... but this is where you learn.

4. Stealth bomber.
a. Valadeya http://eve-search.com/thread/1202308/page/all is a boss when it comes to solo bomber. Read anything you can find, the information may be a little dated but it's good.

5. Start jumping into worm holes and scanning out things. Rinse repeat ninja salvage
a. This is pretty dangerous but doable
b. Heres the kicker when it comes to ninja salvaging a wormhole. First get good at not being seen there is no local so if you can develop techniques to not be seen by people in the hole till you drop a bomb on then that is the best. second let them finish the site before you jump them. Two reasons one the sleepers will agro you and kill you quick but two most mission guys are lazy and will bring in a salvage toon to clean up the salvage. Wait till the slavager is done then jump it empty the wreck and disappear. Don't stick around for the mission guys to show back up.

6. Gate camp empty worm holes.
A. Don't gate camp or kill in low sec till you are ready to leave high sec for good. There is no penalty for jumping into a wormhole and sitting on the hole till some poor sucker jumps in to take a look around. through a bomb at the hole when you hear is activate who knows tey could be in a fail fit and you smoke them.
B. Be smart running away and cloaking up is not a bad thing, Kill what you can but run when you can't.

7. When you are ready either dive deeper into the worm holes or go out to low sec.
a. personally I would dive deeper into the worm holes there is less structure there and so getting gangked by other pirates is harder. There is no local so you can truly disappear should the need arise. I would only come out to dump loot buy more bombs and torps and re fit my ship as i got more skills.
b. also by being in worm holes your security status doesn't get hurt so you can do what you want in high sec.



Quote:
Second question is, how long will it take me to reach these goals? I have about 10-15 hours per week to play.


First understand the skills system as has been said before. Honestly i would say 6 months to a year if you are focused. This game is not about instant gratification so don't think you'll be amazing right out the gate and frankly there is and always will be someone that knows more or has a better tactic or ship. Accept it and learn from it Ships and isk are replaceable knowledge is the true power in eve.
Merouk Baas
#8 - 2012-12-15 16:20:29 UTC
A few things about stealth in this game:

1. You cannot stay invisible and do damage at the same time. The cloaking devices let you be invisible, but you must uncloak to attack. Of course, you still have a huge advantage in that you can move invisibly to the perfect range / spot for your weapons, and choose when to engage and get first strike.

2. People will know when you're in their solar system, because you appear in the list of players in the Local chat channel. So you can be sneaky, and they can look for you with scanners and probes and not find you, but you won't have total surprise and secrecy. They'll know you're there and they may try to bait you by pretending to mine in a juicy ship to get you to attack so they can catch you. You gotta be very smart when you're flying cloaky-style.

3. Once you uncloak, you may not be able to re-cloak. You cannot re-cloak if you're targetted (and the enemy will try to target you as soon as they see you), and you cannot re-cloak if you're close to any object/ship. You can re-cloak if you manage to break their targetting with ECM jammers, or get outside their targetting range, or warp away, but typically during a fight it's not a "now you see me now you don't" dance.

4. You can put a prototype cloak on any ship, but this cloak doesn't let you warp around invisible. It does let you wait in a spot, invisible, with any DPS ship, and then uncloak, wait out the target lock delay, and attack. The reason why people recommend groups is because your targets can just warp away and escape unless they're warp-scrambled, and that requires close range, whereas cloaking requires you to be far from traffic or objects, so it's a bit of a dilemma.

5. There are specialized cloaky ships: cov-ops scout frigates, cov-ops bomber frigate, recon cruiser, black ops battleship. They require some skillpoints, with good support skills, good weaponry skills, navigation, etc, but they should fit the play style you're looking for. At their core, they're group ships, with roles for scouting, scrambling targets at range, and helping to move a fleet around unseen, but you could use them solo if you pick your targets carefully.
Susie Ivanova
i41 Industries
#9 - 2012-12-15 17:02:24 UTC
I just returned to EVE after a few months. I started playing in July but deleted my old character as he wasn't very focused (just a few weeks training and I hated the name ^^), so I've started mining figuring that I can have a steady stream of income whilst I train and decide what I want to do :)

The mining frigates they have now give you a very quick and semi lucrative (or so it seems) entry to the profession. Just an idea. I'm guessing you could be training for combat whilst you mine.
Crashdown Ky
Center for Advanced Studies
Gallente Federation
#10 - 2012-12-15 21:11:58 UTC
Thanks a lot for all the great tips. I feel like I'm ready to get started on the long road ahead. Much appreciated.