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To CCP: If OGB is being removed Is there going to be a SP refund?

Author
Gangname Style
Doomheim
#141 - 2012-12-12 22:30:20 UTC
Ranger 1 wrote:
Gangname Style wrote:
Ranger 1 wrote:
Gangname Style wrote:
baltec1 wrote:
Quote:


Seriously ^.

Guy trains an OGB. How to do counter? Train to probe.

Derps can't think of a solution to anything that they can't see and shoot infront of them.

But CCP made their decision. So I want an SP refund if they ever make this change.

Just pointing out that I can evade max skilled probers all day in a battleship. A cruiser flown right can never be pfobed down


Yeah warp around in your OGB, how are you gunna be running links when you are warping smart guy? What happens to your gang when you warp? They just die lol.


Lets try to explain this to you in another way.

Properly outfit a T3 can be extremely difficult to probe out, and if successful can have the speed to be far enough away from you when you do get there that they have plenty of time to warp if necessary.

Key words being "Properly fit"... which seems to be the part that is hanging you up.

You won't be able to fit with maximizing its boosting capability as your only consideration any more, and frankly it shouldn't be your only consideration now.


Did you read the post? What happens when the OGB warps? Gang links drop and that active tank that was tanking an entire gang all of a sudden becomes bad and the PVPers die.

How 2 probe for dummies:

1. Drop 8 probes and scan the OGB.

2. You warp in cloaked when you catch them.

3. You get people to warp in, OGB dead = good job.


Seriously do you guys not know how to problem solve? Rofl.


Apparently you don't know how to probe out a ship, let alone the numerous ways to easily defeat your example.


Make some more stuff up.
Ranger 1
Ranger Corp
Vae. Victis.
#142 - 2012-12-12 22:30:54 UTC
Gangname Style wrote:
Ranger 1 wrote:
Ur235 wrote:
Natsett Amuinn wrote:
Ur235 wrote:

Have a read of this and maybe your 1 track blob pvp mind will see how it effects smaller gangs.

I mean I know you CFC guys despise small gangs and beleive that if you cant bring enough people to a fight then you shouldnt have turned up for a fight in the first place but there are other pvpers in the game that can and will fight outnumbered believe it or not

Meaningless.

You'll be able to use warfare links when they fix off grid boosting. You'll just have to actually put the ******* ship in harms way, just like everyone else is doing.


Are you telling me that ONLY small gangs use warfare links?


You shouldn't be able to park a ship, off grid, at a PoS, under a shield, and support people who are pvping.


You guys are crying about the potential of losing a ship, that's all it is.
Even when CCP tells you it's not intended to work the way you guys are using it you still cry about it.


Yeh and if you put the ship in harms way with 100+ alpha maels turning there guns on your paper thin linky ship its going to easily get alphad and therefore there would be no point in bringing the linky ship in your small gang in the first place, whilst you guys (the blobbers) will still have yours but with a meatshiled of 100+ guys around it and god knows how many logistics ships repping it and therefore will still reap the benefits of the links

you could say "well dont make it paper thin in the first place" its a good point but being as you have the numbers and therefore a much higher chance of keeping your papaer thin ship alive you will prob make it paperthin anyway and just ask you logi pilots to add it to the watch list or something


By that same token, if you are foolish enough to put your small gang (with or without a booster present) where they CAN be alpha'd by 100 Maelstroms your little raid is over anyway.

Now if you can fit your small gang to be able to survive in a fight with those Maels, you can also fit your boosting ship to do the same (albiet it will not be able to be as specialized for boosting as it currently can)... especially since that boosting ship can be anywhere on the entire grid and does not have to stick with the gang or be within weapons range of the enemy fleet.


Show me this magical T3 fit that gives me 3 links and can survive being on grid at the same time.

Otherwise delete your post because its nonsense.


Read first, understand all of what was written, and then discuss.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Name Family Name
Imperial Academy
Amarr Empire
#143 - 2012-12-12 22:32:59 UTC
Gangname Style wrote:

How 2 probe for dummies:

1. Drop 8 probes and scan the OGB.

2. You warp in cloaked when you catch them.

3. You get people to warp in, OGB dead = good job.


Seriously do you guys not know how to problem solve? Rofl.



How to OGB for dummies:

- Have a second screen.

- Hit Dscan every now and then and make sure probes appear in it.

- If Probes appear on scan, raise awareness.

- Take plenty of time to warp to another nearby spot when it's convenient.

Jesus - some people are just born with a lack of oxygen.
Sister Lumi
Doomheim
#144 - 2012-12-12 22:33:30 UTC
OP,

there are no Off Grid Boosting ships designed to be paper tank alt ships, no refund. If you want to use a T3 like that, it's your problem.

It's clear that you are way too stupid to understand this, but we have at least tried.

Gangname Style
Doomheim
#145 - 2012-12-12 22:34:02 UTC
Ranger 1 wrote:


Read first, understand all of what was written, and then discuss.


Your entire argument is a bunch of what if and hypothetical bs.


Yeah like somebodys gonna have the perfect fit for their booster ship to perfectly counter the enemy gang when they are roaming somewhere. Why do you even waste time posting?

Ranger 1
Ranger Corp
Vae. Victis.
#146 - 2012-12-12 22:35:51 UTC
Name Family Name wrote:
Gangname Style wrote:

How 2 probe for dummies:

1. Drop 8 probes and scan the OGB.

2. You warp in cloaked when you catch them.

3. You get people to warp in, OGB dead = good job.


Seriously do you guys not know how to problem solve? Rofl.



How to OGB for dummies:

- Have a second screen.

- Hit Dscan every now and then and make sure probes appear in it.

- If Probes appear on scan, raise awareness.

- Take plenty of time to warp to another nearby spot when it's convenient.

Jesus - some people are just born with a lack of oxygen.


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#147 - 2012-12-12 22:37:12 UTC
Gangname Style wrote:
Ranger 1 wrote:


Read first, understand all of what was written, and then discuss.


Your entire argument is a bunch of what if and hypothetical bs.


Yeah like somebodys gonna have the perfect fit for their booster ship to perfectly counter the enemy gang when they are roaming somewhere. Why do you even waste time posting?



You've seen fit to waste everyone elses time with this nonsense, so I'm just being supportive. Blink

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Gangname Style
Doomheim
#148 - 2012-12-12 22:42:24 UTC  |  Edited by: Gangname Style
Sister Lumi wrote:
OP,

there are no Off Grid Boosting ships designed to be paper tank alt ships, no refund. If you want to use a T3 like that, it's your problem.

It's clear that you are way too stupid to understand this, but we have at least tried.



Lol personal insults, you mad?

Because creativity in ship fits isn't allowed and we must use ships by the exact way that CCP intended them to.
Go back to *some generic MMO* This game ain't for you.

Ranger 1 wrote:


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.


So? Just invest in some better scanning mods and implants. Still cheaper than a OGB.


This OGB manages to give links, while being hard to scan and goes so fast that a scanning ship can't sit next to it for long enough for fast tackle to arrive? What else does it do? Fit DD modules also?

Exaggerate more mate, just shows you are desperate or you don't know what you are talking about.
Whiny McEmokid
Reclaimer Corp
#149 - 2012-12-12 22:50:39 UTC
no-one forced you to train it..

Ranger 1
Ranger Corp
Vae. Victis.
#150 - 2012-12-12 22:51:59 UTC
Gangname Style wrote:
Ranger 1 wrote:


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.


So? Just invest in some better scanning mods and implants. Still cheaper than a OGB.


This OGB manages to give links, while being hard to scan and goes so fast that a scanning ship can't sit next to it for long enough for fast tackle to arrive? What else does it do? Fit DD modules also?

Exaggerate more mate, just shows you are desperate or you don't know what you are talking about.

You keep deliberately overlooking the oft repeated part where you need to fit for more than just maximum boost amount... just like every other ship in the game must fit for survivability (in numerous different ways) as well as performing their primary function.

Funny how all of your arguments insist on only fitting with max boost capability in mind, when in truth you currently often don't even have to worry about that aspect of fitting. Thats a problem in and of itself, amd lends more weight to the need for this change.

I think we are about done feeding you attention though. Off to more relevant threads.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Gangname Style
Doomheim
#151 - 2012-12-12 22:52:21 UTC
Whiny McEmokid wrote:
no-one forced you to train it..



Actually yes.

Unless you like being beaten every time you meet somebody who has an OGB.
Gangname Style
Doomheim
#152 - 2012-12-12 22:57:11 UTC
Ranger 1 wrote:
Gangname Style wrote:
Ranger 1 wrote:


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.


So? Just invest in some better scanning mods and implants. Still cheaper than a OGB.


This OGB manages to give links, while being hard to scan and goes so fast that a scanning ship can't sit next to it for long enough for fast tackle to arrive? What else does it do? Fit DD modules also?

Exaggerate more mate, just shows you are desperate or you don't know what you are talking about.

You keep deliberately overlooking the oft repeated part where you need to fit for more than just maximum boost amount... just like every other ship in the game must fit for survivability (in numerous different ways) as well as performing their primary function.

Funny how all of your arguments insist on only fitting with max boost capability in mind, when in truth you currently often don't even have to worry about that aspect of fitting. Thats a problem in and of itself, amd lends more weight to the need for this change.

I think we are about done feeding you attention though. Off to more relevant threads.



So what are you gunna do? Give a single ganglink so your OGB can do these other things? Then you will just die to the guy who IS giving the max boost potential. Anything less than atleast 3 link T3 is bad.

Rofl, the problem in my posts was that I thought you would know these things before you made arguments. But it seems like everything needs to be explained to you step by step or you just don't get it. Do more research and come back.
Sister Lumi
Doomheim
#153 - 2012-12-12 23:00:53 UTC
Gangname Style wrote:

Lol personal insults, you mad?

Because creativity in ship fits isn't allowed and we must use ships by the exact way that CCP intended them to.
Go back to *some generic MMO* This game ain't for you.



Calling you stupid is a compliment.

Of course creativity is allowed and encouraged, but your personal obsession of using a ship in a way is certainly no basis for SP refund.

If you start crying mama everytime a game mechanic is changed, this game is obviously not for you.

Mara Rinn
Cosmic Goo Convertor
#154 - 2012-12-12 23:01:35 UTC
Gangname Style wrote:
Whiny McEmokid wrote:
no-one forced you to train it..



Actually yes.

Unless you like being beaten every time you meet somebody who has an OGB.


It's the old nano-fit argument all over again.
Derek Quaid
Doomheim
#155 - 2012-12-12 23:01:53 UTC
I have no idea what OP is talking about. Off-grid bounties are alive and well! Place your bounty with Discreet Bounties and stay off the grid.

Avoid retaliatory bounties. Let me sift through the hate mail to find only the most hilarious to publish. Never let your enemy see your face.

CEO, Discreet Bounties In-game Channel: Discreet Bounties

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#156 - 2012-12-12 23:03:28 UTC
Gangname Style wrote:
Ranger 1 wrote:
Gangname Style wrote:
Ranger 1 wrote:


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.


So? Just invest in some better scanning mods and implants. Still cheaper than a OGB.


This OGB manages to give links, while being hard to scan and goes so fast that a scanning ship can't sit next to it for long enough for fast tackle to arrive? What else does it do? Fit DD modules also?

Exaggerate more mate, just shows you are desperate or you don't know what you are talking about.

You keep deliberately overlooking the oft repeated part where you need to fit for more than just maximum boost amount... just like every other ship in the game must fit for survivability (in numerous different ways) as well as performing their primary function.

Funny how all of your arguments insist on only fitting with max boost capability in mind, when in truth you currently often don't even have to worry about that aspect of fitting. Thats a problem in and of itself, amd lends more weight to the need for this change.

I think we are about done feeding you attention though. Off to more relevant threads.



So what are you gunna do? Give a single ganglink so your OGB can do these other things? Then you will just die to the guy who IS giving the max boost potential. Anything less than atleast 3 link T3 is bad.

Rofl, the problem in my posts was that I thought you would know these things before you made arguments. But it seems like everything needs to be explained to you step by step or you just don't get it. Do more research and come back.

If a 3+ link T3's are so fragile and links have to be on grid either no one will fly 3+ link T3's and thus they won't be needed or those ships will become instant primaries and die thus depriving that fleet of all bonuses.
Name Family Name
Imperial Academy
Amarr Empire
#157 - 2012-12-12 23:05:31 UTC
Ranger 1 wrote:
Name Family Name wrote:
Gangname Style wrote:

How 2 probe for dummies:

1. Drop 8 probes and scan the OGB.

2. You warp in cloaked when you catch them.

3. You get people to warp in, OGB dead = good job.


Seriously do you guys not know how to problem solve? Rofl.



How to OGB for dummies:

- Have a second screen.

- Hit Dscan every now and then and make sure probes appear in it.

- If Probes appear on scan, raise awareness.

- Take plenty of time to warp to another nearby spot when it's convenient.

Jesus - some people are just born with a lack of oxygen.


Or fit to raise your sensor strength making you MUCH more difficult to scan out.

Or shifting your fit more towards speed so that by the time the scanning ship arrives you are already out of point range... and can't be caught by a cloaked vessel.

But lets not confuse the issue further.



Actually, I presume to have remotely competent OGBs to have fitted enough ECCM to reach the hardcoded limit.

Obviously, the OP doesn't have the slightest clue on offgrid boosting or probing, so any further discussion is moot.
Gangname Style
Doomheim
#158 - 2012-12-12 23:08:17 UTC
Sister Lumi wrote:
Gangname Style wrote:

Lol personal insults, you mad?

Because creativity in ship fits isn't allowed and we must use ships by the exact way that CCP intended them to.
Go back to *some generic MMO* This game ain't for you.



Calling you stupid is a compliment.

Of course creativity is allowed and encouraged, but your personal obsession of using a ship in a way is certainly no basis for SP refund.

If you start crying mama everytime a game mechanic is changed, this game is obviously not for you.


Personal obsession? You don't know anything.
Marlona Sky
State War Academy
Caldari State
#159 - 2012-12-12 23:09:20 UTC
I still have a barrel full of super capital pilot tears demanding skill point reimbursement for training drone skills. Before those tears were shed there was oceans of Falcon alt tears demanding kill point reimbursement. Here we are again with another rabble mob demanding skill point reimbursement.

*nom nom nom*
Gangname Style
Doomheim
#160 - 2012-12-12 23:09:32 UTC  |  Edited by: Gangname Style
Mara Rinn wrote:
Gangname Style wrote:
Whiny McEmokid wrote:
no-one forced you to train it..



Actually yes.

Unless you like being beaten every time you meet somebody who has an OGB.


It's the old nano-fit argument all over again.


Did they straight up remove nanofibers? Do you dedicate months of training to fit a nanofiber?


K.

Marlona Sky wrote:
I still have a barrel full of super capital pilot tears demanding skill point reimbursement for training drone skills. Before those tears were shed there was oceans of Falcon alt tears demanding kill point reimbursement. Here we are again with another rabble mob demanding skill point reimbursement.

*nom nom nom*


Heres another that can't tell the difference between nerf and removal.

Name Family Name wrote:

Actually, I presume to have remotely competent OGBs to have fitted enough ECCM to reach the hardcoded limit.

Obviously, the OP doesn't have the slightest clue on offgrid boosting or probing, so any further discussion is moot.


You've literally said nothing. You probably still believe in unscannable ships too.