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The Neural Remap Megathread

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Author
Unsuccessful At Everything
The Troll Bridge
#21 - 2012-12-12 01:05:37 UTC  |  Edited by: Unsuccessful At Everything
This will be one of the RARE instances where I will be helpful:

remap for: / Skill trees used for:

INTEL / MEM - ELECTRONICS/ENGINEERING/INDUSTRY/MECHANICS/PLANET MANAGE/SCIENCE/SUB SYS
PERCEPT / WILL - GUNNERY/MISSLES/SPACE COMMAND
MEM / PERCEPT - DRONES
INT / PERCEPT - NAVIGATION
CHAR / WILL - LEADERSHIP/ TRADE
MEM / CHAR - CORP MANAGEMENT
CHAR / INT - SOCIAL

Hint: newer characters need a good base in everything. 1st remap for combat pilots / mission pilots should be to take away all charisma and place those attribute points evenly in the other 4 catergories. Then use 4 training implants (no charisma implant, unless you really want to spend the isk) to help boost those numbers a bit more. once you have a good base in everything (lvl 4), then remap to a 2pc combo as listed above and run through ALL THE LVL 5s in that catergory/group. once youve got that done, remap to the next 2pc Combo and repeat the level 5 marathon.

Look at that...only 3 remaps used for the above training and that will take you more than 1 year and youll be able to fly/fit just about anything subcap and be ready for those big mother cap skills (this is where those nice bonus remaps you get are used).

This isnt how everyone does it, but its the way Ive found thats best.

Edited for clarity.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Gotch Urarse
The Legion of Spoon
Curatores Veritatis Alliance
#22 - 2012-12-12 01:07:00 UTC
Unsuccessful At Everything wrote:
This will be one of the RARE instances where I will be helpful:

remap for: / Skill trees used for:

MEM / CHAR / CORP MANAGEMENT
INTEL / MEM / ELECTRONICS/ENGINEERING/INDUSTRY/MECHANICS/PLANET MANAGE/SCIENCE/SUB SYS
CHAR / WILL / LEADERSHIP/ TRADE
PERCEPT / WILL / GUNNERY/MISSLES/SPACE COMMAND
MEM / PERCEPT / DRONES
INT / PERCEPT / NAVIGATION
CHAR / INT / SOCIAL

Hint: newer characters need a good base in everything. !st remap for combat pilots / mission pilots should be to take away all charisma and place those attribute points evenly in the other 4 catergories. Then use 4 training implants (no charisma implant) to help boost those numbers a bit more. once you have a good base in everything (lvl 4), then remap to a 2pc combo as listed above and run through ALL THE LVL 5s in that catergory/group. once youve got that done, remap tot he next 2pc Combo and repeat the level 5 marathon.

Look at that...only 3 remaps used for the above training and that will take you more than 1 year and youll be able to fly/fit just about anything subcap and be ready for those big mother cap skills (this is where those nice bonus remaps you get are used).



Why help? You are the highlight of my work day. I LOL reading your posts. You get me to 5pm.
iskflakes
#23 - 2012-12-12 01:10:37 UTC
ISD Suvetar wrote:
Speaking purely as a player; it baffles me that people plan their strategies around un-announced freebies.
I wouldn't mind a free remap either, but I'd never plan my skilling around the assumption that I'll be getting a free one.


People do it anyway and a lot of them might be disappointed. Although don't expect to see them posting until after (if) they fail to get a free remap. We don't actually know what's in the Christmas gifts though, and there's been a remap in there every year, so maybe we should have more faith in CCP.

-

Isabelle Humphrey
Doomheim
#24 - 2012-12-12 01:12:32 UTC
iskflakes wrote:
Neural remaps should be added to the NEX store for something like 1000 AUR (50m isk)


Multiply that figure by at least 100 and we will have a reasonable sum.
Mr Epeen
It's All About Me
#25 - 2012-12-12 01:15:45 UTC
iskflakes wrote:
We don't actually know what's in the Christmas gifts though, and there's been a remap in there every year...



Dude, we've only had remaps for a small portion of the years that EVE has been around. Used to be that you picked it at creation and that was it.

Getting one a year is already a bonus. We don't need two.

Mr Epeen Cool
iskflakes
#26 - 2012-12-12 03:10:52 UTC
Isabelle Humphrey wrote:
iskflakes wrote:
Neural remaps should be added to the NEX store for something like 1000 AUR (50m isk)


Multiply that figure by at least 100 and we will have a reasonable sum.


A reasonable sum for who? New players are the ones in need of remaps most. Personally I wouldn't object to 10,000 AUR (500m) though.

-

Andski
Science and Trade Institute
Caldari State
#27 - 2012-12-12 06:43:18 UTC
iskflakes wrote:
Isabelle Humphrey wrote:
iskflakes wrote:
Neural remaps should be added to the NEX store for something like 1000 AUR (50m isk)


Multiply that figure by at least 100 and we will have a reasonable sum.


A reasonable sum for who? New players are the ones in need of remaps most. Personally I wouldn't object to 10,000 AUR (500m) though.


Where are you getting these figures? I thought one PLEX converted to 3500 AUR?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Remiel Pollard
Aliastra
Gallente Federation
#28 - 2012-12-12 06:45:24 UTC  |  Edited by: Remiel Pollard
iskflakes wrote:
Isabelle Humphrey wrote:
iskflakes wrote:
Neural remaps should be added to the NEX store for something like 1000 AUR (50m isk)


Multiply that figure by at least 100 and we will have a reasonable sum.


A reasonable sum for who? New players are the ones in need of remaps most. Personally I wouldn't object to 10,000 AUR (500m) though.


New players get two free remaps off the bat. Let's not make it TOO easy for them, k?

Also, new players don't need remaps until they've learned to play the game and use them properly. If they waste them before hand, then it's their loss.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

TharOkha
0asis Group
#29 - 2012-12-12 06:50:04 UTC
Nex apparatu5 wrote:
Should remaps be added to the Aurum store? Discuss!

Why not? Lets say 3-PLEX per remap and max 2 remaps per year..... "Microtransactions" FTW
Hrothgar Nilsson
#30 - 2012-12-12 06:54:25 UTC
Would be nice remaps accumulated on the basis of per 12 months played. That was my genuine impression because it seemed to make more sense than the 12-month countdown starting after the remap.
Mara Rinn
Cosmic Goo Convertor
#31 - 2012-12-12 07:08:59 UTC
I haven't trained a new skill all year. I'm not sure why there's so much excitement about neural remaps.

If you're using your starter neural remaps more than once every 6 months, you're doing it wrong. Start with the stats you started with, train some of the important skills from each category, then remap into a path for ship/weapon training or science/engineering/electronics training, or whatever. Stick to that for 6 or more months then use your bonus remap to switch to another complementary path. Then plan on 1 remap a year.

I'd be happier if we lost attributes and remaps altogether. Just another hurdle for new players. How do you explain in less than five pages of single spaced text just what attribute remaps are, what bonus remaps are, how attributes impact training speed, how implants factor in to all of this, etc.?

Sure, removing attributes would "dumb the game down" so that experienced players would have fewer ways of demonstrating their mastery of the game to newer players.

At this point I'd really like to suggest that everyone get into the DUST 514 beta. It's an awesome game!
Tippia
Sunshine and Lollipops
#32 - 2012-12-12 07:18:41 UTC  |  Edited by: Tippia
Nex apparatu5 wrote:
Should remaps be added to the Aurum store? Discuss!
PLEX for remap was the cause of the original outrage that made CCP promise not to put MT or P2W into the game. Letting people pay to ignore game mechanics was a horrible idea then and it's a horrible idea now, so no, it really really shouldn't.

Quote:
On the flip side, I've heard people a little bit sad/angry they won't get another remap and will be stuck in their current remap longer than planned.
Remaps happen once a year. You're meant to be stuck for them for a year. If a single year is “longer than planned” then the problem is that the plan was flawed to begin with.

Sentient Blade wrote:
New players, and I count anyone under 10m SP, don't have enough information to make informed choices on attribute selections and the likes. It's often the case that they barely know what they'll be doing next week, nevermind a year from now.
…and that is why they get two remaps right off the bat: so they can adjust their mistakes after having learned what is good to have and what is not.
Sable Moran
Moran Light Industries
#33 - 2012-12-12 09:10:30 UTC
Nex apparatu5 wrote:
So, I ask, how does this make you feel?


It doesn't really, it just is.

Nex apparatu5 wrote:
Should remaps be brought back?


Maybe as something really special, like for the 10th anniversary for example.

Nex apparatu5 wrote:
Should presents always be cosmetic?


Mostly yes.

Nex apparatu5 wrote:
Should remaps be added to the Aurum store?


Absolutely not!

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

ACE McFACE
Federal Navy Academy
Gallente Federation
#34 - 2012-12-12 09:27:26 UTC
Nex apparatu5 wrote:

On the flip side, I've heard people a little bit sad/angry they won't get another remap and will be stuck in their current remap longer than planned.

You should tell these people that they shouldn't plan for something that was never guaranteed

Now, more than ever, we need a dislike button.

Terrorfrodo
Interbus Universal
#35 - 2012-12-12 09:56:42 UTC
iskflakes wrote:
New players don't know enough about the game to know how important remaps are to get right. Some of them burn all their remaps in the first few weeks and don't even realize why that's a bad thing.

Which is why they get two additional chances to realize that remaps are important. (I recently made a new alt and noticed that they get a regular remap now +2 bonus remaps)

iskflakes wrote:
There should be consequences for your actions, but it shouldn't be impossible to correct your mistake.

It isn't. Make the mistake once, then use your additional newbie remap to correct it. Make the mistake twice, use another one to correct it. Make the same mistake thrice, live with the consequence or just acknowledge that you're too dumb for EVE and quit.

I had hoped for a bonus remap too, but always built my skill plans around the possibility that there may not be one this year.

.

Sobaan Tali
Caldari Quick Reaction Force
#36 - 2012-12-12 10:49:06 UTC
ISD Suvetar wrote:
Nex apparatu5 wrote:


On the flip side, I've heard people a little bit sad/angry they won't get another remap and will be stuck in their current remap longer than planned.



Speaking purely as a player; it baffles me that people plan their strategies around un-announced freebies.
I wouldn't mind a free remap either, but I'd never plan my skilling around the assumption that I'll be getting a free one.

My old manager use to tell me 'to assume, makes an ASS of U and ME Lol


Assumption is a mother, isn't it?

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

James Amril-Kesh
Viziam
Amarr Empire
#37 - 2012-12-12 11:51:58 UTC
I have a timed remap on my char.
It just so happens to come about right when I don't actually want to use a remap.

Enjoying the rain today? ;)

Daimon Kaiera
Science and Trade Institute
Caldari State
#38 - 2012-12-12 12:19:20 UTC  |  Edited by: Daimon Kaiera
Hey guys, I don't know how to re-attribute for a 100% pony-bear or whatever lifestyle. For mining only is below even okay, okay?

http://img546.imageshack.us/img546/6622/afwa.png

Please help recieve very much thank do not want mistake make. Also I make think for year ahead bad too much work.

.... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--.

Altrue
Exploration Frontier inc
Tactical-Retreat
#39 - 2012-12-12 12:58:08 UTC  |  Edited by: Altrue
Considering the fact that we "have to" train for Destroyers and Battlecruisers V to avoid having to train four times these racial skills later, the idea of another free remap would be more than acceptable :)

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Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#40 - 2012-12-12 13:42:10 UTC
Altrue wrote:
Considering the fact that we "have to" train for Destroyers and Battlecruisers V to avoid having to train four times these racial skills later, the idea of another free remap would be more than acceptable :)


That kind of solid logic is not allowed here! Blink