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CCP - How do I stop the hearing test I have to take during every combat?

Author
Mr Pragmatic
#21 - 2012-12-10 17:08:17 UTC
Yeah old warp sound was alot better. Alot more impact.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Lfod Shi
Lfod's Ratting and Salvage
#22 - 2012-12-10 19:45:15 UTC
Is that what that sound is? I thought my computer was having a series of mini strokes.

♪ They'll always be bloodclaws to me ♫

MadMuppet
Critical Mass Inc
#23 - 2012-12-11 01:42:53 UTC
I just did a salvage session, I felt like a door-to-door Taliban salesman with all the 'metal door slamming in a cave' sounds each time a wreck popped.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Maggie Evenstar
Unoriginal Corporation
#24 - 2012-12-11 01:47:33 UTC
Based on what people are saying about these new sounds, I suppose I can add this to my "Advantages of Being Deaf" list.
Frying Doom
#25 - 2012-12-11 01:52:49 UTC
These are just sounds to test the neural function of Mission runners.

It was unfortunate that the EEG electrodes were not ready in time for CCP to be able to check that the current AI alterations do not make people as brain damaged as repeated mission running did with the old AI.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Aghira
Systech Astromantics Shipyard Inc.
#26 - 2012-12-11 02:04:01 UTC  |  Edited by: Aghira
New sounds? Rubbish! Thats noise!
Retribution forced me to disable sound, good job team Krach!

Es wird niemals so viel gelogen wie vor der Wahl, während des Krieges und nach der Jagd. (Otto von Bismarck)

english is not my native language.

Sven Viko VIkolander
In space we are briefly free
#27 - 2012-12-11 03:17:45 UTC
I can't tell what it is, maybe the ship explosions or the modules turning off, but I hear this obscenely loud klang every time, like someone is slamming a metal garbage can lid closed next to my ear. It gets really annoying when I am killing 10x ships a minute or w/e. Is there anyway to turn this off?

Eve sound needs to work on making sounds balance and stop trying to reenact some John Cage music.

Don't get me wrong, I like some of the eve sounds. The missiles and turrets especially. But we need more combustibility.
Sven Viko VIkolander
In space we are briefly free
#28 - 2012-12-11 03:27:47 UTC
Also, I miss the old warp sounds. What happened to the BOOOM??
Everything pretty much needs more bass, less tinfoil crinkling noises.
Renier Gaden
Immortal Guides
#29 - 2012-12-11 15:45:39 UTC
I actually did a mission last night (first time in 9 months) and have to say, that Jet can sound every time a ship blows up is completely masking the sound of the explosions. It is not very pleasant either. I don’t see why a jetcan sound is needed when a ship blows up anyway.

BoBoZoBo
MGroup9
#30 - 2012-12-11 16:16:30 UTC
Also, the sound of the loot dropping overpowers the sound of explosions.
Bad m'kay

Primary Test Subject • SmackTalker Elite

TOPSTER
KarmaFleet
Goonswarm Federation
#31 - 2012-12-11 16:55:41 UTC  |  Edited by: TOPSTER
Eve has sound? Lies....












Truthfully though, after my very first Titan Bridge when i came back to the game after a few years in Hiatus, I became acquainted with the "Sound/No Sound" tick box in the ESC/Audio menu. Well right after I finished taking a dump in my pants as the fright of the 900 Db sound gently wafted through my speakers....Shocked
Natsett Amuinn
Caldari Provisions
Caldari State
#32 - 2012-12-11 17:12:30 UTC  |  Edited by: Natsett Amuinn
Jame Jarl Retief wrote:
Might be a good time to rework EVE UI in general and bring it into this century.

That is, allow people to customize their own UI, like so many MMOs have done. This would include sound, ability to bind custom sound files to specific events (shields failing, cap failing, etc.) If WoW managed to have that since 2005, why not EVE?

While I don't really disagree with the essense of what you're saying, I do have to say that every time I've ever read an article were a developer talked about giving the player that level of control over UI customization they end up saying the same thing.

It's a nightmare of constant updating, maintaning, and monitorying of the playerbase to ensure they haven't found a way to exploit the freedom.

I can also say, as someone who played WoW with a mod developed by a personal friend, and that worked better than any other mod I've ever installed in WoW. Me and him had an advantage over every other person playing WoW, even those guys who used a mod similliar to the one we used, because theirs wasn't able to solve the problem that my friend was able to to make his work without crashing the game in a case scenario.

We were given direct permission from Blizzard to use the mod -because they had no means of preventing it's use-, until they were able to find a solution to prevent it's functionality; that took them well over a year.

No thank you.
I would indeed stop playing EVE if CCP let players do that kind of UI modding.

Being able to move UI elements and disable specific sounds is one thing. Giving us the able to modify the UI the way you're asking is a bad idea. The more talented and creative of us will find ways to use that freedom to do things that CCP wouldn't want us to do to gain an advantage over everyone else.

There's no reason to do that if you have a good, working UI. Pretty much all the MMO's I've played that let players do that, have had UI's that weren't "good", and has been used by the developers to figure out how to improve on it. Why do you think basically every good mod made for WoW ended up hardcoded into WoW over the years.
Natsett Amuinn
Caldari Provisions
Caldari State
#33 - 2012-12-11 17:14:37 UTC
TOPSTER wrote:


Truthfully though, after my very first Titan Bridge when i came back to the game after a few years in Hiatus, I became acquainted with the "Sound/No Sound" tick box in the ESC/Audio menu. Well right after I finished taking a dump in my pants as the fright of the 900 Db sound gently wafted through my speakers....Shocked

That's funny, I ended up turning my sound of for pretty much the same reason.

I got tired of flying out fo my seat everytime someone used a jump drive near me.
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