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EVE is becoming too crowded...

First post
Author
Remiel Pollard
Aliastra
Gallente Federation
#21 - 2012-12-11 04:33:19 UTC
Schalac wrote:
Open up Jove space.


This is an idea with merit - existing star systems with a whole new level of risk and reward.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Pretty GuyYeah
#22 - 2012-12-11 04:35:37 UTC
Leave high sec..





HAHA - NO! Don't follow the mindless fools above and beyond! Find a system in highsec and make it your own.

you just need a good captan and strong corp


/// Pretty GuyYeah

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Remiel Pollard
Aliastra
Gallente Federation
#23 - 2012-12-11 04:55:47 UTC
Pretty GuyYeah wrote:
Leave high sec..





HAHA - NO! Don't follow the mindless fools above and beyond! Find a system in highsec and make it your own.

you just need a good captan and strong corp


/// Pretty GuyYeah


This would work if you could make a high sec system your own, but you can't.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ocih
Space Mermaids
#24 - 2012-12-11 05:06:59 UTC
New regions would be nice but CCP seems against it.

Even adding subspace content would be new and different. Hit MWD out of station and go. Have random content appear on overview. This would require systems that had no warp ability in them. Acceleration gates to get you to and from key spots. The rest you do slow boat.
Zoe Athame
Don't Lose Your Way
#25 - 2012-12-11 05:09:28 UTC  |  Edited by: Zoe Athame
Limited space is essential for conflict and game balance.
Paul Miromme
Center for Advanced Studies
Gallente Federation
#26 - 2012-12-11 05:31:42 UTC  |  Edited by: Paul Miromme
I was thinking of a way to expand the realms of Eve the other day. It involved some device that keeps a worm hole open.
( A little off topic but.. )

A Worm Hole Anchor Station.
This device has to be anchored next to the WH (it costs a lot BTW) It also needs a partner on the other side.
This pair of devices would stop the WH collapsing thus opening up other realms.
It would depending on it's viability with the DEV's only allow one or maybe two WH's to be anchored in a system.
The issue would then be about are they pop-able? Yes I say. But not like a POS with reinforcement etc.
To pop it it needs a massive alpha strike & I do mean massive to avoid the ensuing destruction annihilating everything (ship wise) within a certain distance, pods & all. It won't accept slow or low DPS attacks whittling it down due to energy gained for shield generation from the WH.

It can't be popped slowly by a 20 man BS fleet kind of thing, 2 Titans at least & some BS. Big smile
This would avoid easy griefing of the anchor. It'd still take a while to pop & give warning to the owners about its precarious status. If some one on the otherside of the WH can access the 'WH Anchor' then they can cause problems with the attackers.
Maybe adjusting the grav field to mess with the attackers targeting/fall off etc. This is not a one click button but involve accessing the system map & viewing the other system through a link the attacked Anchor supplies to adjust the gravity fields around the attackers. This is done with the WH Anchor station on the other side.
This could if done right slow them down no end. :)

Now these devices are banned in High Sec. Concord security reasons etc.
Random WH's will still appear in systems containing said device ( WH Anchor Station )

I think this would make things more interesting. In that - with the effects that WH space can imbue you ship with & the Possible returns from Sleepers etc Capsuleers will be more inclined to fight with big stuff if the WH is open no matter what goes through it & how often.
Katran Luftschreck
Royal Ammatar Engineering Corps
#27 - 2012-12-11 05:33:50 UTC
bailies clone wrote:
EVE is too crowded, too populated,


Don't worry, latest patch is fixing that problem real quick.

http://youtu.be/t0q2F8NsYQ0

Remiel Pollard
Aliastra
Gallente Federation
#28 - 2012-12-11 05:50:57 UTC
Katran Luftschreck wrote:
bailies clone wrote:
EVE is too crowded, too populated,


Don't worry, latest patch is fixing that problem real quick.


And yet, you're still here.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Katran Luftschreck
Royal Ammatar Engineering Corps
#29 - 2012-12-11 05:56:21 UTC
Subs aren't paid on a daily basis, y'know. I've still got plenty of time to spew venom at this patch before my sub runs out.

http://youtu.be/t0q2F8NsYQ0

La Nariz
Aliastra
Gallente Federation
#30 - 2012-12-11 06:04:26 UTC
get out of highsec

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Ocih
Space Mermaids
#31 - 2012-12-11 06:10:19 UTC
La Nariz wrote:
get out of highsec


Because in Null sec it only takes one or two random neutrals to force you to reship and play the cat and mouse game?
Mr Pragmatic
#32 - 2012-12-11 06:16:43 UTC
Stay in high Sec, they are trying to goad you into non consensual pvp.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Remiel Pollard
Aliastra
Gallente Federation
#33 - 2012-12-11 06:18:40 UTC
Katran Luftschreck wrote:
Subs aren't paid on a daily basis, y'know. I've still got plenty of time to spew venom at this patch before my sub runs out.


Can I have your stuff?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

ShahFluffers
Ice Fire Warriors
#34 - 2012-12-11 06:40:06 UTC
bailies clone wrote:
...and that is what im trying to convey. A random system could be generated when the jump-ship activates. Explore it and mine its "randomly-generated" resources and leave...never able to return to the same system again. Or perhaps encounter an alien race to trade or combat with...who knows? There are quite a few possible scenarios that could be used...lol

So basically you want the ability to create an "instance" where no one will bother/kill you and you can pull in resources/ISK without a problem?

How about, no?

And if you added new systems to the map... people (mostly big, highly organized corps and alliances) would expand out and claim them too leaving you back at square one.

Also... wormholes are better for the "small guy" for the very reason you don't like them... it is because they are a logistical nightmare that large corps and alliances can't/don't claim them or claim them for very long.
baltec1
Bat Country
The Initiative.
#35 - 2012-12-11 06:42:16 UTC
Katran Luftschreck wrote:
bailies clone wrote:
EVE is too crowded, too populated,


Don't worry, latest patch is fixing that problem real quick.


Yep that 17 month high we had on saturday clearly shows EVE is dying.
Borlag Crendraven
The Scope
Gallente Federation
#36 - 2012-12-11 06:53:39 UTC
bailies clone wrote:
I dont really consider Wormholes to be viable systems. And they too, have all been explored. I have found MANY, and all contain POS stations...tho some are, in fact, inactive. The problem with them is the uncertainty of where the exits will appear. Too intangible to be considered actual systems. Simply put, EVE has become too crowded for the number of players in the game...sigh.


So if it's too hard for you, it's suddenly not viable? Okay, I can understand that.

To the guy who wants a wormhole stabilizer, just no. While it might be fun for a week or two for the big wormhole corps to roam through systems and evict every single corporation not worthy of staying there (as in, the ones not bringing fights), wormhole space would empty out very quickly and only few of the biggest would remain.
Beckie DeLey
Garoun Investment Bank
Gallente Federation
#37 - 2012-12-11 06:56:42 UTC
Leave HiSec.


:slowpoke:

My siren's name is Brick and she is the prettiest.

Mara Pahrdi
The Order of Anoyia
#38 - 2012-12-11 06:57:06 UTC
bailies clone wrote:
...and that is what im trying to convey. A random system could be generated when the jump-ship activates. Explore it and mine its "randomly-generated" resources and leave...never able to return to the same system again. Or perhaps encounter an alien race to trade or combat with...who knows? There are quite a few possible scenarios that could be used...lol

If other players cannot get there (and try to kill youBlink), or only with great difficutlies, this would pretty much resemble instancing.

Not a good way to go in my opinion. But that's just me.

Remove standings and insurance.

TharOkha
0asis Group
#39 - 2012-12-11 07:08:57 UTC  |  Edited by: TharOkha
bailies clone wrote:
I have left HS on numerous occassions. And in every NS system i visited, there were people there


I dont know dude. Im hisec dweller as well, but when i go ninja ratting to null, 90% of systems i visit are empty.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#40 - 2012-12-11 07:23:15 UTC
I would LOVE a bigger Eve. It wont happen for a lot of reasons. After 9 years in game thats what Id love to see the most. A big universe like when I was young. It was still huge. But like life the trip across town that as a lil kid felt like forever to get there is just around the corner when your older. Such is it with Eve now for me.

Id love to feel like a kid again but I doubt I will. It took the Eve universe about 2-3 years, maybe 4ish, to get fairly saturated and another 4 to get sedentary. WHs were mostly occupied and farmed after about a year and now the only one thats arent are usually, like Null, the crappy systems noone wants because theyre not worth it isk wise. And as much as Id love to see expansions in the universe it is a hardware as well as the fact that it is an exponential saturation and this would apply to the new areas unless a very unique way of destabilization could occur to keep it functionally unknown. With 3rd party and API pulls theres way to much information about the universe out there available to all, or at least to enough people. If 1600 new systems took 1-2 years to saturate when they came out at those server population numbers Id give less time for the new systems to become saturated and farmed. Itd be that way exponentially as Eve gets older.

Sad but true. You cant be a kid again. Once is all you get. But man itd be a great thing to feel that way again in this game.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.